コード例 #1
0
void Expose_AssetReferenceList(duk_context* ctx)
{
    duk_push_c_function(ctx, AssetReferenceList_Ctor_Selector, DUK_VARARGS);
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, AssetReferenceList_Functions);
    DefineProperty(ctx, "refs", AssetReferenceList_Get_refs, AssetReferenceList_Set_refs);
    DefineProperty(ctx, "type", AssetReferenceList_Get_type, AssetReferenceList_Set_type);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, AssetReferenceList_ID);
}
コード例 #2
0
void Expose_Line(duk_context* ctx)
{
    duk_push_c_function(ctx, Line_Ctor_Selector, DUK_VARARGS);
    duk_put_function_list(ctx, -1, Line_StaticFunctions);
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, Line_Functions);
    DefineProperty(ctx, "pos", Line_Get_pos, Line_Set_pos);
    DefineProperty(ctx, "dir", Line_Get_dir, Line_Set_dir);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, Line_ID);
}
コード例 #3
0
void Expose_EntityReference(duk_context* ctx)
{
    duk_push_c_function(ctx, EntityReference_Ctor_Selector, DUK_VARARGS);
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, EntityReference_Functions);
    DefineProperty(ctx, "ref", EntityReference_Get_ref, EntityReference_Set_ref);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, EntityReference_ID);
}
コード例 #4
0
void Expose_PhysicsWorld(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, PhysicsWorld_Functions);
    DefineProperty(ctx, "PhysicsCollision", PhysicsWorld_Get_PhysicsCollision, nullptr);
    DefineProperty(ctx, "NewPhysicsCollision", PhysicsWorld_Get_NewPhysicsCollision, nullptr);
    DefineProperty(ctx, "AboutToUpdate", PhysicsWorld_Get_AboutToUpdate, nullptr);
    DefineProperty(ctx, "Updated", PhysicsWorld_Get_Updated, nullptr);
    DefineProperty(ctx, "physicsUpdatePeriod", PhysicsWorld_PhysicsUpdatePeriod, PhysicsWorld_SetPhysicsUpdatePeriod_float);
    DefineProperty(ctx, "maxSubSteps", PhysicsWorld_MaxSubSteps, PhysicsWorld_SetMaxSubSteps_int);
    DefineProperty(ctx, "gravity", PhysicsWorld_Gravity, PhysicsWorld_SetGravity_float3);
    DefineProperty(ctx, "debugGeometryEnabled", PhysicsWorld_IsDebugGeometryEnabled, PhysicsWorld_SetDebugGeometryEnabled_bool);
    DefineProperty(ctx, "running", PhysicsWorld_IsRunning, PhysicsWorld_SetRunning_bool);
    DefineProperty(ctx, "client", PhysicsWorld_IsClient, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, PhysicsWorld_ID);
}
コード例 #5
0
void Expose_IAsset(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_push_number(ctx, 0);
    duk_put_prop_string(ctx, -2, "Original");
    duk_push_number(ctx, 1);
    duk_put_prop_string(ctx, -2, "Cached");
    duk_push_number(ctx, 2);
    duk_put_prop_string(ctx, -2, "Programmatic");
    duk_push_number(ctx, 3);
    duk_put_prop_string(ctx, -2, "Bundle");
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, IAsset_Functions);
    DefineProperty(ctx, "Unloaded", IAsset_Get_Unloaded, nullptr);
    DefineProperty(ctx, "Loaded", IAsset_Get_Loaded, nullptr);
    DefineProperty(ctx, "PropertyStatusChanged", IAsset_Get_PropertyStatusChanged, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, IAsset_ID);
}
コード例 #6
0
// -----------------------------------------------------------------------------
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CSatSystemState::ConstructL( MSatMultiModeApi& aPhone )
    {
    LOG( SIMPLE, "SATSYSTEMSTATE: CSatSystemState::ConstructL calling" )

    // Define policies
    TSecurityPolicy readPolicy( ECapabilityReadUserData );
    TSecurityPolicy writePolicy( ECapabilityWriteUserData );

    DefineProperty( KPSUidSatServerInternal, 
        KSatIdleModeText,
        RProperty::ELargeText, 
        readPolicy, 
        writePolicy );

    DefineProperty( KPSUidSatServerInternal, 
        KSatIdleModeTextIconId,
        RProperty::EInt, 
        readPolicy, 
        writePolicy );

    DefineProperty( KPSUidSatServerInternal, 
        KSatIdleModeTextIconQualifier,
        RProperty::EInt, 
        readPolicy, 
        writePolicy );

    // Set default (empty) values
    WriteSetIdleModeText( KNullDesC, KErrNotFound, RSat::ENoIconId );

    DefineProperty( KPSUidSatServer, 
        KSatLanguageSelectionTimeBeforeReboot,
        RProperty::EInt, 
        readPolicy, 
        writePolicy );
    
    // Create Network Registration Status Monitor.
    iNetworkRegStatusMonitor = CSatNetworkRegStatusMonitor::NewL( aPhone );

    // Start Network Registration Status Monitor.
    iNetworkRegStatusMonitor->Start();

    LOG( SIMPLE, "SATSYSTEMSTATE: CSatSystemState::ConstructL exiting" )
    }
コード例 #7
0
void Expose_IAssetTransfer(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, IAssetTransfer_Functions);
    DefineProperty(ctx, "asset", IAssetTransfer_Get_asset, IAssetTransfer_Set_asset);
    DefineProperty(ctx, "source", IAssetTransfer_Get_source, IAssetTransfer_Set_source);
    DefineProperty(ctx, "assetType", IAssetTransfer_Get_assetType, IAssetTransfer_Set_assetType);
    DefineProperty(ctx, "internalResourceName", IAssetTransfer_Get_internalResourceName, IAssetTransfer_Set_internalResourceName);
    DefineProperty(ctx, "Downloaded", IAssetTransfer_Get_Downloaded, nullptr);
    DefineProperty(ctx, "Succeeded", IAssetTransfer_Get_Succeeded, nullptr);
    DefineProperty(ctx, "Failed", IAssetTransfer_Get_Failed, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, IAssetTransfer_ID);
}
コード例 #8
0
void Expose_IAssetStorage(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, IAssetStorage_StaticFunctions);
    duk_push_number(ctx, 0);
    duk_put_prop_string(ctx, -2, "AssetCreate");
    duk_push_number(ctx, 1);
    duk_put_prop_string(ctx, -2, "AssetModify");
    duk_push_number(ctx, 2);
    duk_put_prop_string(ctx, -2, "AssetDelete");
    duk_push_number(ctx, 0);
    duk_put_prop_string(ctx, -2, "StorageUntrusted");
    duk_push_number(ctx, 1);
    duk_put_prop_string(ctx, -2, "StorageTrusted");
    duk_push_number(ctx, 2);
    duk_put_prop_string(ctx, -2, "StorageAskTrust");
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, IAssetStorage_Functions);
    DefineProperty(ctx, "AssetChanged", IAssetStorage_Get_AssetChanged, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, IAssetStorage_ID);
}
コード例 #9
0
void Expose_Terrain(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, Terrain_StaticFunctions);
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, Terrain_Functions);
    DefineProperty(ctx, "TerrainRegenerated", Terrain_Get_TerrainRegenerated, nullptr);
    DefineProperty(ctx, "ComponentNameChanged", Terrain_Get_ComponentNameChanged, nullptr);
    DefineProperty(ctx, "ParentEntitySet", Terrain_Get_ParentEntitySet, nullptr);
    DefineProperty(ctx, "ParentEntityAboutToBeDetached", Terrain_Get_ParentEntityAboutToBeDetached, nullptr);
    DefineProperty(ctx, "typeName", Terrain_TypeName, nullptr);
    DefineProperty(ctx, "typeId", Terrain_TypeId, nullptr);
    DefineProperty(ctx, "name", Terrain_Name, Terrain_SetName_String);
    DefineProperty(ctx, "replicated", Terrain_IsReplicated, Terrain_SetReplicated_bool);
    DefineProperty(ctx, "local", Terrain_IsLocal, nullptr);
    DefineProperty(ctx, "unacked", Terrain_IsUnacked, nullptr);
    DefineProperty(ctx, "updateMode", Terrain_UpdateMode, Terrain_SetUpdateMode_AttributeChange__Type);
    DefineProperty(ctx, "id", Terrain_Id, nullptr);
    DefineProperty(ctx, "temporary", Terrain_IsTemporary, Terrain_SetTemporary_bool);
    DefineProperty(ctx, "viewEnabled", Terrain_ViewEnabled, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, Terrain_ID);
}
コード例 #10
0
void
JSObjectBuilder::DefineProperty(JS::HandleObject aObject, const char *name, const char *value)
{
  DefineProperty(aObject, name, value, strlen(value));
}
コード例 #11
0
void
JSObjectBuilder::DefineProperty(JSCustomObject *aObject, const char *name, const char *value)
{
  DefineProperty(aObject, name, value, strlen(value));
}
コード例 #12
0
void
JSObjectBuilder::DefineProperty(JSCustomObject *aObject, const char *name, JSCustomArray *aValue)
{
  DefineProperty(aObject, name, (JSCustomObject*)aValue);
}
コード例 #13
0
void Expose_Light(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, Light_StaticFunctions);
    duk_push_number(ctx, 0);
    duk_put_prop_string(ctx, -2, "PointLight");
    duk_push_number(ctx, 1);
    duk_put_prop_string(ctx, -2, "Spotlight");
    duk_push_number(ctx, 2);
    duk_put_prop_string(ctx, -2, "DirectionalLight");
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, Light_Functions);
    DefineProperty(ctx, "ComponentNameChanged", Light_Get_ComponentNameChanged, nullptr);
    DefineProperty(ctx, "ParentEntitySet", Light_Get_ParentEntitySet, nullptr);
    DefineProperty(ctx, "ParentEntityAboutToBeDetached", Light_Get_ParentEntityAboutToBeDetached, nullptr);
    DefineProperty(ctx, "typeName", Light_TypeName, nullptr);
    DefineProperty(ctx, "typeId", Light_TypeId, nullptr);
    DefineProperty(ctx, "name", Light_Name, Light_SetName_String);
    DefineProperty(ctx, "replicated", Light_IsReplicated, Light_SetReplicated_bool);
    DefineProperty(ctx, "local", Light_IsLocal, nullptr);
    DefineProperty(ctx, "unacked", Light_IsUnacked, nullptr);
    DefineProperty(ctx, "updateMode", Light_UpdateMode, Light_SetUpdateMode_AttributeChange__Type);
    DefineProperty(ctx, "id", Light_Id, nullptr);
    DefineProperty(ctx, "temporary", Light_IsTemporary, Light_SetTemporary_bool);
    DefineProperty(ctx, "viewEnabled", Light_ViewEnabled, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, Light_ID);
}
コード例 #14
0
void Expose_RigidBody(duk_context* ctx)
{
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, RigidBody_StaticFunctions);
    duk_push_number(ctx, 0);
    duk_put_prop_string(ctx, -2, "Box");
    duk_push_number(ctx, 1);
    duk_put_prop_string(ctx, -2, "Sphere");
    duk_push_number(ctx, 2);
    duk_put_prop_string(ctx, -2, "Cylinder");
    duk_push_number(ctx, 3);
    duk_put_prop_string(ctx, -2, "Capsule");
    duk_push_number(ctx, 4);
    duk_put_prop_string(ctx, -2, "TriMesh");
    duk_push_number(ctx, 5);
    duk_put_prop_string(ctx, -2, "HeightField");
    duk_push_number(ctx, 6);
    duk_put_prop_string(ctx, -2, "ConvexHull");
    duk_push_number(ctx, 7);
    duk_put_prop_string(ctx, -2, "Cone");
    duk_push_object(ctx);
    duk_put_function_list(ctx, -1, RigidBody_Functions);
    DefineProperty(ctx, "PhysicsCollision", RigidBody_Get_PhysicsCollision, nullptr);
    DefineProperty(ctx, "NewPhysicsCollision", RigidBody_Get_NewPhysicsCollision, nullptr);
    DefineProperty(ctx, "ComponentNameChanged", RigidBody_Get_ComponentNameChanged, nullptr);
    DefineProperty(ctx, "ParentEntitySet", RigidBody_Get_ParentEntitySet, nullptr);
    DefineProperty(ctx, "ParentEntityAboutToBeDetached", RigidBody_Get_ParentEntityAboutToBeDetached, nullptr);
    DefineProperty(ctx, "typeName", RigidBody_TypeName, nullptr);
    DefineProperty(ctx, "typeId", RigidBody_TypeId, nullptr);
    DefineProperty(ctx, "name", RigidBody_Name, RigidBody_SetName_String);
    DefineProperty(ctx, "replicated", RigidBody_IsReplicated, RigidBody_SetReplicated_bool);
    DefineProperty(ctx, "local", RigidBody_IsLocal, nullptr);
    DefineProperty(ctx, "unacked", RigidBody_IsUnacked, nullptr);
    DefineProperty(ctx, "updateMode", RigidBody_UpdateMode, RigidBody_SetUpdateMode_AttributeChange__Type);
    DefineProperty(ctx, "id", RigidBody_Id, nullptr);
    DefineProperty(ctx, "temporary", RigidBody_IsTemporary, RigidBody_SetTemporary_bool);
    DefineProperty(ctx, "viewEnabled", RigidBody_ViewEnabled, nullptr);
    duk_put_prop_string(ctx, -2, "prototype");
    duk_put_global_string(ctx, RigidBody_ID);
}