コード例 #1
0
ファイル: nsWidget.cpp プロジェクト: rn10950/RetroZilla
nsresult nsWidget::CreateWidget(nsIWidget *aParent,
                                const nsRect &aRect,
                                EVENT_CALLBACK aHandleEventFunction,
                                nsIDeviceContext *aContext,
                                nsIAppShell *aAppShell,
                                nsIToolkit *aToolkit,
                                nsWidgetInitData *aInitData,
                                nsNativeWidget aNativeParent)
{

    PtWidget_t *parentWidget = nsnull;



    if( aNativeParent ) {
        parentWidget = (PtWidget_t*)aNativeParent;
        // we've got a native parent so listen for resizes
        mListenForResizes = PR_TRUE;
    }
    else if( aParent ) {
        parentWidget = (PtWidget_t*) (aParent->GetNativeData(NS_NATIVE_WIDGET));
        mListenForResizes = aInitData ? aInitData->mListenForResizes : PR_FALSE;
    }

    if( aInitData->mWindowType == eWindowType_child && !parentWidget ) return NS_ERROR_FAILURE;

    nsIWidget *baseParent = aInitData &&
                            (aInitData->mWindowType == eWindowType_dialog ||
                             aInitData->mWindowType == eWindowType_toplevel ||
                             aInitData->mWindowType == eWindowType_invisible) ?
                            nsnull : aParent;

    BaseCreate( baseParent, aRect, aHandleEventFunction, aContext, aAppShell, aToolkit, aInitData );

    mParent = aParent;
    mBounds = aRect;

    CreateNative (parentWidget);

    if( aRect.width > 1 && aRect.height > 1 ) Resize(aRect.width, aRect.height, PR_FALSE);

    if( mWidget ) {
        SetInstance(mWidget, this);
        PtAddCallback( mWidget, Pt_CB_GOT_FOCUS, GotFocusCallback, this );
        PtAddCallback( mWidget, Pt_CB_LOST_FOCUS, LostFocusCallback, this );
        PtAddCallback( mWidget, Pt_CB_IS_DESTROYED, DestroyedCallback, this );
#ifdef PHOTON_DND
        PtAddCallback( mWidget, Pt_CB_DND, DndCallback, this );
#endif
    }

    DispatchStandardEvent(NS_CREATE);

    return NS_OK;
}
コード例 #2
0
// Called in the PM thread.
void nsFrameWindow::RealDoCreate( HWND hwndP, nsWindow *aParent,
                                  const nsIntRect &aRect,
                                  EVENT_CALLBACK aHandleEventFunction,
                                  nsIDeviceContext *aContext,
                                  nsIAppShell *aAppShell,
                                  nsWidgetInitData *aInitData, HWND hwndO)
{
   nsIntRect rect = aRect;
   if( aParent)  // Offset rect by position of owner
   {
      nsIntRect clientRect;
      aParent->GetBounds(rect);
      aParent->GetClientBounds(clientRect);
      rect.x += aRect.x + clientRect.x;
      rect.y += aRect.y + clientRect.y;
      rect.width = aRect.width;
      rect.height = aRect.height;
      hwndP = aParent->GetMainWindow();
      rect.y = WinQuerySysValue(HWND_DESKTOP, SV_CYSCREEN) - (rect.y + rect.height);
   }
   else          // Use original rect, no owner window
   {
      rect = aRect;
      rect.y = WinQuerySysValue(HWND_DESKTOP, SV_CYSCREEN) - (aRect.y + aRect.height);
   }

#if DEBUG_sobotka
   printf("\nIn nsFrameWindow::RealDoCreate:\n");
   printf("   hwndP = %lu\n", hwndP);
   printf("   aParent = 0x%lx\n", &aParent);
   printf("   aRect = %ld, %ld, %ld, %ld\n", aRect.x, aRect.y, aRect.height, aRect.width);
#endif

   ULONG fcfFlags = GetFCFlags();

   ULONG style = WindowStyle();
   if( aInitData)
   {
      if( aInitData->clipChildren)
         style |= WS_CLIPCHILDREN;
#if 0
      //
      // Windows has a slightly different idea of what the implications are
      // of a window having or not having the CLIPSIBLINGS style.
      // All 'canvas' components we create must have clipsiblings, or
      // strange things happen & performance actually degrades.
      //
      else
        style &= ~WS_CLIPCHILDREN;
#endif

      if( aInitData->clipSiblings)
         style |= WS_CLIPSIBLINGS;
      else
         style &= ~WS_CLIPSIBLINGS;
   }

#ifdef DEBUG_FOCUS
   mWindowIdentifier = currentWindowIdentifier;
   currentWindowIdentifier++;
   if (aInitData && (aInitData->mWindowType == eWindowType_toplevel))
     DEBUGFOCUS(Create Frame Window);
   else
     DEBUGFOCUS(Create Window);
#endif

   mFrameWnd = WinCreateStdWindow( HWND_DESKTOP,
                                   0,
                                   &fcfFlags,
                                   WindowClass(),
                                   "Title",
                                   style,
                                   NULLHANDLE,
                                   0,
                                   &mWnd);

  
   /* Because WinCreateStdWindow doesn't take an owner, we have to set it */
   if (hwndP)
     WinSetOwner(mFrameWnd, hwndP);


   /* Set some HWNDs and style into properties for fullscreen mode */
   HWND hwndTitleBar = WinWindowFromID(mFrameWnd, FID_TITLEBAR);
   WinSetProperty(mFrameWnd, "hwndTitleBar", (PVOID)hwndTitleBar, 0);
   HWND hwndSysMenu = WinWindowFromID(mFrameWnd, FID_SYSMENU);
   WinSetProperty(mFrameWnd, "hwndSysMenu", (PVOID)hwndSysMenu, 0);
   HWND hwndMinMax = WinWindowFromID(mFrameWnd, FID_MINMAX);
   WinSetProperty(mFrameWnd, "hwndMinMax", (PVOID)hwndMinMax, 0);


   SetWindowListVisibility( PR_FALSE);  // Hide from Window List until shown

   NS_ASSERTION( mFrameWnd, "Couldn't create frame");

   // Frames have a minimum height based on the pieces they are created with,
   // such as titlebar, menubar, frame borders, etc.  We need this minimum
   // height so we can correctly set the frame position (coordinate flipping).
   nsIntRect frameRect = rect;
   long minheight; 

   if ( fcfFlags & FCF_SIZEBORDER) {
      minheight = 2 * WinQuerySysValue( HWND_DESKTOP, SV_CYSIZEBORDER);
   }
   else if ( fcfFlags & FCF_DLGBORDER) {
      minheight = 2 * WinQuerySysValue( HWND_DESKTOP, SV_CYDLGFRAME);
   }
   else {
      minheight = 2 * WinQuerySysValue( HWND_DESKTOP, SV_CYBORDER);
   }
   if ( fcfFlags & FCF_TITLEBAR) {
      minheight += WinQuerySysValue( HWND_DESKTOP, SV_CYTITLEBAR);
   }
   if ( frameRect.height < minheight) {
      frameRect.height = minheight;
   }

   // Set up parent data - don't addref to avoid circularity
   mParent = nsnull;

   // Make sure we have a device context from somewhere
   if( aContext)
   {
      mContext = aContext;
      NS_ADDREF(mContext);
   }
   else
   {
      nsresult rc;
      static NS_DEFINE_IID(kDeviceContextCID, NS_DEVICE_CONTEXT_CID);

      rc = CallCreateInstance(kDeviceContextCID, &mContext);
      if( NS_SUCCEEDED(rc))
         mContext->Init(this);
#ifdef DEBUG
      else
         printf( "Couldn't find DC instance for nsWindow\n");
#endif
   }

   // Record bounds.  This is XP, the rect of the entire main window in
   // parent space.  Returned by GetBounds().
   // NB: We haven't subclassed yet, so callbacks to change mBounds won't
   //     have happened!
   mBounds = frameRect;
   mBounds.height = frameRect.height;

   // Record passed in things
   mEventCallback = aHandleEventFunction;

   if( mParent)
      mParent->AddChild( this);

   // call the event callback to notify about creation

   DispatchStandardEvent( NS_CREATE );
   SubclassWindow(TRUE);
   PostCreateWidget();

   // Subclass frame
   fnwpDefFrame = WinSubclassWindow( mFrameWnd, fnwpFrame);
   WinSetWindowPtr( mFrameWnd, QWL_USER, this);


   WinSetWindowPos(mFrameWnd, 0, frameRect.x, frameRect.y, frameRect.width, frameRect.height, SWP_SIZE | SWP_MOVE);
}
コード例 #3
0
ファイル: nsWidget.cpp プロジェクト: rn10950/RetroZilla
void nsWidget::OnDestroy( ) {
    mOnDestroyCalled = PR_TRUE;
    // release references to children, device context, toolkit + app shell
    nsBaseWidget::OnDestroy();
    DispatchStandardEvent(NS_DESTROY);
}