static Bool
TegraCloseScreen(CLOSE_SCREEN_ARGS_DECL)
{
    ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
    TegraPtr tegra = TegraPTR(pScrn);

    if (tegra->damage) {
        DamageUnregister(&pScreen->GetScreenPixmap(pScreen)->drawable,
                         tegra->damage);
        DamageDestroy(tegra->damage);
        tegra->damage = NULL;
    }

    if (tegra->drmmode.shadow_enable) {
        shadowRemove(pScreen, pScreen->GetScreenPixmap(pScreen));
        free(tegra->drmmode.shadow_fb);
        tegra->drmmode.shadow_fb = NULL;
    }

    drmmode_uevent_fini(pScrn, &tegra->drmmode);
    drmmode_free_bos(pScrn, &tegra->drmmode);

    if (pScrn->vtSema)
        TegraLeaveVT(VT_FUNC_ARGS);

    pScreen->CreateScreenResources = tegra->createScreenResources;
    pScreen->BlockHandler = tegra->BlockHandler;

    pScrn->vtSema = FALSE;
    pScreen->CloseScreen = tegra->CloseScreen;
    return (*pScreen->CloseScreen)(CLOSE_SCREEN_ARGS);
}
コード例 #2
0
ファイル: xf86Rotate.c プロジェクト: AmesianX/xorg-server
void
xf86RotateDestroy(xf86CrtcPtr crtc)
{
    ScrnInfoPtr pScrn = crtc->scrn;
    xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
    int c;

    /* Free memory from rotation */
    if (crtc->rotatedPixmap || crtc->rotatedData) {
        crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap,
                                    crtc->rotatedData);
        crtc->rotatedPixmap = NULL;
        crtc->rotatedData = NULL;
    }

    for (c = 0; c < xf86_config->num_crtc; c++)
        if (xf86_config->crtc[c]->rotatedData)
            return;

    /*
     * Clean up damage structures when no crtcs are rotated
     */
    if (xf86_config->rotation_damage) {
        /* Free damage structure */
        if (xf86_config->rotation_damage_registered) {
            xf86_config->rotation_damage_registered = FALSE;
            DisableLimitedSchedulingLatency();
        }
        DamageDestroy(xf86_config->rotation_damage);
        xf86_config->rotation_damage = NULL;
    }
}
コード例 #3
0
ファイル: compalloc.c プロジェクト: nikai3d/xserver
/*
 * Free one of the per-client per-window resources, clearing
 * redirect and the per-window pointer as appropriate
 */
void
compFreeClientWindow (WindowPtr pWin, XID id)
{
    ScreenPtr		pScreen = pWin->drawable.pScreen;
    CompWindowPtr	cw = GetCompWindow (pWin);
    CompClientWindowPtr	ccw, *prev;
    Bool		anyMarked = FALSE;
    WindowPtr		pLayerWin;
    PixmapPtr           pPixmap = NULL;

    if (!cw)
	return;
    for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
    {
	if (ccw->id == id)
	{
	    *prev = ccw->next;
	    if (ccw->update == CompositeRedirectManual)
		cw->update = CompositeRedirectAutomatic;
	    free(ccw);
	    break;
	}
    }
    if (!cw->clients)
    {
	anyMarked = compMarkWindows (pWin, &pLayerWin);
    
	if (pWin->redirectDraw != RedirectDrawNone) {
	    pPixmap = (*pScreen->GetWindowPixmap) (pWin);
	    compSetParentPixmap (pWin);
	}

	if (cw->damage)
	    DamageDestroy (cw->damage);
	
	RegionUninit(&cw->borderClip);
    
	dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
	free(cw);
    }
    else if (cw->update == CompositeRedirectAutomatic &&
	     !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
    {
	anyMarked = compMarkWindows (pWin, &pLayerWin);

	DamageRegister (&pWin->drawable, cw->damage);
	cw->damageRegistered = TRUE;
	pWin->redirectDraw = RedirectDrawAutomatic;
	DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
    }

    if (anyMarked)
	compHandleMarkedWindows (pWin, pLayerWin);

    if (pPixmap) {
	compRestoreWindow (pWin, pPixmap);
	(*pScreen->DestroyPixmap) (pPixmap);
    }
}
コード例 #4
0
ファイル: compalloc.c プロジェクト: Agnarr/xserver
/*
 * Free one of the per-client per-window resources, clearing
 * redirect and the per-window pointer as appropriate
 */
void
compFreeClientWindow (WindowPtr pWin, XID id)
{
    CompWindowPtr	cw = GetCompWindow (pWin);
    CompClientWindowPtr	ccw, *prev;
    Bool		wasMapped = pWin->mapped;

    if (!cw)
	return;
    for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
    {
	if (ccw->id == id)
	{
	    *prev = ccw->next;
	    if (ccw->update == CompositeRedirectManual)
		cw->update = CompositeRedirectAutomatic;
	    free(ccw);
	    break;
	}
    }
    if (!cw->clients)
    {
	if (wasMapped)
	{
	    DisableMapUnmapEvents (pWin);
	    UnmapWindow (pWin, FALSE);
	    EnableMapUnmapEvents (pWin);
	}
    
	if (pWin->redirectDraw != RedirectDrawNone)
	    compFreePixmap (pWin);

	if (cw->damage)
	    DamageDestroy (cw->damage);
	
	RegionUninit(&cw->borderClip);
    
	dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
	free(cw);
    }
    else if (cw->update == CompositeRedirectAutomatic &&
	     !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
    {
	DamageRegister (&pWin->drawable, cw->damage);
	cw->damageRegistered = TRUE;
	pWin->redirectDraw = RedirectDrawAutomatic;
	DamageRegionAppend(&pWin->drawable, &pWin->borderSize);
    }
    if (wasMapped && !pWin->mapped)
    {
	Bool	overrideRedirect = pWin->overrideRedirect;
	pWin->overrideRedirect = TRUE;
	DisableMapUnmapEvents (pWin);
	MapWindow (pWin, clients[CLIENT_ID(id)]);
	EnableMapUnmapEvents (pWin);
	pWin->overrideRedirect = overrideRedirect;
    }
}
コード例 #5
0
ファイル: ephyr.c プロジェクト: XQuartz/xorg-server
void
ephyrUnsetInternalDamage(ScreenPtr pScreen)
{
    KdScreenPriv(pScreen);
    KdScreenInfo *screen = pScreenPriv->screen;
    EphyrScrPriv *scrpriv = screen->driver;

    DamageDestroy(scrpriv->pDamage);
    scrpriv->pDamage = NULL;
}
コード例 #6
0
ファイル: ephyr.c プロジェクト: AmesianX/xorg-server
void
ephyrUnsetInternalDamage(ScreenPtr pScreen)
{
    KdScreenPriv(pScreen);
    KdScreenInfo *screen = pScreenPriv->screen;
    EphyrScrPriv *scrpriv = screen->driver;

    DamageDestroy(scrpriv->pDamage);

    RemoveBlockAndWakeupHandlers(ephyrInternalDamageBlockHandler,
                                 ephyrInternalDamageWakeupHandler,
                                 (void *) pScreen);
}
コード例 #7
0
ファイル: shadow.c プロジェクト: GrahamCobb/maemo-xsisusb
static Bool
shadowCloseScreen(int i, ScreenPtr pScreen)
{
    shadowBuf(pScreen);

    unwrap(pBuf, pScreen, GetImage);
    unwrap(pBuf, pScreen, CloseScreen);
    shadowRemove(pScreen, pBuf->pPixmap);
    DamageDestroy(pBuf->pDamage);
#ifdef BACKWARDS_COMPATIBILITY
    REGION_UNINIT(pScreen, &pBuf->damage); /* bc */
#endif
    if (pBuf->pPixmap)
	pScreen->DestroyPixmap(pBuf->pPixmap);
    xfree(pBuf);
    return pScreen->CloseScreen(i, pScreen);
}
コード例 #8
0
ファイル: shadow.c プロジェクト: MrKepzie/xserver
static Bool
shadowCloseScreen(ScreenPtr pScreen)
{
    shadowBuf(pScreen);

    unwrap(pBuf, pScreen, GetImage);
    unwrap(pBuf, pScreen, CloseScreen);
    shadowRemove(pScreen, pBuf->pPixmap);
    DamageDestroy(pBuf->pDamage);
#ifdef BACKWARDS_COMPATIBILITY
    RegionUninit(&pBuf->damage);        /* bc */
#endif
    if (pBuf->pPixmap)
        pScreen->DestroyPixmap(pBuf->pPixmap);
    free(pBuf);
    return pScreen->CloseScreen(pScreen);
}
コード例 #9
0
static void dispatch_dirty(ScreenPtr pScreen)
{
    ScrnInfoPtr scrn = xf86ScreenToScrn(pScreen);
    modesettingPtr ms = modesettingPTR(scrn);
    PixmapPtr pixmap = pScreen->GetScreenPixmap(pScreen);
    int fb_id = ms->drmmode.fb_id;
    int ret;

    ret = dispatch_dirty_region(scrn, pixmap, ms->damage, fb_id);
    if (ret == -EINVAL || ret == -ENOSYS) {
	ms->dirty_enabled = FALSE;
	DamageUnregister(&pScreen->GetScreenPixmap(pScreen)->drawable, ms->damage);
	DamageDestroy(ms->damage);
	ms->damage = NULL;
	xf86DrvMsg(scrn->scrnIndex, X_INFO, "Disabling kernel dirty updates, not required.\n");
	return;
    }
}
コード例 #10
0
ファイル: damageext.c プロジェクト: Elecon-rou/tinyxserver
static int
FreeDamageExt(pointer value, XID did)
{
    DamageExtPtr pDamageExt = (DamageExtPtr) value;

    /*
     * Get rid of the resource table entry hanging from the window id
     */
    pDamageExt->id = 0;
    if (WindowDrawable(pDamageExt->pDrawable->type))
        FreeResourceByType(pDamageExt->pDrawable->id, DamageExtWinType, TRUE);
    if (pDamageExt->pDamage) {
        DamageUnregister(pDamageExt->pDrawable, pDamageExt->pDamage);
        DamageDestroy(pDamageExt->pDamage);
    }
    free(pDamageExt);
    return Success;
}
コード例 #11
0
ファイル: omap_draw.c プロジェクト: GrahamCobb/maemo-xsisusb
void
omap_screen_resources_destroy(struct omap_screen_info *omaps)
{
    ENTER();

    if (omaps->damage) {
        DamageDestroy(omaps->damage);
        omaps->damage = NULL;
    }

    REGION_DESTROY(omaps->screen->pScreen, omaps->tmp_region);
    omaps->tmp_region = NULL;

#ifdef XSP
    XSPSetEventCallback(omaps->screen->pScreen->myNum, NULL, NULL);
#endif

    LEAVE();
}
コード例 #12
0
static void
xf86RotateDestroy (xf86CrtcPtr crtc)
{
    ScrnInfoPtr		pScrn = crtc->scrn;
    ScreenPtr		pScreen = pScrn->pScreen;
    xf86CrtcConfigPtr   xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
    int			c;
    
    /* Free memory from rotation */
    if (crtc->rotatedPixmap || crtc->rotatedData)
    {
	crtc->funcs->shadow_destroy (crtc, crtc->rotatedPixmap, crtc->rotatedData);
	crtc->rotatedPixmap = NULL;
	crtc->rotatedData = NULL;
    }

    for (c = 0; c < xf86_config->num_crtc; c++)
	if (xf86_config->crtc[c]->rotatedPixmap ||
	    xf86_config->crtc[c]->rotatedData)
	    return;

    /*
     * Clean up damage structures when no crtcs are rotated
     */
    if (xf86_config->rotation_damage)
    {
	/* Free damage structure */
	if (xf86_config->rotation_damage_registered)
	{
	    DamageUnregister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
			      xf86_config->rotation_damage);
	    xf86_config->rotation_damage_registered = FALSE;
	}
	DamageDestroy (xf86_config->rotation_damage);
	xf86_config->rotation_damage = NULL;
    }
}
コード例 #13
0
ファイル: exa_classic.c プロジェクト: AmesianX/xorg-server
Bool
exaModifyPixmapHeader_classic(PixmapPtr pPixmap, int width, int height,
                              int depth, int bitsPerPixel, int devKind,
                              void *pPixData)
{
    ScreenPtr pScreen;
    ExaScreenPrivPtr pExaScr;
    ExaPixmapPrivPtr pExaPixmap;
    Bool ret;

    if (!pPixmap)
        return FALSE;

    pScreen = pPixmap->drawable.pScreen;
    pExaScr = ExaGetScreenPriv(pScreen);
    pExaPixmap = ExaGetPixmapPriv(pPixmap);

    if (pExaPixmap) {
        if (pPixData)
            pExaPixmap->sys_ptr = pPixData;

        if (devKind > 0)
            pExaPixmap->sys_pitch = devKind;

        /* Classic EXA:
         * - Framebuffer.
         * - Scratch pixmap with gpu memory.
         */
        if (pExaScr->info->memoryBase && pPixData) {
            if ((CARD8 *) pPixData >= pExaScr->info->memoryBase &&
                ((CARD8 *) pPixData - pExaScr->info->memoryBase) <
                pExaScr->info->memorySize) {
                pExaPixmap->fb_ptr = pPixData;
                pExaPixmap->fb_pitch = devKind;
                pExaPixmap->use_gpu_copy = TRUE;
            }
        }

        if (width > 0 && height > 0 && bitsPerPixel > 0) {
            exaSetFbPitch(pExaScr, pExaPixmap, width, height, bitsPerPixel);

            exaSetAccelBlock(pExaScr, pExaPixmap, width, height, bitsPerPixel);
        }

        /* Pixmaps subject to ModifyPixmapHeader will be pinned to system or
         * gpu memory, so there's no need to track damage.
         */
        if (pExaPixmap->pDamage) {
            DamageDestroy(pExaPixmap->pDamage);
            pExaPixmap->pDamage = NULL;
        }
    }

    swap(pExaScr, pScreen, ModifyPixmapHeader);
    ret = pScreen->ModifyPixmapHeader(pPixmap, width, height, depth,
                                      bitsPerPixel, devKind, pPixData);
    swap(pExaScr, pScreen, ModifyPixmapHeader);

    /* Always NULL this, we don't want lingering pointers. */
    pPixmap->devPrivate.ptr = NULL;

    return ret;
}
コード例 #14
0
/* With mixed pixmaps, if we fail to get direct access to the driver pixmap, we
 * use the DownloadFromScreen hook to retrieve contents to a copy in system
 * memory, perform software rendering on that and move back the results with the
 * UploadToScreen hook (see exaDamageReport_mixed).
 */
void
exaPrepareAccessReg_mixed(PixmapPtr pPixmap, int index, RegionPtr pReg)
{
    ExaPixmapPriv(pPixmap);
    Bool has_gpu_copy = exaPixmapHasGpuCopy(pPixmap);
    Bool success;

    success = ExaDoPrepareAccess(pPixmap, index);

    if (success && has_gpu_copy && pExaPixmap->pDamage) {
        /* You cannot do accelerated operations while a buffer is mapped. */
        exaFinishAccess(&pPixmap->drawable, index);
        /* Update the gpu view of both deferred destination pixmaps and of
         * source pixmaps that were migrated with a bounding region.
         */
        exaMoveInPixmap_mixed(pPixmap);
        success = ExaDoPrepareAccess(pPixmap, index);

        if (success) {
            /* We have a gpu pixmap that can be accessed, we don't need the cpu
             * copy anymore. Drivers that prefer DFS, should fail prepare
             * access.
             */
            DamageDestroy(pExaPixmap->pDamage);
            pExaPixmap->pDamage = NULL;

            free(pExaPixmap->sys_ptr);
            pExaPixmap->sys_ptr = NULL;

            return;
        }
    }

    if (!success) {
        ExaMigrationRec pixmaps[1];

        /* Do we need to allocate our system buffer? */
        if (!pExaPixmap->sys_ptr) {
            pExaPixmap->sys_ptr = malloc(pExaPixmap->sys_pitch *
                                         pPixmap->drawable.height);
            if (!pExaPixmap->sys_ptr)
                FatalError("EXA: malloc failed for size %d bytes\n",
                           pExaPixmap->sys_pitch * pPixmap->drawable.height);
        }

        if (index == EXA_PREPARE_DEST || index == EXA_PREPARE_AUX_DEST) {
            pixmaps[0].as_dst = TRUE;
            pixmaps[0].as_src = FALSE;
        }
        else {
            pixmaps[0].as_dst = FALSE;
            pixmaps[0].as_src = TRUE;
        }
        pixmaps[0].pPix = pPixmap;
        pixmaps[0].pReg = pReg;

        if (!pExaPixmap->pDamage &&
            (has_gpu_copy || !exaPixmapIsPinned(pPixmap))) {
            Bool as_dst = pixmaps[0].as_dst;

            /* Set up damage tracking */
            pExaPixmap->pDamage = DamageCreate(exaDamageReport_mixed, NULL,
                                               DamageReportNonEmpty, TRUE,
                                               pPixmap->drawable.pScreen,
                                               pPixmap);

            if (pExaPixmap->pDamage) {
                DamageRegister(&pPixmap->drawable, pExaPixmap->pDamage);
                /* This ensures that pending damage reflects the current
                 * operation. This is used by exa to optimize migration.
                 */
                DamageSetReportAfterOp(pExaPixmap->pDamage, TRUE);
            }

            if (has_gpu_copy) {
                exaPixmapDirty(pPixmap, 0, 0, pPixmap->drawable.width,
                               pPixmap->drawable.height);

                /* We don't know which region of the destination will be damaged,
                 * have to assume all of it
                 */
                if (as_dst) {
                    pixmaps[0].as_dst = FALSE;
                    pixmaps[0].as_src = TRUE;
                    pixmaps[0].pReg = NULL;
                }
                exaCopyDirtyToSys(pixmaps);
            }

            if (as_dst)
                exaPixmapDirty(pPixmap, 0, 0, pPixmap->drawable.width,
                               pPixmap->drawable.height);
        }
        else if (has_gpu_copy)
            exaCopyDirtyToSys(pixmaps);

        pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
        pPixmap->devKind = pExaPixmap->sys_pitch;
        pExaPixmap->use_gpu_copy = FALSE;
    }
}
コード例 #15
0
ファイル: xf86Rotate.c プロジェクト: GrahamCobb/maemo-xsisusb
Bool
xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
{
    ScrnInfoPtr		pScrn = crtc->scrn;
    xf86CrtcConfigPtr   xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
    ScreenPtr		pScreen = pScrn->pScreen;
    
    if (rotation == RR_Rotate_0)
    {
	/* Free memory from rotation */
	if (crtc->rotatedPixmap || crtc->rotatedData)
	{
	    crtc->funcs->shadow_destroy (crtc, crtc->rotatedPixmap, crtc->rotatedData);
	    crtc->rotatedPixmap = NULL;
	    crtc->rotatedData = NULL;
	}

	if (xf86_config->rotation_damage)
	{
	    /* Free damage structure */
	    DamageUnregister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
			      xf86_config->rotation_damage);
	    xf86_config->rotation_damage_registered = FALSE;
	    DamageDestroy (xf86_config->rotation_damage);
	    xf86_config->rotation_damage = NULL;
	    /* Free block/wakeup handler */
	    RemoveBlockAndWakeupHandlers (xf86RotateBlockHandler,
					  xf86RotateWakeupHandler,
					  (pointer) pScreen);
	}
    }
    else
    {
	/* 
	 * these are the size of the shadow pixmap, which
	 * matches the mode, not the pre-rotated copy in the
	 * frame buffer
	 */
	int	    width = mode->HDisplay;
	int	    height = mode->VDisplay;
	void	    *shadowData = crtc->rotatedData;
	PixmapPtr   shadow = crtc->rotatedPixmap;
	int	    old_width = shadow ? shadow->drawable.width : 0;
	int	    old_height = shadow ? shadow->drawable.height : 0;
	
	/* Allocate memory for rotation */
	if (old_width != width || old_height != height)
	{
	    if (shadow || shadowData)
	    {
		crtc->funcs->shadow_destroy (crtc, shadow, shadowData);
		crtc->rotatedPixmap = NULL;
		crtc->rotatedData = NULL;
	    }
	    shadowData = crtc->funcs->shadow_allocate (crtc, width, height);
	    if (!shadowData)
		goto bail1;
	    crtc->rotatedData = shadowData;
	    /* shadow will be damaged in xf86RotatePrepare */
	}
	else
	{
	    /* mark shadowed area as damaged so it will be repainted */
	    xf86CrtcDamageShadow (crtc);
	}
	
	if (!xf86_config->rotation_damage)
	{
	    /* Create damage structure */
	    xf86_config->rotation_damage = DamageCreate (NULL, NULL,
						DamageReportNone,
						TRUE, pScreen, pScreen);
	    if (!xf86_config->rotation_damage)
		goto bail2;
	    
	    /* Assign block/wakeup handler */
	    if (!RegisterBlockAndWakeupHandlers (xf86RotateBlockHandler,
						 xf86RotateWakeupHandler,
						 (pointer) pScreen))
	    {
		goto bail3;
	    }
	}
	if (0)
	{
bail3:
	    DamageDestroy (xf86_config->rotation_damage);
	    xf86_config->rotation_damage = NULL;
	    
bail2:
	    if (shadow || shadowData)
	    {
		crtc->funcs->shadow_destroy (crtc, shadow, shadowData);
		crtc->rotatedPixmap = NULL;
		crtc->rotatedData = NULL;
	    }
bail1:
	    if (old_width && old_height)
		crtc->rotatedPixmap = crtc->funcs->shadow_create (crtc,
								  NULL,
								  old_width,
								  old_height);
	    return FALSE;
	}
    }
    
    /* All done */
    return TRUE;
}