コード例 #1
0
ファイル: menus_hotbar.cpp プロジェクト: Enyltyn/AllTheHaxx
void CMenus::RenderTrans(CUIRect MainView)
{
	CUIRect Button, Label, Temp;

	RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.5f, 0.0f, 0.64f), CUI::CORNER_L, 10.0f);

	MainView.HSplitTop(8.0f, &Button, &Temp);
	Button.VSplitMid(&Button, &Label);

	MainView.HSplitTop(6.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(330.0f, &Button, 0);
	Button.x += 4.0f;
	if(DoButton_CheckBox(&g_Config.m_ClTransIn, Localize("Translate incoming messages"), g_Config.m_ClTransIn, &Button))
		g_Config.m_ClTransIn ^= 1;

	MainView.HSplitTop(1.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(330.0f, &Button, 0);
	Button.x += 4.0f;
	if(DoButton_CheckBox(&g_Config.m_ClTransOut, Localize("Translate outgoing messages"), g_Config.m_ClTransOut, &Button))
		g_Config.m_ClTransOut ^= 1;

	MainView.HSplitTop(14.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(40.0f, &Button, 0);
	Label.x += 4.0f;
	Button.x += 10.0f;
	UI()->DoLabelScaled(&Label, "In  Source:", 14.0, -1);
	static float s_OffsetInSrc = 0.0f;
	DoEditBox(&g_Config.m_ClTransInSrc, &Button, g_Config.m_ClTransInSrc, sizeof(g_Config.m_ClTransInSrc), 14.0f, &s_OffsetInSrc);

	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(40.0f, &Button, 0);
	Button.x += 102.0f;
	Label.x += 64.0f;
	UI()->DoLabelScaled(&Label, "In  Destination:", 14.0, -1);
	static float s_OffsetInDst = 0.0f;
	DoEditBox(&g_Config.m_ClTransInDst, &Button, g_Config.m_ClTransInDst, sizeof(g_Config.m_ClTransInDst), 14.0f, &s_OffsetInDst);

	MainView.HSplitTop(3.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(40.0f, &Button, 0);
	Label.x += 4.0f;
	Button.x += 10.0f;
	UI()->DoLabelScaled(&Label, "Out Source:", 14.0, -1);
	static float s_OffsetOutSrc = 0.0f;
	DoEditBox(&g_Config.m_ClTransOutSrc, &Button, g_Config.m_ClTransOutSrc, sizeof(g_Config.m_ClTransOutSrc), 14.0f, &s_OffsetOutSrc);

	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(40.0f, &Button, 0);
	Button.x += 102.0f;
	Label.x += 64.0f;
	UI()->DoLabelScaled(&Label, "Out Destination:", 14.0, -1);
	static float s_OffsetOutDst = 0.0f;
	DoEditBox(&g_Config.m_ClTransOutDst, &Button, g_Config.m_ClTransOutDst, sizeof(g_Config.m_ClTransOutDst), 14.0f, &s_OffsetOutDst);
}
コード例 #2
0
ファイル: menus_hotbar.cpp プロジェクト: Enyltyn/AllTheHaxx
void CMenus::RenderCrypt(CUIRect MainView)
{
	CUIRect Button, Label, Temp;

	RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.5f, 0.0f, 0.64f), CUI::CORNER_R, 10.0f);

	MainView.HSplitTop(8.0f, &Button, &Temp);
	Button.VSplitMid(&Button, &Label);

	MainView.HSplitTop(6.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(330.0f, &Button, 0);
	Button.x += 4.0f;
	if(DoButton_CheckBox(&g_Config.m_ClFlagChat, Localize("Receive hidden chat"), g_Config.m_ClFlagChat, &Button))
		g_Config.m_ClFlagChat ^= 1;

	MainView.HSplitTop(4.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(60.0f, &Label, &Button);
	Button.VSplitLeft(264.0f, &Button, 0);
	Label.x += 4.0f;
	Button.x += 10.0f;
	UI()->DoLabelScaled(&Label, "RSA key:", 14.0, -1);
	static float s_OffsetKeyName = 0.0f;
	static char aKeyName[32] = {};
	DoEditBox(&aKeyName, &Button, aKeyName, 32, 14.0f, &s_OffsetKeyName, false, CUI::CORNER_ALL, Localize("Key name"));

	MainView.HSplitTop(4.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(330.0f, &Button, 0);
	Label.x += 4.0f;
	Button.x += 5.0f;
	static int s_GenButton = 0;
	if(DoButton_Menu(&s_GenButton, Localize("Generate RSA key"), 0, &Button, Localize("Generates a (128 b) new RSA key you can then save and share")))
	{
		m_pClient->m_pChat->GenerateKeyPair(256, 3);
	}

	MainView.HSplitTop(4.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(330.0f, &Button, 0);
	Button.x += 5.0f;
	static int s_LoadButton = 0;
	if(DoButton_Menu(&s_LoadButton, Localize("Load RSA key"), 0, &Button, Localize("Load key with the name you entered above")))
	{
		m_pClient->m_pChat->LoadKeys(aKeyName);
	}

	MainView.HSplitTop(4.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(330.0f, &Button, 0);
	Button.x += 5.0f;
	static int s_SaveButton = 0;
	if(DoButton_Menu(&s_SaveButton, Localize("Save RSA key"), 0, &Button, Localize("Save key with the name you entered above")))
	{
		m_pClient->m_pChat->SaveKeys(m_pClient->m_pChat->m_pKeyPair, aKeyName);
	}
}
コード例 #3
0
ファイル: menus_browser.cpp プロジェクト: Fujnky/teeworlds
void CMenus::RenderServerbrowserFilters(CUIRect View)
{
	CUIRect ServerFilter = View, FilterHeader;
	const float FontSize = 12.0f;
	ServerFilter.HSplitBottom(42.5f, &ServerFilter, 0);

	// server filter
	ServerFilter.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFilter);
	RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f);
	RenderTools()->DrawUIRect(&ServerFilter, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f);
	UI()->DoLabelScaled(&FilterHeader, Localize("Server filter"), FontSize+2.0f, 0);
	CUIRect Button;

	ServerFilter.VSplitLeft(5.0f, 0, &ServerFilter);
	ServerFilter.Margin(3.0f, &ServerFilter);
	ServerFilter.VMargin(5.0f, &ServerFilter);

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox(&g_Config.m_BrFilterEmpty, Localize("Has people playing"), g_Config.m_BrFilterEmpty, &Button))
		g_Config.m_BrFilterEmpty ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if(DoButton_CheckBox(&g_Config.m_BrFilterSpectators, Localize("Count players only"), g_Config.m_BrFilterSpectators, &Button))
		g_Config.m_BrFilterSpectators ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox(&g_Config.m_BrFilterFull, Localize("Server not full"), g_Config.m_BrFilterFull, &Button))
		g_Config.m_BrFilterFull ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox(&g_Config.m_BrFilterFriends, Localize("Show friends only"), g_Config.m_BrFilterFriends, &Button))
		g_Config.m_BrFilterFriends ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox(&g_Config.m_BrFilterPw, Localize("No password"), g_Config.m_BrFilterPw, &Button))
		g_Config.m_BrFilterPw ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox((char *)&g_Config.m_BrFilterCompatversion, Localize("Compatible version"), g_Config.m_BrFilterCompatversion, &Button))
		g_Config.m_BrFilterCompatversion ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPure, Localize("Standard gametype"), g_Config.m_BrFilterPure, &Button))
		g_Config.m_BrFilterPure ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button))
		g_Config.m_BrFilterPureMap ^= 1;

	ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter);
	if (DoButton_CheckBox((char *)&g_Config.m_BrFilterGametypeStrict, Localize("Strict gametype filter"), g_Config.m_BrFilterGametypeStrict, &Button))
		g_Config.m_BrFilterGametypeStrict ^= 1;

	ServerFilter.HSplitTop(5.0f, 0, &ServerFilter);

	ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter);
	UI()->DoLabelScaled(&Button, Localize("Game types:"), FontSize, -1);
	Button.VSplitRight(60.0f, 0, &Button);
	ServerFilter.HSplitTop(3.0f, 0, &ServerFilter);
	static float Offset = 0.0f;
	if(DoEditBox(&g_Config.m_BrFilterGametype, &Button, g_Config.m_BrFilterGametype, sizeof(g_Config.m_BrFilterGametype), FontSize, &Offset))
		Client()->ServerBrowserUpdate();

	{
		ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter);
		CUIRect EditBox;
		Button.VSplitRight(60.0f, &Button, &EditBox);

		UI()->DoLabelScaled(&Button, Localize("Maximum ping:"), FontSize, -1);

		char aBuf[5];
		str_format(aBuf, sizeof(aBuf), "%d", g_Config.m_BrFilterPing);
		static float Offset = 0.0f;
		DoEditBox(&g_Config.m_BrFilterPing, &EditBox, aBuf, sizeof(aBuf), FontSize, &Offset);
		g_Config.m_BrFilterPing = clamp(str_toint(aBuf), 0, 999);
	}

	// server address
	ServerFilter.HSplitTop(3.0f, 0, &ServerFilter);
	ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter);
	UI()->DoLabelScaled(&Button, Localize("Server address:"), FontSize, -1);
	Button.VSplitRight(60.0f, 0, &Button);
	static float OffsetAddr = 0.0f;
	if(DoEditBox(&g_Config.m_BrFilterServerAddress, &Button, g_Config.m_BrFilterServerAddress, sizeof(g_Config.m_BrFilterServerAddress), FontSize, &OffsetAddr))
		Client()->ServerBrowserUpdate();

	// player country
	{
		CUIRect Rect;
		ServerFilter.HSplitTop(3.0f, 0, &ServerFilter);
		ServerFilter.HSplitTop(26.0f, &Button, &ServerFilter);
		Button.VSplitRight(60.0f, &Button, &Rect);
		Button.HMargin(3.0f, &Button);
		if(DoButton_CheckBox(&g_Config.m_BrFilterCountry, Localize("Player country:"), g_Config.m_BrFilterCountry, &Button))
			g_Config.m_BrFilterCountry ^= 1;

		float OldWidth = Rect.w;
		Rect.w = Rect.h*2;
		Rect.x += (OldWidth-Rect.w)/2.0f;
		vec4 Color(1.0f, 1.0f, 1.0f, g_Config.m_BrFilterCountry?1.0f: 0.5f);
		m_pClient->m_pCountryFlags->Render(g_Config.m_BrFilterCountryIndex, &Color, Rect.x, Rect.y, Rect.w, Rect.h);

		if(g_Config.m_BrFilterCountry && UI()->DoButtonLogic(&g_Config.m_BrFilterCountryIndex, "", 0, &Rect))
			m_Popup = POPUP_COUNTRY;
	}

	ServerFilter.HSplitBottom(5.0f, &ServerFilter, 0);
	ServerFilter.HSplitBottom(ms_ButtonHeight-2.0f, &ServerFilter, &Button);
	static int s_ClearButton = 0;
	if(DoButton_Menu(&s_ClearButton, Localize("Reset filter"), 0, &Button))
	{
		g_Config.m_BrFilterString[0] = 0;
		g_Config.m_BrFilterFull = 0;
		g_Config.m_BrFilterEmpty = 0;
		g_Config.m_BrFilterSpectators = 0;
		g_Config.m_BrFilterFriends = 0;
		g_Config.m_BrFilterCountry = 0;
		g_Config.m_BrFilterCountryIndex = -1;
		g_Config.m_BrFilterPw = 0;
		g_Config.m_BrFilterPing = 999;
		g_Config.m_BrFilterGametype[0] = 0;
		g_Config.m_BrFilterGametypeStrict = 0;
		g_Config.m_BrFilterServerAddress[0] = 0;
		g_Config.m_BrFilterPure = 1;
		g_Config.m_BrFilterPureMap = 1;
		g_Config.m_BrFilterCompatversion = 1;
		Client()->ServerBrowserUpdate();
	}
}
コード例 #4
0
ファイル: menus_browser.cpp プロジェクト: Fujnky/teeworlds
void CMenus::RenderServerbrowserServerList(CUIRect View)
{
	CUIRect Headers;
	CUIRect Status;

	View.HSplitTop(ms_ListheaderHeight, &Headers, &View);
	View.HSplitBottom(28.0f, &View, &Status);

	// split of the scrollbar
	RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f);
	Headers.VSplitRight(20.0f, &Headers, 0);

	struct CColumn
	{
		int m_ID;
		int m_Sort;
		CLocConstString m_Caption;
		int m_Direction;
		float m_Width;
		int m_Flags;
		CUIRect m_Rect;
		CUIRect m_Spacer;
	};

	enum
	{
		FIXED=1,
		SPACER=2,

		COL_FLAG_LOCK=0,
		COL_FLAG_PURE,
		COL_FLAG_FAV,
		COL_NAME,
		COL_GAMETYPE,
		COL_MAP,
		COL_PLAYERS,
		COL_PING,
		COL_VERSION,
	};

	static CColumn s_aCols[] = {
		{-1,			-1,						" ",		-1, 2.0f, 0, {0}, {0}},
		{COL_FLAG_LOCK,	-1,						" ",		-1, 14.0f, 0, {0}, {0}},
		{COL_FLAG_PURE,	-1,						" ",		-1, 14.0f, 0, {0}, {0}},
		{COL_FLAG_FAV,	-1,						" ",		-1, 14.0f, 0, {0}, {0}},
		{COL_NAME,		IServerBrowser::SORT_NAME,		"Name",		0, 300.0f, 0, {0}, {0}},	// Localize - these strings are localized within CLocConstString
		{COL_GAMETYPE,	IServerBrowser::SORT_GAMETYPE,	"Type",		1, 50.0f, 0, {0}, {0}},
		{COL_MAP,		IServerBrowser::SORT_MAP,			"Map", 		1, 100.0f, 0, {0}, {0}},
		{COL_PLAYERS,	IServerBrowser::SORT_NUMPLAYERS,	"Players",	1, 60.0f, 0, {0}, {0}},
		{-1,			-1,						" ",		1, 10.0f, 0, {0}, {0}},
		{COL_PING,		IServerBrowser::SORT_PING,		"Ping",		1, 40.0f, FIXED, {0}, {0}},
	};
	// This is just for scripts/update_localization.py to work correctly (all other strings are already Localize()'d somewhere else). Don't remove!
	// Localize("Type");

	int NumCols = sizeof(s_aCols)/sizeof(CColumn);

	// do layout
	for(int i = 0; i < NumCols; i++)
	{
		if(s_aCols[i].m_Direction == -1)
		{
			Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers);

			if(i+1 < NumCols)
			{
				//Cols[i].flags |= SPACER;
				Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers);
			}
		}
	}

	for(int i = NumCols-1; i >= 0; i--)
	{
		if(s_aCols[i].m_Direction == 1)
		{
			Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect);
			Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer);
		}
	}

	for(int i = 0; i < NumCols; i++)
	{
		if(s_aCols[i].m_Direction == 0)
			s_aCols[i].m_Rect = Headers;
	}

	// do headers
	for(int i = 0; i < NumCols; i++)
	{
		if(DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, g_Config.m_BrSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect))
		{
			if(s_aCols[i].m_Sort != -1)
			{
				if(g_Config.m_BrSort == s_aCols[i].m_Sort)
					g_Config.m_BrSortOrder ^= 1;
				else
					g_Config.m_BrSortOrder = 0;
				g_Config.m_BrSort = s_aCols[i].m_Sort;
			}
		}
	}

	RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0);

	CUIRect Scroll;
	View.VSplitRight(15, &View, &Scroll);

	int NumServers = ServerBrowser()->NumSortedServers();

	// display important messages in the middle of the screen so no
	// users misses it
	{
		CUIRect MsgBox = View;
		MsgBox.y += View.h/3;

		if(m_ActivePage == PAGE_INTERNET && ServerBrowser()->IsRefreshingMasters())
			UI()->DoLabelScaled(&MsgBox, Localize("Refreshing master servers"), 16.0f, 0);
		else if(!ServerBrowser()->NumServers())
			UI()->DoLabelScaled(&MsgBox, Localize("No servers found"), 16.0f, 0);
		else if(ServerBrowser()->NumServers() && !NumServers)
			UI()->DoLabelScaled(&MsgBox, Localize("No servers match your filter criteria"), 16.0f, 0);
	}

	int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1;
	static int s_ScrollBar = 0;
	static float s_ScrollValue = 0;

	Scroll.HMargin(5.0f, &Scroll);
	s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);

	int ScrollNum = NumServers-Num+1;
	if(ScrollNum > 0)
	{
		if(m_ScrollOffset)
		{
			s_ScrollValue = (float)(m_ScrollOffset)/ScrollNum;
			m_ScrollOffset = 0;
		}
		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View))
			s_ScrollValue -= 3.0f/ScrollNum;
		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View))
			s_ScrollValue += 3.0f/ScrollNum;
	}
	else
		ScrollNum = 0;

	if(m_SelectedIndex > -1)
	{
		for(int i = 0; i < m_NumInputEvents; i++)
		{
			int NewIndex = -1;
			if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS)
			{
				if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_SelectedIndex + 1;
				if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_SelectedIndex - 1;
			}
			if(NewIndex > -1 && NewIndex < NumServers)
			{
				//scroll
				float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h;
				int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0;
				if(Scroll)
				{
					if(Scroll < 0)
					{
						int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h;
						s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls;
					}
					else
					{
						int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h;
						s_ScrollValue += (1.0f/ScrollNum)*NumScrolls;
					}
				}

				m_SelectedIndex = NewIndex;

				const CServerInfo *pItem = ServerBrowser()->SortedGet(m_SelectedIndex);
				str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
			}
		}
	}

	if(s_ScrollValue < 0) s_ScrollValue = 0;
	if(s_ScrollValue > 1) s_ScrollValue = 1;

	// set clipping
	UI()->ClipEnable(&View);

	CUIRect OriginalView = View;
	View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h;

	int NewSelected = -1;
	int NumPlayers = 0;

	m_SelectedIndex = -1;

	// reset friend counter
	for(int i = 0; i < m_lFriends.size(); m_lFriends[i++].m_NumFound = 0);

	for (int i = 0; i < NumServers; i++)
	{
		int ItemIndex = i;
		const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex);
		NumPlayers += g_Config.m_BrFilterSpectators ? pItem->m_NumPlayers : pItem->m_NumClients;
		CUIRect Row;
		CUIRect SelectHitBox;

		int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex;

		View.HSplitTop(17.0f, &Row, &View);
		SelectHitBox = Row;

		if(Selected)
			m_SelectedIndex = i;

		// update friend counter
		if(pItem->m_FriendState != IFriends::FRIEND_NO)
		{
			for(int j = 0; j < pItem->m_NumClients; ++j)
			{
				if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO)
				{
					unsigned NameHash = str_quickhash(pItem->m_aClients[j].m_aName);
					unsigned ClanHash = str_quickhash(pItem->m_aClients[j].m_aClan);
					for(int f = 0; f < m_lFriends.size(); ++f)
					{
						if(ClanHash == m_lFriends[f].m_pFriendInfo->m_ClanHash &&
							(!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash))
						{
							m_lFriends[f].m_NumFound++;
							if(m_lFriends[f].m_pFriendInfo->m_aName[0])
								break;
						}
					}
				}
			}
		}

		// make sure that only those in view can be selected
		if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h)
		{
			if(Selected)
			{
				CUIRect r = Row;
				r.Margin(1.5f, &r);
				RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f);
			}

			// clip the selection
			if(SelectHitBox.y < OriginalView.y) // top
			{
				SelectHitBox.h -= OriginalView.y-SelectHitBox.y;
				SelectHitBox.y = OriginalView.y;
			}
			else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom
				SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y;

			if(UI()->DoButtonLogic(pItem, "", Selected, &SelectHitBox))
			{
				NewSelected = ItemIndex;
			}
		}
		else
		{
			// reset active item, if not visible
			if(UI()->ActiveItem() == pItem)
				UI()->SetActiveItem(0);

			// don't render invisible items
			continue;
		}

		for(int c = 0; c < NumCols; c++)
		{
			CUIRect Button;
			char aTemp[64];
			Button.x = s_aCols[c].m_Rect.x;
			Button.y = Row.y;
			Button.h = Row.h;
			Button.w = s_aCols[c].m_Rect.w;

			int ID = s_aCols[c].m_ID;

			if(ID == COL_FLAG_LOCK)
			{
				if(pItem->m_Flags&IServerBrowser::FLAG_PASSWORD)
					DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_LOCK, &Button);
			}
			else if(ID == COL_FLAG_PURE)
			{
				if(!(pItem->m_Flags&IServerBrowser::FLAG_PURE))
					DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_UNPURE, &Button);
			}
			else if(ID == COL_FLAG_FAV)
			{
				if(pItem->m_Favorite)
					DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Button);
			}
			else if(ID == COL_NAME)
			{
				CTextCursor Cursor;
				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
				Cursor.m_LineWidth = Button.w;

				if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_SERVERNAME))
				{
					// highlight the parts that matches
					const char *pStr = str_find_nocase(pItem->m_aName, g_Config.m_BrFilterString);
					if(pStr)
					{
						TextRender()->TextEx(&Cursor, pItem->m_aName, (int)(pStr-pItem->m_aName));
						TextRender()->TextColor(0.4f,0.4f,1.0f,1);
						TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString));
						TextRender()->TextColor(1,1,1,1);
						TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1);
					}
					else
						TextRender()->TextEx(&Cursor, pItem->m_aName, -1);
				}
				else
					TextRender()->TextEx(&Cursor, pItem->m_aName, -1);
			}
			else if(ID == COL_MAP)
			{
				CTextCursor Cursor;
				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
				Cursor.m_LineWidth = Button.w;

				if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_MAPNAME))
				{
					// highlight the parts that matches
					const char *pStr = str_find_nocase(pItem->m_aMap, g_Config.m_BrFilterString);
					if(pStr)
					{
						TextRender()->TextEx(&Cursor, pItem->m_aMap, (int)(pStr-pItem->m_aMap));
						TextRender()->TextColor(0.4f,0.4f,1.0f,1);
						TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString));
						TextRender()->TextColor(1,1,1,1);
						TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1);
					}
					else
						TextRender()->TextEx(&Cursor, pItem->m_aMap, -1);
				}
				else
					TextRender()->TextEx(&Cursor, pItem->m_aMap, -1);
			}
			else if(ID == COL_PLAYERS)
			{
				CUIRect Icon;
				Button.VMargin(4.0f, &Button);
				if(pItem->m_FriendState != IFriends::FRIEND_NO)
				{
					Button.VSplitLeft(Button.h, &Icon, &Button);
					Icon.Margin(2.0f, &Icon);
					DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Icon);
				}

				if(g_Config.m_BrFilterSpectators)
					str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers);
				else
					str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumClients, pItem->m_MaxClients);
				if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_PLAYER))
					TextRender()->TextColor(0.4f,0.4f,1.0f,1);
				UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1);
				TextRender()->TextColor(1,1,1,1);
			}
			else if(ID == COL_PING)
			{
				str_format(aTemp, sizeof(aTemp), "%i", pItem->m_Latency);
				UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1);
			}
			else if(ID == COL_VERSION)
			{
				const char *pVersion = pItem->m_aVersion;
				UI()->DoLabelScaled(&Button, pVersion, 12.0f, 1);
			}
			else if(ID == COL_GAMETYPE)
			{
				CTextCursor Cursor;
				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
				Cursor.m_LineWidth = Button.w;
				TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1);
			}

		}
	}

	UI()->ClipDisable();

	if(NewSelected != -1)
	{
		// select the new server
		const CServerInfo *pItem = ServerBrowser()->SortedGet(NewSelected);
		str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
		if(Input()->MouseDoubleClick())
			Client()->Connect(g_Config.m_UiServerAddress);
	}

	RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f);
	Status.Margin(5.0f, &Status);

	// render quick search
	CUIRect QuickSearch, Button;
	Status.VSplitLeft(240.0f, &QuickSearch, &Status);
	const char *pLabel = Localize("Quick search:");
	UI()->DoLabelScaled(&QuickSearch, pLabel, 12.0f, -1);
	float w = TextRender()->TextWidth(0, 12.0f, pLabel, -1);
	QuickSearch.VSplitLeft(w, 0, &QuickSearch);
	QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
	QuickSearch.VSplitLeft(240.0f-w-22.0f, &QuickSearch, &Button);
	static float Offset = 0.0f;
	if(DoEditBox(&g_Config.m_BrFilterString, &QuickSearch, g_Config.m_BrFilterString, sizeof(g_Config.m_BrFilterString), 12.0f, &Offset, false, CUI::CORNER_L))
		Client()->ServerBrowserUpdate();

	// clear button
	{
		static int s_ClearButton = 0;
		RenderTools()->DrawUIRect(&Button, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f);
		UI()->DoLabel(&Button, "x", Button.h*ms_FontmodHeight, 0);
		if(UI()->DoButtonLogic(&s_ClearButton, "x", 0, &Button))
		{
			g_Config.m_BrFilterString[0] = 0;
			UI()->SetActiveItem(&g_Config.m_BrFilterString);
			Client()->ServerBrowserUpdate();
		}
	}

	// render status
	char aBuf[128];
	if(ServerBrowser()->IsRefreshing())
		str_format(aBuf, sizeof(aBuf), Localize("%d%% loaded"), ServerBrowser()->LoadingProgression());
	else
		str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers);
	Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status);
	UI()->DoLabelScaled(&Status, aBuf, 14.0f, -1);
}
コード例 #5
0
ファイル: menus_browser.cpp プロジェクト: noother/DDRace
void CMenus::RenderServerbrowserFriends(CUIRect View)
{
	CUIRect ServerFriends = View, FilterHeader;
	const float FontSize = 12.0f;

	// header
	ServerFriends.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFriends);
	RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f);
	RenderTools()->DrawUIRect(&ServerFriends, vec4(0,0,0,0.15f), 0, 4.0f);
	UI()->DoLabelScaled(&FilterHeader, Localize("Friends"), FontSize+2.0f, 0);
	CUIRect Button, List;

	ServerFriends.VSplitLeft(5.0f, 0, &ServerFriends);
	ServerFriends.Margin(3.0f, &ServerFriends);
	ServerFriends.VMargin(5.0f, &ServerFriends);
	ServerFriends.HSplitBottom(100.0f, &List, &ServerFriends);

	// friends list(remove friend)
	static int s_FriendList = 0;
	static float s_ScrollValue = 0;
	UiDoListboxStart(&s_FriendList, &List, 40.0f, "", "", m_pClient->Friends()->NumFriends(), 1, m_FriendlistSelectedIndex, s_ScrollValue);

	for(int i = 0; i < m_pClient->Friends()->NumFriends(); ++i)
	{
		const CFriendInfo *pFriend = m_pClient->Friends()->GetFriend(i);
		CListboxItem Item = UiDoListboxNextItem(pFriend);

		if(Item.m_Visible)
		{
			Item.m_Rect.Margin(2.5f, &Item.m_Rect);
			RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.1f), CUI::CORNER_ALL, 4.0f);
			Item.m_Rect.Margin(2.5f, &Item.m_Rect);
			Item.m_Rect.HSplitTop(14.0f, &Item.m_Rect, &Button);
			UI()->DoLabelScaled(&Item.m_Rect, pFriend->m_aName, FontSize, -1);
			UI()->DoLabelScaled(&Button, pFriend->m_aClan, FontSize, -1);
		}
	}

	m_FriendlistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, 0);

	ServerFriends.HSplitTop(2.5f, 0, &ServerFriends);
	ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends);
	if(m_FriendlistSelectedIndex != -1)
	{
		static int s_RemoveButton = 0;
		if(DoButton_Menu(&s_RemoveButton, Localize("Remove"), 0, &Button))
			m_Popup = POPUP_REMOVE_FRIEND;
	}

	// add friend
	if(m_pClient->Friends()->NumFriends() < IFriends::MAX_FRIENDS)
	{
		ServerFriends.HSplitTop(10.0f, 0, &ServerFriends);
		ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends);
		char aBuf[64];
		str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name"));
		UI()->DoLabelScaled(&Button, aBuf, FontSize, -1);
		Button.VSplitLeft(80.0f, 0, &Button);
		static char s_aName[MAX_NAME_LENGTH] = {0};
		static float s_OffsetName = 0.0f;
		DoEditBox(&s_aName, &Button, s_aName, sizeof(s_aName), FontSize, &s_OffsetName);

		ServerFriends.HSplitTop(3.0f, 0, &ServerFriends);
		ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends);
		str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan"));
		UI()->DoLabelScaled(&Button, aBuf, FontSize, -1);
		Button.VSplitLeft(80.0f, 0, &Button);
		static char s_aClan[MAX_CLAN_LENGTH] = {0};
		static float s_OffsetClan = 0.0f;
		DoEditBox(&s_aClan, &Button, s_aClan, sizeof(s_aClan), FontSize, &s_OffsetClan);

		ServerFriends.HSplitTop(3.0f, 0, &ServerFriends);
		ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends);
		static int s_RemoveButton = 0;
		if(DoButton_Menu(&s_RemoveButton, Localize("Add Friend"), 0, &Button))
		{
			m_pClient->Friends()->AddFriend(s_aName, s_aClan);
			Client()->ServerBrowserUpdate();
		}
	}
}
コード例 #6
0
ファイル: menus_browser.cpp プロジェクト: Rush/teeworlds
void CMenus::RenderServerbrowser(CUIRect MainView)
{
    RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);

    CUIRect View;
    MainView.Margin(10.0f, &View);

    /*
    	+-----------------+ +------+
    	|                 | |      |
    	|                 | | tool |
    	|                 | | box  |
    	|                 | |      |
    	|                 | +------+
    	+-----------------+  button
          status toolbar      box
    */


    //CUIRect filters;
    CUIRect StatusToolBox;
    CUIRect ToolBox;
    CUIRect ButtonBox;

    // split off a piece for filters, details and scoreboard
    View.VSplitRight(200.0f, &View, &ToolBox);
    ToolBox.HSplitBottom(80.0f, &ToolBox, &ButtonBox);
    View.HSplitBottom(ms_ButtonHeight+5.0f, &View, &StatusToolBox);

    RenderServerbrowserServerList(View);

    int ToolboxPage = g_Config.m_UiToolboxPage;

    ToolBox.VSplitLeft(5.0f, 0, &ToolBox);

    // do tabbar
    {
        CUIRect TabBar;
        CUIRect TabButton0, TabButton1;
        ToolBox.HSplitTop(22.0f, &TabBar, &ToolBox);

        TabBar.VSplitMid(&TabButton0, &TabButton1);
        //TabButton0.VSplitRight(5.0f, &TabButton0, 0);
        //TabButton1.VSplitLeft(5.0f, 0, &TabButton1);

        static int s_FiltersTab = 0;
        if (DoButton_MenuTab(&s_FiltersTab, Localize("Filter"), ToolboxPage==0, &TabButton0, CUI::CORNER_TL))
            ToolboxPage = 0;

        static int s_InfoTab = 0;
        if (DoButton_MenuTab(&s_InfoTab, Localize("Info"), ToolboxPage==1, &TabButton1, CUI::CORNER_TR))
            ToolboxPage = 1;
    }

    g_Config.m_UiToolboxPage = ToolboxPage;

    RenderTools()->DrawUIRect(&ToolBox, vec4(0,0,0,0.15f), 0, 0);

    ToolBox.HSplitTop(5.0f, 0, &ToolBox);

    if(ToolboxPage == 0)
        RenderServerbrowserFilters(ToolBox);
    else if(ToolboxPage == 1)
        RenderServerbrowserServerDetail(ToolBox);

    {
        StatusToolBox.HSplitTop(5.0f, 0, &StatusToolBox);

        CUIRect Button;
        //buttons.VSplitRight(20.0f, &buttons, &button);
        StatusToolBox.VSplitRight(110.0f, &StatusToolBox, &Button);
        Button.VMargin(2.0f, &Button);
        static int s_RefreshButton = 0;
        if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &Button))
        {
            if(g_Config.m_UiPage == PAGE_INTERNET)
                ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
            else if(g_Config.m_UiPage == PAGE_LAN)
                ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
            else if(g_Config.m_UiPage == PAGE_FAVORITES)
                ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
        }

        char aBuf[512];
        if(str_comp(Client()->LatestVersion(), "0") != 0)
            str_format(aBuf, sizeof(aBuf), Localize("Teeworlds %s is out! Download it at www.teeworlds.com!"), Client()->LatestVersion());
        else
            str_format(aBuf, sizeof(aBuf), Localize("Current version: %s"), GAME_VERSION);
        UI()->DoLabelScaled(&StatusToolBox, aBuf, 14.0f, -1);
    }

    // do the button box
    {

        ButtonBox.VSplitLeft(5.0f, 0, &ButtonBox);
        ButtonBox.VSplitRight(5.0f, &ButtonBox, 0);

        CUIRect Button;
        ButtonBox.HSplitBottom(ms_ButtonHeight, &ButtonBox, &Button);
        Button.VSplitRight(120.0f, 0, &Button);
        Button.VMargin(2.0f, &Button);
        //button.VMargin(2.0f, &button);
        static int s_JoinButton = 0;
        if(DoButton_Menu(&s_JoinButton, Localize("Connect"), 0, &Button) || m_EnterPressed)
        {
            //dbg_msg("", "%s", g_Config.m_UiServerAddress);
            Client()->Connect(g_Config.m_UiServerAddress);
            m_EnterPressed = false;
        }

        ButtonBox.HSplitBottom(5.0f, &ButtonBox, &Button);
        ButtonBox.HSplitBottom(20.0f, &ButtonBox, &Button);
        static float Offset = 0.0f;
        DoEditBox(&g_Config.m_UiServerAddress, &Button, g_Config.m_UiServerAddress, sizeof(g_Config.m_UiServerAddress), 14.0f, &Offset);
        ButtonBox.HSplitBottom(20.0f, &ButtonBox, &Button);
        UI()->DoLabelScaled(&Button, Localize("Host address"), 14.0f, -1);
    }
}
コード例 #7
0
ファイル: menus_irc.cpp プロジェクト: AllTheHaxx/AllTheHaxx
// stolen from H-Client :3
void CMenus::RenderIRC(CUIRect MainView)
{
    CALLSTACK_ADD();

    static float YOffset = -500.0f; // dunno if a constant is optimal...
    if(!m_IRCActive)
    {
        YOffset = -500.0f;
        return;
    }

    smooth_set(&YOffset, 50.0f, 35.0f, Client()->RenderFrameTime());

    // small0r
    MainView.x = 50;
    MainView.y = YOffset;
    MainView.w -= 100;
    MainView.h -= 100;

    CUIRect Screen = *UI()->Screen();
    Graphics()->MapScreen(Screen.x, Screen.y, Screen.w, Screen.h);

    Graphics()->BlendNormal();

    RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActiveIngame-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 5.0f);

    MainView.HSplitTop(15.0f, 0, &MainView);
    MainView.VSplitLeft(15.0f, 0, &MainView);

    MainView.Margin(5.0f, &MainView);
    RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActiveIngame-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 5.0f);

    CUIRect MainIRC, EntryBox, Button;
    MainView.Margin(10.0f, &MainIRC);

    /*if (m_GamePagePanel != PANEL_CHAT && UI()->MouseInside(&MainView) && Input()->KeyPressed(KEY_MOUSE_1))
     {
     m_GamePagePanel = PANEL_CHAT;
     }*/

    if(m_pClient->IRC()->GetState() == IIRC::STATE_DISCONNECTED)
    {
        EntryBox.x = MainIRC.x + (MainIRC.w / 2.0f - 300.0f / 2.0f);
        EntryBox.w = 300.0f;
        EntryBox.y = MainIRC.y + (MainIRC.h / 2.0f - 55.0f / 2.0f);
        EntryBox.h = 55.0f;

        RenderTools()->DrawUIRect(&EntryBox, ms_ColorTabbarActive-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 10.0f);
        EntryBox.Margin(5.0f, &EntryBox);

        EntryBox.HSplitTop(18.0f, &Button, &EntryBox);
        CUIRect Label;
        Button.VSplitLeft(40.0f, &Label, &Button);
        UI()->DoLabelScaled(&Label, Localize("Nick:"), 14.0f, -1);
        static float OffsetNick;
        if(g_Config.m_ClIRCNick[0] == 0)
        {
            str_copy(g_Config.m_ClIRCNick, g_Config.m_PlayerName, sizeof(g_Config.m_ClIRCNick));
            str_irc_sanitize(g_Config.m_ClIRCNick);
        } //TODO_ here?
        static CButtonContainer s_EditboxIRCNick;
        DoEditBox(&s_EditboxIRCNick, &Button, g_Config.m_ClIRCNick, sizeof(g_Config.m_ClIRCNick), 12.0f, &OffsetNick,
                  false, CUI::CORNER_ALL);

        EntryBox.HSplitTop(5.0f, 0x0, &EntryBox);
        EntryBox.HSplitTop(20.0f, &Button, &EntryBox);
        static CButtonContainer s_ButtonConnect;
        if(DoButton_Menu(&s_ButtonConnect, Localize("Connect"), 0, &Button))
            m_pClient->m_pIRCBind->Connect();
    }
    else if(m_pClient->IRC()->GetState() == IIRC::STATE_CONNECTING)
    {
        EntryBox.x = MainIRC.x + (MainIRC.w / 2.0f - 300.0f / 2.0f);
        EntryBox.w = 300.0f;
        EntryBox.y = MainIRC.y + (MainIRC.h / 2.0f - 25.0f / 2.0f);
        EntryBox.h = 25.0f;

        RenderTools()->DrawUIRect(&EntryBox, ms_ColorTabbarActive-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 10.0f);
        EntryBox.Margin(5.0f, &EntryBox);
        UI()->DoLabelScaled(&EntryBox, Localize("Connecting, please wait..."), 14.0f, -1);
    }
    else if(m_pClient->IRC()->GetState() == IIRC::STATE_CONNECTED)
    {
        CUIRect ButtonBox, InputBox;

        // channel list
        MainIRC.HSplitTop(20.0f, &ButtonBox, &EntryBox);
        ButtonBox.VSplitRight(80.0f, &ButtonBox, &Button);
        static CButtonContainer s_ButtonDisc;
        if(DoButton_Menu(&s_ButtonDisc, g_Config.m_ClIRCAutoconnect ? Localize("Reconnect") : Localize("Disconnect"), 0, &Button))
            m_pClient->m_pIRCBind->Disconnect(g_Config.m_ClIRCLeaveMsg);

        // scroll through the tabs
        if(UI()->MouseInside(&ButtonBox) && m_pClient->m_pGameConsole->IsClosed())
        {
            if(m_pClient->Input()->KeyPress(KEY_MOUSE_WHEEL_UP))
                m_pClient->IRC()->NextRoom();
            else if(m_pClient->Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN))
                m_pClient->IRC()->PrevRoom();
        }

        float LW = (ButtonBox.w - ButtonBox.x) / m_pClient->IRC()->GetNumComs();
        static CButtonContainer s_ButsID[64];
        for(unsigned i = 0; i < m_pClient->IRC()->GetNumComs(); i++)
        {
            CIRCCom *pCom = m_pClient->IRC()->GetCom(i);

            //	if(pCom == m_pClient->IRC()->GetActiveCom())
            ButtonBox.VSplitLeft(LW - 25.0f, &Button, &ButtonBox);
            //	else
            //	{
            //		ButtonBox.VSplitLeft(LW, &Button, &ButtonBox);
            //		Button.VSplitRight(2.0f, &Button, 0x0);
            //	}

            // close using middle mouse button
            if(UI()->MouseInside(&Button) && m_pClient->Input()->KeyPress(KEY_MOUSE_3) &&
                    m_pClient->IRC()->CanCloseCom(m_pClient->IRC()->GetCom(i)))
                m_pClient->IRC()->Part(g_Config.m_ClIRCLeaveMsg, m_pClient->IRC()->GetCom(i));

            if(pCom->GetType() == CIRCCom::TYPE_CHANNEL)
            {
                CComChan *pChan = static_cast<CComChan*>(pCom);
                static float FadeVal[64] = { 0.0f };
                static bool Add[64] = { true };

                if(Add[i])
                    smooth_set(&FadeVal[i], 1.0f, 120.0f, Client()->RenderFrameTime());
                else
                    smooth_set(&FadeVal[i], 0.0f, 120.0f, Client()->RenderFrameTime());
                if(FadeVal[i] >= 0.8f) Add[i] = false;
                if(FadeVal[i] <= 0.2f) Add[i] = true;

                char aTab[255];
                if(pCom->m_NumUnreadMsg)
                {
                    str_format(aTab, sizeof(aTab), "%s [%d]", pChan->Channel(), pCom->m_NumUnreadMsg);
                    if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom->m_NumUnreadMsg, &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0, vec4(0.0f, FadeVal[i], 0.0f, 1.0f)))
                        m_pClient->IRC()->SetActiveCom(i);
                }
                else
                {
                    FadeVal[i] = 0.0f;
                    Add[i] = true;
                    str_copy(aTab, pChan->Channel(), sizeof(aTab));
                    if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom == m_pClient->IRC()->GetActiveCom(), &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0))
                        m_pClient->IRC()->SetActiveCom(i);
                }
            }
            else if(pCom->GetType() == CIRCCom::TYPE_QUERY)
            {
                CComQuery *pQuery = static_cast<CComQuery*>(pCom);
                static float FadeVal[64] = { 0.0f };
                static bool Add[64] = { true };

                if(Add[i])
                    smooth_set(&FadeVal[i], 1.0f, 120.0f, Client()->RenderFrameTime());
                else
                    smooth_set(&FadeVal[i], 0.0f, 120.0f, Client()->RenderFrameTime());
                if(FadeVal[i] >= 0.8f) Add[i] = false;
                if(FadeVal[i] <= 0.2f) Add[i] = true;

                char aTab[255];
                if(pCom->m_NumUnreadMsg)
                {
                    str_format(aTab, sizeof(aTab), "%s [%d]", pQuery->User(), pCom->m_NumUnreadMsg);
                    if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom->m_NumUnreadMsg, &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0, vec4(0.0f, FadeVal[i], 0.0f, 1.0f)))
                        m_pClient->IRC()->SetActiveCom(i);
                }
                else
                {
                    FadeVal[i] = 0.0f;
                    Add[i] = true;
                    str_copy(aTab, pQuery->User(), sizeof(aTab));
                    if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom == m_pClient->IRC()->GetActiveCom(), &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0))
                        m_pClient->IRC()->SetActiveCom(i);
                }
            }

            if(i > 0 && pCom == m_pClient->IRC()->GetActiveCom() && m_pClient->IRC()->GetNumComs() > 2 && str_comp_nocase(((CComChan*)pCom)->Channel(), "#AllTheHaxx"))
            {
                Button.VSplitRight(ButtonBox.h, 0, &Button);
                Button.Margin(3.0f, &Button);
                Button.x -= 5.0f;
                Button.h = Button.w;
                static CButtonContainer s_CloseButton;
                if(DoButton_Menu(&s_CloseButton, "×", 0, &Button, 0, CUI::CORNER_ALL, ms_ColorTabbarActive+vec4(0.3f,0.3f,0.3f,0)))
                    m_pClient->IRC()->Part(g_Config.m_ClIRCLeaveMsg);
            }
        }

        static char aEntryText[512];
        static int s_CurrBacklogIndex = -1;
        bool Update = false;
        if(Input()->KeyPress(KEY_UP))
        {
            s_CurrBacklogIndex++;
            Update = true;
        }
        if(Input()->KeyPress(KEY_DOWN))
        {
            s_CurrBacklogIndex--;
            Update = true;
        }
        s_CurrBacklogIndex = clamp(s_CurrBacklogIndex, -1, m_aIRCBacklog.size()-1);

        if(Update)
        {
            if(s_CurrBacklogIndex < 0)
                mem_zero(aEntryText, sizeof(aEntryText));
            else if(m_aIRCBacklog.size() > 0)
            {
                int ActualEntry = m_aIRCBacklog.size()-1-s_CurrBacklogIndex;
                if(str_length(m_aIRCBacklog[ActualEntry].c_str()) > 0)
                    str_copy(aEntryText, m_aIRCBacklog[ActualEntry].c_str(), sizeof(aEntryText));
            }
        }

        // Input Box
        EntryBox.HSplitBottom(20.0f, &EntryBox, &InputBox);
        InputBox.VSplitRight(max(50.0f, TextRender()->TextWidth(0, (InputBox.h-2.0f)*ms_FontmodHeight, Localize("Send"), -1)), &InputBox, &Button);
        //Button.VSplitLeft(5.0f, 0x0, &Button);
        static float s_Offset;
        CPointerContainer s_EditboxInput(&m_IRCActive);
        DoEditBox(&s_EditboxInput, &InputBox, aEntryText, sizeof(aEntryText), 12.0f, &s_Offset, false, CUI::CORNER_L, "", -1);
        static CButtonContainer s_ButtonSend;
        if(DoButton_Menu(&s_ButtonSend, Localize("Send"), 0, &Button, 0, CUI::CORNER_R, vec4(1,1,1,0.6f))
                || m_EnterPressed)
        {
            if(aEntryText[0] == '/'/* || (m_pClient->IRC()->GetActiveCom()->GetType() == CIRCCom::TYPE_QUERY &&
					str_comp_nocase(((CComQuery*)m_pClient->IRC()->GetActiveCom())->m_User, "@Status") == 0)*/)
            {
                std::string strCmdRaw;
                //if(str_comp_nocase(((CComQuery*)m_pClient->IRC()->GetActiveCom())->m_User, "@Status") == 0)
                //	strCmdRaw = aEntryText;
                //else
                strCmdRaw = aEntryText + 1;
                char aCmd[32] = { 0 }, aCmdParams[255] = { 0 };
                size_t del = strCmdRaw.find_first_of(" ");
                if(del != std::string::npos)
                {
                    str_copy(aCmd, strCmdRaw.substr(0, del).c_str(), sizeof(aCmd));
                    str_copy(aCmdParams, strCmdRaw.substr(del + 1).c_str(), sizeof(aCmdParams));
                }
                else
                    str_copy(aCmd, strCmdRaw.c_str(), sizeof(aCmd));

                if(aCmd[0] != 0)
                    m_pClient->IRC()->ExecuteCommand(aCmd, aCmdParams);
            }
            else
                m_pClient->IRC()->SendMsg(0x0, aEntryText);

            if(str_length(aEntryText) > 0)
                m_aIRCBacklog.add(std::string(aEntryText));
            s_CurrBacklogIndex = -1;
            aEntryText[0] = 0;
            UI()->SetActiveItem(s_EditboxInput.GetID());
        }

        if(!UI()->HotItem())
            UI()->SetActiveItem(s_EditboxInput.GetID());

        //Channel/Query
        CIRCCom *pCom = m_pClient->IRC()->GetActiveCom();
        if(!pCom)
            return;

        if(pCom->GetType() == CIRCCom::TYPE_CHANNEL)
        {
            CComChan *pChan = static_cast<CComChan*>(pCom);

            CUIRect Chat, HorizScrollBar, UserList;
            EntryBox.Margin(5.0f, &EntryBox);
            EntryBox.VSplitRight(150.0f, &Chat, &UserList);
            Chat.HSplitBottom(15.0f, &Chat, &HorizScrollBar);

            static CButtonContainer s_HScrollbar;
            static float s_HScrollbarVal = 0.0f;
            s_HScrollbarVal = DoScrollbarH(&s_HScrollbar, &HorizScrollBar, s_HScrollbarVal);
            if(Input()->KeyIsPressed(KEY_LSHIFT) && m_pClient->m_pGameConsole->IsClosed())
            {
                if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the right
                    s_HScrollbarVal += 0.1f;
                if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the left
                    s_HScrollbarVal -= 0.1f;
                s_HScrollbarVal = clamp(s_HScrollbarVal, 0.0f, 1.0f);
            }

            static int Selected = 0;
            static CButtonContainer s_UsersList;
            static float s_UsersScrollValue = 0;
            /*if(!Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&UserList))
            {
            	if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the right
            		s_UsersScrollValue -= 0.1f;
            	if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the left
            		s_UsersScrollValue += 0.1f;
            	s_UsersScrollValue = clamp(s_UsersScrollValue, 0.0f, 1.0f);
            }*/
            char aBuff[50];
            str_format(aBuff, sizeof(aBuff), Localize("Total: %d"), pChan->m_Users.size());
            UiDoListboxStart(&s_UsersList, &UserList, 18.0f, Localize("Users"), aBuff, pChan->m_Users.size(), 1, Selected,
                             s_UsersScrollValue, CUI::CORNER_TR);

            for(int u = 0; u < pChan->m_Users.size(); u++)
            {
                std::string& Name = pChan->m_Users[u].m_Nick;
                CPointerContainer Container(&Name);
                CListboxItem Item = UiDoListboxNextItem(&Container, false, UI()->MouseInside(&UserList) != 0);

                if(!Item.m_Visible)
                    continue;

                // quick join button
                CUIRect Label, ButtonQS;
                Item.m_Rect.VSplitRight(Item.m_Rect.h, &Label, &ButtonQS);

                if(Selected == u)
                {
                    if(UI()->DoButtonLogic(&Item.m_Selected, "", Selected, &Label))
                    {
                        if(str_comp_nocase(Name.c_str()+1, m_pClient->IRC()->GetNick()) != 0)
                            m_pClient->IRC()->OpenQuery(Name.c_str());
                    }
                }

                CComChan::CUser *pUser = &(pChan->m_Users[u]);
                dbg_assert(pUser != NULL, "in render: pChan->m_Users contains invalid pointer");

                //DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_JOIN, &ButtonQS/*, vec4(0.47f, 0.58f, 0.72f, 1.0f)*/);
                CPointerContainer s_JoinButton(pUser);
                ButtonQS.Margin(2.0f, &ButtonQS);
                if(!pUser->IsVoice() && !pUser->IsAdmin() && str_comp(pUser->m_Nick.c_str(), m_pClient->IRC()->GetNick()) != 0)
                    if(DoButton_Menu(&s_JoinButton, "→", 0, &ButtonQS, Localize("Join"), CUI::CORNER_ALL, vec4(0, 0, 1, 0.7f)))
                        //if(UI()->DoButtonLogic(&Item.m_Visible, "", Selected, &ButtonQS))
                    {
                        m_pClient->IRC()->SendGetServer(Name.c_str());
                    }

                // colors for admin and voice
                if(pUser->IsAdmin())
                    TextRender()->TextColor(0.2f, 0.7f, 0.2f, 1);
                else if(pUser->IsVoice())
                    TextRender()->TextColor(0.2f, 0.2f, 0.7f, 1);

                UI()->DoLabelScaled(&Item.m_Rect, Name.c_str(), 12.0f, -1);
                TextRender()->TextColor(1,1,1,1);
            }
            Selected = UiDoListboxEnd(&s_UsersScrollValue, 0);

            static CButtonContainer s_Chat;
            static float s_ChatScrollValue = 1.0f;
            /*if(!Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&Chat))
            {
            	if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the right
            		s_ChatScrollValue -= 0.1f;
            	if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the left
            		s_ChatScrollValue += 0.1f;
            	s_ChatScrollValue = clamp(s_ChatScrollValue, 0.0f, 1.0f);
            }*/
            UiDoListboxStart(&s_Chat, &Chat, 12.0f,
                             pChan->m_Topic.c_str()[0] ? pChan->m_Topic.c_str() : "", "",
                             (int)pChan->m_Buffer.size(), 1, -1, s_ChatScrollValue, CUI::CORNER_TL);
            for(size_t i = 0; i < pChan->m_Buffer.size(); i++)
            {
                CPointerContainer Container(&pChan->m_Buffer[i]);
                CListboxItem Item = UiDoListboxNextItem(&Container, false, !Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&UserList));

                if(Item.m_Visible)
                {
                    Item.m_Rect.x -= 1.7f*Item.m_Rect.w * s_HScrollbarVal;
                    const char *pSearchFrom = str_find(pChan->m_Buffer[i].c_str(), ">");
                    if(!pSearchFrom)
                        pSearchFrom = pChan->m_Buffer[i].c_str();
                    if(str_find_nocase(pSearchFrom, m_pClient->IRC()->GetNick()))
                    {
                        vec3 rgb = HslToRgb(vec3((float)g_Config.m_ClMessageHighlightHue/255.0f, (float)g_Config.m_ClMessageHighlightSat/255.0f, (float)g_Config.m_ClMessageHighlightLht/255.0f));
                        TextRender()->TextColor(rgb.r, rgb.g, rgb.b, 1.0f);
                    }
                    UI()->DoLabelScaled(&Item.m_Rect, pChan->m_Buffer[i].c_str(), 10.0f, -1);
                    TextRender()->TextColor(1,1,1,1);
                }
            }
            UiDoListboxEnd(&s_ChatScrollValue, 0);
        }
        else if(pCom->GetType() == CIRCCom::TYPE_QUERY)
        {
            CComQuery *pQuery = static_cast<CComQuery*>(pCom);
            CUIRect Chat, HorizScrollBar;
            EntryBox.Margin(5.0f, &Chat);
            Chat.HSplitBottom(15.0f, &Chat, &HorizScrollBar);

            static CButtonContainer s_HScrollbar;
            static float s_HScrollbarVal = 0.0f;
            s_HScrollbarVal = DoScrollbarH(&s_HScrollbar, &HorizScrollBar, s_HScrollbarVal);
            if(Input()->KeyIsPressed(KEY_LSHIFT) && m_pClient->m_pGameConsole->IsClosed())
            {
                if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the right
                    s_HScrollbarVal += 0.1f;
                if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the left
                    s_HScrollbarVal -= 0.1f;
                s_HScrollbarVal = clamp(s_HScrollbarVal, 0.0f, 1.0f);
            }

            static CButtonContainer s_Chat;
            static float s_ChatScrollValue = 1.0f;
            /*if(!Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&Chat))
            {
            	if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the right
            		s_ChatScrollValue -= 0.1f;
            	if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the left
            		s_ChatScrollValue += 0.1f;
            	s_ChatScrollValue = clamp(s_ChatScrollValue, 0.0f, 1.0f);
            }*/
            UiDoListboxStart(&s_Chat, &Chat, 12.0f, pQuery->User(), "", (int)pQuery->m_Buffer.size(), 1, -1,
                             s_ChatScrollValue);
            for(size_t i = 0; i < pQuery->m_Buffer.size(); i++)
            {
                CPointerContainer Container(&pQuery->m_Buffer[i]);
                CListboxItem Item = UiDoListboxNextItem(&Container, false, !Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&Chat));

                if(Item.m_Visible)
                {
                    Item.m_Rect.x -= 1.7f*Item.m_Rect.w * s_HScrollbarVal;
                    if(pQuery->m_Buffer[i].c_str())
                        if(str_length(pQuery->m_Buffer[i].c_str()))
                            UI()->DoLabelScaled(&Item.m_Rect, pQuery->m_Buffer[i].c_str(), 10.0f, -1);
                }
            }
            UiDoListboxEnd(&s_ChatScrollValue, 0);

            // the join button
            if(str_comp_nocase(pQuery->User(), "@status") != 0 && str_comp(pQuery->User(), m_pClient->IRC()->GetNick()) != 0 &&
                    ((CComChan*)m_pClient->IRC()->GetCom(1))->GetUser(std::string(pQuery->User())) && // this is kinda inefficient but whatever...
                    !((CComChan*)m_pClient->IRC()->GetCom(1))->GetUser(std::string(pQuery->User()))->IsVoice() &&
                    !((CComChan*)m_pClient->IRC()->GetCom(1))->GetUser(std::string(pQuery->User()))->IsAdmin()
              )
            {
                CUIRect ButtonQS;
                Chat.VSplitRight(32.0f, 0x0, &ButtonQS);
                ButtonQS.h = 32.0f;
                ButtonQS.x -= 20.0f;
                ButtonQS.y += 25.0f;
                RenderTools()->DrawUIRect(&ButtonQS, vec4(0.2f, 0.6f, 0.4f, UI()->MouseInside(&ButtonQS) ? 1.0f : 0.6f),
                                          CUI::CORNER_ALL, 15.0f);
                ButtonQS.x += 5.0f;
                ButtonQS.y += 7.0f;
                UI()->DoLabelScaled(&ButtonQS, Localize("Join"), 11.0f, -1);
                //DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_CONNECT, &ButtonQS, vec4(0.47f, 0.58f, 0.72f, 1.0f));
                static int s_ButtonQSLog = 0;
                if(UI()->DoButtonLogic(&s_ButtonQSLog, "", 0, &ButtonQS))
                {
                    m_pClient->IRC()->SendGetServer(pQuery->User());
                }
            }
        }
    }
}
コード例 #8
0
ファイル: menus.cpp プロジェクト: DarkTwister/TDTW-0.6-trunk
int CMenus::Render()
{
    CUIRect Screen = *UI()->Screen();
	Graphics()->MapScreen(Screen.x, Screen.y, Screen.w, Screen.h);

	static bool s_First = true;
	if(s_First)
	{
		if(g_Config.m_UiPage == PAGE_INTERNET)
			ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
		else if(g_Config.m_UiPage == PAGE_LAN)
			ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
		else if(g_Config.m_UiPage == PAGE_FAVORITES)
			ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
		s_First = false;
	}
	
	if(Client()->State() == IClient::STATE_ONLINE)
	{
		ms_ColorTabbarInactive = ms_ColorTabbarInactiveIngame;
		ms_ColorTabbarActive = ms_ColorTabbarActiveIngame;
	}
	else
	{
		RenderBackground();
		ms_ColorTabbarInactive = ms_ColorTabbarInactiveOutgame;
		ms_ColorTabbarActive = ms_ColorTabbarActiveOutgame;
	}
	
	CUIRect TabBar;
	CUIRect MainView;

	// some margin around the screen
	Screen.Margin(10.0f, &Screen);
	
	static bool s_SoundCheck = false;
	if(!s_SoundCheck && m_Popup == POPUP_NONE)
	{
		if(Client()->SoundInitFailed())
			m_Popup = POPUP_SOUNDERROR;
		s_SoundCheck = true;
	}

	if(m_Popup == POPUP_NONE)
	{
		// do tab bar
		Screen.HSplitTop(24.0f, &TabBar, &MainView);
		TabBar.VMargin(20.0f, &TabBar);
		RenderMenubar(TabBar);
		
		// news is not implemented yet
		if(g_Config.m_UiPage <= PAGE_NEWS || g_Config.m_UiPage > PAGE_SETTINGS || (Client()->State() == IClient::STATE_OFFLINE && g_Config.m_UiPage >= PAGE_GAME && g_Config.m_UiPage <= PAGE_CALLVOTE))
		{
			ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
			g_Config.m_UiPage = PAGE_INTERNET;
		}
		
		// render current page
		if(Client()->State() != IClient::STATE_OFFLINE)
		{
			if(m_GamePage == PAGE_GAME)
				RenderGame(MainView);
			else if(m_GamePage == PAGE_PLAYERS)
				RenderPlayers(MainView);
			else if(m_GamePage == PAGE_SERVER_INFO)
				RenderServerInfo(MainView);
			else if(m_GamePage == PAGE_CALLVOTE)
				RenderServerControl(MainView);
			else if(m_GamePage == PAGE_SETTINGS)
				RenderSettings(MainView);
		}
		else if(g_Config.m_UiPage == PAGE_NEWS)
			RenderNews(MainView);
		else if(g_Config.m_UiPage == PAGE_INTERNET)
			RenderServerbrowser(MainView);
		else if(g_Config.m_UiPage == PAGE_LAN)
			RenderServerbrowser(MainView);
		else if(g_Config.m_UiPage == PAGE_DEMOS)
			RenderDemoList(MainView);
		else if(g_Config.m_UiPage == PAGE_FAVORITES)
			RenderServerbrowser(MainView);
		else if(g_Config.m_UiPage == PAGE_SETTINGS)
			RenderSettings(MainView);
	}
	else
	{
		// make sure that other windows doesn't do anything funnay!
		//UI()->SetHotItem(0);
		//UI()->SetActiveItem(0);
		char aBuf[128];
		const char *pTitle = "";
		const char *pExtraText = "";
		const char *pButtonText = "";
		int ExtraAlign = 0;
		
		if(m_Popup == POPUP_MESSAGE)
		{
			pTitle = m_aMessageTopic;
			pExtraText = m_aMessageBody;
			pButtonText = m_aMessageButton;
		}
		else if(m_Popup == POPUP_CONNECTING)
		{
			pTitle = Localize("Connecting to");
			pExtraText = g_Config.m_UiServerAddress;  // TODO: query the client about the address
			pButtonText = Localize("Abort");
			if(Client()->MapDownloadTotalsize() > 0)
			{
				pTitle = Localize("Downloading map");
				pExtraText = "";
			}
		}
		else if(m_Popup == POPUP_DISCONNECTED)
		{
			pTitle = Localize("Disconnected");
			pExtraText = Client()->ErrorString();
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_PURE)
		{
			pTitle = Localize("Disconnected");
			pExtraText = Localize("The server is running a non-standard tuning on a pure game type.");
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_DELETE_DEMO)
		{
			pTitle = Localize("Delete demo");
			pExtraText = Localize("Are you sure that you want to delete the demo?");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_RENAME_DEMO)
		{
			pTitle = Localize("Rename demo");
			pExtraText = "";
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_REMOVE_FRIEND)
		{
			pTitle = Localize("Remove friend");
			pExtraText = Localize("Are you sure that you want to remove the player from your friends list?");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_SOUNDERROR)
		{
			pTitle = Localize("Sound error");
			pExtraText = Localize("The audio device couldn't be initialised.");
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_PASSWORD)
		{
			pTitle = Localize("Password incorrect");
			pExtraText = "";
			pButtonText = Localize("Try again");
		}
		else if(m_Popup == POPUP_QUIT)
		{
			pTitle = Localize("Quit");
			pExtraText = Localize("Are you sure that you want to quit?");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_FIRST_LAUNCH)
		{
			pTitle = Localize("Welcome to Teeworlds");
			pExtraText = Localize("As this is the first time you launch the game, please enter your nick name below. It's recommended that you check the settings to adjust them to your liking before joining a server.");
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		
		CUIRect Box, Part;
		Box = Screen;
		Box.VMargin(150.0f/UI()->Scale(), &Box);
		Box.HMargin(150.0f/UI()->Scale(), &Box);
		
		// render the box
		RenderTools()->DrawUIRect(&Box, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 15.0f);
		 
		Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box);
		Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box);
		UI()->DoLabelScaled(&Part, pTitle, 24.f, 0);
		Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box);
		Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box);
		Part.VMargin(20.f/UI()->Scale(), &Part);
		
		if(ExtraAlign == -1)
			UI()->DoLabelScaled(&Part, pExtraText, 20.f, -1, (int)Part.w);
		else
			UI()->DoLabelScaled(&Part, pExtraText, 20.f, 0, -1);

		if(m_Popup == POPUP_QUIT)
		{
			CUIRect Yes, No;
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);

			// additional info
			Box.HSplitTop(10.0f, 0, &Box);
			Box.VMargin(20.f/UI()->Scale(), &Box);
			if(m_pClient->Editor()->HasUnsavedData())
			{
				char aBuf[128];
				str_format(aBuf, sizeof(aBuf), "%s\n%s", Localize("There's an unsaved map in the editor, you might want to save it before you quit the game."), Localize("Quit anyway?"));
				UI()->DoLabelScaled(&Box, aBuf, 20.f, -1, Part.w-20.0f);
			}

			// buttons
			Part.VMargin(80.0f, &Part);
			Part.VSplitMid(&No, &Yes);
			Yes.VMargin(20.0f, &Yes);
			No.VMargin(20.0f, &No);

			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonTryAgain = 0;
			if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
				Client()->Quit();
		}
		else if(m_Popup == POPUP_PASSWORD)
		{
			CUIRect Label, TextBox, TryAgain, Abort;
			
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			Part.VSplitMid(&Abort, &TryAgain);
			
			TryAgain.VMargin(20.0f, &TryAgain);
			Abort.VMargin(20.0f, &Abort);
			
			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonTryAgain = 0;
			if(DoButton_Menu(&s_ButtonTryAgain, Localize("Try again"), 0, &TryAgain) || m_EnterPressed)
			{
				Client()->Connect(g_Config.m_UiServerAddress);
			}
			
			Box.HSplitBottom(60.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			
			Part.VSplitLeft(60.0f, 0, &Label);
			Label.VSplitLeft(100.0f, 0, &TextBox);
			TextBox.VSplitLeft(20.0f, 0, &TextBox);
			TextBox.VSplitRight(60.0f, &TextBox, 0);
			UI()->DoLabel(&Label, Localize("Password"), 18.0f, -1);
			static float Offset = 0.0f;
			DoEditBox(&g_Config.m_Password, &TextBox, g_Config.m_Password, sizeof(g_Config.m_Password), 12.0f, &Offset, true);
		}
		else if(m_Popup == POPUP_CONNECTING)
		{
			Box = Screen;
			Box.VMargin(150.0f, &Box);
			Box.HMargin(150.0f, &Box);
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(120.0f, &Part);

			static int s_Button = 0;
			if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed)
			{
				Client()->Disconnect();
				m_Popup = POPUP_NONE;
			}

			if(Client()->MapDownloadTotalsize() > 0)
			{
				int64 Now = time_get();
				if(Now-m_DownloadLastCheckTime >= time_freq())
				{
					if(m_DownloadLastCheckSize > Client()->MapDownloadAmount())
					{
						// map downloaded restarted
						m_DownloadLastCheckSize = 0;
					}

					// update download speed
					float Diff = (Client()->MapDownloadAmount()-m_DownloadLastCheckSize)/1024.0f;
					m_DownloadSpeed = absolute((m_DownloadSpeed*(1.0f-(1.0f/m_DownloadSpeed))) + (Diff*(1.0f/m_DownloadSpeed)));
					m_DownloadLastCheckTime = Now;
					m_DownloadLastCheckSize = Client()->MapDownloadAmount();
				}

				Box.HSplitTop(64.f, 0, &Box);
				Box.HSplitTop(24.f, &Part, &Box);
				str_format(aBuf, sizeof(aBuf), "%d/%d KiB (%.1f KiB/s)", Client()->MapDownloadAmount()/1024, Client()->MapDownloadTotalsize()/1024,	m_DownloadSpeed);
				UI()->DoLabel(&Part, aBuf, 20.f, 0, -1);
				
				// time left
				const char *pTimeLeftString;
				int TimeLeft = (Client()->MapDownloadTotalsize()-Client()->MapDownloadAmount())/(m_DownloadSpeed*1024)+1;
				if(TimeLeft >= 60)
				{
					TimeLeft /= 60;
					pTimeLeftString = TimeLeft == 1 ? Localize("%i minute left") : Localize("%i minutes left");
				}
				else
					pTimeLeftString = TimeLeft == 1 ? Localize("%i second left") : Localize("%i seconds left");
				Box.HSplitTop(20.f, 0, &Box);
				Box.HSplitTop(24.f, &Part, &Box);
				str_format(aBuf, sizeof(aBuf), pTimeLeftString, TimeLeft);
				UI()->DoLabel(&Part, aBuf, 20.f, 0, -1);

				// progress bar
				Box.HSplitTop(20.f, 0, &Box);
				Box.HSplitTop(24.f, &Part, &Box);
				Part.VMargin(40.0f, &Part);
				RenderTools()->DrawUIRect(&Part, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 5.0f);
				Part.w = max(10.0f, (Part.w*Client()->MapDownloadAmount())/Client()->MapDownloadTotalsize());
				RenderTools()->DrawUIRect(&Part, vec4(1.0f, 1.0f, 1.0f, 0.5f), CUI::CORNER_ALL, 5.0f);
			}
		}
		else if(m_Popup == POPUP_LANGUAGE)
		{
			Box = Screen;
			Box.VMargin(150.0f, &Box);
			Box.HMargin(150.0f, &Box);
			Box.HSplitTop(20.f, &Part, &Box);
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Box.HSplitBottom(20.f, &Box, 0);
			Box.VMargin(20.0f, &Box);
			RenderLanguageSelection(Box);
			Part.VMargin(120.0f, &Part);

			static int s_Button = 0;
			if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EscapePressed || m_EnterPressed)
				m_Popup = POPUP_FIRST_LAUNCH;
		}
		else if(m_Popup == POPUP_DELETE_DEMO)
		{
			CUIRect Yes, No;
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			Part.VSplitMid(&No, &Yes);
			
			Yes.VMargin(20.0f, &Yes);
			No.VMargin(20.0f, &No);

			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonTryAgain = 0;
			if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
			{
				m_Popup = POPUP_NONE;
				// delete demo
				if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
				{
					char aBuf[512];
					str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
					if(Storage()->RemoveFile(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType))
					{
						DemolistPopulate();
						DemolistOnUpdate(false);
					}
					else
						PopupMessage(Localize("Error"), Localize("Unable to delete the demo"), Localize("Ok"));
				}
			}
		}
		else if(m_Popup == POPUP_RENAME_DEMO)
		{
			CUIRect Label, TextBox, Ok, Abort;
			
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			Part.VSplitMid(&Abort, &Ok);
			
			Ok.VMargin(20.0f, &Ok);
			Abort.VMargin(20.0f, &Abort);
			
			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonOk = 0;
			if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed)
			{
				m_Popup = POPUP_NONE;
				// rename demo
				if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
				{
					char aBufOld[512];
					str_format(aBufOld, sizeof(aBufOld), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
					int Length = str_length(m_aCurrentDemoFile);
					char aBufNew[512];
					if(Length <= 4 || m_aCurrentDemoFile[Length-5] != '.' || str_comp_nocase(m_aCurrentDemoFile+Length-4, "demo"))
						str_format(aBufNew, sizeof(aBufNew), "%s/%s.demo", m_aCurrentDemoFolder, m_aCurrentDemoFile);
					else
						str_format(aBufNew, sizeof(aBufNew), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile);
					if(Storage()->RenameFile(aBufOld, aBufNew, m_lDemos[m_DemolistSelectedIndex].m_StorageType))
					{
						DemolistPopulate();
						DemolistOnUpdate(false);
					}
					else
						PopupMessage(Localize("Error"), Localize("Unable to rename the demo"), Localize("Ok"));
				}
			}
			
			Box.HSplitBottom(60.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			
			Part.VSplitLeft(60.0f, 0, &Label);
			Label.VSplitLeft(120.0f, 0, &TextBox);
			TextBox.VSplitLeft(20.0f, 0, &TextBox);
			TextBox.VSplitRight(60.0f, &TextBox, 0);
			UI()->DoLabel(&Label, Localize("New name:"), 18.0f, -1);
			static float Offset = 0.0f;
			DoEditBox(&Offset, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &Offset);
		}
		else if(m_Popup == POPUP_REMOVE_FRIEND)
		{
			CUIRect Yes, No;
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			Part.VSplitMid(&No, &Yes);
			
			Yes.VMargin(20.0f, &Yes);
			No.VMargin(20.0f, &No);

			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonTryAgain = 0;
			if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
			{
				m_Popup = POPUP_NONE;
				// remove friend
				if(m_FriendlistSelectedIndex >= 0)
				{
					m_pClient->Friends()->RemoveFriend(m_FriendlistSelectedIndex);
					Client()->ServerBrowserUpdate();
				}
			}
		}
		else if(m_Popup == POPUP_FIRST_LAUNCH)
		{
			CUIRect Label, TextBox;
			
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			static int s_EnterButton = 0;
			if(DoButton_Menu(&s_EnterButton, Localize("Enter"), 0, &Part) || m_EnterPressed)
				m_Popup = POPUP_NONE;
			
			Box.HSplitBottom(40.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			
			Part.VSplitLeft(60.0f, 0, &Label);
			Label.VSplitLeft(100.0f, 0, &TextBox);
			TextBox.VSplitLeft(20.0f, 0, &TextBox);
			TextBox.VSplitRight(60.0f, &TextBox, 0);
			UI()->DoLabel(&Label, Localize("Nickname"), 18.0f, -1);
			static float Offset = 0.0f;
			DoEditBox(&g_Config.m_PlayerName, &TextBox, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 12.0f, &Offset);
		}
		else
		{
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(120.0f, &Part);

			static int s_Button = 0;
			if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed)
				m_Popup = POPUP_NONE;
		}
	}
	
	return 0;
}
コード例 #9
0
ファイル: menus_ingame.cpp プロジェクト: ColonelJ/teeworlds
void CMenus::RenderServerControl(CUIRect MainView)
{
	static int s_ControlPage = 0;

	// render background
	CUIRect Bottom, Extended, TabBar, Button;
	MainView.HSplitTop(20.0f, &Bottom, &MainView);
	RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);
	MainView.HSplitTop(20.0f, &TabBar, &MainView);
	RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
	MainView.Margin(10.0f, &MainView);
	MainView.HSplitBottom(90.0f, &MainView, &Extended);

	// tab bar
	{
		TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar);
		static int s_Button0 = 0;
		if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
			s_ControlPage = 0;

		TabBar.VSplitMid(&Button, &TabBar);
		static int s_Button1 = 0;
		if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
			s_ControlPage = 1;

		static int s_Button2 = 0;
		if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
			s_ControlPage = 2;
	}

	// render page
	MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom);
	Bottom.HMargin(5.0f, &Bottom);

	if(s_ControlPage == 0)
		RenderServerControlServer(MainView);
	else if(s_ControlPage == 1)
		RenderServerControlKick(MainView, false);
	else if(s_ControlPage == 2)
		RenderServerControlKick(MainView, true);

	// vote menu
	{
		CUIRect Button;
		Bottom.VSplitRight(120.0f, &Bottom, &Button);

		static int s_CallVoteButton = 0;
		if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button))
		{
			if(s_ControlPage == 0)
				m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
			else if(s_ControlPage == 1)
			{
				if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
					m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
				{
					m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
					SetActive(false);
				}
			}
			else if(s_ControlPage == 2)
			{
				if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
					m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
				{
					m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason);
					SetActive(false);
				}
			}
			m_aCallvoteReason[0] = 0;
		}

		// render kick reason
		CUIRect Reason;
		Bottom.VSplitRight(40.0f, &Bottom, 0);
		Bottom.VSplitRight(160.0f, &Bottom, &Reason);
		Reason.HSplitTop(5.0f, 0, &Reason);
		const char *pLabel = Localize("Reason:");
		UI()->DoLabelScaled(&Reason, pLabel, 14.0f, -1);
		float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1);
		Reason.VSplitLeft(w+10.0f, 0, &Reason);
		static float s_Offset = 0.0f;
		DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL);

		// extended features (only available when authed in rcon)
		if(Client()->RconAuthed())
		{
			// background
			Extended.Margin(10.0f, &Extended);
			Extended.HSplitTop(20.0f, &Bottom, &Extended);
			Extended.HSplitTop(5.0f, 0, &Extended);

			// force vote
			Bottom.VSplitLeft(5.0f, 0, &Bottom);
			Bottom.VSplitLeft(120.0f, &Button, &Bottom);
			static int s_ForceVoteButton = 0;
			if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
			{
				if(s_ControlPage == 0)
					m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
				else if(s_ControlPage == 1)
				{
					if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
						m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
					{
						m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
						SetActive(false);
					}
				}
				else if(s_ControlPage == 2)
				{
					if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
						m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
					{
						m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
						SetActive(false);
					}
				}
				m_aCallvoteReason[0] = 0;
			}

			if(s_ControlPage == 0)
			{
				// remove vote
				Bottom.VSplitRight(10.0f, &Bottom, 0);
				Bottom.VSplitRight(120.0f, 0, &Button);
				static int s_RemoveVoteButton = 0;
				if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
					m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption);


				// add vote
				Extended.HSplitTop(20.0f, &Bottom, &Extended);
				Bottom.VSplitLeft(5.0f, 0, &Bottom);
				Bottom.VSplitLeft(250.0f, &Button, &Bottom);
				UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, -1);

				Bottom.VSplitLeft(20.0f, 0, &Button);
				UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, -1);

				static char s_aVoteDescription[64] = {0};
				static char s_aVoteCommand[512] = {0};
				Extended.HSplitTop(20.0f, &Bottom, &Extended);
				Bottom.VSplitRight(10.0f, &Bottom, 0);
				Bottom.VSplitRight(120.0f, &Bottom, &Button);
				static int s_AddVoteButton = 0;
				if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
					if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
						m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand);

				Bottom.VSplitLeft(5.0f, 0, &Bottom);
				Bottom.VSplitLeft(250.0f, &Button, &Bottom);
				static float s_OffsetDesc = 0.0f;
				DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL);

				Bottom.VMargin(20.0f, &Button);
				static float s_OffsetCmd = 0.0f;
				DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL);
			}
		}
	}
}
コード例 #10
0
ファイル: menus_settings.cpp プロジェクト: Nierok/teeworlds
void CMenus::RenderSPPage0(CUIRect MainView)
{
	// settings player page 0
	CUIRect Button, Label;
	MainView.HSplitTop(10.0f, 0, &MainView);

	// player name
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	char aBuf[128];
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetName = 0.0f;
	if(DoEditBox(g_Config.m_PlayerName, &Button, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 14.0f, &s_OffsetName))
		m_NeedSendinfo = true;

	// player clan
	MainView.HSplitTop(5.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetClan = 0.0f;
	if(DoEditBox(g_Config.m_PlayerClan, &Button, g_Config.m_PlayerClan, sizeof(g_Config.m_PlayerClan), 14.0f, &s_OffsetClan))
		m_NeedSendinfo = true;

	// country flag selector
	MainView.HSplitTop(20.0f, 0, &MainView);
	MainView.HSplitTop(200.0f, &Button, &MainView);
	static float s_ScrollValue = 0.0f;
	int OldSelected = -1;
	UiDoListboxStart(&s_ScrollValue, &Button, 50.0f, Localize("Country"), "", m_pClient->m_pCountryFlags->Num(), 6, OldSelected, s_ScrollValue);

	for(int i = 0; i < m_pClient->m_pCountryFlags->Num(); ++i)
	{
		const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_pCountryFlags->Get(i);
		if(pEntry == 0)
			continue;

		if(pEntry->m_CountryCode == g_Config.m_PlayerCountry)
			OldSelected = i;

		CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i);
		if(Item.m_Visible)
		{
			Item.m_Rect.Margin(10.0f, &Item.m_Rect);
			float OldWidth = Item.m_Rect.w;
			Item.m_Rect.w = 96.0f*Item.m_Rect.h/64.0f;
			Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f;
			Graphics()->TextureSet(pEntry->m_Texture);
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}
	}

	const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0);
	if(OldSelected != NewSelected)
	{
		g_Config.m_PlayerCountry = m_pClient->m_pCountryFlags->Get(NewSelected)->m_CountryCode;
		m_NeedSendinfo = true;
	}

	CUIRect Left, Right;
	MainView.HSplitTop(20.0f, 0, &MainView);
	MainView.VSplitMid(&Left, &Right);
	Left.VSplitRight(5.0f, &Left, 0);
	Right.VMargin(5.0f, &Right);

	// dynamic camera
	Left.HSplitTop(20.0f, &Button, &Left);
	static int s_DynamicCameraButton = 0;
	if(DoButton_CheckBox(&s_DynamicCameraButton, Localize("Dynamic Camera"), g_Config.m_ClMouseDeadzone != 0, &Button))
	{
		if(g_Config.m_ClMouseDeadzone)
		{
			g_Config.m_ClMouseFollowfactor = 0;
			g_Config.m_ClMouseMaxDistance = 400;
			g_Config.m_ClMouseDeadzone = 0;
		}
		else
		{
			g_Config.m_ClMouseFollowfactor = 60;
			g_Config.m_ClMouseMaxDistance = 1000;
			g_Config.m_ClMouseDeadzone = 300;
		}
	}

	// weapon pickup
	Left.HSplitTop(5.0f, 0, &Left);
	Left.HSplitTop(20.0f, &Button, &Left);
	if(DoButton_CheckBox(&g_Config.m_ClAutoswitchWeapons, Localize("Switch weapon on pickup"), g_Config.m_ClAutoswitchWeapons, &Button))
		g_Config.m_ClAutoswitchWeapons ^= 1;

	// show hud
	Left.HSplitTop(5.0f, 0, &Left);
	Left.HSplitTop(20.0f, &Button, &Left);
	if(DoButton_CheckBox(&g_Config.m_ClShowhud, Localize("Show ingame HUD"), g_Config.m_ClShowhud, &Button))
		g_Config.m_ClShowhud ^= 1;

	// name plates
	Right.HSplitTop(20.0f, &Button, &Right);
	if(DoButton_CheckBox(&g_Config.m_ClNameplates, Localize("Show name plates"), g_Config.m_ClNameplates, &Button))
		g_Config.m_ClNameplates ^= 1;

	if(g_Config.m_ClNameplates)
	{
		Right.HSplitTop(2.5f, 0, &Right);
		Right.VSplitLeft(30.0f, 0, &Right);
		Right.HSplitTop(20.0f, &Button, &Right);
		if(DoButton_CheckBox(&g_Config.m_ClNameplatesAlways, Localize("Always show name plates"), g_Config.m_ClNameplatesAlways, &Button))
			g_Config.m_ClNameplatesAlways ^= 1;
		
		Right.HSplitTop(2.5f, 0, &Right);
		Right.HSplitTop(20.0f, &Label, &Right);
		Right.HSplitTop(20.0f, &Button, &Right);
		str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Name plates size"), g_Config.m_ClNameplatesSize);
		UI()->DoLabelScaled(&Label, aBuf, 13.0f, -1);
		Button.HMargin(2.0f, &Button);
		g_Config.m_ClNameplatesSize = (int)(DoScrollbarH(&g_Config.m_ClNameplatesSize, &Button, g_Config.m_ClNameplatesSize/100.0f)*100.0f+0.1f);

		Right.HSplitTop(20.0f, &Button, &Right);
		if(DoButton_CheckBox(&g_Config.m_ClNameplatesTeamcolors, Localize("Use team colors for name plates"), g_Config.m_ClNameplatesTeamcolors, &Button))
			g_Config.m_ClNameplatesTeamcolors ^= 1;
	}
}
コード例 #11
0
ファイル: menus.cpp プロジェクト: wthnonck/tdtw
int CMenus::Render()
{
    CUIRect Screen = *UI()->Screen();
	Graphics()->MapScreen(Screen.x, Screen.y, Screen.w, Screen.h);

	static bool s_First = true;
	if(s_First)
	{
		if(g_Config.m_UiPage == PAGE_INTERNET)
			ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
		else if(g_Config.m_UiPage == PAGE_LAN)
			ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
		else if(g_Config.m_UiPage == PAGE_FAVORITES)
			ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
		s_First = false;
	}
	
	if(Client()->State() == IClient::STATE_ONLINE)
	{
		ms_ColorTabbarInactive = ms_ColorTabbarInactiveIngame;
		ms_ColorTabbarActive = ms_ColorTabbarActiveIngame;
	}
	else
	{
		RenderBackground();
		ms_ColorTabbarInactive = ms_ColorTabbarInactiveOutgame;
		ms_ColorTabbarActive = ms_ColorTabbarActiveOutgame;
	}
	
	CUIRect TabBar;
	CUIRect MainView;

	// some margin around the screen
	Screen.Margin(10.0f, &Screen);
	
	if(m_Popup == POPUP_NONE)
	{
		// do tab bar
		Screen.HSplitTop(24.0f, &TabBar, &MainView);
		TabBar.VMargin(20.0f, &TabBar);
		RenderMenubar(TabBar);
		
		// news is not implemented yet
		if(g_Config.m_UiPage <= PAGE_NEWS || g_Config.m_UiPage > PAGE_SETTINGS || (Client()->State() == IClient::STATE_OFFLINE && g_Config.m_UiPage >= PAGE_GAME && g_Config.m_UiPage <= PAGE_CALLVOTE))
		{
			ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
			g_Config.m_UiPage = PAGE_INTERNET;
		}
		
		// render current page
		if(Client()->State() != IClient::STATE_OFFLINE)
		{
			if(m_GamePage == PAGE_GAME)
				RenderGame(MainView);
			else if(m_GamePage == PAGE_SERVER_INFO)
				RenderServerInfo(MainView);
			else if(m_GamePage == PAGE_CALLVOTE)
				RenderServerControl(MainView);
			else if(m_GamePage == PAGE_SETTINGS)
				RenderSettings(MainView);
		}
		else if(g_Config.m_UiPage == PAGE_NEWS)
			RenderNews(MainView);
		else if(g_Config.m_UiPage == PAGE_INTERNET)
			RenderServerbrowser(MainView);
		else if(g_Config.m_UiPage == PAGE_LAN)
			RenderServerbrowser(MainView);
		else if(g_Config.m_UiPage == PAGE_DEMOS)
			RenderDemoList(MainView);
		else if(g_Config.m_UiPage == PAGE_FAVORITES)
			RenderServerbrowser(MainView);
		else if(g_Config.m_UiPage == PAGE_SETTINGS)
			RenderSettings(MainView);
	}
	else
	{
		// make sure that other windows doesn't do anything funnay!
		//UI()->SetHotItem(0);
		//UI()->SetActiveItem(0);
		char aBuf[128];
		const char *pTitle = "";
		const char *pExtraText = "";
		const char *pButtonText = "";
		int ExtraAlign = 0;
		
		if(m_Popup == POPUP_MESSAGE)
		{
			pTitle = m_aMessageTopic;
			pExtraText = m_aMessageBody;
			pButtonText = m_aMessageButton;
		}
		else if(m_Popup == POPUP_CONNECTING)
		{
			pTitle = Localize("Connecting to");
			pExtraText = g_Config.m_UiServerAddress;  // TODO: query the client about the address
			pButtonText = Localize("Abort");
			if(Client()->MapDownloadTotalsize() > 0)
			{
				pTitle = Localize("Downloading map");
				str_format(aBuf, sizeof(aBuf), "%d/%d KiB", Client()->MapDownloadAmount()/1024, Client()->MapDownloadTotalsize()/1024);
				pExtraText = aBuf;
			}
		}
		else if(m_Popup == POPUP_DISCONNECTED)
		{
			pTitle = Localize("Disconnected");
			pExtraText = Client()->ErrorString();
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_PURE)
		{
			pTitle = Localize("Disconnected");
			pExtraText = Localize("The server is running a non-standard tuning on a pure game type.");
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		else if(m_Popup == POPUP_PASSWORD)
		{
			pTitle = Localize("Password incorrect");
			pExtraText = Client()->ErrorString();
			pButtonText = Localize("Try again");
		}
		else if(m_Popup == POPUP_QUIT)
		{
			pTitle = Localize("Quit");
			pExtraText = Localize("Are you sure that you want to quit?");
		}
		else if(m_Popup == POPUP_FIRST_LAUNCH)
		{
			pTitle = Localize("Welcome to Teeworlds");
			pExtraText = Localize("As this is the first time you launch the game, please enter your nick name below. It's recommended that you check the settings to adjust them to your liking before joining a server.");
			pButtonText = Localize("Ok");
			ExtraAlign = -1;
		}
		
		CUIRect Box, Part;
		Box = Screen;
		Box.VMargin(150.0f, &Box);
		Box.HMargin(150.0f, &Box);
		
		// render the box
		RenderTools()->DrawUIRect(&Box, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 15.0f);
		 
		Box.HSplitTop(20.f, &Part, &Box);
		Box.HSplitTop(24.f, &Part, &Box);
		UI()->DoLabel(&Part, pTitle, 24.f, 0);
		Box.HSplitTop(20.f, &Part, &Box);
		Box.HSplitTop(24.f, &Part, &Box);
		Part.VMargin(20.f, &Part);
		
		if(ExtraAlign == -1)
			UI()->DoLabel(&Part, pExtraText, 20.f, -1, (int)Part.w);
		else
			UI()->DoLabel(&Part, pExtraText, 20.f, 0, -1);

		if(m_Popup == POPUP_QUIT)
		{
			CUIRect Yes, No;
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			Part.VSplitMid(&No, &Yes);
			
			Yes.VMargin(20.0f, &Yes);
			No.VMargin(20.0f, &No);

			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonTryAgain = 0;
			if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
				Client()->Quit();
		}
		else if(m_Popup == POPUP_PASSWORD)
		{
			CUIRect Label, TextBox, TryAgain, Abort;
			
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			Part.VSplitMid(&Abort, &TryAgain);
			
			TryAgain.VMargin(20.0f, &TryAgain);
			Abort.VMargin(20.0f, &Abort);
			
			static int s_ButtonAbort = 0;
			if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
				m_Popup = POPUP_NONE;

			static int s_ButtonTryAgain = 0;
			if(DoButton_Menu(&s_ButtonTryAgain, Localize("Try again"), 0, &TryAgain) || m_EnterPressed)
			{
				Client()->Connect(g_Config.m_UiServerAddress);
			}
			
			Box.HSplitBottom(60.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			
			Part.VSplitLeft(60.0f, 0, &Label);
			Label.VSplitLeft(100.0f, 0, &TextBox);
			TextBox.VSplitLeft(20.0f, 0, &TextBox);
			TextBox.VSplitRight(60.0f, &TextBox, 0);
			UI()->DoLabel(&Label, Localize("Password"), 18.0f, -1);
			static float Offset = 0.0f;
			DoEditBox(&g_Config.m_Password, &TextBox, g_Config.m_Password, sizeof(g_Config.m_Password), 12.0f, &Offset, true);
		}
		else if(m_Popup == POPUP_FIRST_LAUNCH)
		{
			CUIRect Label, TextBox;
			
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(80.0f, &Part);
			
			static int s_EnterButton = 0;
			if(DoButton_Menu(&s_EnterButton, Localize("Enter"), 0, &Part) || m_EnterPressed)
				m_Popup = POPUP_NONE;
			
			Box.HSplitBottom(40.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			
			Part.VSplitLeft(60.0f, 0, &Label);
			Label.VSplitLeft(100.0f, 0, &TextBox);
			TextBox.VSplitLeft(20.0f, 0, &TextBox);
			TextBox.VSplitRight(60.0f, &TextBox, 0);
			UI()->DoLabel(&Label, Localize("Nickname"), 18.0f, -1);
			static float Offset = 0.0f;
			DoEditBox(&g_Config.m_PlayerName, &TextBox, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 12.0f, &Offset);
		}
		else
		{
			Box.HSplitBottom(20.f, &Box, &Part);
			Box.HSplitBottom(24.f, &Box, &Part);
			Part.VMargin(120.0f, &Part);

			static int s_Button = 0;
			if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed)
			{
				if(m_Popup == POPUP_CONNECTING)
					Client()->Disconnect();
				m_Popup = POPUP_NONE;
			}
		}
	}
	
	return 0;
}
コード例 #12
0
void CMenus::RenderSettingsIdentPlayer(CUIRect MainView, int Page)
{
	CIdentity::CIdentEntry *pEntry = m_pClient->m_pIdentity->GetIdent(Page);
	if(!m_pClient->m_pIdentity->NumIdents() || !pEntry)
		return;

	CUIRect Button, Label;

	// skin info
	const CSkins::CSkin *pOwnSkin = m_pClient->m_pSkins->Get(m_pClient->m_pSkins->Find(pEntry->m_aSkin));
	CTeeRenderInfo OwnSkinInfo;
	if(pEntry->m_UseCustomColor)
	{
		OwnSkinInfo.m_Texture = pOwnSkin->m_ColorTexture;
		OwnSkinInfo.m_ColorBody = m_pClient->m_pSkins->GetColorV4(pEntry->m_ColorBody);
		OwnSkinInfo.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(pEntry->m_ColorFeet);
	}
	else
	{
		OwnSkinInfo.m_Texture = pOwnSkin->m_OrgTexture;
		OwnSkinInfo.m_ColorBody = vec4(1.0f, 1.0f, 1.0f, 1.0f);
		OwnSkinInfo.m_ColorFeet = vec4(1.0f, 1.0f, 1.0f, 1.0f);
	}
	OwnSkinInfo.m_Size = 50.0f*UI()->Scale();

	char aBuf[128];
	MainView.Margin(10.0f, &MainView);
	MainView.HSplitTop(50.0f, &Label, &MainView);
	RenderTools()->DrawUIRect(&Label, vec4(1,1,1,0.2f), CUI::CORNER_ALL, 25.0f);
	Label.VSplitLeft(15.0f, 0, &Label);
	Label.HSplitTop(3.0f, 0, &Label);
	const bool IsMain = m_pClient->m_pIdentity->UsingIdent(Page, false);
	const bool IsDummy = m_pClient->m_pIdentity->UsingIdent(Page, true);
	str_format(aBuf, sizeof(aBuf), "%s", IsMain && !IsDummy ? Localize("Main Identity: ") : !IsMain && IsDummy ? Localize("Dummy's Identity: ") : IsMain && IsDummy ? Localize("Both's Identity: ") : "");
	if(str_length(pEntry->m_aTitle) > 0)
		str_append(aBuf, pEntry->m_aTitle, sizeof(aBuf));
	else
		str_append(aBuf, pEntry->m_aName, sizeof(aBuf));
	UI()->DoLabelScaled(&Label, aBuf, 35.0f, -1, (int)Label.w);
	MainView.HSplitTop(10.0f, 0, &MainView);

	// skin view
	MainView.HSplitTop(50.0f, &Label, 0);
	Label.VSplitMid(0, &Label);
	RenderTools()->DrawUIRect(&Label, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
	RenderTools()->RenderTee(CAnimState::GetIdle(), &OwnSkinInfo, 0, vec2(1, 0), vec2(Label.x+30.0f, Label.y+28.0f));
	Label.HSplitTop(15.0f, 0, &Label);
	Label.VSplitLeft(70.0f, 0, &Label);
	UI()->DoLabelScaled(&Label, pEntry->m_aSkin, 14.0f, -1, 150);

	// ident title
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Title"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetTitle[512] = {0.0f};
	CPointerContainer ContainerTitle(&s_OffsetTitle[Page]);
	if(DoEditBox(&ContainerTitle, &Button, pEntry->m_aTitle, sizeof(pEntry->m_aTitle), 14.0f, &s_OffsetTitle[Page], false, CUI::CORNER_ALL, "", 0, Localize("a custom title to display this identity")))
		m_NeedSendinfo = true;

	// player name
	MainView.HSplitTop(3.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetName[512] = {0.0f};
	CPointerContainer ContainerName(&s_OffsetName[Page]);
	if(DoEditBox(&ContainerName, &Button, pEntry->m_aName, sizeof(g_Config.m_PlayerName), 14.0f, &s_OffsetName[Page]))
		m_NeedSendinfo = true;

	// player clan
	MainView.HSplitTop(3.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetClan[512] = {0.0f};
	CPointerContainer ContainerClan(&s_OffsetClan[Page]);
	if(DoEditBox(&ContainerClan, &Button, pEntry->m_aClan, sizeof(g_Config.m_PlayerClan), 14.0f, &s_OffsetClan[Page]))
		m_NeedSendinfo = true;

	// apply identity
	MainView.HSplitTop(3.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Apply as"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	Button.VSplitMid(&Button, &Label);
	static CButtonContainer s_ApplyButtonMain[512], s_ApplyButtonDummy[512];
	if(!IsMain)
	{
		if(DoButton_Menu(&s_ApplyButtonMain[Page], Localize("Main"), 0, &Button, "", CUI::CORNER_L|CUI::CORNER_R*IsDummy, vec4(0.7f, 0.7f, 0.2f, 1.0f)))
			GameClient()->m_pIdentity->ApplyIdent(Page, false);
	}
	if(!IsDummy)
	{
		if(DoButton_Menu(&s_ApplyButtonDummy[Page], Localize("Dummy"), 0, &Label, "", CUI::CORNER_R|CUI::CORNER_L*IsMain, vec4(0.2f, 0.7f, 0.7f, 1.0f)))
			GameClient()->m_pIdentity->ApplyIdent(Page, true);
	}

	// country flag selector
	int *Country = &pEntry->m_Country;
	MainView.HSplitTop(20.0f, 0, &MainView);
	static float s_ScrollValue = 0.0f;
	int OldSelected = -1;
	static CButtonContainer s_Listbox;
	UiDoListboxStart(&s_Listbox, &MainView, 50.0f, Localize("Country"), "", m_pClient->m_pCountryFlags->Num(), 6, OldSelected, s_ScrollValue);

	for(int i = 0; i < m_pClient->m_pCountryFlags->Num(); ++i)
	{
		const CCountryFlags::CCountryFlag *pFlag = m_pClient->m_pCountryFlags->GetByIndex(i);
		if(pFlag->m_CountryCode == *Country)
			OldSelected = i;
		CPointerContainer Container(&pFlag->m_CountryCode);
		CListboxItem Item = UiDoListboxNextItem(&Container, OldSelected == i);
		if(Item.m_Visible)
		{
			CUIRect FlagLabel;
			Item.m_Rect.Margin(5.0f, &Item.m_Rect);
			Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &FlagLabel);
			float OldWidth = Item.m_Rect.w;
			Item.m_Rect.w = Item.m_Rect.h*2;
			Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f;
			vec4 Color(1.0f, 1.0f, 1.0f, 1.0f);
			m_pClient->m_pCountryFlags->Render(pFlag->m_CountryCode, &Color, Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h);
			if(pFlag->m_Texture != -1)
				UI()->DoLabel(&FlagLabel, pFlag->m_aCountryCodeString, 10.0f, 0);
		}
	}

	const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0);
	if(OldSelected != NewSelected)
	{
		*Country = m_pClient->m_pCountryFlags->GetByIndex(NewSelected)->m_CountryCode;
		if(m_Dummy)
			m_NeedSendDummyinfo = true;
		else
			m_NeedSendinfo = true;
	}
}
コード例 #13
0
ファイル: luaui.cpp プロジェクト: BugsBunny1605/N-Client
void CLuaUi::Tick()
{
    if (!m_Used)
        return;
    if (m_Type == LUAUIBUTTON)
    {
        int state = DoButton_Menu(&m_Id, m_pText, m_Checked, &m_Rect, m_Corners, m_Color);
        if (state != 0)
        {
            if (!m_pLuaFile->FunctionExist(m_pCallback))
                return;
            m_pLuaFile->FunctionPrepare(m_pCallback);
            m_pLuaFile->PushInteger(state);
            m_pLuaFile->PushInteger(m_Id);
            m_pLuaFile->FunctionExec();
        }
    }
    else if(m_Type == LUAUIEDITBOX)
    {
        DoEditBox(&m_Id, &m_Rect, m_pText, sizeof(m_pText), m_FontSize, &m_Offset, m_Hidden, m_Corners, m_Color);
    }
    else if(m_Type == LUAUILABEL)
    {
        CUIRect *pRect = &m_Rect;
        CUIRect Temp;
        pRect->HMargin(pRect->h>=20.0f?2.0f:1.0f, &Temp);
        m_pClient->TextRender()->TextColor(m_Color.r, m_Color.g, m_Color.b, m_Color.a);
        if (m_Align == -1)
            m_pClient->UI()->DoLabelScaled(&Temp, m_pText, m_FontSize*ms_FontmodHeight, m_Align, Temp.w);
        else
            m_pClient->UI()->DoLabelScaled(&Temp, m_pText, m_FontSize*ms_FontmodHeight, m_Align);
        m_pClient->TextRender()->TextColor(1, 1, 1, 1);
    }
    else if(m_Type == LUAUIRECT)
    {
        CUIRect *pRect = &m_Rect;
        m_pClient->RenderTools()->DrawUIRect(pRect, m_Color, m_Corners, m_Rounding);
    }
    else if(m_Type == LUAUIIMAGE)
    {
        CUIRect *pRect = &m_Rect;
        int state = DoImage(&m_Id, m_TextureID, m_SpriteID, pRect);
        if (state != 0)
        {
            if (!m_pLuaFile->FunctionExist(m_pCallback))
                return;
            m_pLuaFile->FunctionPrepare(m_pCallback);
            m_pLuaFile->PushInteger(state);
            m_pLuaFile->PushInteger(m_Id);
            m_pLuaFile->FunctionExec();
        }
    }
    else if(m_Type == LUAUIIMAGEEX)
    {
        CUIRect *pRect = &m_Rect;
        int state = DoImageEx(&m_Id, m_TextureID, pRect, m_ClipX1,  m_ClipY1,  m_ClipX2,  m_ClipY2);
        if (state != 0)
        {
            if (!m_pLuaFile->FunctionExist(m_pCallback))
                return;
            m_pLuaFile->FunctionPrepare(m_pCallback);
            m_pLuaFile->PushInteger(state);
            m_pLuaFile->PushInteger(m_Id);
            m_pLuaFile->FunctionExec();
        }
    }
    else if(m_Type == LUAUILINE)
    {
        m_pClient->Graphics()->TextureSet(-1);
        m_pClient->Graphics()->BlendNormal();
        m_pClient->Graphics()->LinesBegin();
        m_pClient->Graphics()->SetColor(m_Color.r, m_Color.g, m_Color.b, m_Color.a);
        IGraphics::CLineItem Line;
        Line = IGraphics::CLineItem(m_Rect.x, m_Rect.y, m_Rect.w, m_Rect.h);
        m_pClient->Graphics()->LinesDraw(&Line, 1);
        m_pClient->Graphics()->LinesEnd();
    }
    else if(m_Type == LUAUISLIDER)
    {
        float NewValue = 0;
        if (m_Direction == 0)
        {
            NewValue = DoScrollbarH(&m_Id, &m_Rect, m_Value, m_Color);
        }
        else
        {
            NewValue = DoScrollbarV(&m_Id, &m_Rect, m_Value, m_Color);
        }
        if (m_Value != NewValue)
        {
            m_Value = NewValue;
            if (!m_pLuaFile->FunctionExist(m_pCallback))
                return;
            m_pLuaFile->FunctionPrepare(m_pCallback);
            m_pLuaFile->PushFloat(m_Value);
            m_pLuaFile->PushInteger(m_Id);
            m_pLuaFile->FunctionExec();
        }
    }
}
コード例 #14
0
ファイル: menus_browser.cpp プロジェクト: 949f45ac/atwmodr3
void CMenus::RenderServerbrowserServerList(CUIRect View)
{
	CUIRect Headers;
	CUIRect Status;

	View.HSplitTop(ms_ListheaderHeight, &Headers, &View);
	View.HSplitBottom(28.0f, &View, &Status);

	// split of the scrollbar
	RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f);
	Headers.VSplitRight(20.0f, &Headers, 0);

	struct CColumn
	{
		int m_Id;
		int m_Sort;
		CLocConstString m_Caption;
		int m_Direction;
		float m_Width;
		int m_Flags;
		CUIRect m_Rect;
		CUIRect m_Spacer;
	};

	enum
	{
		FIXED=1,
		SPACER=2,

		COL_FLAG_LOCK=0,
		COL_FLAG_PURE,
		COL_FLAG_FAV,
		COL_NAME,
		COL_GAMETYPE,
		COL_MAP,
		COL_PLAYERS,
		COL_PING,
		COL_VERSION,
	};

	static CColumn s_aCols[] = {
		{-1,			-1,						" ",		-1, 2.0f, 0, {0}, {0}},
		{COL_FLAG_LOCK,	-1,						" ",		-1, 14.0f, 0, {0}, {0}},
		{COL_FLAG_PURE,	-1,						" ",		-1, 14.0f, 0, {0}, {0}},
		{COL_FLAG_FAV,	-1,						" ",		-1, 14.0f, 0, {0}, {0}},
		{COL_NAME,		IServerBrowser::SORT_NAME,		"Name",		0, 300.0f, 0, {0}, {0}},	// Localize - these strings are localized within CLocConstString 
		{COL_GAMETYPE,	IServerBrowser::SORT_GAMETYPE,	"Type",		1, 50.0f, 0, {0}, {0}},
		{COL_MAP,		IServerBrowser::SORT_MAP,			"Map", 		1, 100.0f, 0, {0}, {0}},
		{COL_PLAYERS,	IServerBrowser::SORT_NUMPLAYERS,	"Players",	1, 60.0f, 0, {0}, {0}},
		{-1,			-1,						" ",		1, 10.0f, 0, {0}, {0}},
		{COL_PING,		IServerBrowser::SORT_PING,		"Ping",		1, 40.0f, FIXED, {0}, {0}},
	};

	int NumCols = sizeof(s_aCols)/sizeof(CColumn);

	// do layout
	for(int i = 0; i < NumCols; i++)
	{
		if(s_aCols[i].m_Direction == -1)
		{
			Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers);

			if(i+1 < NumCols)
			{
				//Cols[i].flags |= SPACER;
				Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers);
			}
		}
	}

	for(int i = NumCols-1; i >= 0; i--)
	{
		if(s_aCols[i].m_Direction == 1)
		{
			Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect);
			Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer);
		}
	}

	for(int i = 0; i < NumCols; i++)
	{
		if(s_aCols[i].m_Direction == 0)
			s_aCols[i].m_Rect = Headers;
	}

	// do headers
	for(int i = 0; i < NumCols; i++)
	{
		if(DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, g_Config.m_BrSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect))
		{
			if(s_aCols[i].m_Sort != -1)
			{
				if(g_Config.m_BrSort == s_aCols[i].m_Sort)
					g_Config.m_BrSortOrder ^= 1;
				else
					g_Config.m_BrSortOrder = 0;
				g_Config.m_BrSort = s_aCols[i].m_Sort;
			}
		}
	}

	RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0);

	CUIRect Scroll;
	View.VSplitRight(15, &View, &Scroll);

	int NumServers = ServerBrowser()->NumSortedServers();

	// display important messages in the middle of the screen so no
	// users misses it
	{
		CUIRect MsgBox = View;
		MsgBox.y += View.h/3;

		if(m_ActivePage == PAGE_INTERNET && ServerBrowser()->IsRefreshingMasters())
			UI()->DoLabel(&MsgBox, Localize("Refreshing master servers"), 16.0f, 0);
		else if(!ServerBrowser()->NumServers())
			UI()->DoLabel(&MsgBox, Localize("No servers found"), 16.0f, 0);
		else if(ServerBrowser()->NumServers() && !NumServers)
			UI()->DoLabel(&MsgBox, Localize("No servers match your filter criteria"), 16.0f, 0);
	}

	int Num = (int)(View.h/s_aCols[0].m_Rect.h);
	static int s_ScrollBar = 0;
	static float s_ScrollValue = 0;

	Scroll.HMargin(5.0f, &Scroll);
	s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);

	int ScrollNum = NumServers-Num+10;
	if(ScrollNum > 0)
	{
		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
			s_ScrollValue -= 1.0f/ScrollNum;
		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
			s_ScrollValue += 1.0f/ScrollNum;
	}
	else
		ScrollNum = 0;
		
    if(m_SelectedIndex > -1)
	{
		for(int i = 0; i < m_NumInputEvents; i++)
		{
			int NewIndex = -1;
			if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS)
			{
				if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_SelectedIndex + 1;
				if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_SelectedIndex - 1;
			}
			if(NewIndex > -1 && NewIndex < NumServers)
			{
			    //scroll
			    if(ScrollNum)
			    {
			        if(NewIndex - m_SelectedIndex > 0)
                        s_ScrollValue += 1.0f/ScrollNum;
                    else
                        s_ScrollValue -= 1.0f/ScrollNum;
			    }
			    
				m_SelectedIndex = NewIndex;
				
				const CServerInfo *pItem = ServerBrowser()->SortedGet(m_SelectedIndex);
				str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
			}
		}
	}
	
    if(s_ScrollValue < 0) s_ScrollValue = 0;
    if(s_ScrollValue > 1) s_ScrollValue = 1;

	// set clipping
	UI()->ClipEnable(&View);

	CUIRect OriginalView = View;
	View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h;

	int NewSelected = -1;
	int NumPlayers = 0;

	m_SelectedIndex = -1;

	for (int i = 0; i < NumServers; i++)
	{
		const CServerInfo *pItem = ServerBrowser()->SortedGet(i);
		NumPlayers += pItem->m_NumPlayers;
	}

	for (int i = 0; i < NumServers; i++)
	{
		int ItemIndex = i;
		const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex);
		CUIRect Row;
        CUIRect SelectHitBox;

		int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex;

		View.HSplitTop(17.0f, &Row, &View);
		SelectHitBox = Row;

		if(Selected)
			m_SelectedIndex = i;

		// make sure that only those in view can be selected
		if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h)
		{
			if(Selected)
			{
				CUIRect r = Row;
				r.Margin(1.5f, &r);
				RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f);
			}

			// clip the selection
			if(SelectHitBox.y < OriginalView.y) // top
			{
				SelectHitBox.h -= OriginalView.y-SelectHitBox.y;
				SelectHitBox.y = OriginalView.y;
			}
			else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom
				SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y;

			if(UI()->DoButtonLogic(pItem, "", Selected, &SelectHitBox))
			{
				NewSelected = ItemIndex;
			}
		}
		else
		{
			// reset active item, if not visible
			if(UI()->ActiveItem() == pItem)
				UI()->SetActiveItem(0);

			// don't render invisible items
			continue;
		}

		for(int c = 0; c < NumCols; c++)
		{
			CUIRect Button;
			char aTemp[64];
			Button.x = s_aCols[c].m_Rect.x;
			Button.y = Row.y;
			Button.h = Row.h;
			Button.w = s_aCols[c].m_Rect.w;

			int Id = s_aCols[c].m_Id;

			if(Id == COL_FLAG_LOCK)
			{
				if(pItem->m_Flags & SERVER_FLAG_PASSWORD)
					DoButton_BrowseIcon(SPRITE_BROWSE_LOCK, &Button);
			}
			else if(Id == COL_FLAG_PURE)
			{
				if(	str_comp(pItem->m_aGameType, "DM") == 0 ||
					str_comp(pItem->m_aGameType, "TDM") == 0 ||
					str_comp(pItem->m_aGameType, "CTF") == 0)
				{
					// pure server
				}
				else
				{
					// unpure
					DoButton_BrowseIcon(SPRITE_BROWSE_UNPURE, &Button);
				}
			}
			else if(Id == COL_FLAG_FAV)
			{
				if(pItem->m_Favorite)
					DoButton_BrowseIcon(SPRITE_BROWSE_HEART, &Button);
			}
			else if(Id == COL_NAME)
			{
				CTextCursor Cursor;
				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
				Cursor.m_LineWidth = Button.w;

				if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_SERVERNAME))
				{
					// highlight the parts that matches
					const char *s = str_find_nocase(pItem->m_aName, g_Config.m_BrFilterString);
					if(s)
					{
						TextRender()->TextEx(&Cursor, pItem->m_aName, (int)(s-pItem->m_aName));
						TextRender()->TextColor(0.4f,0.4f,1.0f,1);
						TextRender()->TextEx(&Cursor, s, str_length(g_Config.m_BrFilterString));
						TextRender()->TextColor(1,1,1,1);
						TextRender()->TextEx(&Cursor, s+str_length(g_Config.m_BrFilterString), -1);
					}
					else
						TextRender()->TextEx(&Cursor, pItem->m_aName, -1);
				}
				else
					TextRender()->TextEx(&Cursor, pItem->m_aName, -1);
			}
			else if(Id == COL_MAP)
			{
				CTextCursor Cursor;
				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
				Cursor.m_LineWidth = Button.w;
				TextRender()->TextEx(&Cursor, pItem->m_aMap, -1);
			}
			else if(Id == COL_PLAYERS)
			{
				str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers);
				if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_PLAYERNAME))
					TextRender()->TextColor(0.4f,0.4f,1.0f,1);
				UI()->DoLabel(&Button, aTemp, 12.0f, 1);
				TextRender()->TextColor(1,1,1,1);
			}
			else if(Id == COL_PING)
			{
				str_format(aTemp, sizeof(aTemp), "%i", pItem->m_Latency);
				UI()->DoLabel(&Button, aTemp, 12.0f, 1);
			}
			else if(Id == COL_VERSION)
			{
				const char *pVersion = pItem->m_aVersion;
				if(str_comp(pVersion, "0.3 e2d7973c6647a13c") == 0) // TODO: remove me later on
					pVersion = "0.3.0";
				UI()->DoLabel(&Button, pVersion, 12.0f, 1);
			}
			else if(Id == COL_GAMETYPE)
			{
				CTextCursor Cursor;
				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
				Cursor.m_LineWidth = Button.w;
				TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1);
			}

		}
	}

	UI()->ClipDisable();

	if(NewSelected != -1)
	{
		// select the new server
		const CServerInfo *pItem = ServerBrowser()->SortedGet(NewSelected);
		str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
		if(Input()->MouseDoubleClick())
			Client()->Connect(g_Config.m_UiServerAddress);
	}

	RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f);
	Status.Margin(5.0f, &Status);

	// render quick search
	CUIRect QuickSearch, Button;
	Status.VSplitLeft(260.0f, &QuickSearch, &Status);
	const char *pLabel = Localize("Quick search:");
	UI()->DoLabel(&QuickSearch, pLabel, 12.0f, -1);
	float w = TextRender()->TextWidth(0, 12.0f, pLabel, -1);
	QuickSearch.VSplitLeft(w, 0, &QuickSearch);
	QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
	QuickSearch.VSplitLeft(260.0f-w-22.0f, &QuickSearch, &Button);
	static float Offset = 0.0f;
	DoEditBox(&g_Config.m_BrFilterString, &QuickSearch, g_Config.m_BrFilterString, sizeof(g_Config.m_BrFilterString), 12.0f, &Offset, false, CUI::CORNER_L);
	// clear button
	{
		static int s_ClearButton = 0;
		RenderTools()->DrawUIRect(&Button, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f);
		UI()->DoLabel(&Button, "x", Button.h*ms_FontmodHeight, 0);
		if(UI()->DoButtonLogic(&s_ClearButton, "x", 0, &Button))
		{
			g_Config.m_BrFilterString[0] = 0;
			UI()->SetActiveItem(&g_Config.m_BrFilterString);
		}
	}

	// render status
	char aBuf[128];
	str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers);
	Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status);
	UI()->DoLabel(&Status, aBuf, 14.0f, -1);
}
コード例 #15
0
ファイル: menus_browser.cpp プロジェクト: Fujnky/teeworlds
void CMenus::RenderServerbrowserFriends(CUIRect View)
{
	static int s_Inited = 0;
	if(!s_Inited)
	{
		FriendlistOnUpdate();
		s_Inited = 1;
	}

	CUIRect ServerFriends = View, FilterHeader;
	const float FontSize = 10.0f;

	// header
	ServerFriends.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFriends);
	RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f);
	RenderTools()->DrawUIRect(&ServerFriends, vec4(0,0,0,0.15f), 0, 4.0f);
	UI()->DoLabelScaled(&FilterHeader, Localize("Friends"), FontSize+4.0f, 0);
	CUIRect Button, List;

	ServerFriends.Margin(3.0f, &ServerFriends);
	ServerFriends.VMargin(3.0f, &ServerFriends);
	ServerFriends.HSplitBottom(100.0f, &List, &ServerFriends);

	// friends list(remove friend)
	static float s_ScrollValue = 0;
	UiDoListboxStart(&m_lFriends, &List, 30.0f, "", "", m_lFriends.size(), 1, m_FriendlistSelectedIndex, s_ScrollValue);

	m_lFriends.sort_range();
	for(int i = 0; i < m_lFriends.size(); ++i)
	{
		CListboxItem Item = UiDoListboxNextItem(&m_lFriends[i]);

		if(Item.m_Visible)
		{
			Item.m_Rect.Margin(1.5f, &Item.m_Rect);
			CUIRect OnState;
			Item.m_Rect.VSplitRight(30.0f, &Item.m_Rect, &OnState);
			RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.1f), CUI::CORNER_L, 4.0f);

			Item.m_Rect.VMargin(2.5f, &Item.m_Rect);
			Item.m_Rect.HSplitTop(12.0f, &Item.m_Rect, &Button);
			UI()->DoLabelScaled(&Item.m_Rect, m_lFriends[i].m_pFriendInfo->m_aName, FontSize, -1);
			UI()->DoLabelScaled(&Button, m_lFriends[i].m_pFriendInfo->m_aClan, FontSize, -1);

			RenderTools()->DrawUIRect(&OnState, m_lFriends[i].m_NumFound ? vec4(0.0f, 1.0f, 0.0f, 0.25f) : vec4(1.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_R, 4.0f);
			OnState.HMargin((OnState.h-FontSize)/3, &OnState);
			OnState.VMargin(5.0f, &OnState);
			char aBuf[64];
			str_format(aBuf, sizeof(aBuf), "%i", m_lFriends[i].m_NumFound);
			UI()->DoLabelScaled(&OnState, aBuf, FontSize+2, 1);
		}
	}

	bool Activated = false;
	m_FriendlistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated);

	// activate found server with friend
	if(Activated && !m_EnterPressed && m_lFriends[m_FriendlistSelectedIndex].m_NumFound)
	{
		bool Found = false;
		int NumServers = ServerBrowser()->NumSortedServers();
		for (int i = 0; i < NumServers && !Found; i++)
		{
			int ItemIndex = m_SelectedIndex != -1 ? (m_SelectedIndex+i+1)%NumServers : i;
			const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex);
			if(pItem->m_FriendState != IFriends::FRIEND_NO)
			{
				for(int j = 0; j < pItem->m_NumClients && !Found; ++j)
				{
					if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO &&
						str_quickhash(pItem->m_aClients[j].m_aClan) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_ClanHash &&
						(!m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aName[0] ||
						str_quickhash(pItem->m_aClients[j].m_aName) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_NameHash))
					{
						str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress));
						m_ScrollOffset = ItemIndex;
						m_SelectedIndex = ItemIndex;
						Found = true;
					}
				}
			}
		}
	}

	ServerFriends.HSplitTop(2.5f, 0, &ServerFriends);
	ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends);
	if(m_FriendlistSelectedIndex != -1)
	{
		static int s_RemoveButton = 0;
		if(DoButton_Menu(&s_RemoveButton, Localize("Remove"), 0, &Button))
			m_Popup = POPUP_REMOVE_FRIEND;
	}

	// add friend
	if(m_pClient->Friends()->NumFriends() < IFriends::MAX_FRIENDS)
	{
		ServerFriends.HSplitTop(10.0f, 0, &ServerFriends);
		ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends);
		char aBuf[64];
		str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name"));
		UI()->DoLabelScaled(&Button, aBuf, FontSize, -1);
		Button.VSplitLeft(80.0f, 0, &Button);
		static char s_aName[MAX_NAME_LENGTH] = {0};
		static float s_OffsetName = 0.0f;
		DoEditBox(&s_aName, &Button, s_aName, sizeof(s_aName), FontSize, &s_OffsetName);

		ServerFriends.HSplitTop(3.0f, 0, &ServerFriends);
		ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends);
		str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan"));
		UI()->DoLabelScaled(&Button, aBuf, FontSize, -1);
		Button.VSplitLeft(80.0f, 0, &Button);
		static char s_aClan[MAX_CLAN_LENGTH] = {0};
		static float s_OffsetClan = 0.0f;
		DoEditBox(&s_aClan, &Button, s_aClan, sizeof(s_aClan), FontSize, &s_OffsetClan);

		ServerFriends.HSplitTop(3.0f, 0, &ServerFriends);
		ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends);
		static int s_AddButton = 0;
		if(DoButton_Menu(&s_AddButton, Localize("Add Friend"), 0, &Button))
		{
			m_pClient->Friends()->AddFriend(s_aName, s_aClan);
			FriendlistOnUpdate();
			Client()->ServerBrowserUpdate();
		}
	}
}
コード例 #16
0
ファイル: menus_browser.cpp プロジェクト: Fujnky/teeworlds
void CMenus::RenderServerbrowser(CUIRect MainView)
{
	/*
		+-----------------+	+-------+
		|				  |	|		|
		|				  |	| tool	|
		|   server list	  |	| box 	|
		|				  |	|	  	|
		|				  |	|		|
		+-----------------+	|	 	|
			status box	tab	+-------+
	*/

	CUIRect ServerList, ToolBox, StatusBox, TabBar;

	// background
	RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
	MainView.Margin(10.0f, &MainView);

	// create server list, status box, tab bar and tool box area
	MainView.VSplitRight(205.0f, &ServerList, &ToolBox);
	ServerList.HSplitBottom(70.0f, &ServerList, &StatusBox);
	StatusBox.VSplitRight(100.0f, &StatusBox, &TabBar);
	ServerList.VSplitRight(5.0f, &ServerList, 0);

	// server list
	{
		RenderServerbrowserServerList(ServerList);
	}

	int ToolboxPage = g_Config.m_UiToolboxPage;

	// tab bar
	{
		CUIRect TabButton0, TabButton1, TabButton2;
		TabBar.HSplitTop(5.0f, 0, &TabBar);
		TabBar.HSplitTop(20.0f, &TabButton0, &TabBar);
		TabBar.HSplitTop(2.5f, 0, &TabBar);
		TabBar.HSplitTop(20.0f, &TabButton1, &TabBar);
		TabBar.HSplitTop(2.5f, 0, &TabBar);
		TabBar.HSplitTop(20.0f, &TabButton2, 0);
		vec4 Active = ms_ColorTabbarActive;
		vec4 InActive = ms_ColorTabbarInactive;
		ms_ColorTabbarActive = vec4(0.0f, 0.0f, 0.0f, 0.3f);
		ms_ColorTabbarInactive = vec4(0.0f, 0.0f, 0.0f, 0.15f);

		static int s_FiltersTab = 0;
		if (DoButton_MenuTab(&s_FiltersTab, Localize("Filter"), ToolboxPage==0, &TabButton0, CUI::CORNER_L))
			ToolboxPage = 0;

		static int s_InfoTab = 0;
		if (DoButton_MenuTab(&s_InfoTab, Localize("Info"), ToolboxPage==1, &TabButton1, CUI::CORNER_L))
			ToolboxPage = 1;

		static int s_FriendsTab = 0;
		if (DoButton_MenuTab(&s_FriendsTab, Localize("Friends"), ToolboxPage==2, &TabButton2, CUI::CORNER_L))
			ToolboxPage = 2;

		ms_ColorTabbarActive = Active;
		ms_ColorTabbarInactive = InActive;
		g_Config.m_UiToolboxPage = ToolboxPage;
	}

	// tool box
	{
		RenderTools()->DrawUIRect(&ToolBox, vec4(0.0f, 0.0f, 0.0f, 0.15f), CUI::CORNER_T, 4.0f);


		if(ToolboxPage == 0)
			RenderServerbrowserFilters(ToolBox);
		else if(ToolboxPage == 1)
			RenderServerbrowserServerDetail(ToolBox);
		else if(ToolboxPage == 2)
			RenderServerbrowserFriends(ToolBox);
	}

	// status box
	{
		CUIRect Button, ButtonArea;
		StatusBox.HSplitTop(5.0f, 0, &StatusBox);

		// version note
		StatusBox.HSplitBottom(15.0f, &StatusBox, &Button);
		char aBuf[64];
		if(str_comp(Client()->LatestVersion(), "0") != 0)
		{
			str_format(aBuf, sizeof(aBuf), Localize("Teeworlds %s is out! Download it at www.teeworlds.com!"), Client()->LatestVersion());
			TextRender()->TextColor(1.0f, 0.4f, 0.4f, 1.0f);
		}
		else
			str_format(aBuf, sizeof(aBuf), Localize("Current version: %s"), GAME_VERSION);
		UI()->DoLabelScaled(&Button, aBuf, 14.0f, -1);
		TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);

		// button area
		StatusBox.VSplitRight(80.0f, &StatusBox, 0);
		StatusBox.VSplitRight(170.0f, &StatusBox, &ButtonArea);
		ButtonArea.VSplitRight(150.0f, 0, &ButtonArea);
		ButtonArea.HSplitTop(20.0f, &Button, &ButtonArea);
		Button.VMargin(2.0f, &Button);

		static int s_RefreshButton = 0;
		if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &Button))
		{
			if(g_Config.m_UiPage == PAGE_INTERNET)
				ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
			else if(g_Config.m_UiPage == PAGE_LAN)
				ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
			else if(g_Config.m_UiPage == PAGE_FAVORITES)
				ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
		}

		ButtonArea.HSplitTop(5.0f, 0, &ButtonArea);
		ButtonArea.HSplitTop(20.0f, &Button, &ButtonArea);
		Button.VMargin(2.0f, &Button);

		static int s_JoinButton = 0;
		if(DoButton_Menu(&s_JoinButton, Localize("Connect"), 0, &Button) || m_EnterPressed)
		{
			Client()->Connect(g_Config.m_UiServerAddress);
			m_EnterPressed = false;
		}

		// address info
		StatusBox.VSplitLeft(20.0f, 0, &StatusBox);
		StatusBox.HSplitTop(20.0f, &Button, &StatusBox);
		UI()->DoLabelScaled(&Button, Localize("Host address"), 14.0f, -1);
		StatusBox.HSplitTop(20.0f, &Button, 0);
		static float Offset = 0.0f;
		DoEditBox(&g_Config.m_UiServerAddress, &Button, g_Config.m_UiServerAddress, sizeof(g_Config.m_UiServerAddress), 14.0f, &Offset);
	}
}
コード例 #17
0
ファイル: menus_demo.cpp プロジェクト: AllTheHaxx/AllTheHaxx
void CMenus::RenderDemoPlayer(CUIRect MainView)
{
	CALLSTACK_ADD();

	const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();

	const float SeekBarHeight = 15.0f;
	const float ButtonbarHeight = 20.0f;
	const float NameBarHeight = 20.0f;
	const float Margins = 5.0f;
	float TotalHeight;
	static int64 LastSpeedChange = 0;

	// render popups
	if (m_DemoPlayerState == DEMOPLAYER_SLICE_SAVE)
	{
		CUIRect Screen = *UI()->Screen();
		CUIRect Box, Part, Part2;
		Box = Screen;
		Box.VMargin(150.0f/UI()->Scale(), &Box);
#if defined(__ANDROID__)
		Box.HMargin(100.0f/UI()->Scale(), &Box);
#else
		Box.HMargin(150.0f/UI()->Scale(), &Box);
#endif

		// render the box
		RenderTools()->DrawUIRect(&Box, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 15.0f);

		Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box);
		Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box);
		UI()->DoLabelScaled(&Part, Localize("Select a name"), 24.f, 0);
		Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box);
		Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box);
		Part.VMargin(20.f/UI()->Scale(), &Part);
		UI()->DoLabelScaled(&Part, m_aDemoPlayerPopupHint, 24.f, 0);


		CUIRect Label, TextBox, Ok, Abort;

		Box.HSplitBottom(20.f, &Box, &Part);
#if defined(__ANDROID__)
		Box.HSplitBottom(60.f, &Box, &Part);
#else
		Box.HSplitBottom(24.f, &Box, &Part);
#endif
		Part.VMargin(80.0f, &Part);

		Part.VSplitMid(&Abort, &Ok);

		Ok.VMargin(20.0f, &Ok);
		Abort.VMargin(20.0f, &Abort);

		static int s_RemoveChat = 0;

		static CButtonContainer s_ButtonAbort;
		if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
			m_DemoPlayerState = DEMOPLAYER_NONE;

		static CButtonContainer s_ButtonOk;
		if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed)
		{
			if (str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, m_aCurrentDemoFile) == 0)
				str_copy(m_aDemoPlayerPopupHint, Localize("Please use a different name"), sizeof(m_aDemoPlayerPopupHint));
			else
			{
				m_DemoPlayerState = DEMOPLAYER_NONE;

				int len = str_length(m_aCurrentDemoFile);
				if(len < 5 || str_comp_nocase(&m_aCurrentDemoFile[len-5], ".demo"))
					str_append(m_aCurrentDemoFile, ".demo", sizeof(m_aCurrentDemoFile));

				char aPath[512];
				str_format(aPath, sizeof(aPath), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile);
				Client()->DemoSlice(aPath, s_RemoveChat);
			}
		}

		Box.HSplitBottom(60.f, &Box, &Part);
		Box.HSplitBottom(60.f, &Box, &Part2);
#if defined(__ANDROID__)
		Box.HSplitBottom(60.f, &Box, &Part2);
		Box.HSplitBottom(60.f, &Box, &Part);
#else
		Box.HSplitBottom(24.f, &Box, &Part2);
		Box.HSplitBottom(24.f, &Box, &Part);
#endif

		Part2.VSplitLeft(60.0f, 0, &Label);
		static CButtonContainer s_RemoveChatCheckbox;
		if(DoButton_CheckBox(&s_RemoveChatCheckbox, Localize("Remove chat"), s_RemoveChat, &Label))
		{
			s_RemoveChat ^= 1;
		}

		Part.VSplitLeft(60.0f, 0, &Label);
		Label.VSplitLeft(120.0f, 0, &TextBox);
		TextBox.VSplitLeft(20.0f, 0, &TextBox);
		TextBox.VSplitRight(60.0f, &TextBox, 0);
		UI()->DoLabel(&Label, Localize("New name:"), 18.0f, -1);
		static float Offset = 0.0f;
		static CButtonContainer s_NameEditbox;
		DoEditBox(&s_NameEditbox, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &Offset);
	}

	// handle mousewheel independent of active menu
	if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && m_pClient->m_pGameConsole->IsClosed())
	{
		if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else DemoPlayer()->SetSpeed(8.0f);
		LastSpeedChange = time_get();
	}
	else if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && m_pClient->m_pGameConsole->IsClosed())
	{
		if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else DemoPlayer()->SetSpeed(0.05f);
		LastSpeedChange = time_get();
	}

	TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3;

	// render speed info
	if (g_Config.m_ClDemoShowSpeed && time_get() - LastSpeedChange < time_freq() * 1)
	{
		CUIRect Screen = *UI()->Screen();

		char aSpeedBuf[256];
		str_format(aSpeedBuf, sizeof(aSpeedBuf), "×%.2f", pInfo->m_Speed);
		TextRender()->Text(0, 120.0f, Screen.y+Screen.h - 120.0f - TotalHeight, 60.0f, aSpeedBuf, -1);
	}

	if(!m_MenuActive)
		return;

	MainView.HSplitBottom(TotalHeight, 0, &MainView);
	MainView.VSplitLeft(50.0f, 0, &MainView);
	MainView.VSplitLeft(450.0f, &MainView, 0);

	RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);

	MainView.Margin(5.0f, &MainView);

	CUIRect SeekBar, ButtonBar, NameBar;

	int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick;
	int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick;

	MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar);
	ButtonBar.HSplitTop(Margins, 0, &ButtonBar);
	ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar);
	NameBar.HSplitTop(4.0f, 0, &NameBar);

	// do seekbar
	{
		static int s_SeekBarID = 0;
		void *id = &s_SeekBarID;
		char aBuffer[128];

		// draw seek bar
		RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f);

		// draw filled bar
		float Amount = CurrentTick/(float)TotalTicks;
		CUIRect FilledBar = SeekBar;
		FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount;
		RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f);

		// draw markers
		if(pInfo->m_NumTimelineMarkers < TotalTicks / 20)
		{
			for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++)
			{
				float Ratio = (pInfo->m_aTimelineMarkers[i] - pInfo->m_FirstTick) / (float)TotalTicks;
				Graphics()->TextureSet(-1);
				Graphics()->QuadsBegin();
				Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
				IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w - 10.0f) * Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
				Graphics()->QuadsDrawTL(&QuadItem, 1);
				Graphics()->QuadsEnd();
			}
		}
		else
		{
			TextRender()->TextColor(1,0,0,1);
			UI()->DoLabelScaled(&SeekBar, Localize("removed markers due to broken demo"), 9.0f, -1);
			TextRender()->TextColor(1,1,1,1);
		}

		// draw slice markers
		// begin
		if (g_Config.m_ClDemoSliceBegin != -1)
		{
			float Ratio = (g_Config.m_ClDemoSliceBegin-pInfo->m_FirstTick) / (float)TotalTicks;
			Graphics()->TextureSet(-1);
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(10.0f + SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}

		// end
		if (g_Config.m_ClDemoSliceEnd != -1)
		{
			float Ratio = (g_Config.m_ClDemoSliceEnd-pInfo->m_FirstTick) / (float)TotalTicks;
			Graphics()->TextureSet(-1);
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(10.0f + SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}

		// draw time
		str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d",
			CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60,
			TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60);
		UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0);

		// do the logic
		int Inside = UI()->MouseInside(&SeekBar);

		if(UI()->ActiveItem() == id)
		{
			if(!UI()->MouseButton(0))
				UI()->SetActiveItem(0);
			else
			{
				static float PrevAmount = 0.0f;
				float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w;

				if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT))
				{
					Amount = PrevAmount + (Amount-PrevAmount) * 0.05f;

					if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.0001f)
					{
						//PrevAmount = Amount;
						m_pClient->OnReset();
						m_pClient->m_SuppressEvents = true;
						DemoPlayer()->SetPos(Amount);
						m_pClient->m_SuppressEvents = false;
						m_pClient->m_pMapLayersBackGround->EnvelopeUpdate();
						m_pClient->m_pMapLayersForeGround->EnvelopeUpdate();
					}
				}
				else
				{
					if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.001f)
					{
						PrevAmount = Amount;
						m_pClient->OnReset();
						m_pClient->m_SuppressEvents = true;
						DemoPlayer()->SetPos(Amount);
						m_pClient->m_SuppressEvents = false;
						m_pClient->m_pMapLayersBackGround->EnvelopeUpdate();
						m_pClient->m_pMapLayersForeGround->EnvelopeUpdate();
					}
				}
			}
		}
		else if(UI()->HotItem() == id)
		{
			if(UI()->MouseButton(0))
				UI()->SetActiveItem(id);
		}

		if(Inside)
			UI()->SetHotItem(id);
	}

	if(CurrentTick == TotalTicks)
	{
		m_pClient->OnReset();
		DemoPlayer()->Pause();
		DemoPlayer()->SetPos(0);
	}

	bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false;

	// do buttons
	CUIRect Button;

	// combined play and pause button
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_PlayPauseButton;
	if(!pInfo->m_Paused)
	{
		if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PAUSE, false, &Button, CUI::CORNER_ALL))
			DemoPlayer()->Pause();
	}
	else
	{
		if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PLAY, false, &Button, CUI::CORNER_ALL))
			DemoPlayer()->Unpause();
	}

	// stop button

	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_ResetButton;
	if(DoButton_Sprite(&s_ResetButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_STOP, false, &Button, CUI::CORNER_ALL))
	{
		m_pClient->OnReset();
		DemoPlayer()->Pause();
		DemoPlayer()->SetPos(0);
	}

	// slowdown
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SlowDownButton;
	if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, 0, &Button, CUI::CORNER_ALL) || Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN))
		DecreaseDemoSpeed = true;

	// fastforward
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_FastForwardButton;
	if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, 0, &Button, CUI::CORNER_ALL))
		IncreaseDemoSpeed = true;

	// speed meter
	ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar);
	char aBuffer[64];
	if(pInfo->m_Speed >= 1.0f)
		str_format(aBuffer, sizeof(aBuffer), "×%.0f", pInfo->m_Speed);
	else
		str_format(aBuffer, sizeof(aBuffer), "×%.2f", pInfo->m_Speed);
	UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1);

	// slice begin button
	ButtonBar.VSplitLeft(Margins*10, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SliceBeginButton;
	if(DoButton_Sprite(&s_SliceBeginButton, IMAGE_DEMOBUTTONS2, SPRITE_DEMOBUTTON_SLICE_BEGIN, 0, &Button, CUI::CORNER_ALL))
		Client()->DemoSliceBegin();

	// slice end button
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SliceEndButton;
	if(DoButton_Sprite(&s_SliceEndButton, IMAGE_DEMOBUTTONS2, SPRITE_DEMOBUTTON_SLICE_END, 0, &Button, CUI::CORNER_ALL))
		Client()->DemoSliceEnd();

	// slice save button
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SliceSaveButton;
	if(DoButton_Sprite(&s_SliceSaveButton, IMAGE_FILEICONS, SPRITE_FILE_DEMO2, 0, &Button, CUI::CORNER_ALL))
	{
		str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile));
		m_aDemoPlayerPopupHint[0] = '\0';
		m_DemoPlayerState = DEMOPLAYER_SLICE_SAVE;
	}

	// close button
	ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button);
	static CButtonContainer s_ExitButton;
	if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button))
	{
		Client()->Disconnect();
		DemolistPopulate();
		DemolistOnUpdate(false);
	}

	// demo name
	char aDemoName[64] = {0};
	DemoPlayer()->GetDemoName(aDemoName, sizeof(aDemoName));
	char aBuf[128];
	str_format(aBuf, sizeof(aBuf), Localize("Demofile: %s"), aDemoName);
	CTextCursor Cursor;
	TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
	Cursor.m_LineWidth = MainView.w;
	TextRender()->TextEx(&Cursor, aBuf, -1);

	if(IncreaseDemoSpeed)
	{
		if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else DemoPlayer()->SetSpeed(8.0f);
		LastSpeedChange = time_get();
	}
	else if(DecreaseDemoSpeed)
	{
		if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else DemoPlayer()->SetSpeed(0.05f);
		LastSpeedChange = time_get();
	}
}
コード例 #18
0
void CMenus::RenderSettingsPlayer(CUIRect MainView)
{
    CUIRect Button;
    CUIRect LeftView, RightView;

    MainView.VSplitMid(&LeftView, &RightView);
    LeftView.HSplitTop(20.0f, &Button, &LeftView);

    // render settings
    {
        char aBuf[128];

        LeftView.HSplitTop(20.0f, &Button, &LeftView);
        str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name"));
        UI()->DoLabel(&Button, aBuf, 14.0, -1);
        Button.VSplitLeft(80.0f, 0, &Button);
        Button.VSplitLeft(180.0f, &Button, 0);
        static float Offset = 0.0f;
        if(DoEditBox(g_Config.m_PlayerName, &Button, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 14.0f, &Offset))
            m_NeedSendinfo = true;

        // extra spacing
        LeftView.HSplitTop(10.0f, 0, &LeftView);

        static int s_DynamicCameraButton = 0;
        LeftView.HSplitTop(20.0f, &Button, &LeftView);
        if(DoButton_CheckBox(&s_DynamicCameraButton, Localize("Dynamic Camera"), g_Config.m_ClMouseDeadzone != 0, &Button))
        {

            if(g_Config.m_ClMouseDeadzone)
            {
                g_Config.m_ClMouseFollowfactor = 0;
                g_Config.m_ClMouseMaxDistance = 400;
                g_Config.m_ClMouseDeadzone = 0;
            }
            else
            {
                g_Config.m_ClMouseFollowfactor = 60;
                g_Config.m_ClMouseMaxDistance = 1000;
                g_Config.m_ClMouseDeadzone = 300;
            }
        }

        LeftView.HSplitTop(20.0f, &Button, &LeftView);
        if(DoButton_CheckBox(&g_Config.m_ClAutoswitchWeapons, Localize("Switch weapon on pickup"), g_Config.m_ClAutoswitchWeapons, &Button))
            g_Config.m_ClAutoswitchWeapons ^= 1;

        LeftView.HSplitTop(20.0f, &Button, &LeftView);
        if(DoButton_CheckBox(&g_Config.m_ClNameplates, Localize("Show name plates"), g_Config.m_ClNameplates, &Button))
            g_Config.m_ClNameplates ^= 1;

        LeftView.HSplitTop(20.0f, &Button, &LeftView);
        if(g_Config.m_ClNameplates)
        {
            Button.VSplitLeft(15.0f, 0, &Button);
            if(DoButton_CheckBox(&g_Config.m_ClNameplatesAlways, Localize("Always show name plates"), g_Config.m_ClNameplatesAlways, &Button))
                g_Config.m_ClNameplatesAlways ^= 1;

            // draw nameplates size slider
            CUIRect Label;
            LeftView.HSplitTop(20.0f, &Button, &LeftView);
            Button.VSplitLeft(15.0f, 0, &Button);
            Button.VSplitRight(10.0f, &Button, 0);
            Button.VSplitLeft(140.0f, &Label, &Button);
            Button.HMargin(2.0f, &Button);
            UI()->DoLabel(&Label, Localize("Name plates size"), 13.0f, -1);
            g_Config.m_ClNameplatesSize = (int)(DoScrollbarH(&g_Config.m_ClNameplatesSize, &Button, g_Config.m_ClNameplatesSize/100.0f)*100.0f+0.1f);
        }
        else
            LeftView.HSplitTop(20.0f, &Button, &LeftView);

        {
            const CSkins::CSkin *pOwnSkin = m_pClient->m_pSkins->Get(max(0, m_pClient->m_pSkins->Find(g_Config.m_PlayerSkin)));

            CTeeRenderInfo OwnSkinInfo;
            OwnSkinInfo.m_Texture = pOwnSkin->m_OrgTexture;
            OwnSkinInfo.m_ColorBody = vec4(1, 1, 1, 1);
            OwnSkinInfo.m_ColorFeet = vec4(1, 1, 1, 1);

            if(g_Config.m_PlayerUseCustomColor)
            {
                OwnSkinInfo.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody);
                OwnSkinInfo.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet);
                OwnSkinInfo.m_Texture = pOwnSkin->m_ColorTexture;
            }

            OwnSkinInfo.m_Size = 50.0f*UI()->Scale();

            LeftView.HSplitTop(20.0f, &Button, &LeftView);
            LeftView.HSplitTop(20.0f, &Button, &LeftView);

            str_format(aBuf, sizeof(aBuf), "%s:", Localize("Your skin"));
            UI()->DoLabelScaled(&Button, aBuf, 14.0f, -1);

            CUIRect SkinRect;
            LeftView.VSplitLeft(LeftView.w/1.2f/UI()->Scale(), &SkinRect, 0);
            SkinRect.HSplitTop(50.0f, &SkinRect, 0);
            RenderTools()->DrawUIRect(&SkinRect, vec4(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);

            Button.VSplitLeft(30.0f, 0, &Button);
            Button.HSplitTop(50.0f, 0, &Button);
            RenderTools()->RenderTee(CAnimState::GetIdle(), &OwnSkinInfo, 0, vec2(1, 0), vec2(Button.x, Button.y));

            LeftView.HSplitTop(20.0f, &Button, &LeftView);
            Button.HSplitTop(15.0f, 0, &Button);
            Button.VSplitLeft(100.0f, 0, &Button);

            str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_PlayerSkin);
            CTextCursor Cursor;
            TextRender()->SetCursor(&Cursor, Button.x, Button.y, 14.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
            Cursor.m_LineWidth = SkinRect.w-(Button.x-SkinRect.x)-5.0f;
            TextRender()->TextEx(&Cursor, aBuf, -1);
        }

        RightView.HSplitTop(20.0f, &Button, &RightView);
        RightView.HSplitTop(20.0f, &Button, &RightView);

        if(DoButton_CheckBox(&g_Config.m_PlayerColorBody, Localize("Custom colors"), g_Config.m_PlayerUseCustomColor, &Button))
        {
            g_Config.m_PlayerUseCustomColor = g_Config.m_PlayerUseCustomColor?0:1;
            m_NeedSendinfo = true;
        }

        if(g_Config.m_PlayerUseCustomColor)
        {
            int *paColors[2];
            paColors[0] = &g_Config.m_PlayerColorBody;
            paColors[1] = &g_Config.m_PlayerColorFeet;

            const char *paParts[] = {
                Localize("Body"),
                Localize("Feet")
            };
            const char *paLabels[] = {
                Localize("Hue"),
                Localize("Sat."),
                Localize("Lht.")
            };
            static int s_aColorSlider[2][3] = {{0}};
            //static float v[2][3] = {{0, 0.5f, 0.25f}, {0, 0.5f, 0.25f}};

            for(int i = 0; i < 2; i++)
            {
                CUIRect Text;
                RightView.HSplitTop(20.0f, &Text, &RightView);
                Text.VSplitLeft(15.0f, 0, &Text);
                UI()->DoLabelScaled(&Text, paParts[i], 14.0f, -1);

                int PrevColor = *paColors[i];
                int Color = 0;
                for(int s = 0; s < 3; s++)
                {
                    CUIRect Text;
                    RightView.HSplitTop(19.0f, &Button, &RightView);
                    Button.VSplitLeft(30.0f, 0, &Button);
                    Button.VSplitLeft(70.0f, &Text, &Button);
                    Button.VSplitRight(5.0f, &Button, 0);
                    Button.HSplitTop(4.0f, 0, &Button);

                    float k = ((PrevColor>>((2-s)*8))&0xff)  / 255.0f;
                    k = DoScrollbarH(&s_aColorSlider[i][s], &Button, k);
                    Color <<= 8;
                    Color += clamp((int)(k*255), 0, 255);
                    UI()->DoLabelScaled(&Text, paLabels[s], 15.0f, -1);

                }

                if(*paColors[i] != Color)
                    m_NeedSendinfo = true;

                *paColors[i] = Color;
                RightView.HSplitTop(5.0f, 0, &RightView);
            }
        }

        MainView.HSplitTop(MainView.h/2, 0, &MainView);

        // render skinselector
        static bool s_InitSkinlist = true;
        static sorted_array<const CSkins::CSkin *> s_paSkinList;
        static float s_ScrollValue = 0;
        if(s_InitSkinlist)
        {
            s_paSkinList.clear();
            for(int i = 0; i < m_pClient->m_pSkins->Num(); ++i)
            {
                const CSkins::CSkin *s = m_pClient->m_pSkins->Get(i);
                // no special skins
                if(s->m_aName[0] == 'x' && s->m_aName[1] == '_')
                    continue;
                s_paSkinList.add(s);
            }
            s_InitSkinlist = false;
        }

        int OldSelected = -1;
        UiDoListboxStart(&s_InitSkinlist, &MainView, 50.0f, Localize("Skins"), "", s_paSkinList.size(), 4, OldSelected, s_ScrollValue);

        for(int i = 0; i < s_paSkinList.size(); ++i)
        {
            const CSkins::CSkin *s = s_paSkinList[i];
            if(s == 0)
                continue;

            if(str_comp(s->m_aName, g_Config.m_PlayerSkin) == 0)
                OldSelected = i;

            CListboxItem Item = UiDoListboxNextItem(&s_paSkinList[i], OldSelected == i);
            if(Item.m_Visible)
            {
                CTeeRenderInfo Info;
                Info.m_Texture = s->m_OrgTexture;
                Info.m_ColorBody = vec4(1, 1, 1, 1);
                Info.m_ColorFeet = vec4(1, 1, 1, 1);

                if(g_Config.m_PlayerUseCustomColor)
                {
                    Info.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody);
                    Info.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet);
                    Info.m_Texture = s->m_ColorTexture;
                }

                Info.m_Size = UI()->Scale()*50.0f;
                Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top
                RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, 0, vec2(1, 0), vec2(Item.m_Rect.x+Item.m_Rect.w/2, Item.m_Rect.y+Item.m_Rect.h/2));

                if(g_Config.m_Debug)
                {
                    vec3 BloodColor = g_Config.m_PlayerUseCustomColor ? m_pClient->m_pSkins->GetColorV3(g_Config.m_PlayerColorBody) : s->m_BloodColor;
                    Graphics()->TextureSet(-1);
                    Graphics()->QuadsBegin();
                    Graphics()->SetColor(BloodColor.r, BloodColor.g, BloodColor.b, 1.0f);
                    IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, 12, 12);
                    Graphics()->QuadsDrawTL(&QuadItem, 1);
                    Graphics()->QuadsEnd();
                }
            }
        }

        const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0);
        if(OldSelected != NewSelected)
        {
            mem_copy(g_Config.m_PlayerSkin, s_paSkinList[NewSelected]->m_aName, sizeof(g_Config.m_PlayerSkin));
            m_NeedSendinfo = true;
        }
    }
コード例 #19
0
ファイル: menus_ingame.cpp プロジェクト: Fisico/teeworlds
void CMenus::RenderServerControl(CUIRect MainView)
{
	if(m_pClient->m_LocalClientID == -1)
		return;

	static int s_ControlPage = 0;
	const char *pNotification = 0;
	char aBuf[64];

	if(m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team == TEAM_SPECTATORS)
		pNotification = Localize("Spectators aren't allowed to start a vote.");
	else if(m_pClient->m_pVoting->IsVoting())
		pNotification = Localize("Wait for current vote to end before calling a new one.");
	else if(m_pClient->m_pVoting->CallvoteBlockTime() != 0)
	{
		str_format(aBuf, sizeof(aBuf), Localize("You must wait %d seconds before making another vote"), m_pClient->m_pVoting->CallvoteBlockTime());
		pNotification = aBuf;
	}

	bool Authed = Client()->RconAuthed();
	if(pNotification && !Authed)
	{
		// only print notice
		CUIRect Bar;
		MainView.HSplitTop(45.0f, &Bar, &MainView);
		RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
		Bar.HMargin(15.0f, &Bar);
		UI()->DoLabelScaled(&Bar, pNotification, 14.0f, CUI::ALIGN_CENTER);
		return;
	}

	// tab bar
	CUIRect Bottom, Extended, TabBar, Button;
	MainView.HSplitTop(20.0f, &Bottom, &MainView);
	RenderTools()->DrawUIRect(&Bottom, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_T, 10.0f);
	MainView.HSplitTop(20.0f, &TabBar, &MainView);
	{
		TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar);
		static int s_Button0 = 0;
		if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
			s_ControlPage = 0;

		TabBar.VSplitMid(&Button, &TabBar);
		static int s_Button1 = 0;
		if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
			s_ControlPage = 1;

		static int s_Button2 = 0;
		if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
			s_ControlPage = 2;
	}

	if(s_ControlPage == 1)
	{
		if(!m_pClient->m_ServerSettings.m_KickVote)
			pNotification = Localize("Server does not allow voting to kick players");
		else if(m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]+m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE] < m_pClient->m_ServerSettings.m_KickMin)
		{
			str_format(aBuf, sizeof(aBuf), Localize("Kick voting requires %d players on the server"), m_pClient->m_ServerSettings.m_KickMin);
			pNotification = aBuf;
		}
	}
	else if(s_ControlPage == 2 && !m_pClient->m_ServerSettings.m_SpecVote)
		pNotification = Localize("Server does not allow voting to move players to spectators");

	if(pNotification && !Authed)
	{
		// only print notice
		CUIRect Bar;
		MainView.HSplitTop(45.0f, &Bar, &MainView);
		RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f);
		Bar.HMargin(15.0f, &Bar);
		UI()->DoLabelScaled(&Bar, pNotification, 14.0f, CUI::ALIGN_CENTER);
		return;
	}

	// render background
	RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f);
	MainView.Margin(10.0f, &MainView);
	MainView.HSplitBottom(90.0f, &MainView, &Extended);

	// render page
	MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom);
	Bottom.HMargin(5.0f, &Bottom);

	if(s_ControlPage == 0)
		RenderServerControlServer(MainView);
	else if(s_ControlPage == 1)
		RenderServerControlKick(MainView, false);
	else if(s_ControlPage == 2)
		RenderServerControlKick(MainView, true);

	// vote menu
	{
		Bottom.VSplitRight(120.0f, &Bottom, &Button);

		// render kick reason
		CUIRect Reason, ClearButton;
		Bottom.VSplitRight(40.0f, &Bottom, 0);
		Bottom.VSplitRight(160.0f, &Bottom, &Reason);
		Reason.HSplitTop(5.0f, 0, &Reason);
		Reason.VSplitRight(Reason.h, &Reason, &ClearButton);
		const char *pLabel = Localize("Reason:");
		UI()->DoLabelScaled(&Reason, pLabel, 14.0f, CUI::ALIGN_LEFT);
		float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1);
		Reason.VSplitLeft(w+10.0f, 0, &Reason);
		static float s_Offset = 0.0f;
		DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_L);

		// clear button
		{
			static CButtonContainer s_ClearButton;
			float Fade = ButtonFade(&s_ClearButton, 0.6f);
			RenderTools()->DrawUIRect(&ClearButton, vec4(1.0f, 1.0f, 1.0f, 0.33f+(Fade/0.6f)*0.165f), CUI::CORNER_R, 3.0f);
			UI()->DoLabel(&ClearButton, "x", ClearButton.h*ms_FontmodHeight, CUI::ALIGN_CENTER);
			if(UI()->DoButtonLogic(s_ClearButton.GetID(), "x", 0, &ClearButton))
				m_aCallvoteReason[0] = 0;
		}

		if(pNotification == 0)
		{
			// call vote
			static CButtonContainer s_CallVoteButton;
			if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button))
				HandleCallvote(s_ControlPage, false);
		}
		else
		{
			// print notice
			UI()->DoLabelScaled(&Bottom, pNotification, 14.0f, CUI::ALIGN_LEFT, Bottom.w);
		}

		// extended features (only available when authed in rcon)
		if(Authed)
		{
			// background
			Extended.Margin(10.0f, &Extended);
			Extended.HSplitTop(20.0f, &Bottom, &Extended);
			Extended.HSplitTop(5.0f, 0, &Extended);

			// force vote
			Bottom.VSplitLeft(5.0f, 0, &Bottom);
			Bottom.VSplitLeft(120.0f, &Button, &Bottom);
			static CButtonContainer s_ForceVoteButton;
			if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
				HandleCallvote(s_ControlPage, true);

			if(s_ControlPage == 0)
			{
				// remove vote
				Bottom.VSplitRight(10.0f, &Bottom, 0);
				Bottom.VSplitRight(120.0f, 0, &Button);
				static CButtonContainer s_RemoveVoteButton;
				if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
					m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption);


				// add vote
				Extended.HSplitTop(20.0f, &Bottom, &Extended);
				Bottom.VSplitLeft(5.0f, 0, &Bottom);
				Bottom.VSplitLeft(250.0f, &Button, &Bottom);
				UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, CUI::ALIGN_LEFT);

				Bottom.VSplitLeft(20.0f, 0, &Button);
				UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, CUI::ALIGN_LEFT);

				static char s_aVoteDescription[64] = {0};
				static char s_aVoteCommand[512] = {0};
				Extended.HSplitTop(20.0f, &Bottom, &Extended);
				Bottom.VSplitRight(10.0f, &Bottom, 0);
				Bottom.VSplitRight(120.0f, &Bottom, &Button);
				static CButtonContainer s_AddVoteButton;
				if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
					if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
						m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand);

				Bottom.VSplitLeft(5.0f, 0, &Bottom);
				Bottom.VSplitLeft(250.0f, &Button, &Bottom);
				static float s_OffsetDesc = 0.0f;
				DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL);

				Bottom.VMargin(20.0f, &Button);
				static float s_OffsetCmd = 0.0f;
				DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL);
			}
		}
	}
}
コード例 #20
0
ファイル: menus_settings.cpp プロジェクト: Slinack/teeworlds
void CMenus::RenderSettingsPlayer(CUIRect MainView)
{
	CUIRect Button, Label;
	MainView.HSplitTop(10.0f, 0, &MainView);

	// player name
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	char aBuf[128];
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetName = 0.0f;
	if(DoEditBox(g_Config.m_PlayerName, &Button, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 14.0f, &s_OffsetName))
		m_NeedSendinfo = true;

	// player clan
	MainView.HSplitTop(5.0f, 0, &MainView);
	MainView.HSplitTop(20.0f, &Button, &MainView);
	Button.VSplitLeft(80.0f, &Label, &Button);
	Button.VSplitLeft(150.0f, &Button, 0);
	str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan"));
	UI()->DoLabelScaled(&Label, aBuf, 14.0, -1);
	static float s_OffsetClan = 0.0f;
	if(DoEditBox(g_Config.m_PlayerClan, &Button, g_Config.m_PlayerClan, sizeof(g_Config.m_PlayerClan), 14.0f, &s_OffsetClan))
		m_NeedSendinfo = true;

	// country flag selector
	MainView.HSplitTop(20.0f, 0, &MainView);
	static float s_ScrollValue = 0.0f;
	int OldSelected = -1;
	UiDoListboxStart(&s_ScrollValue, &MainView, 50.0f, Localize("Country"), "", m_pClient->m_pCountryFlags->Num(), 6, OldSelected, s_ScrollValue);

	for(int i = 0; i < m_pClient->m_pCountryFlags->Num(); ++i)
	{
		const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_pCountryFlags->GetByIndex(i);
		if(pEntry->m_CountryCode == g_Config.m_PlayerCountry)
			OldSelected = i;

		CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i);
		if(Item.m_Visible)
		{
			Item.m_Rect.Margin(10.0f, &Item.m_Rect);
			float OldWidth = Item.m_Rect.w;
			Item.m_Rect.w = Item.m_Rect.h*2;
			Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f;
			Graphics()->TextureSet(pEntry->m_Texture);
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}
	}

	const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0);
	if(OldSelected != NewSelected)
	{
		g_Config.m_PlayerCountry = m_pClient->m_pCountryFlags->GetByIndex(NewSelected)->m_CountryCode;
		m_NeedSendinfo = true;
	}
}
コード例 #21
0
ファイル: menus_browser.cpp プロジェクト: Rush/teeworlds
void CMenus::RenderServerbrowserFilters(CUIRect View)
{
    // filters
    CUIRect Button;

    View.HSplitTop(5.0f, 0, &View);
    View.VSplitLeft(5.0f, 0, &View);
    View.VSplitRight(5.0f, &View, 0);
    View.HSplitBottom(5.0f, &View, 0);

    // render filters
    View.HSplitTop(20.0f, &Button, &View);
    if (DoButton_CheckBox(&g_Config.m_BrFilterEmpty, Localize("Has people playing"), g_Config.m_BrFilterEmpty, &Button))
        g_Config.m_BrFilterEmpty ^= 1;

    View.HSplitTop(20.0f, &Button, &View);
    if (DoButton_CheckBox(&g_Config.m_BrFilterFull, Localize("Server not full"), g_Config.m_BrFilterFull, &Button))
        g_Config.m_BrFilterFull ^= 1;

    View.HSplitTop(20.0f, &Button, &View);
    if (DoButton_CheckBox(&g_Config.m_BrFilterPw, Localize("No password"), g_Config.m_BrFilterPw, &Button))
        g_Config.m_BrFilterPw ^= 1;

    View.HSplitTop(20.0f, &Button, &View);
    if (DoButton_CheckBox((char *)&g_Config.m_BrFilterCompatversion, Localize("Compatible version"), g_Config.m_BrFilterCompatversion, &Button))
        g_Config.m_BrFilterCompatversion ^= 1;

    View.HSplitTop(20.0f, &Button, &View);
    if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPure, Localize("Standard gametype"), g_Config.m_BrFilterPure, &Button))
        g_Config.m_BrFilterPure ^= 1;

    View.HSplitTop(20.0f, &Button, &View);
    //button.VSplitLeft(20.0f, 0, &button);
    if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button))
        g_Config.m_BrFilterPureMap ^= 1;

    View.HSplitTop(5.0f, 0, &View);

    View.HSplitTop(19.0f, &Button, &View);
    UI()->DoLabelScaled(&Button, Localize("Game types:"), 12.0f, -1);
    Button.VSplitLeft(95.0f, 0, &Button);
    View.HSplitTop(3.0f, 0, &View);
    static float Offset = 0.0f;
    DoEditBox(&g_Config.m_BrFilterGametype, &Button, g_Config.m_BrFilterGametype, sizeof(g_Config.m_BrFilterGametype), 12.0f, &Offset);

    {
        View.HSplitTop(19.0f, &Button, &View);
        CUIRect EditBox;
        Button.VSplitRight(50.0f, &Button, &EditBox);
        EditBox.VSplitRight(5.0f, &EditBox, 0);

        UI()->DoLabelScaled(&Button, Localize("Maximum ping:"), 12.0f, -1);

        char aBuf[5];
        str_format(aBuf, sizeof(aBuf), "%d", g_Config.m_BrFilterPing);
        static float Offset = 0.0f;
        DoEditBox(&g_Config.m_BrFilterPing, &EditBox, aBuf, sizeof(aBuf), 12.0f, &Offset);
        g_Config.m_BrFilterPing = str_toint(aBuf);
    }

    View.HSplitBottom(ms_ButtonHeight, &View, &Button);
    static int s_ClearButton = 0;
    if(DoButton_Menu(&s_ClearButton, Localize("Reset filter"), 0, &Button))
    {
        g_Config.m_BrFilterFull = 0;
        g_Config.m_BrFilterEmpty = 0;
        g_Config.m_BrFilterPw = 0;
        g_Config.m_BrFilterPing = 999;
        g_Config.m_BrFilterGametype[0] = 0;
        g_Config.m_BrFilterCompatversion = 1;
        g_Config.m_BrFilterString[0] = 0;
        g_Config.m_BrFilterPure = 1;
        g_Config.m_BrFilterPureMap = 1;
    }
}