コード例 #1
0
ファイル: MikroSlider.c プロジェクト: nparham/psychoacoustics
void CheckSlider(Slider* MySlider){
    if (MySlider->ort){
        if(DetectRectangle(MySlider->posx-DetectOutline, MySlider->posy - MySlider->size,
                           MySlider->posx+1+DetectOutline, MySlider->posy)){
            
            if(tsy != (MySlider->posy - MySlider->value)){
                MySlider->value = MySlider->posy - tsy;
                DisplaySlider(MySlider);
                MySlider->scaledvalue = ((float)(MySlider->value)/MySlider->size)*255;
            }
            
        }
    } else {
        if(DetectRectangle(MySlider->posx, MySlider->posy - DetectOutline,
                           MySlider->posx+MySlider->size, MySlider->posy+1+DetectOutline)){

            if(tsx != (MySlider->posx + MySlider->value)){
                MySlider->value = (tsx - MySlider->posx);
                DisplaySlider(MySlider);
                MySlider->scaledvalue = ((float)(MySlider->value)/MySlider->size)*255;
            }

        }
    }
    
}
コード例 #2
0
ファイル: MikroSlider.c プロジェクト: nparham/psychoacoustics
/*
 * Creates Slider
 * 0 < posx < 320
 * 0 < posy < 240
 * 0 < size
 * ort = hrz or vrt
 */
void StartSlider(Slider* MySlider, uint16 posx, uint16 posy, uint16 size, enum orientation ort){

    MySlider->visible = 1; /* Initialized to shown */

    MySlider->posx = posx;
    MySlider->posy = posy;
    MySlider->size = size;
    MySlider->ort = ort;

    MySlider->value = 0;
    MySlider->scaledvalue = 0;
    DisplaySlider(MySlider);
    
}
コード例 #3
0
ファイル: GUI_ScrollBar.cpp プロジェクト: Zabeus/nuvie
/* Show the widget  */
void GUI_ScrollBar::Display(bool full_redraw)
{
 SDL_Rect framerect;
 // SDL_Rect src, dst;

 if(slider_y > 0)
   {
    framerect.x = area.x;
    framerect.y = area.y + button_height;
    framerect.w = SCROLLBAR_WIDTH;
    framerect.h = slider_y;
    SDL_FillRect(surface, &framerect, track_base_c);

    // Draw Border
    framerect.x = area.x;
    framerect.y = area.y + button_height;
    framerect.w = SCROLLBAR_WIDTH;
    framerect.h = 1;
    SDL_FillRect(surface, &framerect, track_border_c);

    framerect.x = area.x;
    framerect.y = area.y + button_height;
    framerect.w = 1;
    framerect.h = slider_y;
    SDL_FillRect(surface, &framerect, track_border_c);

    framerect.x = area.x + SCROLLBAR_WIDTH - 1;
    framerect.y = area.y + button_height;
    framerect.w = 1;
    framerect.h = slider_y;
    SDL_FillRect(surface, &framerect, track_border_c);

   }

 DisplaySlider();

 if(slider_y + slider_length < track_length)
   {
    framerect.x = area.x;
    framerect.y = area.y + button_height + slider_y + slider_length;
    framerect.w = SCROLLBAR_WIDTH;
    framerect.h = track_length - (slider_y + slider_length);
    SDL_FillRect(surface, &framerect, track_base_c);

    // Draw Border
    framerect.x = area.x;
    framerect.y = area.y + area.h - button_height - 1;
    framerect.w = SCROLLBAR_WIDTH;
    framerect.h = 1;
    SDL_FillRect(surface, &framerect, track_border_c);

    framerect.x = area.x;
    framerect.y = area.y + button_height + slider_y + slider_length;
    framerect.w = 1;
    framerect.h = track_length - slider_y - slider_length;
    SDL_FillRect(surface, &framerect, track_border_c);

    framerect.x = area.x + SCROLLBAR_WIDTH - 1;
    framerect.y = area.y + button_height + slider_y + slider_length;
    framerect.w = 1;
    framerect.h = track_length - slider_y - slider_length;
    SDL_FillRect(surface, &framerect, track_border_c);

   }

 DisplayChildren();

 screen->update(area.x,area.y,area.w,area.h);

 return;
}