static void walkMoveCamera(bContext *C, WalkInfo *walk, const bool do_rotate, const bool do_translate) { ED_view3d_cameracontrol_update(walk->v3d_camera_control, true, C, do_rotate, do_translate); }
static void flyMoveCamera(bContext *C, FlyInfo *fly, const bool do_rotate, const bool do_translate) { ED_view3d_cameracontrol_update(fly->v3d_camera_control, true, C, do_rotate, do_translate); }