static bool screen_intro() { uint32_t highscore; char highnick[20]; char key=0; bool step = false; //getInputWaitRelease(); while(key==0) { getInputWaitRelease(); lcdFill(0); font = &Font_Invaders; DoString(28,25,step?"ABC":"abc"); font = &Font_7x8; DoString (28,40,"SPACE"); DoString (18,50,"INVADERS"); highscore = highscore_get(highnick); DoInt(0, 0, highscore); DoString (0, 9, highnick); lcdDisplay(); step = !step; key=getInputWaitTimeout(1000); } //getInputWaitRelease(); return !(key==BTN_LEFT); }
void ram() { char *nick = "Pentagon V1LLAG3"; char nickbuf[32]; // 16? do { lcdFill(0); DoString(0, 0, "Getting"); lcdDisplay(); uint32_t score = highscore_get(nickbuf); gpioSetValue (RB_LED2, 1); lcdFill(0); DoString(0, 0, "Highscore:"); DoString(0, 16, nickbuf); DoInt(0, 32, score); lcdDisplay(); if (strcmp(nick, nickbuf) != 0) { lcdFill(0); DoString(0, 48, "Setting"); lcdDisplay(); delayms_queue(500); highscore_set(score+1, nick); } } while(getInputWaitTimeout(500) != BTN_UP); }
static void batteryLevel(void) { int dy = 0; int dx = 0; int32_t voltage = 0; float purcentage = 0; uint8_t color = 0x00; setExtFont("normal"); dy = RESY - getFontHeight(); dx = DoString(dx, dy, "Bat"); if (batteryCharging()) { dx = DoString(dx, dy, "(+)"); } dx = DoString(dx, dy, ":"); voltage = batteryGetVoltage(); purcentage = (voltage - (float)BAT_MIN) / ((float)BAT_MAX - BAT_MIN) * 100.0; if (purcentage >= 50) { color = RGB(0, 7, 0); } else if (purcentage >= 10) { color = RGB(7, 7, 0); } else { color = RGB(7, 0, 0); } setTextColor(GLOBAL(nickbg), color); dx = DoString(dx, dy, IntToStr(purcentage, 3, F_LONG)); DoString(dx, dy, "%"); resetColor(); }
static void render_level() { char highscore_string[20]; char points_string[20]; draw_block( food.x, food.y, 0b11101000); strcpy (points_string,"Points: "); strcat (points_string,IntToStr(points,6,0)); strcpy (highscore_string,"HI: "); strcat (highscore_string,IntToStr(highscore,6,0)); // Display point color based on compare with highscore if (points<highscore || (points==0 && highscore==0)) { // Black setTextColor(0xff,0x00); } else if (points==highscore) { // Dark Yellow setTextColor(0xff,0b11011000); } else if (points>highscore) { // Dark Green setTextColor(0xff,0b00011000); } DoString(0,0,points_string); setTextColor(0xff,0b00000011); DoString(MAX_X-44,0,highscore_string); }
static void renderHighscore() { lcdClear(); if (points>highscore) { setTextColor(0xff,0b11100000); DoString(0,10, " NEW HIGHSCORE"); } setTextColor(0xff,0x00); DoString(0,RESY/2-33, " Your Score"); // Display own score in green color, if it's higher than high score, else red if (points>highscore) { setTextColor(0xff,0b00011100); } else { setTextColor(0xff,0b11100000); } DoString(RESX/2-4, RESY/2-25, IntToStr(points,6,0)); setTextColor(0xff,0x00); DoString(0,RESY/2-10, " Last Highscore"); setTextColor(0xff,0b00000011); DoString(RESX/2-4, RESY/2-2, IntToStr(highscore,6,0)); setTextColor(0xff,0x00); DoString(0, RESY/2+18, " UP to play "); DoString(0, RESY/2+26, "RIGHT to reset HI "); DoString(0, RESY/2+34, "DOWN to quit "); lcdDisplay(); }
static bool screen_gameover() { char key =0; while(key==0) { lcdFill(0); font = &Font_7x8; DoString (14,32, "GAME OVER"); DoInt (0,0, game.score); if (highscore_set(game.score, GLOBAL(nickname))) DoString (0,9,"HIGHSCORE!"); lcdDisplay(); key=getInputWaitTimeout(5000); } //getInputWaitRelease(); return !(key==BTN_LEFT); }
static int showHighscore() { int key = getInputRaw(); renderHighscore(); if (points>highscore) { // Save highscore if higher highscore_set(points); } while(1) { key = getInputWait(); getInputWaitRelease(); if (key&BTN_DOWN) { return 1; } else if (key&BTN_UP) { return 0; } else if (key&BTN_RIGHT) { highscore = 0; highscore_set(highscore); setTextColor(0xff,0b00000011); DoString(RESX/2-4, RESY/2-2, IntToStr(highscore,6,0)); } renderHighscore(); } }
static void draw_splash(void){ char key=0; while(key==0) { lcdFill(0); if (highscore_set(game.score, GLOBAL(nickname))){ DoString (16,15,"HIGHSCORE!"); } else { DoString (16,15, "GAME OVER"); } DoString (24,40, "GAME BY"); DoString (10,50, "@RANZWERTIG"); lcdDisplay(); key=getInputWaitTimeout(1000); } return; }
void CScriptModule::Initialize(const char* strGlobalFile) { m_plusState = LuaState::Create(); if (strGlobalFile && strlen(strGlobalFile) > 0) { DoString(strGlobalFile); } LuaObject objGlobal = m_plusState->GetGlobals(); LuaObject metaTblSystem = m_plusState->GetGlobals().CreateTable("metaTblSystem"); metaTblSystem.SetObject("__index", metaTblSystem); metaTblSystem.RegisterObjectFunctor("print", &CScript_System::print); metaTblSystem.RegisterObjectFunctor("addEventToList", &CScript_System::addEventToList); metaTblSystem.RegisterObjectFunctor("addPropertyToList", &CScript_System::addPropertyToList); metaTblSystem.RegisterObjectFunctor("setLuaKeyWord", &CScript_System::setLuaKeyWord); metaTblSystem.RegisterObjectFunctor("setLuaConstantWord", &CScript_System::setLuaConstantWord); metaTblSystem.RegisterObjectFunctor("insertEditItem", &CScript_System::insertEditItem); metaTblSystem.RegisterObjectFunctor("insertComboboxItem", &CScript_System::insertComboboxItem); metaTblSystem.RegisterObjectFunctor("insertColorDlgItem", &CScript_System::insertColorDlgItem); LuaObject objSys = m_plusState->BoxPointer(CScript_System::Instance()); objSys.SetMetaTable(metaTblSystem); m_plusState->GetGlobals().SetObject("System", objSys); }
void * FbAuthListThread::Entry() { bool calculate = m_counter.IsEmpty(); FbFrameDatabase database(this, m_counter); if (calculate && abs(m_order) > 1) { CreateCounter(database, m_sql); if (IsClosed()) return NULL; calculate = false; } if (m_info.m_string.IsEmpty()) { DoLetter(database); } else if (m_info.IsFullText()) { DoFullText(database); } else { DoString(database); } if (calculate) { CreateCounter(database, m_sql); } return NULL; }
void main_cdc(void) { int dx = 0; //lastTick = systickGetTicks(); // Used to control output/printf timing lcdPrintln("Init USB"); lcdRefresh(); CDC_Init(); // Initialise VCOM USB_Init(); // USB Initialization USB_Connect(TRUE); // USB Connect // Wait until USB is configured or timeout occurs uint32_t usbTimeout = 0; while ( usbTimeout < CFG_USBCDC_INITTIMEOUT / 10 ) { if (USB_Configuration) break; delayms(10); // Wait 10ms usbTimeout++; } lcdPrintln("Done"); lcdRefresh(); uint8_t buf[2] = {0,0}; int l; while(1){ CDC_OutBufAvailChar(&l); if( l ){ l = 1; CDC_RdOutBuf (buf, &l); puts(buf); dx=DoString(dx,0,buf); lcdDisplay(); } //puts("hello world\r\n"); //delayms(1); } }
static void screen_level() { lcdFill(0); draw_score(); font = &Font_7x8; int dx = DoString(20,32, "Level "); DoInt(dx,32,game.level); lcdDisplay(); delayms_queue(500); }
int doCommandLine(lua_State* L) { warcraft3::command_line cmd; if (cmd.has(L"debugger")) { lua_pushinteger(L, stoi(cmd[L"debugger"], 4278)); DoString(L, "(require 'jass.runtime').debugger = ...", 1); } return 0; }
//# MENU usb_storage void msc_menu(void){ lcdClear(); lcdPrintln("MSC Enabled."); lcdRefresh(); usbMSCInit(); while(!getInputRaw())delayms(10); DoString(0,16,"MSC Disabled."); usbMSCOff(); fsReInit(); };
void simpleNickname(void) { int dx=0; int dy=0; static uint32_t ctr=0; ctr++; setExtFont(GLOBAL(nickfont)); dx=DoString(0,0,GLOBAL(nickname)); dx=(RESX-dx)/2; if(dx<0) dx=0; dy=(RESY-getFontHeight())/2; lcdClear(); DoString(dx,dy,GLOBAL(nickname)); lcdDisplay(); getInputWait(); return; }
void ram() { char key; int x = 0; for(key = 0; key = getInputRaw(), key != BTN_DOWN; ) { x = (x + 1) % 64; lcdFill(0); DoString(x, 0, "scr0llr"); lcdDisplay(); delayms_queue(20); } }
void f_init(void){ nrf_init(); struct NRF_CFG config = { .channel= BEACON_CHANNEL, .txmac= BEACON_MAC, .nrmacs=1, .mac0= BEACON_MAC, .maclen ="\x10", }; nrf_config_set(&config); lcdPrintln("Done."); }; void f_status(void){ int dx=0; int dy=8; uint8_t buf[4]; buf[0]=C_R_REGISTER | R_CONFIG; buf[1]=0; buf[2]=0; buf[3]=0; dx=DoString(0,dy,"S:"); dx=DoCharX(dx,dy,buf[0]); dx=DoCharX(dx,dy,buf[1]); dx=DoCharX(dx,dy,buf[2]); dx=DoCharX(dx,dy,buf[3]); dy+=8; nrf_cmd_rw_long(buf,2); dx=DoString(0,dy,"R:"); dx=DoCharX(dx,dy,buf[0]); dx=DoCharX(dx,dy,buf[1]); dx=DoCharX(dx,dy,buf[2]); dx=DoCharX(dx,dy,buf[3]); dy+=8; int status=nrf_cmd_status(C_NOP); dx=DoString(0,dy,"St:"); DoCharX(dx,dy,status);dy+=8; };
static void next_level() { food = getFood(); draw_block( food.x, food.y, 0b11101000); if(snake.len < MAX_SNAKE_LEN-2) snake.len++; if(snake.speed >= MAX_SPEED) snake.speed--; setTextColor(0xff,0b11100000); DoString(0,0,IntToStr(++points,6,0)); }
void ram() { for(int x = 63; x >= 0; x--) { lcdFill(0); DoString(x, 0, "Setting Highscore"); lcdDisplay(); } highscore_set(23542, "Pentagon V1LLAG3"); delayms_queue(500); for(int x = 63; x >= 0; x--) { lcdFill(0); DoString(x, 0, "Setting ..."); lcdDisplay(); } foo_set("PwnedPwnedPwnedPwnedPwnedPwned "); bar_set("http://chaosbay.camp.ccc.de/ "); delayms_queue(500); time_set(1313803870); }
static bool gameover_scene() { int dy = getFontHeight(); int s1x = DoString(0, 0, "GAME OVER!"); s1x = (RESX-s1x)/2; int s2x = DoString(0, 0, "HIGHTSCORE!"); s2x = (RESX-s2x)/2; char key = 0; while(key != BTN_UP && key != BTN_DOWN) { lcdClear(); if(highscore_set(game.scroll_pos / 15, GLOBAL(nickname))) DoString (s2x, dy, "HIGHSCORE!"); else DoString(s1x, dy, "GAME OVER!"); int x = DoInt(0, 3*dy, game.scroll_pos / 15); DoChar(x, 3*dy, 'm'); DoString(0, 5*dy, "UP to play"); DoString(0, 6*dy, "DOWN to quit"); lcdDisplay(); key = getInputWaitTimeout(5000); } return !(key==BTN_DOWN); }
static void splash_scene() { uint32_t highscore; char highnick[20]; char key = 0; while(key == 0) { getInputWaitRelease(); int dy = getFontHeight(); int s1x = DoString(0, 0, "r0ket"); s1x = (RESX-s1x)/2; int s2x = DoString(0, 0, "JUMP!"); s2x = (RESX-s2x)/2; lcdFill(0); DoString(s1x, 3*dy, "r0ket"); DoString(s2x, 4*dy, "JUMP!"); DoString(0, 7*dy, "by webholics"); highscore = highscore_get(highnick); int s3x = DoInt(0, 0, highscore); DoChar(s3x, 0, 'm'); DoString (0, dy, highnick); lcdDisplay(); key = getInputWaitTimeout(1000); } }
void ram(void) { int dx=0; int dy=0; static uint32_t ctr=0; ctr++; setExtFont(GLOBAL(nickfont)); dx=DoString(0,0,GLOBAL(nickname)); dx=(RESX-dx)/2; if(dx<0) dx=0; dy=(RESY-getFontHeight())/2; lcdClear(); DoString(dx,dy,GLOBAL(nickname)); lcdRefresh(); while(getInputRaw()==BTN_NONE){ delayms_queue_plus(10,0); }; return; }
void simpleNickname(void) { int dx=0; int dy=0; static uint32_t ctr=0; ctr++; setExtFont(GLOBAL(nickfont)); dx=DoString(0,0,GLOBAL(nickname)); dx=(RESX-dx)/2; if(dx<0) dx=0; dy=(RESY-getFontHeight())/3; lcdFill(GLOBAL(nickbg)); setTextColor(GLOBAL(nickbg),GLOBAL(nickfg)); DoString(dx,dy,GLOBAL(nickname)); dataLove(); batteryLevel(); lcdDisplay(); getInputWaitTimeout(300); return; }
Script::Script (bool initStandardLibrary) : m_ownState(false) { m_state = lua_open(0); m_ownState = true; if (initStandardLibrary) lua_baselibopen(m_state); // Register some basic functions with Lua. Register("LOG", Script_LOG); Register("_ERRORMESSAGE", Script_LOG); DoString(LuaScript_CopyTable); // lua_setfatalerrorhandler(FatalError); }
static void mainloop(void) { int dx=0; int dy=0; setExtFont(GLOBAL(nickfont)); dx=DoString(0,0,GLOBAL(nickname)); dx=(RESX-dx)/2; if(dx<0) dx=0; dy=(RESY-getFontHeight())/2; lcdClear(); lcdSetPixel(1,1,1); DoString(dx,dy,GLOBAL(nickname)); lcdRefresh(); lk_ticks = 0; lk_button_mode = 0x00; lk_ls0 = 0x00; lk_ls1 = 0x00; lk_ls2 = 0x00; lk_ls3 = 0x00; lk_in0 = 0x00; lk_in1 = 0x00; lk_ticks = 0x0000; lk_piezo_toggle = 0x00; while(getInputRaw()==BTN_NONE){ tick_lilakit(); melody_play(); //delayms_queue(10); //XXX: this hangs the badge. delayms(10); } return; }
static bool screen_intro(void) { char key=0; while(key==0) { getInputWaitRelease(); lcdFill(0); int ct = 0; for (int i = 0; i < SHIP_HEIGHT; i++){ for(int d = 0; d < SHIP_WIDTH; d++){ lcdSetPixel((40+d)%RESX,(10+i)%RESY,SHIP[ct]); ct++; } } DoString (13,25,"R0KET TYPE"); uint32_t highscore; char highnick[20]; highscore = highscore_get(highnick); DoInt(13, 40, highscore); DoString (13, 50, highnick); lcdDisplay(); key=getInputWaitTimeout(1000); } //getInputWaitRelease(); return !(key==BTN_LEFT); }
TEST_FIXTURE(DebugGetInfoLineNumber, LuaFixture) { const char* code = "\n" "\n" "line1 = debug.getinfo(1,'l').currentline\n"; luaL_openlibs(L); CHECK( DoString(L, code) ); lua_getglobal(L, "line1"); CHECK_EQ( lua_tonumber(L, -1), 3 ); }
void main_inputtest(void) { backlightInit(); char nick[20]; memset(nick,0,20); strcpy(nick,"iggy"); while(1) { input("Nick?", nick, 0x20, 0x7f, 20); lcdFill(0); font=&Font_Orbitron14pt; DoString(20,20,nick); lcdDisplay(); while(getInput() != BTN_ENTER){} } }
int FASTCALL PreprocessCheckYesNo(BOOL *_PREP_OK) { int val = 0; if(GetNextWord()[0]=='"') { if(DoString()) { if((val=StrInStrint(szString, siYesNo))==-1) error(ERR_UNKREQUEST,szString); else { val = siYesNo[val].index; *_PREP_OK = TRUE; } } } else if(IsStrNum(szTemp)) { val = ConfirmChar(StrToInt(szTemp)); *_PREP_OK = TRUE; } else error(ERR_INTEXP); return val; }
BOOL XLua::LoadScript( const char* cFilename ) { XResFile file; if( file.Open( cFilename, XBaseRes::xREAD ) == FALSE ) return FALSE; _tcscpy_s( m_szFilename, XE::GetFileName( Convert_char_To_TCHAR( cFilename ) ) ); int size = file.Size(); // char *buffer = new char[ size + 1 ]; XBREAK( size >= 0xffff ); char buffer[ 0xffff ]; file.Read( buffer, size ); buffer[ size ] = 0; DoString( buffer ); /* if( luaL_dofile( L, szFilename ) ) { ErrorMsg( lua_tostring(L, -1) ); return FALSE; } */ return TRUE; }