コード例 #1
0
wxIDirectFBSurfacePtr wxIDirectFB::GetPrimarySurface()
{
    DFBSurfaceDescription desc;
    desc.flags = DSDESC_CAPS;
    // NB: see dcscreen.cpp for why we request double-buffered surface
    //
    //     This assumes the cooperative level is DFSCL_NORMAL (that's the
    //     default and wx doesn't modify it anywhere); if we ever support
    //     other cooperative levels, DSCAPS_DOUBLE should *not* be used with
    //     them.
    desc.caps = DFBSurfaceCapabilities(DSCAPS_PRIMARY | DSCAPS_DOUBLE);
    return CreateSurface(&desc);
}
コード例 #2
0
ファイル: snes_init.cpp プロジェクト: emulatorE2/snes_init
int main(int argc, char **argv) {
    argc = 2;
    argv[1] = "--dfb:vt-num=1,quiet";
    DFBSurfaceDescription dsc;
    DFBCHECK(DirectFBInit (&argc, &argv));
    DFBCHECK(DirectFBCreate (&dfb));
    DFBCHECK(dfb->SetCooperativeLevel (dfb, DFSCL_FULLSCREEN));
    dsc.flags = DSDESC_CAPS;
    dsc.caps = DFBSurfaceCapabilities(DSCAPS_PRIMARY | DSCAPS_FLIPPING);
    DFBCHECK(dfb->CreateSurface( dfb, &dsc, &primary ));
    DFBCHECK(primary->GetSize (primary, &screen_width, &screen_height));
    DFBCHECK(primary->FillRectangle (primary, 0, 0, screen_width, screen_height));
    DFBCHECK(primary->SetColor (primary, 0x80, 0x80, 0xff, 0xff));
    DFBCHECK(primary->DrawLine (primary, 0, screen_height / 2, screen_width - 1, screen_height / 2));
    primary->Flip(primary, NULL, DFBSurfaceFlipFlags(0));
    //sleep(5);
    primary->Release(primary);
    dfb->Release(dfb);
    return 23;
}