コード例 #1
0
ファイル: engbrush.c プロジェクト: GYGit/reactos
VOID
FASTCALL
EBRUSHOBJ_vSetSolidRGBColor(EBRUSHOBJ *pebo, COLORREF crColor)
{
    ULONG iSolidColor;
    EXLATEOBJ exlo;

    /* Never use with non-solid brushes */
    ASSERT(pebo->flattrs & BR_IS_SOLID);

    /* Set the RGB color */
    crColor &= 0xFFFFFF;
    pebo->crRealize = crColor;
    pebo->ulRGBColor = crColor;

    /* Initialize an XLATEOBJ RGB -> surface */
    EXLATEOBJ_vInitialize(&exlo,
                          &gpalRGB,
                          pebo->ppalSurf,
                          pebo->crCurrentBack,
                          0,
                          0);

    /* Translate the brush color to the target format */
    iSolidColor = XLATEOBJ_iXlate(&exlo.xlo, crColor);
    pebo->BrushObject.iSolidColor = iSolidColor;

    /* Clean up the XLATEOBJ */
    EXLATEOBJ_vCleanup(&exlo);
}
コード例 #2
0
ファイル: palette.c プロジェクト: hoangduit/reactos
COLORREF
APIENTRY
NtGdiGetNearestColor(
    _In_ HDC hDC,
    _In_ COLORREF Color)
{
    COLORREF nearest = CLR_INVALID;
    PDC dc;
    EXLATEOBJ exlo;
    PPALETTE ppal;

    dc = DC_LockDc(hDC);

    if(dc == NULL)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return CLR_INVALID;
    }

    if(dc->dclevel.pSurface == NULL)
        ppal = gppalMono;
    else
        ppal = dc->dclevel.pSurface->ppal;

    /* Translate the color to the DC format */
    Color = TranslateCOLORREF(dc, Color);

    /* XLATE it back to RGB color space */
    EXLATEOBJ_vInitialize(&exlo,
        ppal,
        &gpalRGB,
        0,
        RGB(0xff, 0xff, 0xff),
        RGB(0, 0, 0));

    nearest = XLATEOBJ_iXlate(&exlo.xlo, Color);

    EXLATEOBJ_vCleanup(&exlo);

    /* We're done */
    DC_UnlockDc(dc);

   return nearest;
}
コード例 #3
0
ファイル: mouse.c プロジェクト: GYGit/reactos
ULONG
NTAPI
GreSetPointerShape(
    _In_ HDC hdc,
    _In_opt_ HBITMAP hbmMask,
    _In_opt_ HBITMAP hbmColor,
    _In_ LONG xHot,
    _In_ LONG yHot,
    _In_ LONG x,
    _In_ LONG y,
    _In_ FLONG fl)
{
    PDC pdc;
    PSURFACE psurf, psurfMask, psurfColor;
    EXLATEOBJ exlo;
    ULONG ulResult = 0;

    pdc = DC_LockDc(hdc);
    if (!pdc)
    {
        DPRINT1("Failed to lock the DC.\n");
        return 0;
    }

    ASSERT(pdc->dctype == DCTYPE_DIRECT);
    EngAcquireSemaphore(pdc->ppdev->hsemDevLock);
    /* We're not sure DC surface is the good one */
    psurf = pdc->ppdev->pSurface;
    if (!psurf)
    {
        DPRINT1("DC has no surface.\n");
        EngReleaseSemaphore(pdc->ppdev->hsemDevLock);
        DC_UnlockDc(pdc);
        return 0;
    }

    /* Lock the mask bitmap */
    if (hbmMask)
    {
        psurfMask = SURFACE_ShareLockSurface(hbmMask);
    }
    else
    {
        //ASSERT(fl & SPS_ALPHA);
        psurfMask = NULL;
    }

    /* Check for color bitmap */
    if (hbmColor)
    {
        /* We have one, lock it */
        psurfColor = SURFACE_ShareLockSurface(hbmColor);

        if (psurfColor)
        {
            /* Create an XLATEOBJ, no mono support */
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurf->ppal, 0, 0, 0);
        }
    }
    else
        psurfColor = NULL;

    /* We must have a valid surface in case of alpha bitmap */
    ASSERT(((fl & SPS_ALPHA) && psurfColor) || !(fl & SPS_ALPHA));

    /* Call the driver or eng function */
    ulResult = IntEngSetPointerShape(&psurf->SurfObj,
                                     psurfMask ? &psurfMask->SurfObj : NULL,
                                     psurfColor ? &psurfColor->SurfObj : NULL,
                                     psurfColor ? &exlo.xlo : NULL,
                                     xHot,
                                     yHot,
                                     x,
                                     y,
                                     &pdc->ppdev->Pointer.Exclude,
                                     fl | SPS_CHANGE);

    /* Cleanup */
    if (psurfColor)
    {
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurfColor);
    }

    if (psurfMask)
        SURFACE_ShareUnlockSurface(psurfMask);

    EngReleaseSemaphore(pdc->ppdev->hsemDevLock);

    /* Unlock the DC */
    DC_UnlockDc(pdc);

    /* Return result */
    return ulResult;
}
コード例 #4
0
ファイル: mouse.c プロジェクト: GYGit/reactos
/*
 * @implemented
 */
ULONG
APIENTRY
EngSetPointerShape(
    _In_ SURFOBJ *pso,
    _In_opt_ SURFOBJ *psoMask,
    _In_opt_ SURFOBJ *psoColor,
    _In_opt_ XLATEOBJ *pxlo,
    _In_ LONG xHot,
    _In_ LONG yHot,
    _In_ LONG x,
    _In_ LONG y,
    _In_ RECTL *prcl,
    _In_ FLONG fl)
{
    PDEVOBJ *ppdev;
    GDIPOINTER *pgp;
    LONG lDelta = 0;
    HBITMAP hbmSave = NULL, hbmColor = NULL, hbmMask = NULL;
    PSURFACE psurfSave = NULL, psurfColor = NULL, psurfMask = NULL;
    RECTL rectl;
    SIZEL sizel = {0, 0};

    ASSERT(pso);

    ppdev = GDIDEV(pso);
    pgp = &ppdev->Pointer;

    /* Handle the case where we have no XLATEOBJ */
    if (pxlo == NULL)
        pxlo = &gexloTrivial.xlo;

    /* Do we have any bitmap at all? */
    if (psoColor || psoMask)
    {
        /* Get the size of the new pointer */
        if (psoColor)
        {
            sizel.cx = psoColor->sizlBitmap.cx;
            sizel.cy = psoColor->sizlBitmap.cy;
        }
        else// if (psoMask)
        {
            sizel.cx = psoMask->sizlBitmap.cx;
            sizel.cy = psoMask->sizlBitmap.cy / 2;
        }

        rectl.left = 0;
        rectl.top = 0;
        rectl.right = sizel.cx;
        rectl.bottom = sizel.cy;

        /* Calculate lDelta for our surfaces. */
        lDelta = WIDTH_BYTES_ALIGN32(sizel.cx,
                                     BitsPerFormat(pso->iBitmapFormat));

        /* Create a bitmap for saving the pixels under the cursor. */
        hbmSave = EngCreateBitmap(sizel,
                                  lDelta,
                                  pso->iBitmapFormat,
                                  BMF_TOPDOWN | BMF_NOZEROINIT,
                                  NULL);
        psurfSave = SURFACE_ShareLockSurface(hbmSave);
        if (!psurfSave) goto failure;
    }

    if (psoColor)
    {
        if (fl & SPS_ALPHA)
        {
            /* Always store the alpha cursor in RGB. */
            EXLATEOBJ exloSrcRGB;
            PEXLATEOBJ pexlo;

            pexlo = CONTAINING_RECORD(pxlo, EXLATEOBJ, xlo);
            EXLATEOBJ_vInitialize(&exloSrcRGB, pexlo->ppalSrc, &gpalRGB, 0, 0, 0);

            hbmColor = EngCreateBitmap(psoColor->sizlBitmap,
                WIDTH_BYTES_ALIGN32(sizel.cx, 32),
                BMF_32BPP,
                BMF_TOPDOWN | BMF_NOZEROINIT,
                NULL);
            psurfColor = SURFACE_ShareLockSurface(hbmColor);
            if (!psurfColor) goto failure;

            /* Now copy the given bitmap. */
            rectl.bottom = psoColor->sizlBitmap.cy;
            IntEngCopyBits(&psurfColor->SurfObj,
                           psoColor,
                           NULL,
                           &exloSrcRGB.xlo,
                           &rectl,
                           (POINTL*)&rectl);

            EXLATEOBJ_vCleanup(&exloSrcRGB);
        }
        else
        {
            /* Color bitmap must have the same format as the dest surface */
            if (psoColor->iBitmapFormat != pso->iBitmapFormat)
            {
                DPRINT1("Screen surface and cursor color bitmap format don't match!.\n");
                goto failure;
            }

            /* Create a bitmap to copy the color bitmap to */
            hbmColor = EngCreateBitmap(psoColor->sizlBitmap,
                               lDelta,
                               pso->iBitmapFormat,
                               BMF_TOPDOWN | BMF_NOZEROINIT,
                               NULL);
            psurfColor = SURFACE_ShareLockSurface(hbmColor);
            if (!psurfColor) goto failure;

            /* Now copy the given bitmap. */
            rectl.bottom = psoColor->sizlBitmap.cy;
            IntEngCopyBits(&psurfColor->SurfObj,
                           psoColor,
                           NULL,
                           pxlo,
                           &rectl,
                           (POINTL*)&rectl);
        }

    }

    /* Create a mask surface */
    if (psoMask)
    {
        EXLATEOBJ exlo;
        PPALETTE ppal;

        lDelta = WIDTH_BYTES_ALIGN32(sizel.cx, BitsPerFormat(pso->iBitmapFormat));

        /* Create a bitmap for the mask */
        hbmMask = EngCreateBitmap(psoMask->sizlBitmap,
                                  lDelta,
                                  pso->iBitmapFormat,
                                  BMF_TOPDOWN | BMF_NOZEROINIT,
                                  NULL);
        psurfMask = SURFACE_ShareLockSurface(hbmMask);
        if (!psurfMask) goto failure;

        /* Initialize an EXLATEOBJ */
        ppal = PALETTE_ShareLockPalette(ppdev->devinfo.hpalDefault);
        EXLATEOBJ_vInitialize(&exlo,
                              gppalMono,
                              ppal,
                              0,
                              RGB(0xff,0xff,0xff),
                              RGB(0,0,0));

        /* Copy the mask bitmap */
        rectl.bottom = psoMask->sizlBitmap.cy;
        IntEngCopyBits(&psurfMask->SurfObj,
                       psoMask,
                       NULL,
                       &exlo.xlo,
                       &rectl,
                       (POINTL*)&rectl);

        /* Cleanup */
        EXLATEOBJ_vCleanup(&exlo);
        if (ppal) PALETTE_ShareUnlockPalette(ppal);
    }

    /* Hide mouse pointer */
    IntHideMousePointer(ppdev, pso);

    /* Free old color bitmap */
    if (pgp->psurfColor)
    {
        EngDeleteSurface(pgp->psurfColor->BaseObject.hHmgr);
        SURFACE_ShareUnlockSurface(pgp->psurfColor);
        pgp->psurfColor = NULL;
    }

    /* Free old mask bitmap */
    if (pgp->psurfMask)
    {
        EngDeleteSurface(pgp->psurfMask->BaseObject.hHmgr);
        SURFACE_ShareUnlockSurface(pgp->psurfMask);
        pgp->psurfMask = NULL;
    }

    /* Free old save bitmap */
    if (pgp->psurfSave)
    {
        EngDeleteSurface(pgp->psurfSave->BaseObject.hHmgr);
        SURFACE_ShareUnlockSurface(pgp->psurfSave);
        pgp->psurfSave = NULL;
    }

    /* See if we are being asked to hide the pointer. */
    if (psoMask == NULL && psoColor == NULL)
    {
        /* We're done */
        return SPS_ACCEPT_NOEXCLUDE;
    }

    /* Now set the new cursor */
    pgp->psurfColor = psurfColor;
    pgp->psurfMask = psurfMask;
    pgp->psurfSave = psurfSave;
    pgp->HotSpot.x = xHot;
    pgp->HotSpot.y = yHot;
    pgp->Size = sizel;
    pgp->flags = fl;

    if (x != -1)
    {
        ppdev->ptlPointer.x = x;
        ppdev->ptlPointer.y = y;

        IntShowMousePointer(ppdev, pso);

        if (prcl != NULL)
        {
            prcl->left = x - pgp->HotSpot.x;
            prcl->top = y - pgp->HotSpot.x;
            prcl->right = prcl->left + pgp->Size.cx;
            prcl->bottom = prcl->top + pgp->Size.cy;
        }
    }
    else if (prcl != NULL)
    {
        prcl->left = prcl->top = prcl->right = prcl->bottom = -1;
    }

    return SPS_ACCEPT_NOEXCLUDE;

failure:
    /* Cleanup surfaces */
    if (hbmMask) EngDeleteSurface((HSURF)hbmMask);
    if (psurfMask) SURFACE_ShareUnlockSurface(psurfMask);
    if (hbmColor) EngDeleteSurface((HSURF)hbmColor);
    if (psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
    if (hbmSave) EngDeleteSurface((HSURF)hbmSave);
    if (psurfSave) SURFACE_ShareUnlockSurface(psurfSave);

    return SPS_ERROR;
}
コード例 #5
0
ファイル: mouse.c プロジェクト: GYGit/reactos
VOID
NTAPI
IntShowMousePointer(
    _Inout_ PDEVOBJ *ppdev,
    _Inout_ SURFOBJ *psoDest)
{
    GDIPOINTER *pgp;
    POINTL pt;
    RECTL rclSurf, rclPointer;

    ASSERT(ppdev);
    ASSERT(psoDest);

    pgp = &ppdev->Pointer;

    if (pgp->Enabled)
    {
        return;
    }

    pgp->Enabled = TRUE;

    /* Check if we have any mouse pointer */
    if (!pgp->psurfSave) return;

    /* Calculate pointer coordinates */
    pt.x = ppdev->ptlPointer.x - pgp->HotSpot.x;
    pt.y = ppdev->ptlPointer.y - pgp->HotSpot.y;

    /* Calculate the rect on the surface */
    rclSurf.left = max(pt.x, 0);
    rclSurf.top = max(pt.y, 0);
    rclSurf.right = min(pt.x + pgp->Size.cx, psoDest->sizlBitmap.cx);
    rclSurf.bottom = min(pt.y + pgp->Size.cy, psoDest->sizlBitmap.cy);

    /* Calculate the rect in the pointer bitmap */
    rclPointer.left = rclSurf.left - pt.x;
    rclPointer.top = rclSurf.top - pt.y;
    rclPointer.right = min(pgp->Size.cx, psoDest->sizlBitmap.cx - pt.x);
    rclPointer.bottom = min(pgp->Size.cy, psoDest->sizlBitmap.cy - pt.y);

    /* Copy the pixels under the cursor to temporary surface. */
    IntEngBitBlt(&pgp->psurfSave->SurfObj,
                 psoDest,
                 NULL,
                 NULL,
                 NULL,
                 &rclPointer,
                 (POINTL*)&rclSurf,
                 NULL,
                 NULL,
                 NULL,
                 ROP4_FROM_INDEX(R3_OPINDEX_SRCCOPY));

    /* Blt the pointer on the screen. */
    if (pgp->psurfColor)
    {
        if(!(pgp->flags & SPS_ALPHA))
        {
            IntEngBitBlt(psoDest,
                         &pgp->psurfMask->SurfObj,
                         NULL,
                         NULL,
                         NULL,
                         &rclSurf,
                         (POINTL*)&rclPointer,
                         NULL,
                         NULL,
                         NULL,
                         ROP4_SRCAND);

            IntEngBitBlt(psoDest,
                         &pgp->psurfColor->SurfObj,
                         NULL,
                         NULL,
                         NULL,
                         &rclSurf,
                         (POINTL*)&rclPointer,
                         NULL,
                         NULL,
                         NULL,
                         ROP4_SRCINVERT);
         }
         else
         {
            BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
            EXLATEOBJ exlo;
            EXLATEOBJ_vInitialize(&exlo,
                &gpalRGB,
                ppdev->ppalSurf,
                0, 0, 0);
            IntEngAlphaBlend(psoDest,
                             &pgp->psurfColor->SurfObj,
                             NULL,
                             &exlo.xlo,
                             &rclSurf,
                             &rclPointer,
                             &blendobj);
            EXLATEOBJ_vCleanup(&exlo);
        }
    }
    else
    {
        IntEngBitBlt(psoDest,
                     &pgp->psurfMask->SurfObj,
                     NULL,
                     NULL,
                     NULL,
                     &rclSurf,
                     (POINTL*)&rclPointer,
                     NULL,
                     NULL,
                     NULL,
                     ROP4_FROM_INDEX(R3_OPINDEX_SRCAND));

        rclPointer.top += pgp->Size.cy;

        IntEngBitBlt(psoDest,
                     &pgp->psurfMask->SurfObj,
                     NULL,
                     NULL,
                     NULL,
                     &rclSurf,
                     (POINTL*)&rclPointer,
                     NULL,
                     NULL,
                     NULL,
                     ROP4_FROM_INDEX(R3_OPINDEX_SRCINVERT));
    }
}
コード例 #6
0
BOOL
NTAPI
GreGradientFill(
    HDC hdc,
    PTRIVERTEX pVertex,
    ULONG nVertex,
    PVOID pMesh,
    ULONG nMesh,
    ULONG ulMode)
{
    PDC pdc;
    SURFACE *psurf;
    EXLATEOBJ exlo;
    RECTL rclExtent;
    POINTL ptlDitherOrg;
    ULONG i;
    BOOL bRet;

    /* Check parameters */
    if (ulMode & GRADIENT_FILL_TRIANGLE)
    {
        PGRADIENT_TRIANGLE pTriangle = (PGRADIENT_TRIANGLE)pMesh;

        for (i = 0; i < nMesh; i++, pTriangle++)
        {
            if (pTriangle->Vertex1 >= nVertex ||
                pTriangle->Vertex2 >= nVertex ||
                pTriangle->Vertex3 >= nVertex)
            {
                EngSetLastError(ERROR_INVALID_PARAMETER);
                return FALSE;
            }
        }
    }
    else
    {
        PGRADIENT_RECT pRect = (PGRADIENT_RECT)pMesh;
        for (i = 0; i < nMesh; i++, pRect++)
        {
            if (pRect->UpperLeft >= nVertex || pRect->LowerRight >= nVertex)
            {
                EngSetLastError(ERROR_INVALID_PARAMETER);
                return FALSE;
            }
        }
    }

    /* Lock the output DC */
    pdc = DC_LockDc(hdc);
    if(!pdc)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }

    if(pdc->dctype == DC_TYPE_INFO)
    {
        DC_UnlockDc(pdc);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    psurf = pdc->dclevel.pSurface;
    if(!psurf)
    {
        /* Memory DC with no surface selected */
        DC_UnlockDc(pdc);
        return TRUE; // CHECKME
    }

    /* Calculate extent */
    rclExtent.left = rclExtent.right = pVertex->x;
    rclExtent.top = rclExtent.bottom = pVertex->y;
    for (i = 0; i < nVertex; i++)
    {
        rclExtent.left = min(rclExtent.left, (pVertex + i)->x);
        rclExtent.right = max(rclExtent.right, (pVertex + i)->x);
        rclExtent.top = min(rclExtent.top, (pVertex + i)->y);
        rclExtent.bottom = max(rclExtent.bottom, (pVertex + i)->y);
    }
    IntLPtoDP(pdc, (LPPOINT)&rclExtent, 2);

    rclExtent.left   += pdc->ptlDCOrig.x;
    rclExtent.right  += pdc->ptlDCOrig.x;
    rclExtent.top    += pdc->ptlDCOrig.y;
    rclExtent.bottom += pdc->ptlDCOrig.y;

    ptlDitherOrg.x = ptlDitherOrg.y = 0;
    IntLPtoDP(pdc, (LPPOINT)&ptlDitherOrg, 1);

    ptlDitherOrg.x += pdc->ptlDCOrig.x;
    ptlDitherOrg.y += pdc->ptlDCOrig.y;

    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, psurf->ppal, 0, 0, 0);

    ASSERT(pdc->rosdc.CombinedClip);

    DC_vPrepareDCsForBlit(pdc, rclExtent, NULL, rclExtent);

    bRet = IntEngGradientFill(&psurf->SurfObj,
                             pdc->rosdc.CombinedClip,
                             &exlo.xlo,
                             pVertex,
                             nVertex,
                             pMesh,
                             nMesh,
                             &rclExtent,
                             &ptlDitherOrg,
                             ulMode);

    EXLATEOBJ_vCleanup(&exlo);
    DC_vFinishBlit(pdc, NULL);
    DC_UnlockDc(pdc);

    return bRet;
}
コード例 #7
0
BOOL APIENTRY
NtGdiExtFloodFill(
    HDC  hDC,
    INT  XStart,
    INT  YStart,
    COLORREF  Color,
    UINT  FillType)
{
    PDC dc;
    PDC_ATTR   pdcattr;
    SURFACE    *psurf = NULL;
    EXLATEOBJ  exlo;
    BOOL       Ret = FALSE;
    RECTL      DestRect;
    POINTL     Pt;
    ULONG      ConvColor;

    dc = DC_LockDc(hDC);
    if (!dc)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    if (dc->dctype == DC_TYPE_INFO)
    {
        DC_UnlockDc(dc);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    pdcattr = dc->pdcattr;

    if (pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY))
        DC_vUpdateFillBrush(dc);

    if (pdcattr->ulDirty_ & (DIRTY_LINE | DC_PEN_DIRTY))
        DC_vUpdateLineBrush(dc);

    Pt.x = XStart;
    Pt.y = YStart;
    IntLPtoDP(dc, (LPPOINT)&Pt, 1);

    Ret = NtGdiPtInRegion(dc->rosdc.hGCClipRgn, Pt.x, Pt.y);
    if (Ret)
        IntGdiGetRgnBox(dc->rosdc.hGCClipRgn,(LPRECT)&DestRect);
    else
        goto cleanup;

    DC_vPrepareDCsForBlit(dc, DestRect, NULL, DestRect);

    psurf = dc->dclevel.pSurface;
    if (!psurf)
    {
        Ret = FALSE;
        goto cleanup;
    }

    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, psurf->ppal, 0, 0xffffff, 0);

    /* Only solid fills supported for now
     * How to support pattern brushes and non standard surfaces (not offering dib functions):
     * Version a (most likely slow): call DrvPatBlt for every pixel
     * Version b: create a flood mask and let MaskBlt blit a masked brush */
    ConvColor = XLATEOBJ_iXlate(&exlo.xlo, Color);
    Ret = DIB_XXBPP_FloodFillSolid(&psurf->SurfObj, &dc->eboFill.BrushObject, &DestRect, &Pt, ConvColor, FillType);

    EXLATEOBJ_vCleanup(&exlo);

cleanup:
    DC_vFinishBlit(dc, NULL);
    DC_UnlockDc(dc);
    return Ret;
}
コード例 #8
0
ファイル: bitblt.c プロジェクト: CSRedRat/reactos-playground
BOOL APIENTRY
GreStretchBltMask(
    HDC hDCDest,
    INT XOriginDest,
    INT YOriginDest,
    INT WidthDest,
    INT HeightDest,
    HDC hDCSrc,
    INT XOriginSrc,
    INT YOriginSrc,
    INT WidthSrc,
    INT HeightSrc,
    DWORD ROP,
    IN DWORD dwBackColor,
    HDC hDCMask,
    INT XOriginMask,
    INT YOriginMask)
{
    PDC DCDest;
    PDC DCSrc  = NULL;
    PDC DCMask = NULL;
    HDC ahDC[3];
    PGDIOBJ apObj[3];
    PDC_ATTR pdcattr;
    SURFACE *BitmapDest, *BitmapSrc = NULL;
    SURFACE *BitmapMask = NULL;
    RECTL DestRect;
    RECTL SourceRect;
    POINTL MaskPoint;
    BOOL Status = FALSE;
    EXLATEOBJ exlo;
    XLATEOBJ *XlateObj = NULL;
    POINTL BrushOrigin;
    BOOL UsesSource;
    BOOL UsesMask;

    FIXUP_ROP(ROP);
    UsesSource = ROP_USES_SOURCE(ROP);
    UsesMask = ROP_USES_MASK(ROP);

    if (0 == WidthDest || 0 == HeightDest || 0 == WidthSrc || 0 == HeightSrc)
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return TRUE;
    }

    if (!hDCDest || (UsesSource && !hDCSrc) || (UsesMask && !hDCMask))
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    ahDC[0] = hDCDest;
    ahDC[1] = UsesSource ? hDCSrc : NULL;
    ahDC[2] = UsesMask ? hDCMask : NULL;
    if (!GDIOBJ_bLockMultipleObjects(3, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE))
    {
        WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to GreStretchBltMask\n", hDCDest, hDCSrc);
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    DCDest = apObj[0];
    DCSrc = apObj[1];
    DCMask = apObj[2];

    if (DCDest->dctype == DC_TYPE_INFO)
    {
        if(DCSrc) GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        if(DCMask) GDIOBJ_vUnlockObject(&DCMask->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    if (UsesSource)
    {
        if (DCSrc->dctype == DC_TYPE_INFO)
        {
            GDIOBJ_vUnlockObject(&DCDest->BaseObject);
            GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
            if(DCMask) GDIOBJ_vUnlockObject(&DCMask->BaseObject);
            /* Yes, Windows really returns TRUE in this case */
            return TRUE;
        }
    }

    pdcattr = DCDest->pdcattr;

    DestRect.left   = XOriginDest;
    DestRect.top    = YOriginDest;
    DestRect.right  = XOriginDest+WidthDest;
    DestRect.bottom = YOriginDest+HeightDest;
    IntLPtoDP(DCDest, (LPPOINT)&DestRect, 2);

    DestRect.left   += DCDest->ptlDCOrig.x;
    DestRect.top    += DCDest->ptlDCOrig.y;
    DestRect.right  += DCDest->ptlDCOrig.x;
    DestRect.bottom += DCDest->ptlDCOrig.y;

    SourceRect.left   = XOriginSrc;
    SourceRect.top    = YOriginSrc;
    SourceRect.right  = XOriginSrc+WidthSrc;
    SourceRect.bottom = YOriginSrc+HeightSrc;

    if (UsesSource)
    {
        IntLPtoDP(DCSrc, (LPPOINT)&SourceRect, 2);

        SourceRect.left   += DCSrc->ptlDCOrig.x;
        SourceRect.top    += DCSrc->ptlDCOrig.y;
        SourceRect.right  += DCSrc->ptlDCOrig.x;
        SourceRect.bottom += DCSrc->ptlDCOrig.y;
    }

    BrushOrigin.x = 0;
    BrushOrigin.y = 0;

    /* Only prepare Source and Dest, hdcMask represents a DIB */
    DC_vPrepareDCsForBlit(DCDest, &DestRect, DCSrc, &SourceRect);

    if (pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY))
        DC_vUpdateFillBrush(DCDest);

    /* Determine surfaces to be used in the bitblt */
    BitmapDest = DCDest->dclevel.pSurface;
    if (BitmapDest == NULL)
        goto failed;
    if (UsesSource)
    {
        BitmapSrc = DCSrc->dclevel.pSurface;
        if (BitmapSrc == NULL)
            goto failed;

        /* Create the XLATEOBJ. */
        EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest);
        XlateObj = &exlo.xlo;
    }

    /* Offset the brush */
    BrushOrigin.x += DCDest->ptlDCOrig.x;
    BrushOrigin.y += DCDest->ptlDCOrig.y;

    /* Make mask surface for source surface */
    if (BitmapSrc && DCMask)
    {
        BitmapMask = DCMask->dclevel.pSurface;
        if (BitmapMask &&
            (BitmapMask->SurfObj.sizlBitmap.cx < WidthSrc ||
             BitmapMask->SurfObj.sizlBitmap.cy < HeightSrc))
        {
            WARN("%dx%d mask is smaller than %dx%d bitmap\n",
                    BitmapMask->SurfObj.sizlBitmap.cx, BitmapMask->SurfObj.sizlBitmap.cy,
                    WidthSrc, HeightSrc);
            EXLATEOBJ_vCleanup(&exlo);
            goto failed;
        }
        /* Create mask offset point */
        MaskPoint.x = XOriginMask;
        MaskPoint.y = YOriginMask;
        IntLPtoDP(DCMask, &MaskPoint, 1);
        MaskPoint.x += DCMask->ptlDCOrig.x;
        MaskPoint.y += DCMask->ptlDCOrig.y;
    }

    /* Perform the bitblt operation */
    Status = IntEngStretchBlt(&BitmapDest->SurfObj,
                              BitmapSrc ? &BitmapSrc->SurfObj : NULL,
                              BitmapMask ? &BitmapMask->SurfObj : NULL,
                              &DCDest->co.ClipObj,
                              XlateObj,
                              &DCDest->dclevel.ca,
                              &DestRect,
                              &SourceRect,
                              BitmapMask ? &MaskPoint : NULL,
                              &DCDest->eboFill.BrushObject,
                              &BrushOrigin,
                              ROP_TO_ROP4(ROP));
    if (UsesSource)
    {
        EXLATEOBJ_vCleanup(&exlo);
    }

failed:
    DC_vFinishBlit(DCDest, DCSrc);
    if (UsesSource)
    {
        DC_UnlockDc(DCSrc);
    }
    if (DCMask)
    {
        DC_UnlockDc(DCMask);
    }
    DC_UnlockDc(DCDest);

    return Status;
}
コード例 #9
0
ファイル: bitblt.c プロジェクト: CSRedRat/reactos-playground
BOOL APIENTRY
NtGdiMaskBlt(
    HDC hdcDest,
    INT nXDest,
    INT nYDest,
    INT nWidth,
    INT nHeight,
    HDC hdcSrc,
    INT nXSrc,
    INT nYSrc,
    HBITMAP hbmMask,
    INT xMask,
    INT yMask,
    DWORD dwRop,
    IN DWORD crBackColor)
{
    PDC DCDest;
    PDC DCSrc = NULL;
    HDC ahDC[2];
    PGDIOBJ apObj[2];
    PDC_ATTR pdcattr = NULL;
    SURFACE *BitmapDest, *BitmapSrc = NULL, *psurfMask = NULL;
    RECTL DestRect, SourceRect;
    POINTL SourcePoint, MaskPoint;
    BOOL Status = FALSE;
    EXLATEOBJ exlo;
    XLATEOBJ *XlateObj = NULL;
    BOOL UsesSource;

    FIXUP_ROP(dwRop); // FIXME: why do we need this???

    //DPRINT1("dwRop : 0x%08x\n", dwRop);
    UsesSource = ROP_USES_SOURCE(dwRop);
    if (!hdcDest || (UsesSource && !hdcSrc))
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    /* Check if we need a mask and have a mask bitmap */
    if (ROP_USES_MASK(dwRop) && (hbmMask != NULL))
    {
        /* Reference the mask bitmap */
        psurfMask = SURFACE_ShareLockSurface(hbmMask);
        if (psurfMask == NULL)
        {
            EngSetLastError(ERROR_INVALID_HANDLE);
            return FALSE;
        }

        /* Make sure the mask bitmap is 1 BPP */
        if (gajBitsPerFormat[psurfMask->SurfObj.iBitmapFormat] != 1)
        {
            EngSetLastError(ERROR_INVALID_PARAMETER);
            SURFACE_ShareUnlockSurface(psurfMask);
            return FALSE;
        }
    }
    else
    {
        /* We use NULL, if we need a mask, the Eng function will take care of
           that and use the brushobject to get a mask */
        psurfMask = NULL;
    }

    MaskPoint.x = xMask;
    MaskPoint.y = yMask;

    /* Take care of source and destination bitmap */
    TRACE("Locking DCs\n");
    ahDC[0] = hdcDest;
    ahDC[1] = UsesSource ? hdcSrc : NULL;
    if (!GDIOBJ_bLockMultipleObjects(2, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE))
    {
        WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to NtGdiAlphaBlend\n", hdcDest, hdcSrc);
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    DCDest = apObj[0];
    DCSrc = apObj[1];

    ASSERT(DCDest);
    if (NULL == DCDest)
    {
        if(DCSrc) DC_UnlockDc(DCSrc);
        WARN("Invalid destination dc handle (0x%p) passed to NtGdiBitBlt\n", hdcDest);
        return FALSE;
    }

    if (DCDest->dctype == DC_TYPE_INFO)
    {
        if(DCSrc) DC_UnlockDc(DCSrc);
        DC_UnlockDc(DCDest);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    if (UsesSource)
    {
        ASSERT(DCSrc);
        if (DCSrc->dctype == DC_TYPE_INFO)
        {
            DC_UnlockDc(DCDest);
            DC_UnlockDc(DCSrc);
            /* Yes, Windows really returns TRUE in this case */
            return TRUE;
        }
    }

    pdcattr = DCDest->pdcattr;

    DestRect.left   = nXDest;
    DestRect.top    = nYDest;
    DestRect.right  = nXDest + nWidth;
    DestRect.bottom = nYDest + nHeight;
    IntLPtoDP(DCDest, (LPPOINT)&DestRect, 2);

    DestRect.left   += DCDest->ptlDCOrig.x;
    DestRect.top    += DCDest->ptlDCOrig.y;
    DestRect.right  += DCDest->ptlDCOrig.x;
    DestRect.bottom += DCDest->ptlDCOrig.y;

    SourcePoint.x = nXSrc;
    SourcePoint.y = nYSrc;

    if (UsesSource)
    {
        IntLPtoDP(DCSrc, (LPPOINT)&SourcePoint, 1);

        SourcePoint.x += DCSrc->ptlDCOrig.x;
        SourcePoint.y += DCSrc->ptlDCOrig.y;
        /* Calculate Source Rect */
        SourceRect.left = SourcePoint.x;
        SourceRect.top = SourcePoint.y;
        SourceRect.right = SourcePoint.x + DestRect.right - DestRect.left;
        SourceRect.bottom = SourcePoint.y + DestRect.bottom - DestRect.top ;
    }
    else
    {
        SourceRect.left = 0;
        SourceRect.top = 0;
        SourceRect.right = 0;
        SourceRect.bottom = 0;
    }

    /* Prepare blit */
    DC_vPrepareDCsForBlit(DCDest, &DestRect, DCSrc, &SourceRect);

    if (pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY))
        DC_vUpdateFillBrush(DCDest);

    /* Determine surfaces to be used in the bitblt */
    BitmapDest = DCDest->dclevel.pSurface;
    if (!BitmapDest)
        goto cleanup;

    if (UsesSource)
    {
        {
            BitmapSrc = DCSrc->dclevel.pSurface;
            if (!BitmapSrc)
                goto cleanup;
        }
    }

    /* Create the XLATEOBJ. */
    if (UsesSource)
    {
        EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest);
        XlateObj = &exlo.xlo;
    }


    /* Perform the bitblt operation */
    Status = IntEngBitBlt(&BitmapDest->SurfObj,
                          BitmapSrc ? &BitmapSrc->SurfObj : NULL,
                          psurfMask ? &psurfMask->SurfObj : NULL,
                          &DCDest->co.ClipObj,
                          XlateObj,
                          &DestRect,
                          &SourcePoint,
                          &MaskPoint,
                          &DCDest->eboFill.BrushObject,
                          &DCDest->dclevel.pbrFill->ptOrigin,
                          ROP_TO_ROP4(dwRop));

    if (UsesSource)
        EXLATEOBJ_vCleanup(&exlo);
cleanup:
    DC_vFinishBlit(DCDest, DCSrc);
    if (UsesSource)
    {
        DC_UnlockDc(DCSrc);
    }
    DC_UnlockDc(DCDest);
    if(psurfMask) SURFACE_ShareUnlockSurface(psurfMask);

    return Status;
}
コード例 #10
0
ファイル: bitblt.c プロジェクト: CSRedRat/reactos-playground
BOOL APIENTRY
NtGdiTransparentBlt(
    HDC hdcDst,
    INT xDst,
    INT yDst,
    INT cxDst,
    INT cyDst,
    HDC hdcSrc,
    INT xSrc,
    INT ySrc,
    INT cxSrc,
    INT cySrc,
    COLORREF TransColor)
{
    PDC DCDest, DCSrc;
    HDC ahDC[2];
    PGDIOBJ apObj[2];
    RECTL rcDest, rcSrc;
    SURFACE *BitmapDest, *BitmapSrc = NULL;
    ULONG TransparentColor = 0;
    BOOL Ret = FALSE;
    EXLATEOBJ exlo;

    if ((hdcDst == NULL) || (hdcSrc == NULL))
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    TRACE("Locking DCs\n");
    ahDC[0] = hdcDst;
    ahDC[1] = hdcSrc ;
    if (!GDIOBJ_bLockMultipleObjects(2, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE))
    {
        WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to NtGdiAlphaBlend\n", hdcDst, hdcSrc);
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    DCDest = apObj[0];
    DCSrc = apObj[1];

    if (DCDest->dctype == DC_TYPE_INFO || DCDest->dctype == DCTYPE_INFO)
    {
        GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    rcDest.left   = xDst;
    rcDest.top    = yDst;
    rcDest.right  = rcDest.left + cxDst;
    rcDest.bottom = rcDest.top + cyDst;
    IntLPtoDP(DCDest, (LPPOINT)&rcDest, 2);

    rcDest.left   += DCDest->ptlDCOrig.x;
    rcDest.top    += DCDest->ptlDCOrig.y;
    rcDest.right  += DCDest->ptlDCOrig.x;
    rcDest.bottom += DCDest->ptlDCOrig.y;

    rcSrc.left   = xSrc;
    rcSrc.top    = ySrc;
    rcSrc.right  = rcSrc.left + cxSrc;
    rcSrc.bottom = rcSrc.top + cySrc;
    IntLPtoDP(DCSrc, (LPPOINT)&rcSrc, 2);

    rcSrc.left   += DCSrc->ptlDCOrig.x;
    rcSrc.top    += DCSrc->ptlDCOrig.y;
    rcSrc.right  += DCSrc->ptlDCOrig.x;
    rcSrc.bottom += DCSrc->ptlDCOrig.y;

    /* Prepare for blit */
    DC_vPrepareDCsForBlit(DCDest, &rcDest, DCSrc, &rcSrc);

    BitmapDest = DCDest->dclevel.pSurface;
    if (!BitmapDest)
    {
        goto done;
    }

    BitmapSrc = DCSrc->dclevel.pSurface;
    if (!BitmapSrc)
    {
        goto done;
    }

    /* Translate Transparent (RGB) Color to the source palette */
    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, BitmapSrc->ppal, 0, 0, 0);
    TransparentColor = XLATEOBJ_iXlate(&exlo.xlo, (ULONG)TransColor);
    EXLATEOBJ_vCleanup(&exlo);

    EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest);

    Ret = IntEngTransparentBlt(&BitmapDest->SurfObj, &BitmapSrc->SurfObj,
        &DCDest->co.ClipObj, &exlo.xlo, &rcDest, &rcSrc,
        TransparentColor, 0);

    EXLATEOBJ_vCleanup(&exlo);

done:
    DC_vFinishBlit(DCDest, DCSrc);
    GDIOBJ_vUnlockObject(&DCDest->BaseObject);
    GDIOBJ_vUnlockObject(&DCSrc->BaseObject);

    return Ret;
}
コード例 #11
0
ファイル: bitblt.c プロジェクト: CSRedRat/reactos-playground
BOOL APIENTRY
NtGdiAlphaBlend(
    HDC hDCDest,
    LONG XOriginDest,
    LONG YOriginDest,
    LONG WidthDest,
    LONG HeightDest,
    HDC hDCSrc,
    LONG XOriginSrc,
    LONG YOriginSrc,
    LONG WidthSrc,
    LONG HeightSrc,
    BLENDFUNCTION BlendFunc,
    HANDLE hcmXform)
{
    PDC DCDest;
    PDC DCSrc;
    HDC ahDC[2];
    PGDIOBJ apObj[2];
    SURFACE *BitmapDest, *BitmapSrc;
    RECTL DestRect, SourceRect;
    BOOL bResult;
    EXLATEOBJ exlo;
    BLENDOBJ BlendObj;
    BlendObj.BlendFunction = BlendFunc;

    if (WidthDest < 0 || HeightDest < 0 || WidthSrc < 0 || HeightSrc < 0)
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    if ((hDCDest == NULL) || (hDCSrc == NULL))
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    TRACE("Locking DCs\n");
    ahDC[0] = hDCDest;
    ahDC[1] = hDCSrc ;
    if (!GDIOBJ_bLockMultipleObjects(2, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE))
    {
        WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to NtGdiAlphaBlend\n", hDCDest, hDCSrc);
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    DCDest = apObj[0];
    DCSrc = apObj[1];

    if (DCDest->dctype == DC_TYPE_INFO || DCDest->dctype == DCTYPE_INFO)
    {
        GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    DestRect.left   = XOriginDest;
    DestRect.top    = YOriginDest;
    DestRect.right  = XOriginDest + WidthDest;
    DestRect.bottom = YOriginDest + HeightDest;
    IntLPtoDP(DCDest, (LPPOINT)&DestRect, 2);

    DestRect.left   += DCDest->ptlDCOrig.x;
    DestRect.top    += DCDest->ptlDCOrig.y;
    DestRect.right  += DCDest->ptlDCOrig.x;
    DestRect.bottom += DCDest->ptlDCOrig.y;

    SourceRect.left   = XOriginSrc;
    SourceRect.top    = YOriginSrc;
    SourceRect.right  = XOriginSrc + WidthSrc;
    SourceRect.bottom = YOriginSrc + HeightSrc;
    IntLPtoDP(DCSrc, (LPPOINT)&SourceRect, 2);

    SourceRect.left   += DCSrc->ptlDCOrig.x;
    SourceRect.top    += DCSrc->ptlDCOrig.y;
    SourceRect.right  += DCSrc->ptlDCOrig.x;
    SourceRect.bottom += DCSrc->ptlDCOrig.y;

    if (!DestRect.right ||
        !DestRect.bottom ||
        !SourceRect.right ||
        !SourceRect.bottom)
    {
        GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        return TRUE;
    }

    /* Prepare DCs for blit */
    TRACE("Preparing DCs for blit\n");
    DC_vPrepareDCsForBlit(DCDest, &DestRect, DCSrc, &SourceRect);

    /* Determine surfaces to be used in the bitblt */
    BitmapDest = DCDest->dclevel.pSurface;
    if (!BitmapDest)
    {
        bResult = FALSE ;
        goto leave ;
    }

    BitmapSrc = DCSrc->dclevel.pSurface;
    if (!BitmapSrc)
    {
        bResult = FALSE;
        goto leave;
    }

    /* Create the XLATEOBJ. */
    EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest);

    /* Perform the alpha blend operation */
    TRACE("Performing the alpha blend\n");
    bResult = IntEngAlphaBlend(&BitmapDest->SurfObj,
                               &BitmapSrc->SurfObj,
                               &DCDest->co.ClipObj,
                               &exlo.xlo,
                               &DestRect,
                               &SourceRect,
                               &BlendObj);

    EXLATEOBJ_vCleanup(&exlo);
leave :
    TRACE("Finishing blit\n");
    DC_vFinishBlit(DCDest, DCSrc);
    GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
    GDIOBJ_vUnlockObject(&DCDest->BaseObject);

    return bResult;
}
コード例 #12
0
ファイル: fillshap.c プロジェクト: reactos/reactos
BOOL APIENTRY
NtGdiExtFloodFill(
    HDC  hDC,
    INT  XStart,
    INT  YStart,
    COLORREF  Color,
    UINT  FillType)
{
    PDC dc;
#if 0
    PDC_ATTR   pdcattr;
#endif
    SURFACE    *psurf;
    EXLATEOBJ  exlo;
    BOOL       Ret = FALSE;
    RECTL      DestRect;
    POINTL     Pt;
    ULONG      ConvColor;

    dc = DC_LockDc(hDC);
    if (!dc)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    if (dc->dctype == DC_TYPE_INFO)
    {
        DC_UnlockDc(dc);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    if (!dc->dclevel.pSurface)
    {
        Ret = FALSE;
        goto cleanup;
    }

#if 0
    pdcattr = dc->pdcattr;
#endif

    Pt.x = XStart;
    Pt.y = YStart;
    IntLPtoDP(dc, (LPPOINT)&Pt, 1);

    DC_vPrepareDCsForBlit(dc, &DestRect, NULL, NULL);

    /// FIXME: what about prgnVIS? And what about REAL clipping?
    psurf = dc->dclevel.pSurface;
    if (dc->prgnRao)
    {
        Ret = REGION_PtInRegion(dc->prgnRao, Pt.x, Pt.y);
        if (Ret)
            REGION_GetRgnBox(dc->prgnRao, (LPRECT)&DestRect);
        else
        {
            DC_vFinishBlit(dc, NULL);
            goto cleanup;
        }
    }
    else
    {
        RECTL_vSetRect(&DestRect, 0, 0, psurf->SurfObj.sizlBitmap.cx, psurf->SurfObj.sizlBitmap.cy);
    }

    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, psurf->ppal, 0, 0xffffff, 0);

    /* Only solid fills supported for now
     * How to support pattern brushes and non standard surfaces (not offering dib functions):
     * Version a (most likely slow): call DrvPatBlt for every pixel
     * Version b: create a flood mask and let MaskBlt blit a masked brush */
    ConvColor = XLATEOBJ_iXlate(&exlo.xlo, Color);
    Ret = DIB_XXBPP_FloodFillSolid(&psurf->SurfObj, &dc->eboFill.BrushObject, &DestRect, &Pt, ConvColor, FillType);

    DC_vFinishBlit(dc, NULL);

    EXLATEOBJ_vCleanup(&exlo);

cleanup:
    DC_UnlockDc(dc);
    return Ret;
}
コード例 #13
0
ファイル: engbrush.c プロジェクト: GYGit/reactos
BOOL
NTAPI
EBRUSHOBJ_bRealizeBrush(EBRUSHOBJ *pebo, BOOL bCallDriver)
{
    BOOL bResult;
    PFN_DrvRealizeBrush pfnRealizeBrush = NULL;
    PSURFACE psurfPattern;
    SURFOBJ *psoMask;
    PPDEVOBJ ppdev;
    EXLATEOBJ exlo;
    PPALETTE ppalPattern;
    PBRUSH pbr = pebo->pbrush;
    HBITMAP hbmPattern;
    ULONG iHatch;

    /* All EBRUSHOBJs have a surface, see EBRUSHOBJ_vInit */
    ASSERT(pebo->psurfTrg);

    ppdev = (PPDEVOBJ)pebo->psurfTrg->SurfObj.hdev;
    if (!ppdev)
        ppdev = gppdevPrimary;

    if (bCallDriver)
    {
        /* Get the Drv function */
        pfnRealizeBrush = ppdev->DriverFunctions.RealizeBrush;
        if (pfnRealizeBrush == NULL)
        {
            ERR("No DrvRealizeBrush. Cannot realize brush\n");
            return FALSE;
        }

        /* Get the mask */
        psoMask = EBRUSHOBJ_psoMask(pebo);
    }
    else
    {
        /* Use the Eng function */
        pfnRealizeBrush = EngRealizeBrush;

        /* We don't handle the mask bitmap here. We do this only on demand */
        psoMask = NULL;
    }

    /* Check if this is a hatch brush */
    if (pbr->flAttrs & BR_IS_HATCH)
    {
        /* Get the hatch brush pattern from the PDEV */
        hbmPattern = (HBITMAP)ppdev->ahsurf[pbr->iHatch];
        iHatch = pbr->iHatch;
    }
    else
    {
        /* Use the brushes pattern */
        hbmPattern = pbr->hbmPattern;
        iHatch = -1;
    }

    psurfPattern = SURFACE_ShareLockSurface(hbmPattern);
    ASSERT(psurfPattern);
    ASSERT(psurfPattern->ppal);

    /* DIB brushes with DIB_PAL_COLORS usage need a new palette */
    if (pbr->flAttrs & BR_IS_DIBPALCOLORS)
    {
        /* Create a palette with the colors from the DC */
        ppalPattern = FixupDIBBrushPalette(psurfPattern->ppal, pebo->ppalDC);
        if (ppalPattern == NULL)
        {
            ERR("FixupDIBBrushPalette() failed.\n");
            return FALSE;
        }

        pebo->ppalDIB = ppalPattern;
    }
    else
    {
        /* The palette is already as it should be */
        ppalPattern = psurfPattern->ppal;
    }

    /* Initialize XLATEOBJ for the brush */
    EXLATEOBJ_vInitialize(&exlo,
                          ppalPattern,
                          pebo->psurfTrg->ppal,
                          0,
                          pebo->crCurrentBack,
                          pebo->crCurrentText);

    /* Create the realization */
    bResult = pfnRealizeBrush(&pebo->BrushObject,
                              &pebo->psurfTrg->SurfObj,
                              &psurfPattern->SurfObj,
                              psoMask,
                              &exlo.xlo,
                              iHatch);

    /* Cleanup the XLATEOBJ */
    EXLATEOBJ_vCleanup(&exlo);

    /* Unlock surface */
    SURFACE_ShareUnlockSurface(psurfPattern);

    return bResult;
}
コード例 #14
0
/* Mostly inspired from wine code.
 * We use low level functions because:
 *  - at this point, the icon bitmap could have a different bit depth than the DC,
 *    making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap.
 *    This happens after a mode setting change.
 *  - it avoids massive GDI objects locking when only the destination surface needs it.
 *  - It makes (small) performance gains.
 */
BOOL
UserDrawIconEx(
    HDC hDc,
    INT xLeft,
    INT yTop,
    PCURICON_OBJECT pIcon,
    INT cxWidth,
    INT cyHeight,
    UINT istepIfAniCur,
    HBRUSH hbrFlickerFreeDraw,
    UINT diFlags)
{
    PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL;
    PDC pdc = NULL;
    BOOL Ret = FALSE;
    HBITMAP hbmMask, hbmColor, hbmAlpha;
    BOOL bOffScreen;
    RECTL rcDest, rcSrc;
    CLIPOBJ* pdcClipObj = NULL;
    EXLATEOBJ exlo;
    
    /* Stupid case */
    if((diFlags & DI_NORMAL) == 0)
    {
        ERR("DrawIconEx called without mask or color bitmap to draw.\n");
        return FALSE;
    }

    if (pIcon->CURSORF_flags & CURSORF_ACON)
    {
        ACON* pAcon = (ACON*)pIcon;
        if(istepIfAniCur >= pAcon->cicur)
        {
            ERR("NtUserDrawIconEx: istepIfAniCur too big!\n");
            return FALSE;
        }
        pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]];
    }

    hbmMask = pIcon->hbmMask;
    hbmColor = pIcon->hbmColor;
    hbmAlpha = pIcon->hbmAlpha;
    
    /*
     * Get our objects. 
     * Shared locks are enough, we are only reading those bitmaps
     */
    psurfMask = SURFACE_ShareLockSurface(hbmMask);
    if(psurfMask == NULL)
    {
        ERR("Unable to lock the mask surface.\n");
        return FALSE;
    }
    
    /* Color bitmap is not mandatory */
    if(hbmColor == NULL)
    {
        /* But then the mask bitmap must have the information in it's bottom half */
        ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy);
        psurfColor = NULL;
    }
    else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL)
    {
        ERR("Unable to lock the color bitmap.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        return FALSE;
    }
    
    pdc = DC_LockDc(hDc);
    if(!pdc)
    {
        ERR("Could not lock the destination DC.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    /* Calculate destination rectangle */
    RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
    IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
    RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
    
    /* Prepare the underlying surface */
    DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest);

    /* We now have our destination surface and rectangle */
    psurfDest = pdc->dclevel.pSurface;
    
    if(psurfDest == NULL)
    {
        /* Empty DC */
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    
    /* Set source rect */
    RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy);

    /* Fix width parameter, if needed */
    if (!cxWidth)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cxWidth = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR);
        else
            cxWidth = pIcon->cx;
    }
    
    /* Fix height parameter, if needed */
    if (!cyHeight)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cyHeight = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR);
        else
            cyHeight = pIcon->cy;
    }

    /* Should we render off-screen? */
    bOffScreen = hbrFlickerFreeDraw && 
        (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH);

    if (bOffScreen)
    {
        /* Yes: Allocate and paint the offscreen surface */
        EBRUSHOBJ eboFill;
        PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw);
        
        TRACE("Performing off-screen rendering.\n");
        
        if(!pbrush)
        {
            ERR("Failed to get brush object.\n");
            goto Cleanup;
        }

#if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing
        psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP,
            cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat,
            0, 0, NULL);
        if(!psurfOffScreen)
        {
            ERR("Failed to allocate the off-screen surface.\n");
            BRUSH_ShareUnlockBrush(pbrush);
            goto Cleanup;
        }
        
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL);
        RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight);
        
        Ret = IntEngBitBlt(&psurfOffScreen->SurfObj,
            NULL,
            NULL,
            NULL,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
        
        /* We now have our destination surface */
        psurfDest = psurfOffScreen;
#else
        pdcClipObj = pdc->rosdc.CombinedClip;
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL);
        
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
            NULL,
            NULL,
            pdcClipObj,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
#endif
    }
    else
    {
        /* We directly draw to the DC */
        TRACE("Performing on screen rendering.\n");
        pdcClipObj = pdc->rosdc.CombinedClip;
        // psurfOffScreen = NULL;
    }

    /* Now do the rendering */
	if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL))
	{
	    BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
        PSURFACE psurf = NULL;

        psurf = SURFACE_ShareLockSurface(hbmAlpha);
        if(!psurf)
        {
            ERR("SURFACE_LockSurface failed!\n");
            goto NoAlpha;
        }
        
        /* Initialize color translation object */
        EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0);
        
        /* Now do it */
        Ret = IntEngAlphaBlend(&psurfDest->SurfObj,
                               &psurf->SurfObj,
                               pdcClipObj,
                               &exlo.xlo,
                               &rcDest,
                               &rcSrc,
                               &blendobj);
        
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurf);
        if(Ret) goto done;
		ERR("NtGdiAlphaBlend failed!\n");
    }
NoAlpha:
    if (diFlags & DI_MASK)
    {
        DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY;
        
        EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
        Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                               &psurfMask->SurfObj,
                               NULL,
                               pdcClipObj,
                               &exlo.xlo,
                               NULL,
                               &rcDest,
                               &rcSrc,
                               NULL,
                               NULL,
                               NULL,
                               rop4);
        
        EXLATEOBJ_vCleanup(&exlo);

        if(!Ret)
        {
            ERR("Failed to mask the bitmap data.\n");
            goto Cleanup;
        }
    }

    if(diFlags & DI_IMAGE)
    {
		if (psurfColor)
        {
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ;
            
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
            
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfColor->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
        
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
        else
        {
            /* Mask bitmap holds the information in its bottom half */
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY;
            RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy);
            
            EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfMask->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
            
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
    }

done:
#if 0
    /* We're done. Was it a double buffered draw ? */
    if(bOffScreen)
    {
        /* Yes. Draw it back to our DC */
        POINTL ptSrc = {0, 0};

        /* Calculate destination rectangle */
        RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
        IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
        RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
        
        /* Get the clip object */
        pdcClipObj = pdc->rosdc.CombinedClip;
        
        /* We now have our destination surface and rectangle */
        psurfDest = pdc->dclevel.pSurface;
        
        /* Color translation */
        EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
        
        /* Blt it! */
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
                           &psurfOffScreen->SurfObj,
                           NULL,
                           pdcClipObj,
                           &exlo.xlo,
                           &rcDest,
                           &ptSrc,
                           NULL,
                           NULL,
                           NULL,
                           ROP4_SRCCOPY);
                           
        EXLATEOBJ_vCleanup(&exlo);
    }
#endif
Cleanup:
    if(pdc)
    {
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
    }

#if 0
    /* Delete off screen rendering surface */
    if(psurfOffScreen)
        GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject);
#endif

    /* Unlock other surfaces */
    SURFACE_ShareUnlockSurface(psurfMask);
    if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);

    return Ret;
}