void CGameListCtrl::ScanForISOs() { ClearIsoFiles(); CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder); if (SConfig::GetInstance().m_RecursiveISOFolder) { for (u32 i = 0; i < Directories.size(); i++) { File::FSTEntry FST_Temp; File::ScanDirectoryTree(Directories[i], FST_Temp); for (u32 j = 0; j < FST_Temp.children.size(); j++) { if (FST_Temp.children[j].isDirectory) { bool duplicate = false; for (u32 k = 0; k < Directories.size(); k++) { if (strcmp(Directories[k].c_str(), FST_Temp.children[j].physicalName.c_str()) == 0) { duplicate = true; break; } } if (!duplicate) Directories.push_back( FST_Temp.children[j].physicalName.c_str()); } } } } CFileSearch::XStringVector Extensions; if (SConfig::GetInstance().m_ListGC) Extensions.push_back("*.gcm"); if (SConfig::GetInstance().m_ListWii || SConfig::GetInstance().m_ListGC) { Extensions.push_back("*.iso"); Extensions.push_back("*.ciso"); Extensions.push_back("*.gcz"); Extensions.push_back("*.wbfs"); } if (SConfig::GetInstance().m_ListWad) Extensions.push_back("*.wad"); CFileSearch FileSearch(Extensions, Directories); const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames(); if (rFilenames.size() > 0) { wxProgressDialog dialog( _("Scanning for ISOs"), _("Scanning..."), (int)rFilenames.size() - 1, this, wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME | wxPD_SMOOTH // - makes updates as small as possible (down to 1px) ); for (u32 i = 0; i < rFilenames.size(); i++) { std::string FileName; SplitPath(rFilenames[i], NULL, &FileName, NULL); // Update with the progress (i) and the message dialog.Update(i, wxString::Format(_("Scanning %s"), wxString(FileName.c_str(), *wxConvCurrent).c_str())); if (dialog.WasCancelled()) break; std::auto_ptr<GameListItem> iso_file(new GameListItem(rFilenames[i])); const GameListItem& ISOFile = *iso_file; if (ISOFile.IsValid()) { bool list = true; switch(ISOFile.GetPlatform()) { case GameListItem::WII_DISC: if (!SConfig::GetInstance().m_ListWii) list = false; break; case GameListItem::WII_WAD: if (!SConfig::GetInstance().m_ListWad) list = false; break; default: if (!SConfig::GetInstance().m_ListGC) list = false; break; } switch(ISOFile.GetCountry()) { case DiscIO::IVolume::COUNTRY_TAIWAN: if (!SConfig::GetInstance().m_ListTaiwan) list = false; case DiscIO::IVolume::COUNTRY_KOREA: if (!SConfig::GetInstance().m_ListKorea) list = false; break; case DiscIO::IVolume::COUNTRY_JAPAN: if (!SConfig::GetInstance().m_ListJap) list = false; break; case DiscIO::IVolume::COUNTRY_USA: if (!SConfig::GetInstance().m_ListUsa) list = false; break; case DiscIO::IVolume::COUNTRY_FRANCE: if (!SConfig::GetInstance().m_ListFrance) list = false; break; case DiscIO::IVolume::COUNTRY_ITALY: if (!SConfig::GetInstance().m_ListItaly) list = false; break; default: if (!SConfig::GetInstance().m_ListPal) list = false; break; } if (list) m_ISOFiles.push_back(iso_file.release()); } } } if (SConfig::GetInstance().m_ListDrives) { const std::vector<std::string> drives = cdio_get_devices(); for (std::vector<std::string>::const_iterator iter = drives.begin(); iter != drives.end(); ++iter) { #ifdef __APPLE__ std::auto_ptr<GameListItem> gli(new GameListItem(*iter)); #else std::unique_ptr<GameListItem> gli(new GameListItem(*iter)); #endif if (gli->IsValid()) m_ISOFiles.push_back(gli.release()); } } std::sort(m_ISOFiles.begin(), m_ISOFiles.end()); }
void CGameListCtrl::ScanForISOs() { ClearIsoFiles(); CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder); if (SConfig::GetInstance().m_RecursiveISOFolder) { for (u32 i = 0; i < Directories.size(); i++) { File::FSTEntry FST_Temp; File::ScanDirectoryTree(Directories[i], FST_Temp); for (auto& Entry : FST_Temp.children) { if (Entry.isDirectory) { bool duplicate = false; for (auto& Directory : Directories) { if (Directory == Entry.physicalName) { duplicate = true; break; } } if (!duplicate) Directories.push_back(Entry.physicalName); } } } } CFileSearch::XStringVector Extensions; if (SConfig::GetInstance().m_ListGC) Extensions.push_back("*.gcm"); if (SConfig::GetInstance().m_ListWii || SConfig::GetInstance().m_ListGC) { Extensions.push_back("*.iso"); Extensions.push_back("*.ciso"); Extensions.push_back("*.gcz"); Extensions.push_back("*.wbfs"); } if (SConfig::GetInstance().m_ListWad) Extensions.push_back("*.wad"); CFileSearch FileSearch(Extensions, Directories); const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames(); if (rFilenames.size() > 0) { wxProgressDialog dialog( _("Scanning for ISOs"), _("Scanning..."), (int)rFilenames.size() - 1, this, wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME | wxPD_SMOOTH // - makes updates as small as possible (down to 1px) ); for (u32 i = 0; i < rFilenames.size(); i++) { std::string FileName; SplitPath(rFilenames[i], nullptr, &FileName, nullptr); // Update with the progress (i) and the message dialog.Update(i, wxString::Format(_("Scanning %s"), StrToWxStr(FileName))); if (dialog.WasCancelled()) break; auto iso_file = std::make_unique<GameListItem>(rFilenames[i]); if (iso_file->IsValid()) { bool list = true; switch(iso_file->GetPlatform()) { case GameListItem::WII_DISC: if (!SConfig::GetInstance().m_ListWii) list = false; break; case GameListItem::WII_WAD: if (!SConfig::GetInstance().m_ListWad) list = false; break; default: if (!SConfig::GetInstance().m_ListGC) list = false; break; } switch(iso_file->GetCountry()) { case DiscIO::IVolume::COUNTRY_AUSTRALIA: if (!SConfig::GetInstance().m_ListAustralia) list = false; break; case DiscIO::IVolume::COUNTRY_GERMANY: if (!SConfig::GetInstance().m_ListGermany) list = false; break; case DiscIO::IVolume::COUNTRY_RUSSIA: if (!SConfig::GetInstance().m_ListRussia) list = false; break; case DiscIO::IVolume::COUNTRY_UNKNOWN: if (!SConfig::GetInstance().m_ListUnknown) list = false; break; case DiscIO::IVolume::COUNTRY_TAIWAN: if (!SConfig::GetInstance().m_ListTaiwan) list = false; break; case DiscIO::IVolume::COUNTRY_KOREA: if (!SConfig::GetInstance().m_ListKorea) list = false; break; case DiscIO::IVolume::COUNTRY_JAPAN: if (!SConfig::GetInstance().m_ListJap) list = false; break; case DiscIO::IVolume::COUNTRY_USA: if (!SConfig::GetInstance().m_ListUsa) list = false; break; case DiscIO::IVolume::COUNTRY_FRANCE: if (!SConfig::GetInstance().m_ListFrance) list = false; break; case DiscIO::IVolume::COUNTRY_ITALY: if (!SConfig::GetInstance().m_ListItaly) list = false; break; case DiscIO::IVolume::COUNTRY_SPAIN: if (!SConfig::GetInstance().m_ListSpain) list = false; break; case DiscIO::IVolume::COUNTRY_NETHERLANDS: if (!SConfig::GetInstance().m_ListNetherlands) list = false; break; default: if (!SConfig::GetInstance().m_ListPal) list = false; break; } if (list) m_ISOFiles.push_back(iso_file.release()); } } } if (SConfig::GetInstance().m_ListDrives) { const std::vector<std::string> drives = cdio_get_devices(); for (const auto& drive : drives) { auto gli = std::make_unique<GameListItem>(drive); if (gli->IsValid()) m_ISOFiles.push_back(gli.release()); } } std::sort(m_ISOFiles.begin(), m_ISOFiles.end()); }