コード例 #1
0
ring_bell ()
{
  if (! FRAME_TERMCAP_P (selected_frame))
    {
      (*ring_bell_hook) ();
      return;
    }
  OUTPUT (TS_visible_bell && visible_bell ? TS_visible_bell : TS_bell);
}
コード例 #2
0
ファイル: menu.c プロジェクト: ueno/emacs
/* Encode a menu string as appropriate for menu-updating-frame's type.  */
static Lisp_Object
encode_menu_string (Lisp_Object str)
{
  /* TTY menu strings are encoded by write_glyphs, when they are
     delivered to the glass, so no need to encode them here.  */
  if (FRAME_TERMCAP_P (XFRAME (Vmenu_updating_frame)))
    return str;
  return ENCODE_MENU_STRING (str);
}
コード例 #3
0
ファイル: w32notify.c プロジェクト: timmartin/remacs
/* Signal to the main thread that we have file notifications for it to
   process.  */
static void
send_notifications (BYTE *info, DWORD info_size, void *desc,
		    volatile int *terminate)
{
  int done = 0;
  struct frame *f = SELECTED_FRAME ();

  /* A single buffer is used to communicate all notifications to the
     main thread.  Since both the main thread and several watcher
     threads could be active at the same time, we use a critical area
     and an "in-use" flag to synchronize them.  A watcher thread can
     only put its notifications in the buffer if it acquires the
     critical area and finds the "in-use" flag reset.  The main thread
     resets the flag after it is done processing notifications.

     FIXME: is there a better way of dealing with this?  */
  while (!done && !*terminate)
    {
      enter_crit ();
      if (!notification_buffer_in_use)
	{
	  if (info_size)
	    memcpy (file_notifications, info,
		    min (info_size, sizeof (file_notifications)));
	  notifications_size = min (info_size, sizeof (file_notifications));
	  notifications_desc = desc;
	  /* If PostMessage fails, the message queue is full.  If that
	     happens, the last thing they will worry about is file
	     notifications.  So we effectively discard the
	     notification in that case.  */
	  if ((FRAME_TERMCAP_P (f)
	       /* We send the message to the main (a.k.a. "Lisp")
		  thread, where it will wake up MsgWaitForMultipleObjects
		  inside sys_select, causing it to report that there's
		  some keyboard input available.  This will in turn cause
		  w32_console_read_socket to be called, which will pick
		  up the file notifications.  */
	       && PostThreadMessage (dwMainThreadId, WM_EMACS_FILENOTIFY, 0, 0))
	      || (FRAME_W32_P (f)
		  && PostMessage (FRAME_W32_WINDOW (f),
				  WM_EMACS_FILENOTIFY, 0, 0))
	      /* When we are running in batch mode, there's no one to
		 send a message, so we just signal the data is
		 available and hope sys_select will be called soon and
		 will read the data.  */
	      || (FRAME_INITIAL_P (f) && noninteractive))
	    notification_buffer_in_use = 1;
	  done = 1;
	}
      leave_crit ();
      if (!done)
	Sleep (5);
    }
}
コード例 #4
0
set_terminal_modes ()
{
  if (! FRAME_TERMCAP_P (selected_frame))
    {
      (*set_terminal_modes_hook) ();
      return;
    }
  OUTPUT_IF (TS_termcap_modes);
  OUTPUT_IF (TS_visual_mode);
  OUTPUT_IF (TS_keypad_mode);
  losecursor ();
}
コード例 #5
0
reset_terminal_modes ()
{
  if (! FRAME_TERMCAP_P (selected_frame))
    {
      (*reset_terminal_modes_hook) ();
      return;
    }
  if (TN_standout_width < 0)
    turn_off_highlight ();
  turn_off_insert ();
  OUTPUT_IF (TS_end_keypad_mode);
  OUTPUT_IF (TS_end_visual_mode);
  OUTPUT_IF (TS_end_termcap_modes);
  /* Output raw CR so kernel can track the cursor hpos.  */
  /* But on magic-cookie terminals this can erase an end-standout marker and
     cause the rest of the frame to be in standout, so move down first.  */
  if (TN_standout_width >= 0)
    cmputc ('\n');
  cmputc ('\r');
}
コード例 #6
0
ファイル: w32notify.c プロジェクト: Ferryworld/emacs
/* Signal to the main thread that we have file notifications for it to
   process.  */
static void
send_notifications (struct notifications_set *ns)
{
  struct frame *f = SELECTED_FRAME ();

  /* We add the current notification set to the linked list.  Use the
     critical section to make sure only one thread will access the
     linked list. */
      enter_crit ();
  ns->next = notifications_set_head;
  ns->prev = notifications_set_head->prev;
  ns->prev->next = ns;
  notifications_set_head->prev = ns;
  leave_crit();

  /* If PostMessage fails, the message queue is full.  If that
     happens, the last thing they will worry about is file
     notifications.  So we effectively discard the notification in
     that case.  */
  if (FRAME_TERMCAP_P (f))
    /* We send the message to the main (a.k.a. "Lisp") thread, where
       it will wake up MsgWaitForMultipleObjects inside sys_select,
       causing it to report that there's some keyboard input
       available.  This will in turn cause w32_console_read_socket to
       be called, which will pick up the file notifications.  */
    PostThreadMessage (dwMainThreadId, WM_EMACS_FILENOTIFY, 0, 0);
  else if (FRAME_W32_P (f))
    PostMessage (FRAME_W32_WINDOW (f),
                 WM_EMACS_FILENOTIFY, 0, 0);
  /* When we are running in batch mode, there's no one to send a
     message, so we just signal the data is available and hope
     sys_select will be called soon and will read the data.  */
#if 0
  else if (FRAME_INITIAL_P (f) && noninteractive)
    ;
#endif
}
コード例 #7
0
ファイル: menu.c プロジェクト: ueno/emacs
widget_value *
digest_single_submenu (int start, int end, bool top_level_items)
{
  widget_value *wv, *prev_wv, *save_wv, *first_wv;
  int i;
  int submenu_depth = 0;
  widget_value **submenu_stack;
  bool panes_seen = 0;
  struct frame *f = XFRAME (Vmenu_updating_frame);
  USE_SAFE_ALLOCA;

  SAFE_NALLOCA (submenu_stack, 1, menu_items_used);
  wv = make_widget_value ("menu", NULL, true, Qnil);
  wv->button_type = BUTTON_TYPE_NONE;
  first_wv = wv;
  save_wv = 0;
  prev_wv = 0;

  /* Loop over all panes and items made by the preceding call
     to parse_single_submenu and construct a tree of widget_value objects.
     Ignore the panes and items used by previous calls to
     digest_single_submenu, even though those are also in menu_items.  */
  i = start;
  while (i < end)
    {
      if (EQ (AREF (menu_items, i), Qnil))
	{
	  submenu_stack[submenu_depth++] = save_wv;
	  save_wv = prev_wv;
	  prev_wv = 0;
	  i++;
	}
      else if (EQ (AREF (menu_items, i), Qlambda))
	{
	  prev_wv = save_wv;
	  save_wv = submenu_stack[--submenu_depth];
	  i++;
	}
      else if (EQ (AREF (menu_items, i), Qt)
	       && submenu_depth != 0)
	i += MENU_ITEMS_PANE_LENGTH;
      /* Ignore a nil in the item list.
	 It's meaningful only for dialog boxes.  */
      else if (EQ (AREF (menu_items, i), Qquote))
	i += 1;
      else if (EQ (AREF (menu_items, i), Qt))
	{
	  /* Create a new pane.  */
	  Lisp_Object pane_name;
	  const char *pane_string;

	  panes_seen = 1;

	  pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);

	  /* TTY menus display menu items via tty_write_glyphs, which
	     will encode the strings as appropriate.  */
	  if (!FRAME_TERMCAP_P (f))
	    {
#ifdef HAVE_NTGUI
	      if (STRINGP (pane_name))
		{
		  if (unicode_append_menu)
		    /* Encode as UTF-8 for now.  */
		    pane_name = ENCODE_UTF_8 (pane_name);
		  else if (STRING_MULTIBYTE (pane_name))
		    pane_name = ENCODE_SYSTEM (pane_name);

		  ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
		}
#elif defined (USE_LUCID) && defined (HAVE_XFT)
	      if (STRINGP (pane_name))
		{
		  pane_name = ENCODE_UTF_8 (pane_name);
		  ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
		}
#elif !defined (HAVE_MULTILINGUAL_MENU)
	      if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
		{
		  pane_name = ENCODE_MENU_STRING (pane_name);
		  ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
		}
#endif
	    }

	  pane_string = (NILP (pane_name)
			 ? "" : SSDATA (pane_name));
	  /* If there is just one top-level pane, put all its items directly
	     under the top-level menu.  */
	  if (menu_items_n_panes == 1)
	    pane_string = "";

	  /* If the pane has a meaningful name,
	     make the pane a top-level menu item
	     with its items as a submenu beneath it.  */
	  if (strcmp (pane_string, ""))
	    {
	      /* Set value to 1 so update_submenu_strings can handle '@'.  */
	      wv = make_widget_value (NULL, (char *) 1, true, Qnil);
	      if (save_wv)
		save_wv->next = wv;
	      else
		first_wv->contents = wv;
	      wv->lname = pane_name;
	      wv->button_type = BUTTON_TYPE_NONE;
	      save_wv = wv;
	    }
	  else
	    save_wv = first_wv;

	  prev_wv = 0;
	  i += MENU_ITEMS_PANE_LENGTH;
	}
      else
	{
	  /* Create a new item within current pane.  */
	  Lisp_Object item_name, enable, descrip, def, type, selected;
	  Lisp_Object help;

	  /* All items should be contained in panes.  */
	  if (! panes_seen)
	    emacs_abort ();

	  item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
	  enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
	  descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
	  def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
	  type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
	  selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
	  help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);

	  /* TTY menu items and their descriptions will be encoded by
	     tty_write_glyphs.  */
	  if (!FRAME_TERMCAP_P (f))
	    {
#ifdef HAVE_NTGUI
	      if (STRINGP (item_name))
		{
		  if (unicode_append_menu)
		    item_name = ENCODE_UTF_8 (item_name);
		  else if (STRING_MULTIBYTE (item_name))
		    item_name = ENCODE_SYSTEM (item_name);

		  ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
		}

	      if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
		{
		  descrip = ENCODE_SYSTEM (descrip);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
		}
#elif USE_LUCID
	      if (STRINGP (item_name))
		{
		  item_name = ENCODE_UTF_8 (item_name);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
		}

	      if (STRINGP (descrip))
		{
		  descrip = ENCODE_UTF_8 (descrip);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
		}
#elif !defined (HAVE_MULTILINGUAL_MENU)
	      if (STRING_MULTIBYTE (item_name))
		{
		  item_name = ENCODE_MENU_STRING (item_name);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
		}

	      if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
		{
		  descrip = ENCODE_MENU_STRING (descrip);
		  ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
		}
#endif
	    }

	  wv = make_widget_value (NULL, NULL, !NILP (enable),
				  STRINGP (help) ? help : Qnil);
	  if (prev_wv)
	    prev_wv->next = wv;
	  else
	    save_wv->contents = wv;

	  wv->lname = item_name;
	  if (!NILP (descrip))
	    wv->lkey = descrip;
	  /* The intptr_t cast avoids a warning.  There's no problem
	     as long as pointers have enough bits to hold small integers.  */
	  wv->call_data = (!NILP (def) ? (void *) (intptr_t) i : 0);

	  if (NILP (type))
	    wv->button_type = BUTTON_TYPE_NONE;
	  else if (EQ (type, QCradio))
	    wv->button_type = BUTTON_TYPE_RADIO;
	  else if (EQ (type, QCtoggle))
	    wv->button_type = BUTTON_TYPE_TOGGLE;
	  else
	    emacs_abort ();

	  wv->selected = !NILP (selected);

	  prev_wv = wv;

	  i += MENU_ITEMS_ITEM_LENGTH;
	}
    }

  /* If we have just one "menu item"
     that was originally a button, return it by itself.  */
  if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
    {
      wv = first_wv;
      first_wv = first_wv->contents;
      xfree (wv);
    }

  SAFE_FREE ();
  return first_wv;
}
コード例 #8
0
ファイル: menu.c プロジェクト: ueno/emacs
static void
single_menu_item (Lisp_Object key, Lisp_Object item, Lisp_Object dummy, void *skp_v)
{
  Lisp_Object map, item_string, enabled;
  struct gcpro gcpro1, gcpro2;
  bool res;
  struct skp *skp = skp_v;

  /* Parse the menu item and leave the result in item_properties.  */
  GCPRO2 (key, item);
  res = parse_menu_item (item, 0);
  UNGCPRO;
  if (!res)
    return;			/* Not a menu item.  */

  map = AREF (item_properties, ITEM_PROPERTY_MAP);

  enabled = AREF (item_properties, ITEM_PROPERTY_ENABLE);
  item_string = AREF (item_properties, ITEM_PROPERTY_NAME);

  if (!NILP (map) && SREF (item_string, 0) == '@')
    {
      if (!NILP (enabled))
	/* An enabled separate pane. Remember this to handle it later.  */
	skp->pending_maps = Fcons (Fcons (map, Fcons (item_string, key)),
				   skp->pending_maps);
      return;
    }

  /* Simulate radio buttons and toggle boxes by putting a prefix in
     front of them.  */
  if (!have_boxes ())
    {
      char const *prefix = 0;
      Lisp_Object type = AREF (item_properties, ITEM_PROPERTY_TYPE);
      if (!NILP (type))
	{
	  Lisp_Object selected
	    = AREF (item_properties, ITEM_PROPERTY_SELECTED);

	  if (skp->notbuttons)
	    /* The first button. Line up previous items in this menu.  */
	    {
	      int idx = skp->notbuttons; /* Index for first item this menu.  */
	      int submenu = 0;
	      Lisp_Object tem;
	      while (idx < menu_items_used)
		{
		  tem
		    = AREF (menu_items, idx + MENU_ITEMS_ITEM_NAME);
		  if (NILP (tem))
		    {
		      idx++;
		      submenu++;		/* Skip sub menu.  */
		    }
		  else if (EQ (tem, Qlambda))
		    {
		      idx++;
		      submenu--;		/* End sub menu.  */
		    }
		  else if (EQ (tem, Qt))
		    idx += 3;		/* Skip new pane marker. */
		  else if (EQ (tem, Qquote))
		    idx++;		/* Skip a left, right divider. */
		  else
		    {
		      if (!submenu && SREF (tem, 0) != '\0'
			  && SREF (tem, 0) != '-')
			ASET (menu_items, idx + MENU_ITEMS_ITEM_NAME,
			      concat2 (SCOPED_STRING ("    "), tem));
		      idx += MENU_ITEMS_ITEM_LENGTH;
		    }
		}
	      skp->notbuttons = 0;
	    }

	  /* Calculate prefix, if any, for this item.  */
	  if (EQ (type, QCtoggle))
	    prefix = NILP (selected) ? "[ ] " : "[X] ";
	  else if (EQ (type, QCradio))
	    prefix = NILP (selected) ? "( ) " : "(*) ";
	}
      /* Not a button. If we have earlier buttons, then we need a prefix.  */
      else if (!skp->notbuttons && SREF (item_string, 0) != '\0'
	       && SREF (item_string, 0) != '-')
	prefix = "    ";

      if (prefix)
	item_string = concat2 (SCOPED_STRING (prefix), item_string);
  }

  if ((FRAME_TERMCAP_P (XFRAME (Vmenu_updating_frame))
       || FRAME_MSDOS_P (XFRAME (Vmenu_updating_frame)))
      && !NILP (map))
    /* Indicate visually that this is a submenu.  */
    item_string = concat2 (item_string, SCOPED_STRING (" >"));

  push_menu_item (item_string, enabled, key,
		  AREF (item_properties, ITEM_PROPERTY_DEF),
		  AREF (item_properties, ITEM_PROPERTY_KEYEQ),
		  AREF (item_properties, ITEM_PROPERTY_TYPE),
		  AREF (item_properties, ITEM_PROPERTY_SELECTED),
		  AREF (item_properties, ITEM_PROPERTY_HELP));

#if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (HAVE_NTGUI)
  /* Display a submenu using the toolkit.  */
  if (FRAME_WINDOW_P (XFRAME (Vmenu_updating_frame))
      && ! (NILP (map) || NILP (enabled)))
    {
      push_submenu_start ();
      single_keymap_panes (map, Qnil, key, skp->maxdepth - 1);
      push_submenu_end ();
    }
#endif
}