コード例 #1
0
ファイル: menu.c プロジェクト: ueno/emacs
/* Encode a menu string as appropriate for menu-updating-frame's type.  */
static Lisp_Object
encode_menu_string (Lisp_Object str)
{
  /* TTY menu strings are encoded by write_glyphs, when they are
     delivered to the glass, so no need to encode them here.  */
  if (FRAME_TERMCAP_P (XFRAME (Vmenu_updating_frame)))
    return str;
  return ENCODE_MENU_STRING (str);
}
コード例 #2
0
ファイル: menu.c プロジェクト: adamdoupe/emacs
/* Push the items in a single pane defined by the alist PANE.  */
static void
list_of_items (Lisp_Object pane)
{
  Lisp_Object tail, item, item1;

  for (tail = pane; CONSP (tail); tail = XCDR (tail))
    {
      item = XCAR (tail);
      if (STRINGP (item))
	push_menu_item (ENCODE_MENU_STRING (item), Qnil, Qnil, Qt,
			Qnil, Qnil, Qnil, Qnil);
      else if (CONSP (item))
	{
	  item1 = XCAR (item);
	  CHECK_STRING (item1);
	  push_menu_item (ENCODE_MENU_STRING (item1), Qt, XCDR (item),
			  Qt, Qnil, Qnil, Qnil, Qnil);
	}
      else
	push_left_right_boundary ();

    }
}
コード例 #3
0
ファイル: menu.c プロジェクト: adamdoupe/emacs
/* Push all the panes and items of a menu described by the
   alist-of-alists MENU.
   This handles old-fashioned calls to x-popup-menu.  */
void
list_of_panes (Lisp_Object menu)
{
  Lisp_Object tail;

  init_menu_items ();

  for (tail = menu; CONSP (tail); tail = XCDR (tail))
    {
      Lisp_Object elt, pane_name, pane_data;
      elt = XCAR (tail);
      pane_name = Fcar (elt);
      CHECK_STRING (pane_name);
      push_menu_pane (ENCODE_MENU_STRING (pane_name), Qnil);
      pane_data = Fcdr (elt);
      CHECK_CONS (pane_data);
      list_of_items (pane_data);
    }

  finish_menu_items ();
}
コード例 #4
0
ファイル: menu.c プロジェクト: ueno/emacs
widget_value *
digest_single_submenu (int start, int end, bool top_level_items)
{
  widget_value *wv, *prev_wv, *save_wv, *first_wv;
  int i;
  int submenu_depth = 0;
  widget_value **submenu_stack;
  bool panes_seen = 0;
  struct frame *f = XFRAME (Vmenu_updating_frame);
  USE_SAFE_ALLOCA;

  SAFE_NALLOCA (submenu_stack, 1, menu_items_used);
  wv = make_widget_value ("menu", NULL, true, Qnil);
  wv->button_type = BUTTON_TYPE_NONE;
  first_wv = wv;
  save_wv = 0;
  prev_wv = 0;

  /* Loop over all panes and items made by the preceding call
     to parse_single_submenu and construct a tree of widget_value objects.
     Ignore the panes and items used by previous calls to
     digest_single_submenu, even though those are also in menu_items.  */
  i = start;
  while (i < end)
    {
      if (EQ (AREF (menu_items, i), Qnil))
	{
	  submenu_stack[submenu_depth++] = save_wv;
	  save_wv = prev_wv;
	  prev_wv = 0;
	  i++;
	}
      else if (EQ (AREF (menu_items, i), Qlambda))
	{
	  prev_wv = save_wv;
	  save_wv = submenu_stack[--submenu_depth];
	  i++;
	}
      else if (EQ (AREF (menu_items, i), Qt)
	       && submenu_depth != 0)
	i += MENU_ITEMS_PANE_LENGTH;
      /* Ignore a nil in the item list.
	 It's meaningful only for dialog boxes.  */
      else if (EQ (AREF (menu_items, i), Qquote))
	i += 1;
      else if (EQ (AREF (menu_items, i), Qt))
	{
	  /* Create a new pane.  */
	  Lisp_Object pane_name;
	  const char *pane_string;

	  panes_seen = 1;

	  pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);

	  /* TTY menus display menu items via tty_write_glyphs, which
	     will encode the strings as appropriate.  */
	  if (!FRAME_TERMCAP_P (f))
	    {
#ifdef HAVE_NTGUI
	      if (STRINGP (pane_name))
		{
		  if (unicode_append_menu)
		    /* Encode as UTF-8 for now.  */
		    pane_name = ENCODE_UTF_8 (pane_name);
		  else if (STRING_MULTIBYTE (pane_name))
		    pane_name = ENCODE_SYSTEM (pane_name);

		  ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
		}
#elif defined (USE_LUCID) && defined (HAVE_XFT)
	      if (STRINGP (pane_name))
		{
		  pane_name = ENCODE_UTF_8 (pane_name);
		  ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
		}
#elif !defined (HAVE_MULTILINGUAL_MENU)
	      if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
		{
		  pane_name = ENCODE_MENU_STRING (pane_name);
		  ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
		}
#endif
	    }

	  pane_string = (NILP (pane_name)
			 ? "" : SSDATA (pane_name));
	  /* If there is just one top-level pane, put all its items directly
	     under the top-level menu.  */
	  if (menu_items_n_panes == 1)
	    pane_string = "";

	  /* If the pane has a meaningful name,
	     make the pane a top-level menu item
	     with its items as a submenu beneath it.  */
	  if (strcmp (pane_string, ""))
	    {
	      /* Set value to 1 so update_submenu_strings can handle '@'.  */
	      wv = make_widget_value (NULL, (char *) 1, true, Qnil);
	      if (save_wv)
		save_wv->next = wv;
	      else
		first_wv->contents = wv;
	      wv->lname = pane_name;
	      wv->button_type = BUTTON_TYPE_NONE;
	      save_wv = wv;
	    }
	  else
	    save_wv = first_wv;

	  prev_wv = 0;
	  i += MENU_ITEMS_PANE_LENGTH;
	}
      else
	{
	  /* Create a new item within current pane.  */
	  Lisp_Object item_name, enable, descrip, def, type, selected;
	  Lisp_Object help;

	  /* All items should be contained in panes.  */
	  if (! panes_seen)
	    emacs_abort ();

	  item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
	  enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
	  descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
	  def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
	  type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
	  selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
	  help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);

	  /* TTY menu items and their descriptions will be encoded by
	     tty_write_glyphs.  */
	  if (!FRAME_TERMCAP_P (f))
	    {
#ifdef HAVE_NTGUI
	      if (STRINGP (item_name))
		{
		  if (unicode_append_menu)
		    item_name = ENCODE_UTF_8 (item_name);
		  else if (STRING_MULTIBYTE (item_name))
		    item_name = ENCODE_SYSTEM (item_name);

		  ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
		}

	      if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
		{
		  descrip = ENCODE_SYSTEM (descrip);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
		}
#elif USE_LUCID
	      if (STRINGP (item_name))
		{
		  item_name = ENCODE_UTF_8 (item_name);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
		}

	      if (STRINGP (descrip))
		{
		  descrip = ENCODE_UTF_8 (descrip);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
		}
#elif !defined (HAVE_MULTILINGUAL_MENU)
	      if (STRING_MULTIBYTE (item_name))
		{
		  item_name = ENCODE_MENU_STRING (item_name);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
		}

	      if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
		{
		  descrip = ENCODE_MENU_STRING (descrip);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
		}
#endif
	    }

	  wv = make_widget_value (NULL, NULL, !NILP (enable),
				  STRINGP (help) ? help : Qnil);
	  if (prev_wv)
	    prev_wv->next = wv;
	  else
	    save_wv->contents = wv;

	  wv->lname = item_name;
	  if (!NILP (descrip))
	    wv->lkey = descrip;
	  /* The intptr_t cast avoids a warning.  There's no problem
	     as long as pointers have enough bits to hold small integers.  */
	  wv->call_data = (!NILP (def) ? (void *) (intptr_t) i : 0);

	  if (NILP (type))
	    wv->button_type = BUTTON_TYPE_NONE;
	  else if (EQ (type, QCradio))
	    wv->button_type = BUTTON_TYPE_RADIO;
	  else if (EQ (type, QCtoggle))
	    wv->button_type = BUTTON_TYPE_TOGGLE;
	  else
	    emacs_abort ();

	  wv->selected = !NILP (selected);

	  prev_wv = wv;

	  i += MENU_ITEMS_ITEM_LENGTH;
	}
    }

  /* If we have just one "menu item"
     that was originally a button, return it by itself.  */
  if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
    {
      wv = first_wv;
      first_wv = first_wv->contents;
      xfree (wv);
    }

  SAFE_FREE ();
  return first_wv;
}
コード例 #5
0
ファイル: menu.c プロジェクト: stanis/emacs
widget_value *
digest_single_submenu (int start, int end, int top_level_items)
{
  widget_value *wv, *prev_wv, *save_wv, *first_wv;
  int i;
  int submenu_depth = 0;
  widget_value **submenu_stack;
  int panes_seen = 0;

  submenu_stack
    = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
  wv = xmalloc_widget_value ();
  wv->name = "menu";
  wv->value = 0;
  wv->enabled = 1;
  wv->button_type = BUTTON_TYPE_NONE;
  wv->help = Qnil;
  first_wv = wv;
  save_wv = 0;
  prev_wv = 0;

  /* Loop over all panes and items made by the preceding call
     to parse_single_submenu and construct a tree of widget_value objects.
     Ignore the panes and items used by previous calls to
     digest_single_submenu, even though those are also in menu_items.  */
  i = start;
  while (i < end)
    {
      if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
	{
	  submenu_stack[submenu_depth++] = save_wv;
	  save_wv = prev_wv;
	  prev_wv = 0;
	  i++;
	}
      else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
	{
	  prev_wv = save_wv;
	  save_wv = submenu_stack[--submenu_depth];
	  i++;
	}
      else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
	       && submenu_depth != 0)
	i += MENU_ITEMS_PANE_LENGTH;
      /* Ignore a nil in the item list.
	 It's meaningful only for dialog boxes.  */
      else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
	i += 1;
      else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
	{
	  /* Create a new pane.  */
	  Lisp_Object pane_name, prefix;
	  const char *pane_string;

	  panes_seen++;

	  pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
	  prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];

#ifdef HAVE_NTGUI
	  if (STRINGP (pane_name))
	    {
	      if (unicode_append_menu)
		/* Encode as UTF-8 for now.  */
		pane_name = ENCODE_UTF_8 (pane_name);
	      else if (STRING_MULTIBYTE (pane_name))
		pane_name = ENCODE_SYSTEM (pane_name);

	      ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
	    }
#elif defined (USE_LUCID) && defined (HAVE_XFT)
	  if (STRINGP (pane_name))
            {
              pane_name = ENCODE_UTF_8 (pane_name);
	      ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
            }
#elif !defined (HAVE_MULTILINGUAL_MENU)
	  if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
	    {
	      pane_name = ENCODE_MENU_STRING (pane_name);
	      ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
	    }
#endif

	  pane_string = (NILP (pane_name)
			 ? "" : (char *) SDATA (pane_name));
	  /* If there is just one top-level pane, put all its items directly
	     under the top-level menu.  */
	  if (menu_items_n_panes == 1)
	    pane_string = "";

	  /* If the pane has a meaningful name,
	     make the pane a top-level menu item
	     with its items as a submenu beneath it.  */
	  if (strcmp (pane_string, ""))
	    {
	      wv = xmalloc_widget_value ();
	      if (save_wv)
		save_wv->next = wv;
	      else
		first_wv->contents = wv;
	      wv->lname = pane_name;
              /* Set value to 1 so update_submenu_strings can handle '@'  */
	      wv->value = (char *)1;
	      wv->enabled = 1;
	      wv->button_type = BUTTON_TYPE_NONE;
	      wv->help = Qnil;
	      save_wv = wv;
	    }
	  else
	    save_wv = first_wv;

	  prev_wv = 0;
	  i += MENU_ITEMS_PANE_LENGTH;
	}
      else
	{
	  /* Create a new item within current pane.  */
	  Lisp_Object item_name, enable, descrip, def, type, selected;
	  Lisp_Object help;

	  /* All items should be contained in panes.  */
	  if (panes_seen == 0)
	    abort ();

	  item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
	  enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
	  descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
	  def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
	  type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
	  selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
	  help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);

#ifdef HAVE_NTGUI
	  if (STRINGP (item_name))
	    {
	      if (unicode_append_menu)
		item_name = ENCODE_UTF_8 (item_name);
	      else if (STRING_MULTIBYTE (item_name))
		item_name = ENCODE_SYSTEM (item_name);

	      ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
	    }

	  if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
	    {
	      descrip = ENCODE_SYSTEM (descrip);
	      ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
	    }
#elif USE_LUCID
	  if (STRINGP (item_name))
	    {
              item_name = ENCODE_UTF_8 (item_name);
	      ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
	    }

	  if (STRINGP (descrip))
	    {
	      descrip = ENCODE_UTF_8 (descrip);
	      ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
	    }
#elif !defined (HAVE_MULTILINGUAL_MENU)
          if (STRING_MULTIBYTE (item_name))
	    {
	      item_name = ENCODE_MENU_STRING (item_name);
	      ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
	    }

          if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
	    {
	      descrip = ENCODE_MENU_STRING (descrip);
	      ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
	    }
#endif

	  wv = xmalloc_widget_value ();
	  if (prev_wv)
	    prev_wv->next = wv;
	  else
	    save_wv->contents = wv;

	  wv->lname = item_name;
	  if (!NILP (descrip))
	    wv->lkey = descrip;
	  wv->value = 0;
	  /* The EMACS_INT cast avoids a warning.  There's no problem
	     as long as pointers have enough bits to hold small integers.  */
	  wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
	  wv->enabled = !NILP (enable);

	  if (NILP (type))
	    wv->button_type = BUTTON_TYPE_NONE;
	  else if (EQ (type, QCradio))
	    wv->button_type = BUTTON_TYPE_RADIO;
	  else if (EQ (type, QCtoggle))
	    wv->button_type = BUTTON_TYPE_TOGGLE;
	  else
	    abort ();

	  wv->selected = !NILP (selected);
	  if (! STRINGP (help))
	    help = Qnil;

	  wv->help = help;

	  prev_wv = wv;

	  i += MENU_ITEMS_ITEM_LENGTH;
	}
    }

  /* If we have just one "menu item"
     that was originally a button, return it by itself.  */
  if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
    {
      wv = first_wv->contents;
      free_widget_value (first_wv);
      return wv;
    }

  return first_wv;
}