コード例 #1
0
ファイル: FilterDist.cpp プロジェクト: EQ4/neonv2
//---------------------------------------------------------------------------//
// Draw
//
//---------------------------------------------------------------------------//
bool CFilterDist::Apply(CDisplayDevice *pDD, TRenderTgt *pRenderTgt, int iTexTgt)
{
  switch (m_iType)
  {
    case DIST_CRYSTAL:     DrawCrystal    (pDD, pRenderTgt, iTexTgt); break;
    case DIST_CIRCCRYSTAL: DrawCircCrystal(pDD, pRenderTgt, iTexTgt); break;
    case DIST_SIN:         DrawSin        (pDD, pRenderTgt, iTexTgt); break;
    case DIST_POLAR:       DrawPolar      (pDD, pRenderTgt, iTexTgt); break;
  }
  return true;
}
コード例 #2
0
Adesk::Boolean PolyLineDirectionDraw::subWorldDraw( AcGiWorldDraw* mode )
{
    assertReadEnabled () ;

    // 绘制箭头主干
    //DrawLine( mode, m_insertPt, m_angle, m_length );
    //DrawLine( mode, m_insertPt, m_angle + PI, m_length );

    // 绘制箭头
    AcGeVector3d v( AcGeVector3d::kXAxis );
    v.rotateBy( m_angle, AcGeVector3d::kZAxis );
    DrawArrow( mode, m_insertPt/* + v * m_length*/, m_angle, m_arrow_width, m_arrow_length );

    // 绘制污风标记
    if( m_vt == 1 )
    {
        v.rotateBy( PI, AcGeVector3d::kZAxis );
        DrawSin( mode, m_insertPt + v * m_length, m_angle, m_radius );;
    }

    return Adesk::kTrue;
}