コード例 #1
0
ファイル: cp_employee.c プロジェクト: chrisglass/ufoai
/**
 * @brief Debug command to list all hired employee
 */
static void E_ListHired_f (void)
{
	employeeType_t emplType;

	for (emplType = 0; emplType < MAX_EMPL; emplType++) {
		employee_t *employee;
		E_Foreach(emplType, employee) {
			Com_Printf("Employee: %s (ucn: %i) %s at %s\n", E_GetEmployeeString(employee->type), employee->chr.ucn,
					employee->chr.name, employee->baseHired->name);
			if (employee->type != emplType)
				Com_Printf("Warning: EmployeeType mismatch: %i != %i\n", emplType, employee->type);
		}
	}
コード例 #2
0
ファイル: cp_statistics.cpp プロジェクト: jklemmack/ufoai
/**
 * @brief Shows the current stats from stats_t stats
 * @todo This is very redundant with NAT_HandleBudget Ivestigate and clean up.
 */
void CP_StatsUpdate_f (void)
{
	char *pos;
	static char statsBuffer[MAX_STATS_BUFFER];
	int hired[MAX_EMPL];
	int i, costs = 0, sum = 0, totalfunds = 0;
	base_t *base;
	const campaign_t *campaign = ccs.curCampaign;
	const salary_t *salary = &campaign->salaries;
	const rank_t *rank;

	/* delete buffer */
	OBJZERO(statsBuffer);
	OBJZERO(hired);

	pos = statsBuffer;

	/* missions */
	cgi->UI_RegisterText(TEXT_STATS_MISSION, pos);
	Com_sprintf(pos, MAX_STATS_BUFFER, _("Won:\t%i\nLost:\t%i\n\n"), ccs.campaignStats.missionsWon, ccs.campaignStats.missionsLost);

	/* bases */
	pos += (strlen(pos) + 1);
	cgi->UI_RegisterText(TEXT_STATS_BASES, pos);
	Com_sprintf(pos, (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos), _("Built:\t%i\nActive:\t%i\nAttacked:\t%i\n"),
			ccs.campaignStats.basesBuilt, B_GetCount(), ccs.campaignStats.basesAttacked),

	/* installations */
	pos += (strlen(pos) + 1);
	cgi->UI_RegisterText(TEXT_STATS_INSTALLATIONS, pos);

	INS_Foreach(inst) {
		Q_strcat(pos, va("%s\n", inst->name), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
	}

	/* nations */
	pos += (strlen(pos) + 1);
	cgi->UI_RegisterText(TEXT_STATS_NATIONS, pos);
	for (i = 0; i < ccs.numNations; i++) {
		const nation_t *nation = NAT_GetNationByIDX(i);
		Q_strcat(pos, va(_("%s\t%s\n"), _(nation->name), NAT_GetHappinessString(nation)), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
		totalfunds += NAT_GetFunding(nation, 0);
	}
	Q_strcat(pos, va(_("\nFunding this month:\t%d"), totalfunds), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));

	/* costs */
	for (i = 0; i < MAX_EMPL; i++) {
		E_Foreach(i, employee) {
			const employeeType_t type = (employeeType_t)i;
			if (!E_IsHired(employee))
				continue;
			rank = CL_GetRankByIdx(employee->chr.score.rank);
			costs += CP_GetSalaryBaseEmployee(salary, type) + rank->level * CP_GetSalaryRankBonusEmployee(salary, type);
			hired[employee->type]++;
		}
	}

	/* employees - this is between the two costs parts to count the hired employees */
	pos += (strlen(pos) + 1);
	cgi->UI_RegisterText(TEXT_STATS_EMPLOYEES, pos);
	for (i = 0; i < MAX_EMPL; i++) {
		const employeeType_t type = (employeeType_t)i;
		Q_strcat(pos, va(_("%s\t%i\n"), E_GetEmployeeString(type, hired[i]), hired[i]), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
	}

	/* costs - second part */
	pos += (strlen(pos) + 1);
	cgi->UI_RegisterText(TEXT_STATS_COSTS, pos);
	Q_strcat(pos, va(_("Employees:\t%i c\n"), costs), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
	sum += costs;

	costs = 0;
	AIR_Foreach(aircraft) {
		if (aircraft->status == AIR_CRASHED)
			continue;
		costs += aircraft->price * salary->aircraftFactor / salary->aircraftDivisor;
	}
	Q_strcat(pos, va(_("Aircraft:\t%i c\n"), costs), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
	sum += costs;

	base = NULL;
	while ((base = B_GetNext(base)) != NULL) {
		costs = CP_GetSalaryUpKeepBase(salary, base);
		Q_strcat(pos, va(_("Base (%s):\t%i c\n"), base->name, costs), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
		sum += costs;
	}

	costs = CP_GetSalaryAdministrative(salary);
	Q_strcat(pos, va(_("Administrative costs:\t%i c\n"), costs), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
	sum += costs;

	if (ccs.credits < 0) {
		const float interest = ccs.credits * campaign->salaries.debtInterest;

		costs = (int)ceil(interest);
		Q_strcat(pos, va(_("Debt:\t%i c\n"), costs), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
		sum += costs;
	}
	Q_strcat(pos, va(_("\n\t-------\nSum:\t%i c\n"), sum), (ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));

	/* campaign */
	pos += (strlen(pos) + 1);
	cgi->UI_RegisterText(TEXT_GENERIC, pos);
	Q_strcat(pos, va(_("Max. allowed debts: %ic\n"), campaign->negativeCreditsUntilLost),
		(ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));

	/* only show the xvi spread data when it's available */
	if (CP_IsXVIVisible()) {
		Q_strcat(pos, va(_("Max. allowed eXtraterrestial Viral Infection: %i%%\n"
			"Current eXtraterrestial Viral Infection: %i%%"),
			campaign->maxAllowedXVIRateUntilLost,
			CP_GetAverageXVIRate()),
			(ptrdiff_t)(&statsBuffer[MAX_STATS_BUFFER] - pos));
	}
}
コード例 #3
0
/**
 * @brief Base Summary menu init function.
 * @note Should be called whenever the Base Summary menu gets active.
 */
static void BaseSummary_Init (const base_t *base)
{
	static char textStatsBuffer[1024];
	static char textInfoBuffer[256];
	const aliensCont_t *containment = base->alienscont;
	int i;

	baseCapacities_t cap;
	const production_queue_t *queue;
	const technology_t *tech;
	int tmp;

	/* wipe away old buffers */
	textStatsBuffer[0] = textInfoBuffer[0] = 0;

	Q_strcat(textInfoBuffer, _("^BAircraft\n"), sizeof(textInfoBuffer));
	for (i = 0; i <= MAX_HUMAN_AIRCRAFT_TYPE; i++) {
		const aircraftType_t airType = (aircraftType_t)i;
		const int count = AIR_CountTypeInBase(base, airType);
		if (count == 0)
			continue;

		Q_strcat(textInfoBuffer, va("\t%s:\t\t\t\t%i\n", AIR_GetAircraftString(airType),
			count), sizeof(textInfoBuffer));
	}

	Q_strcat(textInfoBuffer, "\n", sizeof(textInfoBuffer));

	Q_strcat(textInfoBuffer, _("^BEmployees\n"), sizeof(textInfoBuffer));
	for (i = 0; i < MAX_EMPL; i++) {
		const employeeType_t emplType = (employeeType_t)i;
		tmp = E_CountHired(base, emplType);

		if (tmp == 0)
			continue;

		Q_strcat(textInfoBuffer, va("\t%s:\t\t\t\t%i\n", E_GetEmployeeString(emplType, tmp), tmp), sizeof(textInfoBuffer));
	}

	Q_strcat(textInfoBuffer, "\n", sizeof(textInfoBuffer));

	Q_strcat(textInfoBuffer, _("^BAliens\n"), sizeof(textInfoBuffer));
	for (i = 0; i < ccs.numAliensTD; i++) {
		if (!containment[i].amountAlive && !containment[i].amountDead)
			continue;
		Q_strcat(textInfoBuffer, va("\t%s:\t\t\t\t%i/%i\n",
			_(containment[i].teamDef->name), containment[i].amountAlive,
			containment[i].amountDead), sizeof(textInfoBuffer));
	}

	/* link into the menu */
	cgi->UI_RegisterText(TEXT_STANDARD, textInfoBuffer);

	Q_strcat(textStatsBuffer, _("^BBuildings\t\t\t\t\t\tCapacity\t\t\t\tAmount\n"), sizeof(textStatsBuffer));
	for (i = 0; i < ccs.numBuildingTemplates; i++) {
		const building_t* b = &ccs.buildingTemplates[i];

		/* only show already researched buildings */
		if (!RS_IsResearched_ptr(b->tech))
			continue;

		cap = B_GetCapacityFromBuildingType(b->buildingType);
		if (cap == MAX_CAP)
			continue;

		if (!B_GetNumberOfBuildingsInBaseByBuildingType(base, b->buildingType))
			continue;

		/* Check if building is functional (see comments in B_UpdateBaseCapacities) */
		if (B_GetBuildingStatus(base, b->buildingType)) {
			Q_strcat(textStatsBuffer, va("%s:\t\t\t\t\t\t%i/%i", _(b->name),
				CAP_GetCurrent(base, cap), CAP_GetMax(base, cap)), sizeof(textStatsBuffer));
		} else {
			if (b->buildingStatus == B_STATUS_UNDER_CONSTRUCTION) {
				const float remaining = B_GetConstructionTimeRemain(b);
				const float timeLeft = std::max(0.0f, remaining);
				Q_strcat(textStatsBuffer, va("%s:\t\t\t\t\t\t%3.1f %s", _(b->name), timeLeft, ngettext("day", "days", timeLeft)), sizeof(textStatsBuffer));
			} else {
				Q_strcat(textStatsBuffer, va("%s:\t\t\t\t\t\t%i/%i", _(b->name), CAP_GetCurrent(base, cap), 0), sizeof(textStatsBuffer));
			}
		}
		Q_strcat(textStatsBuffer, va("\t\t\t\t%i\n", B_GetNumberOfBuildingsInBaseByBuildingType(base, b->buildingType)), sizeof(textStatsBuffer));
	}

	Q_strcat(textStatsBuffer, "\n", sizeof(textStatsBuffer));

	Q_strcat(textStatsBuffer, _("^BProduction\t\t\t\t\t\tQuantity\t\t\t\tPercent\n"), sizeof(textStatsBuffer));
	queue = PR_GetProductionForBase(base);
	if (queue->numItems > 0) {
		for (i = 0; i < queue->numItems; i++) {
			const production_t *production = &queue->items[i];
			const char *name = PR_GetName(&production->data);
			/** @todo use the same method as we do in PR_ProductionInfo */
			Q_strcat(textStatsBuffer, va(_("%s\t\t\t\t\t\t%d\t\t\t\t%.2f%%\n"), name,
				production->amount, PR_GetProgress(production) * 100), sizeof(textStatsBuffer));
		}
	} else {
		Q_strcat(textStatsBuffer, _("Nothing\n"), sizeof(textStatsBuffer));
	}

	Q_strcat(textStatsBuffer, "\n", sizeof(textStatsBuffer));

	Q_strcat(textStatsBuffer, _("^BResearch\t\t\t\t\t\tScientists\t\t\t\tPercent\n"), sizeof(textStatsBuffer));
	tmp = 0;
	for (i = 0; i < ccs.numTechnologies; i++) {
		tech = RS_GetTechByIDX(i);
		if (tech->base == base && (tech->statusResearch == RS_RUNNING || tech->statusResearch == RS_PAUSED)) {
			Q_strcat(textStatsBuffer, va(_("%s\t\t\t\t\t\t%d\t\t\t\t%1.2f%%\n"), _(tech->name),
				tech->scientists, (1 - tech->time / tech->overallTime) * 100), sizeof(textStatsBuffer));
			tmp++;
		}
	}
	if (!tmp)
		Q_strcat(textStatsBuffer, _("Nothing\n"), sizeof(textStatsBuffer));

	/* link into the menu */
	cgi->UI_RegisterText(TEXT_STATS_BASESUMMARY, textStatsBuffer);
}
コード例 #4
0
/**
 * @brief Checks why a button in base menu is disabled, and create a popup to inform player
 */
static void B_CheckBuildingStatusForMenu_f (void)
{
	int num;
	const char *buildingID;
	const building_t *building;
	const base_t *base = B_GetCurrentSelectedBase();

	if (cgi->Cmd_Argc() != 2) {
		Com_Printf("Usage: %s <buildingID>\n", cgi->Cmd_Argv(0));
		return;
	}

	buildingID = cgi->Cmd_Argv(1);
	building = B_GetBuildingTemplate(buildingID);

	if (!building || !base)
		return;

	/* Maybe base is under attack ? */
	if (B_IsUnderAttack(base)) {
		CP_Popup(_("Notice"), _("Base is under attack, you can't access this building !"));
		return;
	}

	if (building->buildingType == B_HANGAR) {
		/* this is an exception because you must have a small or large hangar to enter aircraft menu */
		CP_Popup(_("Notice"), _("You need at least one Hangar (and its dependencies) to use aircraft."));
		return;
	}

	num = B_GetNumberOfBuildingsInBaseByBuildingType(base, building->buildingType);
	if (num > 0) {
		int numUnderConstruction;
		/* maybe all buildings of this type are under construction ? */
		B_CheckBuildingTypeStatus(base, building->buildingType, B_STATUS_UNDER_CONSTRUCTION, &numUnderConstruction);
		if (numUnderConstruction == num) {
			int minDay = 99999;
			building_t *b = NULL;

			while ((b = B_GetNextBuildingByType(base, b, building->buildingType))) {
				if (b->buildingStatus == B_STATUS_UNDER_CONSTRUCTION) {
					const float remaining = B_GetConstructionTimeRemain(b);
					minDay = std::min(minDay, (int)std::max(0.0f, remaining));
				}
			}

			CP_Popup(_("Notice"), ngettext("Construction of building will be over in %i day.\nPlease wait to enter.", "Construction of building will be over in %i days.\nPlease wait to enter.",
					minDay), minDay);
			return;
		}

		if (!B_CheckBuildingDependencesStatus(building)) {
			const building_t *dependenceBuilding = building->dependsBuilding;
			assert(building->dependsBuilding);
			if (B_GetNumberOfBuildingsInBaseByBuildingType(base, dependenceBuilding->buildingType) <= 0) {
				/* the dependence of the building is not built */
				CP_Popup(_("Notice"), _("You need a building %s to make building %s functional."), _(dependenceBuilding->name), _(building->name));
				return;
			} else {
				/* maybe the dependence of the building is under construction
				 * note that we can't use B_STATUS_UNDER_CONSTRUCTION here, because this value
				 * is not use for every building (for exemple Command Centre) */
				building_t *b = NULL;

				while ((b = B_GetNextBuildingByType(base, b, dependenceBuilding->buildingType))) {
					if (!B_IsBuildingBuiltUp(b)) {
						CP_Popup(_("Notice"), _("Building %s is not finished yet, and is needed to use building %s."),
								_(dependenceBuilding->name), _(building->name));
						return;
					}
				}
				/* the dependence is built but doesn't work - must be because of their dependendes */
				CP_Popup(_("Notice"), _("Make sure that the dependencies of building %s (%s) are operational, so that building %s may be used."),
						_(dependenceBuilding->name), _(dependenceBuilding->dependsBuilding->name), _(building->name));
				return;
			}
		}
		/* all buildings are OK: employees must be missing */
		if (building->buildingType == B_WORKSHOP && E_CountHired(base, EMPL_WORKER) <= 0) {
			CP_Popup(_("Notice"), _("You need to recruit %s to use building %s."),
					E_GetEmployeeString(EMPL_WORKER, 2), _(building->name));
			return;
		} else if (building->buildingType == B_LAB && E_CountHired(base, EMPL_SCIENTIST) <= 0) {
			CP_Popup(_("Notice"), _("You need to recruit %s to use building %s."),
					E_GetEmployeeString(EMPL_SCIENTIST, 2), _(building->name));
			return;
		}
	} else {
		CP_Popup(_("Notice"), _("Build a %s first."), _(building->name));
		return;
	}
}
コード例 #5
0
/**
 * @brief Updates the hospital menu.
 * @sa HOS_Init_f
 */
static void HOS_UpdateMenu (void)
{
	char name[128];
	char rank[128];
	int j, type;
	int entry;
	base_t *base = B_GetCurrentSelectedBase();

	if (!base)
		return;

	/* Reset list. */
	cgi->UI_ExecuteConfunc("hospital_clear");

	for (type = 0, j = 0, entry = 0; type < MAX_EMPL; type++) {
		E_Foreach(type, employee) {
			float injuryLevel = HOS_InjuryLevel(&employee->chr);
			if (!E_IsInBase(employee, base))
				continue;
			/* Don't show soldiers who are gone in mission */
			if (E_IsAwayFromBase(employee))
				continue;
			/* Don't show healthy employees */
			if (employee->chr.HP >= employee->chr.maxHP && injuryLevel <= 0)
				continue;

			if (j >= hospitalFirstEntry && entry < HOS_MENU_MAX_ENTRIES) {
				/* Print name. */
				Q_strncpyz(name, employee->chr.name, sizeof(name));
				/* Print rank for soldiers or type for other personel. */
				if (type == EMPL_SOLDIER) {
					const rank_t *rankPtr = CL_GetRankByIdx(employee->chr.score.rank);
					Q_strncpyz(rank, _(rankPtr->name), sizeof(rank));
				} else
					Q_strncpyz(rank, E_GetEmployeeString(employee->type, 1), sizeof(rank));
				Com_DPrintf(DEBUG_CLIENT, "%s ucn: %i entry: %i\n", name, employee->chr.ucn, entry);
				/* If the employee is seriously wounded (HP <= 50% maxHP), make him red. */
				if (employee->chr.HP <= (int) (employee->chr.maxHP * 0.5) || injuryLevel >= 0.5)
					cgi->UI_ExecuteConfunc("hospitalserious %i", entry);
				/* If the employee is semi-seriously wounded (HP <= 85% maxHP), make him yellow. */
				else if (employee->chr.HP <= (int) (employee->chr.maxHP * 0.85) || injuryLevel >= 0.15)
					cgi->UI_ExecuteConfunc("hospitalmedium %i", entry);
				else
					cgi->UI_ExecuteConfunc("hospitallight %i", entry);

				/* Display name in the correct list-entry. */
				cgi->Cvar_Set(va("mn_hos_item%i", entry), name);
				/* Display rank in the correct list-entry. */
				cgi->Cvar_Set(va("mn_hos_rank%i", entry), rank);
				/* Prepare the health bar */
				cgi->Cvar_Set(va("mn_hos_hp%i", entry), va("%i", employee->chr.HP));
				cgi->Cvar_Set(va("mn_hos_hpmax%i", entry), va("%i", employee->chr.maxHP));

				/* Send wound info */
				HOS_EntryWoundData(&employee->chr, entry);

				/* Increase the counter of list entries. */
				entry++;
			}
			j++;
		}
	}