コード例 #1
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
bool MediaIcon::_isConsumer() const {
	D_INTERNAL(("MediaIcon::_isConsumer()\n"));

	return ( (m_nodeKind & B_BUFFER_CONSUMER) && 
		    !(m_nodeKind & B_BUFFER_PRODUCER) && 
		    !(m_nodeKind & B_PHYSICAL_INPUT)  &&
		    !(m_nodeKind & B_PHYSICAL_OUTPUT));
}
コード例 #2
0
void
CPlaybackTaskGroup::_changeTempo(
	long newRate,
	long start,
	long duration,
	long clockType)
{
	D_INTERNAL(("CPlaybackTaskGroup::_changeTempo(%ld, %ld, %ld)\n",
				newRate, start, duration));

	tempo.SetTempo(tempo, newRate, start, duration, (TClockType)clockType);
}
コード例 #3
0
void ParameterWindow::_updateParameterView(
    BMediaTheme *theme) {
    D_INTERNAL(("ParameterWindow::_updateParameterView()\n"));

    // clear the old version
    if (m_parameters) {
        ParameterContainerView *view = dynamic_cast<ParameterContainerView *>(FindView("ParameterContainerView"));
        RemoveChild(view);
        delete m_parameters;
        m_parameters = 0;
        delete view;
    }

    // fetch ParameterWeb from the MediaRoster
    BMediaRoster *roster = BMediaRoster::CurrentRoster();
    if (roster) {
        BParameterWeb *web;
        status_t error = roster->GetParameterWebFor(m_node, &web);
        if (!error && (web->CountParameters() || web->CountGroups())) {
            // if no theme was specified, use the preferred theme
            if (!theme) {
                theme = BMediaTheme::PreferredTheme();
            }
            // acquire the view
            m_parameters = BMediaTheme::ViewFor(web, 0, theme);
            if (m_parameters) {
                BMenuBar *menuBar = KeyMenuBar();
                m_idealSize = m_parameters->Bounds();
                m_idealSize.right += B_V_SCROLL_BAR_WIDTH;
                m_idealSize.bottom += B_H_SCROLL_BAR_HEIGHT;
                if (menuBar) {
                    m_parameters->MoveTo(0.0, menuBar->Bounds().bottom + 1.0);
                    m_idealSize.bottom += menuBar->Bounds().bottom + 1.0;
                }
            }
        }
    }

    // limit min size to avoid funny-looking scrollbars
    float hMin = B_V_SCROLL_BAR_WIDTH*6, vMin = B_H_SCROLL_BAR_HEIGHT*3;
    // limit max size to full extents of the parameter view
    float hMax = m_idealSize.Width(), vMax = m_idealSize.Height();
    SetSizeLimits(hMin, hMax, vMin, vMax);

    // adapt the window to the new dimensions
    ResizeTo(m_idealSize.Width(), m_idealSize.Height());
    m_zoomed = true;

    if (m_parameters) {
        BRect paramRect = m_parameters->Bounds();
        AddChild(new ParameterContainerView(paramRect, m_parameters));
    }
}
コード例 #4
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
void MediaIcon::_findIconFor(
	const live_node_info &nodeInfo) {
	D_INTERNAL(("MediaIcon::_findIconFor(live_node_info)\n"));

	BMediaRoster *roster = BMediaRoster::CurrentRoster();
	if (m_nodeKind & B_FILE_INTERFACE) {
		entry_ref ref;
		if ((roster && (roster->GetRefFor(nodeInfo.node, &ref) == B_OK))
		 && (BNodeInfo::GetTrackerIcon(&ref, this, m_size) == B_OK)) {
			return;
		}
	}
	dormant_node_info dormantNodeInfo;
	if  (roster
	 && (roster->GetDormantNodeFor(nodeInfo.node, &dormantNodeInfo) == B_OK)) {
		D_INTERNAL((" -> instantiated from dormant node\n"));
		_findIconFor(dormantNodeInfo);
	}
	else {
		D_INTERNAL((" -> application internal node\n"));
		port_info portInfo;
		app_info appInfo;
		if ((get_port_info(nodeInfo.node.port, &portInfo) == B_OK)
		 && (be_roster->GetRunningAppInfo(portInfo.team, &appInfo) == B_OK)) {
			D_INTERNAL((" -> application info found: %s\n", appInfo.signature));
			app_info thisAppInfo;
			if ((be_app->GetAppInfo(&thisAppInfo) != B_OK)
			 || ((strcmp(appInfo.signature, thisAppInfo.signature) != 0)
			 && (strcmp(appInfo.signature, addon_host::g_appSignature) != 0))) {
				// only use app icon if the node doesn't belong to our team
				// or the addon-host
				BNodeInfo::GetTrackerIcon(&appInfo.ref, this, m_size);
				return;
			}
		}
		bool audioIn = false, audioOut = false, videoIn = false, videoOut = false;
		_getMediaTypesFor(nodeInfo, &audioIn, &audioOut, &videoIn, &videoOut);
		_findDefaultIconFor(audioIn, audioOut, videoIn, videoOut);
	}
}
コード例 #5
0
void ParameterWindow::_init() {
    D_INTERNAL(("ParameterWindow::_init()\n"));

    // offset to a new position
    _constrainToScreen();
    m_manualSize = Bounds().OffsetToCopy(0.0, 0.0);

    // add the hidden option to close this window when the
    // control panel has been started successfully
    BMessage *message = new BMessage(M_START_CONTROL_PANEL);
    message->AddBool("replace", true);
    AddShortcut('P', B_COMMAND_KEY | B_SHIFT_KEY | B_OPTION_KEY,
                message);
}
コード例 #6
0
void
CPlaybackTaskGroup::_locateNextChunk(
	TimeState &tState)
{
	D_INTERNAL(("CPlaybackTaskGroup::_locateNextChunk()\n"));

	// Pop events off of the stack which are ready to go. Note that even
	// though the player will push events onto the stack in advance of when
	// they are needed, this code will not pop them until they are ready.
	// this means that when we start the piece, there may be stuff already
	// waiting on the stack. That's OK.
	CEvent ev;
	int32 count = 0;
	while (tState.stack.Pop(ev, tState.seekTime) && (count < LOCATE_MAX))
	{
		_executeEvent(ev, tState);
		count++;
	}
}
コード例 #7
0
ファイル: RouteWindow.cpp プロジェクト: mariuz/haiku
void
RouteWindow::_constrainToScreen()
{
	D_INTERNAL(("RouteWindow::_constrainToScreen()\n"));

	BScreen screen(this);
	BRect screenRect = screen.Frame();
	BRect windowRect = Frame();

	// if the window is outside the screen rect
	// move it to the default position
	if (!screenRect.Intersects(windowRect)) {
		windowRect.OffsetTo(screenRect.LeftTop());
		MoveTo(windowRect.LeftTop());
		windowRect = Frame();
	}

	// if the window is larger than the screen rect
	// resize it to fit at each side
	if (!screenRect.Contains(windowRect)) {
		if (windowRect.left < screenRect.left) {
			windowRect.left = screenRect.left + 5.0;
			MoveTo(windowRect.LeftTop());
			windowRect = Frame();
		}
		if (windowRect.top < screenRect.top) {
			windowRect.top = screenRect.top + 5.0;
			MoveTo(windowRect.LeftTop());
			windowRect = Frame();
		}
		if (windowRect.right > screenRect.right) {
			windowRect.right = screenRect.right - 5.0;
		}
		if (windowRect.bottom > screenRect.bottom) {
			windowRect.bottom = screenRect.bottom - 5.0;
		}
		ResizeTo(windowRect.Width(), windowRect.Height());
	}
}
コード例 #8
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
void
MediaIcon::_findIconFor(const dormant_node_info &nodeInfo)
{
	D_INTERNAL(("MediaIcon::_findIconFor(dormant_node_info)\n"));

	dormant_flavor_info flavorInfo;
	BMediaRoster *roster = BMediaRoster::CurrentRoster();
	status_t error = roster->GetDormantFlavorInfoFor(nodeInfo, &flavorInfo);
	if (error == B_OK) {
		m_nodeKind = flavorInfo.kinds;
		bool audioIn = false, audioOut = false;
		bool videoIn = false, videoOut = false;
		_getMediaTypesFor(flavorInfo, &audioIn, &audioOut, &videoIn, &videoOut);
		_findDefaultIconFor(audioIn, audioOut, videoIn, videoOut);
	} else {
		// use generic icon in case we couldn't get any info
		if (m_size == B_LARGE_ICON)
			SetBits(M_GENERIC_ICON.large, 1024, 0, B_CMAP8);
		else if (m_size == B_MINI_ICON)
			SetBits(M_GENERIC_ICON.small, 256, 0, B_CMAP8);
	}
}
コード例 #9
0
void
CPlaybackTaskGroup::_locate()
{
	D_INTERNAL(("CPlaybackTaskGroup::_locate()\n"));

	CPlaybackTask *th[2];
	th[0] = th[1] = NULL;

	// If the locator has to seek around in the sequence, then
	// kill all of the stuff that's playing now and re-launch
	// the master track.
	if (flags & (Locator_Reset | Locator_Find))
	{
		LOCK_PLAYER;

		// Stop all notes for this song.
		FlushEvents();

		if (flags & Locator_Reset)
		{
			// Stop all playback tasks for this song.
			_flushTasks();

			real.seekTime = metered.seekTime = 0;

			// Launch each of the two main tracks
			for (int i = 0; i < 2; i++)
			{
				CEventTrack	*tr = (CEventTrack *)mainTracks[i];
				if (tr == NULL)
					continue;
				
				// REM: This use of "track duration" is incorrect if
				// both the master sequences are playing.
				CReadLock lock(tr);
				if (!tr->Events().IsEmpty())
				{
					// Start the new tasks at time 0 with no parent task.
					if (tr->ClockType() == ClockType_Real)
					{
						int32 endTime = pbOptions & PB_Loop ? LONG_MAX
															: real.end;
						th[0] = new CRealClockEventTask(*this,
														(CEventTrack *)tr,
														NULL, 0, endTime);
					}
					else
					{
						int32 endTime = pbOptions & PB_Loop ? LONG_MAX
															: metered.end;
						th[1] = new CMeteredClockEventTask(*this,
														   (CEventTrack *)tr,
														   NULL, 0, endTime);
					}
				}
			}
		}
		flags &= ~(Locator_Reset | Locator_Find);
	}

	if (locateType == LocateTarget_Real)
	{
		// While seek time has not caught up to actual time,
		// locate through some number of events, except
		// if we're near the start of the song there's no need
		// to do any locating.
		while ((real.seekTime < real.time) && (real.time > 100))
		{
			// Check once in a while to see if we have spent too much
			// time locating and didn't give other tasks a chance to run.
			// Also, check to see if the locate should be abandoned.
			if (flags & (Locator_Reset | Locator_Find))
				return;

			LOCK_PLAYER;

			// Pop events off of the stack which are ready to go
			_locateNextChunk(real);
			metered.seekTime = tempo.ConvertRealToMetered(real.seekTime);
			_locateNextChunk(metered);

			if (!real.stack.NextTime(&real.seekTime))
				real.seekTime = real.time;
		}
	}
	else
	{
		// While seek time has not caught up to actual time,
		// locate through some number of events, except
		// if we're near the start of the song there's no need
		// to do any locating.
		if (metered.time > 10)
		{
			while (metered.seekTime < metered.time)
			{
				// Check once in a while to see if we have spent too much
				// time locating and didn't give other tasks a chance to run.
				// Also, check to see if the locate should be abandoned.
				if (flags & (Locator_Reset | Locator_Find))
					return;

				// Lock the player for another batch of events we are seeking.
				LOCK_PLAYER;
	
				_locateNextChunk(metered);
				real.seekTime = tempo.ConvertMeteredToReal(metered.seekTime);
				_locateNextChunk(real);
	
				int32 target = metered.time;
				if (pbOptions & PB_Folded)
					target = metered.time + metered.expansion;
				else
					target = metered.time;

				int32 nextTime;
				if (metered.stack.NextTime(&nextTime))
					metered.seekTime = MIN(nextTime + cTrackAdvance_Metered,
										   target);
				else
					metered.seekTime = target;
			}
		}

		// REM: I'm not sure this is right, but it works for now...
		real.time = tempo.ConvertMeteredToReal(metered.seekTime);
	}

	// Push back task origin so that lTime is correct.
	// REM: Is this correct for synced sequences???
	// +++++ REMOVE THIS DEPENDANCY +++++
	origin = thePlayer.m_internalTimerTick - real.time;
	flags &= ~Clock_Locating;

	// notify all destinations that locating has finished
	if (doc->ReadLock(500))
	{
		CDestination *destination = NULL;
		int32 index = 0;
		bigtime_t now = system_time();
		while ((destination = doc->GetNextDestination(&index)) != NULL)
			destination->DoneLocating(now);
		doc->ReadUnlock();
	}

	// Poke the main player task to make sure it handles the first
	// event promptly. It doesn't have to actually do anything with
	// this command.
	write_port(thePlayer.Port(), Command_Attention, "", 0);
}
コード例 #10
0
void
CPlaybackTaskGroup::_executeEvent(
	CEvent &ev,
	TimeState &tState)
{
	D_INTERNAL(("CPlaybackTaskGroup::_executeEvent(%s)\n",
				ev.NameText()));

	switch (ev.Command())
	{
		case EvtType_TaskMarker:
		{
			if (ev.task.taskPtr->flags & CPlaybackTask::Task_Finished)
			{
				delete ev.task.taskPtr;
				if (tasks.Empty())
				{
					BMessage message(Player_ChangeTransportState);
					be_app->PostMessage(&message);
				}
			}
			else
			{
				ev.task.taskPtr->Play();
			}
			return;
		}
		case EvtType_Interpolate:
		{
			// I was originally supposed to have executed at ev.Start() + timeStep,
			// but I may be a bit later than that -- take the difference into account.
			// Here's how much time has elapsed since I was dispatched...
			int32 elapsed = tState.time - ev.Start()
							+ ev.interpolate.timeStep;

			// If we went past the end, then clip the time.
			if ((unsigned long)elapsed > ev.interpolate.duration)
				elapsed = ev.interpolate.duration;

			CDestination *dest = ev.common.destination;
			if (dest != NULL)
			{
				if (dest->ReadLock(500))
				{
					dest->Interpolate(ev, tState.stack, system_time(),
									  elapsed);
					dest->ReadUnlock();
				}
			}
			return;
		}
	}

	CDestination *dest = ev.common.destination;
	if (dest != NULL)
	{
		if (dest->ReadLock(500))
		{
			dest->Execute(ev, system_time());
			dest->ReadUnlock();
		}
	}
}
コード例 #11
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
bool MediaIcon::_isPhysicalOutput() const {
	D_INTERNAL(("MediaIcon::_isPhysicalOutput()\n"));

	return ((m_nodeKind & B_PHYSICAL_OUTPUT)
	     && (m_nodeKind & B_BUFFER_CONSUMER));;
}
コード例 #12
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
bool MediaIcon::_isPhysicalInput() const {
	D_INTERNAL(("MediaIcon::_isPhysicalInput()\n"));

	return ((m_nodeKind & B_PHYSICAL_INPUT)
	     && (m_nodeKind & B_BUFFER_PRODUCER));
}
コード例 #13
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
void MediaIcon::_findDefaultIconFor(
	bool audioIn,
	bool audioOut,
	bool videoIn,
	bool videoOut) {
	D_INTERNAL(("MediaIcon::_findDefaultIcon()\n"));

	if (_isTimeSource()) {
		if (m_size == B_LARGE_ICON)
			SetBits(M_TIME_SOURCE_ICON.large, 1024, 0, B_CMAP8);
		else if (m_size == B_MINI_ICON)
			SetBits(M_TIME_SOURCE_ICON.small, 256, 0, B_CMAP8);
		return;
	}

	if (_isSystemMixer()) {
		if (m_size == B_LARGE_ICON)
			SetBits(M_AUDIO_MIXER_ICON.large, 1024, 0, B_CMAP8);
		else if (m_size == B_MINI_ICON)
			SetBits(M_AUDIO_MIXER_ICON.small, 256, 0, B_CMAP8);
		return;
	}

	if (m_nodeKind & B_FILE_INTERFACE) {
		if (_isProducer()) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_FILE_READER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_FILE_READER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else {
			if (m_size == B_LARGE_ICON)
				SetBits(M_FILE_WRITER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_FILE_WRITER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
	}

	if (_isPhysicalInput()) {
		if (audioOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_AUDIO_INPUT_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_AUDIO_INPUT_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else if (videoOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_VIDEO_INPUT_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_VIDEO_INPUT_ICON.small, 256, 0, B_CMAP8);
			return;
		}
	}
	
	if (_isPhysicalOutput()) {
		if (audioIn) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_AUDIO_OUTPUT_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_AUDIO_OUTPUT_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else if (videoIn) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_VIDEO_OUTPUT_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_VIDEO_OUTPUT_ICON.small, 256, 0, B_CMAP8);
			return;
		}
	}

	if (_isProducer()) {
		if (audioOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_AUDIO_PRODUCER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_AUDIO_PRODUCER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else if (videoOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_VIDEO_PRODUCER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_VIDEO_PRODUCER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
	}

	if (_isFilter()) {
		if (audioIn && audioOut && !videoIn && !videoOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_AUDIO_FILTER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_AUDIO_FILTER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else if (audioIn && !videoIn && videoOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_AUDIO_CONSUMER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_AUDIO_CONSUMER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else if (!audioIn && !audioOut && videoIn && videoOut) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_VIDEO_FILTER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_VIDEO_FILTER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
	}

	if (_isConsumer()) {
		if (audioIn) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_AUDIO_CONSUMER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_AUDIO_CONSUMER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
		else if (videoIn) {
			if (m_size == B_LARGE_ICON)
				SetBits(M_VIDEO_CONSUMER_ICON.large, 1024, 0, B_CMAP8);
			else if (m_size == B_MINI_ICON)
				SetBits(M_VIDEO_CONSUMER_ICON.small, 256, 0, B_CMAP8);
			return;
		}
	}

	// assign a default icon
	if (m_size == B_LARGE_ICON)
		SetBits(M_GENERIC_ICON.large, 1024, 0, B_CMAP8);
	else if (m_size == B_MINI_ICON)
		SetBits(M_GENERIC_ICON.small, 256, 0, B_CMAP8);
}
コード例 #14
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
void
MediaIcon::_getMediaTypesFor(const live_node_info &nodeInfo, bool *audioIn,
	bool *audioOut, bool *videoIn, bool *videoOut)
{
	D_INTERNAL(("MediaIcon::_getMediaTypeFor(live_node_info)\n"));

	// get the media_types supported by this node
	const int32 numberOfInputs = 4;
	int32 numberOfFreeInputs, numberOfConnectedInputs;
	media_input inputs[numberOfInputs];
	const int32 numberOfOutputs = 4;
	int32 numberOfFreeOutputs, numberOfConnectedOutputs;
	media_output outputs[numberOfOutputs];
	BMediaRoster *roster = BMediaRoster::CurrentRoster();
	if (roster->GetFreeInputsFor(nodeInfo.node, inputs, numberOfInputs, &numberOfFreeInputs) == B_OK) {
		for (int32 i = 0; i < numberOfFreeInputs; i++) {
			if ((inputs[i].format.type == B_MEDIA_RAW_AUDIO)
			 || (inputs[i].format.type == B_MEDIA_ENCODED_AUDIO)) {
				*audioIn = true;
				continue;
			}
			if ((inputs[i].format.type == B_MEDIA_RAW_VIDEO)
			 || (inputs[i].format.type == B_MEDIA_ENCODED_VIDEO)) {
				*videoIn = true;
			}
		}
	}
	if (roster->GetConnectedInputsFor(nodeInfo.node, inputs, numberOfInputs, &numberOfConnectedInputs) == B_OK) {
		for (int32 i = 0; i < numberOfConnectedInputs; i++) {
			if ((inputs[i].format.type == B_MEDIA_RAW_AUDIO)
			 || (inputs[i].format.type == B_MEDIA_ENCODED_AUDIO)) {
				*audioIn = true;
				continue;
			}
			if ((inputs[i].format.type == B_MEDIA_RAW_VIDEO)
			 || (inputs[i].format.type == B_MEDIA_ENCODED_VIDEO)) {
				*videoIn = true;
			}
		}
	}
	if (roster->GetFreeOutputsFor(nodeInfo.node, outputs, numberOfOutputs, &numberOfFreeOutputs) == B_OK) {
		for (int32 i = 0; i < numberOfFreeOutputs; i++) {
			if ((outputs[i].format.type == B_MEDIA_RAW_AUDIO)
			 || (outputs[i].format.type == B_MEDIA_ENCODED_AUDIO)) {
				*audioOut = true;
				continue;
			}
			if ((outputs[i].format.type == B_MEDIA_RAW_VIDEO)
			 || (outputs[i].format.type == B_MEDIA_ENCODED_VIDEO)) {
				*videoOut = true;
			}
		}
	}
	if (roster->GetConnectedOutputsFor(nodeInfo.node, outputs, numberOfOutputs, &numberOfConnectedOutputs) == B_OK) {
		for (int32 i = 0; i < numberOfConnectedOutputs; i++) {
			if ((outputs[i].format.type == B_MEDIA_RAW_AUDIO)
			 || (outputs[i].format.type == B_MEDIA_ENCODED_AUDIO)) {
				*audioOut = true;
				continue;
			}
			if ((outputs[i].format.type == B_MEDIA_RAW_VIDEO)
			 || (outputs[i].format.type == B_MEDIA_ENCODED_VIDEO)) {
				*videoOut = true;
			}
		}
	}
}
コード例 #15
0
ファイル: MediaIcon.cpp プロジェクト: AmirAbrams/haiku
bool MediaIcon::_isSystemMixer() const {
	D_INTERNAL(("MediaIcon::_isSystemMixer()\n"));

	return (m_nodeKind & B_SYSTEM_MIXER);
}