コード例 #1
0
ファイル: check.c プロジェクト: NikolaBorisov/racket
static	void	ChangeCheckFocus( HWND w, int on )
{
	if ( ( on != 0 ) ^ TstF( ffGetState(), FB_FOCUS ) )
		{
		HDC	h ;
		RECT	r ;
		char	s[ CTLTITLE + 1 ] ;

		h = GetDC( w ) ;
		GetClientRect( w, & r ) ;
		GetWindowText( w, s, sizeof s ) ;

		if ( TstF( GetStyle(), FC_BUTTONDRAW ) )
			DrawButtonFocus( h, & r, TstState( FB_SELECTED ) ) ;
		else	DrawCheckFocus( h, & r, s ) ;

		ReleaseDC( w, h ) ;
		XorState( (WORD)FB_FOCUS ) ;
		}
}
コード例 #2
0
ファイル: bmpbuttn.cpp プロジェクト: czxxjtu/wxPython-1
bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
#ifndef __WXWINCE__
    long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
    if (style & BS_BITMAP)
    {
        // Let default procedure draw the bitmap, which is defined
        // in the Windows resource.
        return false;
    }
#endif

    LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
    HDC hDC                = lpDIS->hDC;
    UINT state             = lpDIS->itemState;
    bool isSelected        = (state & ODS_SELECTED) != 0;
    bool autoDraw          = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;


    // choose the bitmap to use depending on the button state
    wxBitmap *bitmap;

    if ( isSelected && m_bmpSelected.Ok() )
        bitmap = &m_bmpSelected;
    else if ( m_bmpHover.Ok() && IsMouseInWindow() )
        bitmap = &m_bmpHover;
    else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
        bitmap = &m_bmpFocus;
    else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
        bitmap = &m_bmpDisabled;
    else
        bitmap = &m_bmpNormal;

    if ( !bitmap->Ok() )
        return false;

    // centre the bitmap in the control area
    int x      = lpDIS->rcItem.left;
    int y      = lpDIS->rcItem.top;
    int width  = lpDIS->rcItem.right - x;
    int height = lpDIS->rcItem.bottom - y;
    int wBmp   = bitmap->GetWidth();
    int hBmp   = bitmap->GetHeight();

#if wxUSE_UXTHEME
    if ( autoDraw && wxUxThemeEngine::GetIfActive() )
    {
        MSWDrawXPBackground(this, item);
        wxUxThemeHandle theme(this, L"BUTTON");

        // calculate content area margins
        // assuming here that each state is the same size
        MARGINS margins;
        wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
                                                BP_PUSHBUTTON, PBS_NORMAL,
                                                TMT_CONTENTMARGINS, NULL,
                                                &margins);
        int marginX = margins.cxLeftWidth + 1;
        int marginY = margins.cyTopHeight + 1;
        int x1,y1;

        if ( m_windowStyle & wxBU_LEFT )
        {
            x1 = x + marginX;
        }
        else if ( m_windowStyle & wxBU_RIGHT )
        {
            x1 = x + (width - wBmp) - marginX;
        }
        else
        {
            x1 = x + (width - wBmp) / 2;
        }

        if ( m_windowStyle & wxBU_TOP )
        {
            y1 = y + marginY;
        }
        else if ( m_windowStyle & wxBU_BOTTOM )
        {
            y1 = y + (height - hBmp) - marginY;
        }
        else
        {
            y1 = y + (height - hBmp) / 2;
        }

        // draw the bitmap
        wxDCTemp dst((WXHDC)hDC);
        dst.DrawBitmap(*bitmap, x1, y1, true);

        return true;
    }
#endif // wxUSE_UXTHEME

    int x1,y1;

    if(m_windowStyle & wxBU_LEFT)
        x1 = x + (FOCUS_MARGIN+1);
    else if(m_windowStyle & wxBU_RIGHT)
        x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
    else
        x1 = x + (width - wBmp) / 2;

    if(m_windowStyle & wxBU_TOP)
        y1 = y + (FOCUS_MARGIN+1);
    else if(m_windowStyle & wxBU_BOTTOM)
        y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
    else
        y1 = y + (height - hBmp) / 2;

    if ( isSelected && autoDraw )
    {
        x1++;
        y1++;
    }

    // draw the face, if auto-drawing
    if ( autoDraw )
    {
        DrawFace((WXHDC) hDC,
                 lpDIS->rcItem.left, lpDIS->rcItem.top,
                 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
                 isSelected);
    }

    // draw the bitmap
    wxDCTemp dst((WXHDC)hDC);
    dst.DrawBitmap(*bitmap, x1, y1, true);

    // draw focus / disabled state, if auto-drawing
    if ( (state & ODS_DISABLED) && autoDraw )
    {
        DrawButtonDisable((WXHDC) hDC,
                          lpDIS->rcItem.left, lpDIS->rcItem.top,
                          lpDIS->rcItem.right, lpDIS->rcItem.bottom,
                          true);
    }
    else if ( (state & ODS_FOCUS) && autoDraw )
    {
        DrawButtonFocus((WXHDC) hDC,
                        lpDIS->rcItem.left,
                        lpDIS->rcItem.top,
                        lpDIS->rcItem.right,
                        lpDIS->rcItem.bottom,
                        isSelected);
    }

    return true;
}
コード例 #3
0
bool wxBitmapButton::OS2OnDraw( WXDRAWITEMSTRUCT* pItem)
{
    PUSERBUTTON  pUser     = (PUSERBUTTON)pItem;
    bool         bAutoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;

    if (!pUser)
        return false;

    wxBitmap   bitmap;
    bool       bIsSelected = pUser->fsState & BDS_HILITED;
    wxClientDC vDc(this);

    if (bIsSelected)
        bitmap = GetBitmapPressed();
    else if (pUser->fsState & BDS_DEFAULT)
        bitmap = GetBitmapFocus();
    else if (pUser->fsState & BDS_DISABLED)
        bitmap = GetBitmapDisabled();

    if (!bitmap.IsOk() )
    {
        bitmap = GetBitmapLabel();
        if (!bitmap.IsOk() )
            return false;
    }


    //
    // Centre the bitmap in the control area
    //
    int                             nX1        = 0;
    int                             nY1        = 0;
    wxPMDCImpl                      *impl = (wxPMDCImpl*) vDc.GetImpl();
    int                             nWidth     = impl->m_vRclPaint.xRight - impl->m_vRclPaint.xLeft;
    int                             nHeight    = impl->m_vRclPaint.yTop - impl->m_vRclPaint.yBottom;
    int                             nBmpWidth  = bitmap.GetWidth();
    int                             nBmpHeight = bitmap.GetHeight();

    nX1 = (nWidth - nBmpWidth) / 2;
    nY1 = (nHeight - nBmpHeight) / 2;

    if (bIsSelected && bAutoDraw)
    {
        nX1++;
        nY1++;
    }

    //
    // Draw the button face
    //
    DrawFace( vDc, bIsSelected );

    //
    // Draw the bitmap
    //
    vDc.DrawBitmap( bitmap, nX1, nY1, true );

    //
    // Draw focus / disabled state, if auto-drawing
    //
    if ((pUser->fsState == BDS_DISABLED) && bAutoDraw)
    {
        DrawButtonDisable( vDc, bitmap );
    }
    else if ((pUser->fsState == BDS_DEFAULT) && bAutoDraw)
    {
        DrawButtonFocus(vDc);
    }
    return true;
} // end of wxBitmapButton::OS2OnDraw
コード例 #4
0
ファイル: bmpbuttn.cpp プロジェクト: HackLinux/chandler-1
bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
#ifndef __WXWINCE__
    long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
    if (style & BS_BITMAP)
    {
        // Let default procedure draw the bitmap, which is defined
        // in the Windows resource.
        return false;
    }
#endif

    LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
    HDC hDC                = lpDIS->hDC;
    UINT state             = lpDIS->itemState;
    bool isSelected        = (state & ODS_SELECTED) != 0;
    bool autoDraw          = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;


    // choose the bitmap to use depending on the button state
    wxBitmap* bitmap;

    if ( isSelected && m_bmpSelected.Ok() )
        bitmap = &m_bmpSelected;
    else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
        bitmap = &m_bmpFocus;
    else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
        bitmap = &m_bmpDisabled;
    else
        bitmap = &m_bmpNormal;

    if ( !bitmap->Ok() )
        return false;

    // centre the bitmap in the control area
    int x      = lpDIS->rcItem.left;
    int y      = lpDIS->rcItem.top;
    int width  = lpDIS->rcItem.right - x;
    int height = lpDIS->rcItem.bottom - y;
    int wBmp   = bitmap->GetWidth();
    int hBmp   = bitmap->GetHeight();

    int x1,y1;

    if(m_windowStyle & wxBU_LEFT)
        x1 = x + (FOCUS_MARGIN+1);
    else if(m_windowStyle & wxBU_RIGHT)
        x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
    else
        x1 = x + (width - wBmp) / 2;

    if(m_windowStyle & wxBU_TOP)
        y1 = y + (FOCUS_MARGIN+1);
    else if(m_windowStyle & wxBU_BOTTOM)
        y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
    else
        y1 = y + (height - hBmp) / 2;

    if ( isSelected && autoDraw )
    {
        x1++;
        y1++;
    }

    // draw the face, if auto-drawing
    if ( autoDraw )
    {
        DrawFace((WXHDC) hDC,
                 lpDIS->rcItem.left, lpDIS->rcItem.top,
                 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
                 isSelected);
    }

    // draw the bitmap
    wxDC dst;
    dst.SetHDC((WXHDC) hDC, false);
    dst.DrawBitmap(*bitmap, x1, y1, true);

    // draw focus / disabled state, if auto-drawing
    if ( (state & ODS_DISABLED) && autoDraw )
    {
        DrawButtonDisable((WXHDC) hDC,
                          lpDIS->rcItem.left, lpDIS->rcItem.top,
                          lpDIS->rcItem.right, lpDIS->rcItem.bottom,
                          true);
    }
    else if ( (state & ODS_FOCUS) && autoDraw )
    {
        DrawButtonFocus((WXHDC) hDC,
                        lpDIS->rcItem.left,
                        lpDIS->rcItem.top,
                        lpDIS->rcItem.right,
                        lpDIS->rcItem.bottom,
                        isSelected);
    }

    return true;
}
コード例 #5
0
bool wxBitmapButton::OS2OnDraw(
  WXDRAWITEMSTRUCT*                 pItem
)
{
    PUSERBUTTON                     pUser     = (PUSERBUTTON)pItem;
    bool                            bAutoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;

    if (!pUser)
        return FALSE;

    wxBitmap*                       pBitmap;
    bool                            bIsSelected = pUser->fsState & BDS_HILITED;
    wxClientDC                      vDc(this);

    if (bIsSelected && m_bmpSelected.Ok())
        pBitmap = &m_bmpSelected;
    else if ((pUser->fsState & BDS_DEFAULT) && m_bmpFocus.Ok())
        pBitmap = &m_bmpFocus;
    else if ((pUser->fsState & BDS_DISABLED) && m_bmpDisabled.Ok())
        pBitmap = &m_bmpDisabled;
    else
        pBitmap = &m_bmpNormal;

    if (!pBitmap->Ok() )
        return FALSE;


    //
    // Centre the bitmap in the control area
    //
    int                             nX         = 0;
    int                             nX1        = 0;
    int                             nY1        = 0;
    int                             nWidth     = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft;
    int                             nHeight    = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft;
    int                             nBmpWidth  = pBitmap->GetWidth();
    int                             nBmpHeight = pBitmap->GetHeight();

    nX1 = nX + (nWidth - nBmpWidth) / 2;
    nY1 = nX + (nHeight - nBmpHeight) / 2;

    if (bIsSelected && bAutoDraw)
    {
        nX1++;
        nY1++;
    }

    //
    // Draw the button face
    //
    {
        DrawFace( vDc
                 ,bIsSelected
                );
    }

    //
    // Draw the bitmap
    //
    vDc.DrawBitmap( *pBitmap
                   ,nX1
                   ,nY1
                   ,TRUE
                  );

    //
    // Draw focus / disabled state, if auto-drawing
    //
    if ((pUser->fsState == BDS_DISABLED) && bAutoDraw)
    {
        DrawButtonDisable( vDc
                          ,*pBitmap
                         );
    }
    else if ((pUser->fsState == BDS_DEFAULT) && bAutoDraw)
    {
        DrawButtonFocus(vDc);
    }
    return TRUE;
} // end of wxBitmapButton::OS2OnDraw