コード例 #1
0
ファイル: cursor.c プロジェクト: dieface/radium-1
void TrackSelectUpdate(struct Tracker_Windows *window,struct WBlocks *wblock,int ret){

	switch(ret){
		case 0:
			return;
		case 1:
			R_SetCursorPos(window);
			break;
		case 2:
                  window->must_redraw = true;
#if 0
		  UpdateWBlockCoordinates(window,wblock);
		  DrawUpAllWTracks(window,wblock,NULL);
		  DrawAllWTrackHeaders(window,wblock);

                  {
                    struct WTracks *wtrack2=ListLast1(&wblock->wtracks->l);
                    if(wtrack2->fxarea.x2<wblock->a.x2){
                      GFX_FilledBox(window,0,wtrack2->fxarea.x2+2,wblock->t.y1,wblock->a.x2,wblock->t.y2,PAINT_BUFFER);
                      GFX_FilledBox(window,0,wtrack2->fxarea.x2+2,0,wblock->a.x2,wblock->t.y1,PAINT_DIRECTLY);
                    }
                  }

		  DrawBottomSlider(window);
                  DrawUpTrackerWindow(window);
#endif
                  break;
	}

        GFX_update_instrument_patch_gui(wblock->wtrack->track->patch);
        DrawAllWTrackHeaders(window,wblock);

        window->must_redraw=true;
}
コード例 #2
0
ファイル: cursor.c プロジェクト: onukore/radium
static void TrackSelectUpdate(struct Tracker_Windows *window,struct WBlocks *wblock, int unused){

        GFX_update_instrument_patch_gui(wblock->wtrack->track->patch);
        DrawAllWTrackHeaders(window,wblock);

        window->must_redraw=true;
}
コード例 #3
0
ファイル: mouse_wtrackborder.c プロジェクト: dieface/radium-1
int MoveWTrackBorder_Mouse(
	struct Tracker_Windows *window,
	float x,float y
){
	struct WBlocks *wblock=window->wblock;
	struct WTracks *wtrack=(struct WTracks *)ListFindElement1_r0(&wblock->wtracks->l,(NInt)window->prevaction.eint1);

        if(window->prevaction.action==NOACTION)
          window->must_redraw=true; // fix up slightly skewed gradient caused by the direct blitting. (blitting is wrong, but it's faster)

	if(wtrack==NULL) return 0;

	x=R_BOUNDARIES(wtrack->fxarea.x+3, x, wblock->t.x2-3);

	int oldfxwidth=wtrack->fxwidth;

	wtrack->fxwidth=x - wtrack->fxarea.x;
	wtrack->fxwidth=R_MAX(wtrack->fxwidth,2);

	if(oldfxwidth==wtrack->fxwidth && window->prevaction.action!=NOACTION){
	  return 0;
	}

#if !USE_OPENGL
        NInt oldrighttrack=wblock->right_track;

	GFX_BitBlt(window,wtrack->fxwidth-oldfxwidth,0,
		     wtrack->fxarea.x2-2,wblock->a.y1,
		     wblock->a.x2,wblock->t.y2
		     );
#endif

	UpdateWBlockCoordinates(window,wblock);

	DrawAllWTrackHeaders(window,wblock);

#if !USE_OPENGL
	DrawUpWTrack(window,wblock,wtrack);
	
	struct WTracks *wtrack2;

	if(oldfxwidth>wtrack->fxwidth){
	  wtrack2=ListFindElement1(&wblock->wtracks->l,oldrighttrack);
	  while(wtrack2!=NULL && wtrack2->l.num<=wblock->right_track){
	    DrawUpWTrack(window,wblock,wtrack2);
	    DrawWTrackHeader(window,wblock,wtrack2);
	    wtrack2=NextWTrack(wtrack2);
	  }
	}else{
	  while(GetXSubTrack_B2(wblock,window->curr_track,window->curr_track_sub)+3>=wblock->a.x2){
	    window->curr_track_sub--;
	    if(window->curr_track_sub==-2){
	      wblock->wtrack=ListFindElement1(&wblock->wtracks->l,window->curr_track-1);
	      window->curr_track_sub=wblock->wtrack->num_vel-1;
	      window->curr_track--;
	    }
	  }
	}
	
	wtrack2=ListLast1(&wblock->wtracks->l);
	if(wtrack2->fxarea.x2<wblock->a.x2){
          GFX_FilledBox(window,0,
                        wtrack2->fxarea.x2+1,wblock->a.y1,
                        wblock->a.x2,wblock->t.y1,
                        PAINT_BUFFER);
	  GFX_FilledBox(window,0,wtrack2->fxarea.x2+3,wblock->a.y1,wblock->a.x2,wblock->t.y2,PAINT_BUFFER);
          EraseAllLines(window,wblock,
                        wtrack2->x, wtrack2->x2);
	}

	UpdateBottomSlider(window);
	
	if(wtrack->fxarea.x2<wblock->a.x2){
	  Blt_mark(window,wblock->top_realline,wblock->bot_realline,
		   wtrack->fxarea.x2,wblock->a.x2
		   );
	  Blt_marktrackheader(window,wtrack->l.num,wblock->right_track);
	}

#else
	UpdateBottomSlider(window);
        {
            struct WTracks *wtrack2=wtrack;
	    while(wtrack2!=NULL && wtrack2->l.num<=wblock->right_track){
	      DrawAllWTrackHeaders(window,wblock);
	      wtrack2=NextWTrack(wtrack2);
	    }
	  }

#endif
                   //window->must_redraw=true;
	
	return 0;
}