コード例 #1
0
ファイル: filesystem.cpp プロジェクト: Flareninja/PHBank
// ==================================================
Result FS_loadFile(char* path, void* dst, FS_archive* fsArchive, Handle* fsHandle, u64 maxSize, u32* bytesRead)
// --------------------------------------------------
{
	if (!path || !dst || !fsArchive) return -1;

	Result ret = 0;
	u64 size;
	Handle fileHandle;

	if (!ret)
	{
		ret = FSUSER_OpenFile(fsHandle, &fileHandle, *fsArchive, FS_makePath(PATH_CHAR, path), FS_OPEN_READ, FS_ATTRIBUTE_NONE);
		if (ret) return ret;
	}

	if (!ret)
	{
		ret = FSFILE_GetSize(fileHandle, &size);
		if (ret || size > maxSize) ret = -2;
	}

	if (!ret)
	{
		ret = FSFILE_Read(fileHandle, bytesRead, 0, dst, size);
		if (ret || *bytesRead < size) ret=-3;
	}

	FSFILE_Close(fileHandle);
	return ret;
}
コード例 #2
0
ファイル: main.c プロジェクト: GiantBlargg/UpdateSuppressor
Result getFile(u8 ** buffer, u64 * size) {
	Result ret = 0;
	Handle filehandle = 0;
	u32 tmpval = 0;

	ret = FSUSER_OpenFile(&filehandle, extdata_archive, verListPath,
			FS_OPEN_READ, 0);
	if (ret != 0)
		return ret;

	ret = FSFILE_GetSize(filehandle, size);
	if (ret != 0)
		return ret;

	if (*size <= ENTRY_SIZE) {
		*size = 0;
		return ret;
	}

	if (mode == MODE_ALL)
		*size = ENTRY_SIZE;

	*buffer = malloc(*size);
	ret = FSFILE_Read(filehandle, &tmpval, 0, *buffer, *size);

	if (ret != 0)
		return ret;

	FSFILE_Close(filehandle);
	return ret;
}
コード例 #3
0
ファイル: fs.c プロジェクト: gocario/PHBankGB
Result FS_ReadFile(const char* path, void* dst, u64 maxSize, FS_Archive archive, u32* bytesRead)
{
	if (!path || !dst || !archive || !bytesRead) return -1;

	Result ret;
	u64 size;
	Handle fileHandle;

	debug_print("FS_ReadFile:\n");

	ret = FSUSER_OpenFile(&fileHandle, archive, fsMakePath(PATH_ASCII, path), FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	r(" > FSUSER_OpenFile: %lx\n", ret);
	if (R_FAILED(ret)) return ret;

	ret = FSFILE_GetSize(fileHandle, &size);
	r(" > FSFILE_GetSize: %lx\n", ret);
	if (R_FAILED(ret) || size > maxSize) ret = -2;

	if (R_SUCCEEDED(ret))
	{
		ret = FSFILE_Read(fileHandle, bytesRead, 0x0, dst, size);
		r(" > FSFILE_Read: %lx\n", ret);
		if (R_FAILED(ret) || *bytesRead < size) ret = -3;
	}

	FSFILE_Close(fileHandle);
	r(" > FSFILE_Close\n");

	return ret;
}
コード例 #4
0
ファイル: archive.c プロジェクト: mikemow/extdata_dump
Result archive_getfilesize(Archive archive, char *path, u32 *outsize)
{
	Result ret=0;
	struct stat filestats;
	u64 tmp64=0;
	Handle filehandle=0;

	char filepath[256];

	if(archive==SDArchive)
	{
		memset(filepath, 0, 256);
		strncpy(filepath, path, 255);

		if(stat(filepath, &filestats)==-1)return errno;

		*outsize = filestats.st_size;

		return 0;
	}

	ret = FSUSER_OpenFile(NULL, &filehandle, extdata_archive, FS_makePath(PATH_CHAR, path), 1, 0);
	if(ret!=0)return ret;

	ret = FSFILE_GetSize(filehandle, &tmp64);
	if(ret==0)*outsize = (u32)tmp64;

	FSFILE_Close(filehandle);

	return ret;
}
コード例 #5
0
ファイル: ndsp.c プロジェクト: Bownairo/ctrulib
static bool ndspFindAndLoadComponent(void)
{
	Result rc;
	Handle rsrc;
	void* bin;

	componentProgMask = 0xFF;
	componentDataMask = 0xFF;

	// Try loading the DSP component from the filesystem
	do
	{
		static const char dsp_filename[] = "/3ds/dspfirm.cdc";
		FS_Archive arch = { ARCHIVE_SDMC, { PATH_EMPTY, 1, (u8*)"" }, 0 };
		FS_Path path = { PATH_ASCII, sizeof(dsp_filename), (u8*)dsp_filename };

		rc = FSUSER_OpenFileDirectly(&rsrc, arch, path, FS_OPEN_READ, 0);
		if (R_FAILED(rc)) break;

		u64 size = 0;
		rc = FSFILE_GetSize(rsrc, &size);
		if (R_FAILED(rc)) { FSFILE_Close(rsrc); break; }

		bin = malloc(size);
		if (!bin) { FSFILE_Close(rsrc); break; }

		u32 dummy = 0;
		rc = FSFILE_Read(rsrc, &dummy, 0, bin, size);
		FSFILE_Close(rsrc);
		if (R_FAILED(rc)) { free(bin); return false; }

		componentBin = bin;
		componentSize = size;
		componentFree = true;
		return true;
	} while (0);

	// Try loading the DSP component from hb:ndsp
	rsrc = envGetHandle("hb:ndsp");
	if (rsrc) do
	{
		extern u32 fake_heap_end;
		u32 mapAddr = (fake_heap_end+0xFFF) &~ 0xFFF;
		rc = svcMapMemoryBlock(rsrc, mapAddr, 0x3, 0x3);
		if (R_FAILED(rc)) break;

		componentSize = *(u32*)(mapAddr + 0x104);
		bin = malloc(componentSize);
		if (bin)
			memcpy(bin, (void*)mapAddr, componentSize);
		svcUnmapMemoryBlock(rsrc, mapAddr);
		if (!bin) break;

		componentBin = bin;
		componentFree = true;
		return true;
	} while (0);

	return false;
}
コード例 #6
0
ファイル: FileSystem.c プロジェクト: St4rk/3DNES
void NES_LoadSelectedGame() {
	u32    bytesRead = 0;
	u32    SRAM_Size = 0;
	u32    ROMDIR_Size = (strlen("/3DNES/ROMS/") + strlen(fileSystem.fileList[fileSystem.currFile]) + 1);
	Handle fileHandle;


	CPU_Running = false;

	/* Alloc ROM Directory */
	char ROM_DIR[ROMDIR_Size];

	/* Clear ROM_Dir */
	memset(ROM_DIR, 0x0, ROMDIR_Size);


	//FS_StringConc(ROM_DIR,  "/3DNES/ROMS/", fileSystem.fileList[fileSystem.currFile]);

	/* TODO: FIX IT
	/*if (SRAM_Name != NULL) {
		linearFree(SRAM_Name);
		SRAM_Size = (strlen(fileSystem.fileList[fileSystem.currFile]) - 4);
		SRAM_Name = linearAlloc(SRAM_Size);
		strncpy((char*)SRAM_Name, fileSystem.fileList[fileSystem.currFile], SRAM_Size);
	}
	*/
	
	FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, FS_makePath(PATH_CHAR, ROM_DIR), FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	FSFILE_GetSize(fileHandle, &ROM_Size);
	FSFILE_Read(fileHandle, &bytesRead, 0x0, (u32*)ROM_Cache, (u32)ROM_Size);
	FSFILE_Close(fileHandle);

	/* Start Emulation */
	inGame = true;
}
コード例 #7
0
ファイル: r5.c プロジェクト: nicklausd/HANS
u8* loadSmdh(u64 tid, u8 mediatype)
{
	Result ret;
	Handle fileHandle;

	u32 archivePath[] = {tid & 0xFFFFFFFF, (tid >> 32) & 0xFFFFFFFF, mediatype, 0x00000000};
	static const u32 filePath[] = {0x00000000, 0x00000000, 0x00000002, 0x6E6F6369, 0x00000000}; // icon

	ret = FSUSER_OpenFileDirectly(NULL, &fileHandle, (FS_archive){0x2345678a, (FS_path){PATH_BINARY, 0x10, (u8*)archivePath}}, (FS_path){PATH_BINARY, 0x14, (u8*)filePath}, FS_OPEN_READ, FS_ATTRIBUTE_NONE);

	printf("loading smdh : %08X\n", (unsigned int)ret);

	u8* fileBuffer = NULL;
	u64 fileSize = 0;

	{
		u32 bytesRead;

		ret = FSFILE_GetSize(fileHandle, &fileSize);
		if(ret)return NULL;

		fileBuffer = malloc(fileSize);
		if(ret)return NULL;

		ret = FSFILE_Read(fileHandle, &bytesRead, 0x0, fileBuffer, fileSize);
		if(ret)return NULL;

		ret = FSFILE_Close(fileHandle);
		if(ret)return NULL;

		printf("loaded code : %08X\n", (unsigned int)fileSize);
	}

	return fileBuffer;
}
コード例 #8
0
ファイル: ifile.c プロジェクト: AuroraWright/Luma3DS
Result IFile_GetSize(IFile *file, u64 *size)
{
  Result res;

  res = FSFILE_GetSize(file->handle, size);
  file->size = *size;
  return res;
}
コード例 #9
0
ファイル: sdmc_dev.c プロジェクト: CarlosEFML/ctrulib
/*! Write to an open file
 *
 *  @param[in,out] r   newlib reentrancy struct
 *  @param[in,out] fd  Pointer to sdmc_file_t
 *  @param[in]     ptr Pointer to data to write
 *  @param[in]     len Length of data to write
 *
 *  @returns number of bytes written
 *  @returns -1 for error
 */
static ssize_t
sdmc_write(struct _reent *r,
           int           fd,
           const char    *ptr,
           size_t        len)
{
  Result      rc;
  u32         bytes;
  u32         sync = 0;
  u64         offset;

  /* get pointer to our data */
  sdmc_file_t *file = (sdmc_file_t*)fd;

  /* check that the file was opened with write access */
  if((file->flags & O_ACCMODE) == O_RDONLY)
  {
    r->_errno = EBADF;
    return -1;
  }

  /* check if this is synchronous or not */
  if(file->flags & O_SYNC)
    sync = 0x10001;

  /* initialize offset */
  offset = file->offset;
  if(file->flags & O_APPEND)
  {
    /* append means write from the end of the file */
    rc = FSFILE_GetSize(file->fd, &offset);
    if(rc != 0)
    {
      r->_errno = rc;
      return -1;
    }
  }

  /* TODO: Copy to internal buffer and write in chunks.
   *       You cannot write from read-only memory.
   */

  /* write the data */
  rc = FSFILE_Write(file->fd, &bytes, offset, (u32*)ptr, (u32)len, sync);
  if(rc == 0)
  {
    /* update current file offset; if O_APPEND, this moves it to the
     * new end-of-file
     */
    file->offset = offset + bytes;
    return (ssize_t)bytes;
  }

  r->_errno = rc;
  return -1;
}
コード例 #10
0
ファイル: sdmc_dev.c プロジェクト: Ryuzaki-MrL/ctrulib
/*! Update an open file's current offset
 *
 *  @param[in,out] r      newlib reentrancy struct
 *  @param[in,out] fd     Pointer to sdmc_file_t
 *  @param[in]     pos    Offset to seek to
 *  @param[in]     whence Where to seek from
 *
 *  @returns new offset for success
 *  @returns -1 for error
 */
static off_t
sdmc_seek(struct _reent *r,
          void          *fd,
          off_t         pos,
          int           whence)
{
  Result      rc;
  u64         offset;

  /* get pointer to our data */
  sdmc_file_t *file = (sdmc_file_t*)fd;

  /* find the offset to see from */
  switch(whence)
  {
    /* set absolute position; start offset is 0 */
    case SEEK_SET:
      offset = 0;
      break;

    /* set position relative to the current position */
    case SEEK_CUR:
      offset = file->offset;
      break;

    /* set position relative to the end of the file */
    case SEEK_END:
      rc = FSFILE_GetSize(file->fd, &offset);
      if(R_FAILED(rc))
      {
        r->_errno = sdmc_translate_error(rc);
        return -1;
      }
      break;

    /* an invalid option was provided */
    default:
      r->_errno = EINVAL;
      return -1;
  }

  /* TODO: A better check that prevents overflow. */
  if(pos < 0 && offset < -pos)
  {
    /* don't allow seek to before the beginning of the file */
    r->_errno = EINVAL;
    return -1;
  }

  /* update the current offset */
  file->offset = offset + pos;
  return file->offset;
}
コード例 #11
0
ファイル: sdmc_dev.c プロジェクト: Ryuzaki-MrL/ctrulib
/*! Write to an open file
 *
 *  @param[in,out] r   newlib reentrancy struct
 *  @param[in,out] fd  Pointer to sdmc_file_t
 *  @param[in]     ptr Pointer to data to write
 *  @param[in]     len Length of data to write
 *
 *  @returns number of bytes written
 *  @returns -1 for error
 */
static ssize_t
sdmc_write(struct _reent *r,
           void          *fd,
           const char    *ptr,
           size_t        len)
{
  Result      rc;
  u32         bytes;
  u32         sync = 0;

  /* get pointer to our data */
  sdmc_file_t *file = (sdmc_file_t*)fd;

  /* check that the file was opened with write access */
  if((file->flags & O_ACCMODE) == O_RDONLY)
  {
    r->_errno = EBADF;
    return -1;
  }

  /* check if this is synchronous or not */
  if(file->flags & O_SYNC)
    sync = FS_WRITE_FLUSH | FS_WRITE_UPDATE_TIME;

  if(file->flags & O_APPEND)
  {
    /* append means write from the end of the file */
    rc = FSFILE_GetSize(file->fd, &file->offset);
    if(R_FAILED(rc))
    {
      r->_errno = sdmc_translate_error(rc);
      return -1;
    }
  }

  rc = FSFILE_Write(file->fd, &bytes, file->offset,
                    (u32*)ptr, len, sync);
  if(R_FAILED(rc))
  {
    r->_errno = sdmc_translate_error(rc);
    return -1;
  }

  file->offset += bytes;

  return bytes;
}
コード例 #12
0
ファイル: exec_cia.c プロジェクト: DSkywalk/RetroArch
static int installCia(Handle ciaFile){
	Result failed;
	Handle outputHandle;
	u64 fileSize;
	u64 fileOffset = 0;
	u32 bytesRead;
	u32 bytesWritten;
	u8 transferBuffer[FILE_CHUNK_SIZE];

	failed = AM_StartCiaInstall(MEDIATYPE_SD, &outputHandle);
	if(R_FAILED(failed))
		return -1;

	failed = FSFILE_GetSize(ciaFile, &fileSize);
	if(R_FAILED(failed))
		return -1;

	while(fileOffset < fileSize){
		u64 bytesRemaining = fileSize - fileOffset;
		failed = FSFILE_Read(ciaFile, &bytesRead, fileOffset, transferBuffer, bytesRemaining < FILE_CHUNK_SIZE ? bytesRemaining : FILE_CHUNK_SIZE);
		if(R_FAILED(failed)){
			AM_CancelCIAInstall(outputHandle);
			return -1;
		}

		failed = FSFILE_Write(outputHandle, &bytesWritten, fileOffset, transferBuffer, bytesRead, 0);
		if(R_FAILED(failed)){
			AM_CancelCIAInstall(outputHandle);
			if(R_DESCRIPTION(failed) == RD_ALREADY_EXISTS)
				return 1;
			return -1;
		}

		if(bytesWritten != bytesRead){
			AM_CancelCIAInstall(outputHandle);
			return -1;
		}

		fileOffset += bytesWritten;
	}

	failed = AM_FinishCiaInstall(outputHandle);
	if(R_FAILED(failed))
		return -1;

	return 1;
}
コード例 #13
0
ファイル: 3ds-vfs.c プロジェクト: nagitsu/mgba
off_t _vf3dSeek(struct VFile* vf, off_t offset, int whence) {
	struct VFile3DS* vf3d = (struct VFile3DS*) vf;
	u64 size;
	switch (whence) {
	case SEEK_SET:
		vf3d->offset = offset;
		break;
	case SEEK_END:
		FSFILE_GetSize(vf3d->handle, &size);
		vf3d->offset = size;
		// Fall through
	case SEEK_CUR:
		vf3d->offset += offset;
		break;
	}
	return vf3d->offset;
}
コード例 #14
0
void DumpSharedRomFS(u8* archive_binary_lowpath) {    
    std::string output_file = BuildSharedRomFSFilename(archive_binary_lowpath);
    
    // Read RomFS bin from SaveDataCheck...
    
    Handle romfs_handle;
    u64    romfs_size        = 0;
    u32    romfs_bytes_read  = 0;
    
    FS_archive savedatacheck_archive    = { 0x2345678a, { PATH_BINARY, 16, archive_binary_lowpath } };
    u8         file_binary_lowpath[20]  = {};
    FS_path    romfs_path               = { PATH_BINARY, 20, file_binary_lowpath };
    
    print(GFX_TOP, "Dumping SaveDataCheck RomFS (%s)... ", output_file.c_str());

    FSUSER_OpenFileDirectly(NULL, &romfs_handle, savedatacheck_archive, romfs_path, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
    FSFILE_GetSize(romfs_handle, &romfs_size);
    
    std::unique_ptr<u8> romfs_data_buffer(new u8[romfs_size]);
    FSFILE_Read(romfs_handle, &romfs_bytes_read, 0, romfs_data_buffer.get(), romfs_size);
    FSFILE_Close(romfs_handle);
    
    // Dump RomFS bin to SDMC...
    
    Handle     file_handle;
    u32        bytes_written = 0;
    FS_path    fs_path       = FS_makePath(PATH_CHAR, output_file.c_str());
    FS_archive sdmc_archive  = (FS_archive) { 0x00000009, { PATH_EMPTY, 1, (u8*) "" } };
    
    FSUSER_OpenArchive(NULL, &sdmc_archive);
    FSUSER_OpenFile(NULL, &file_handle, sdmc_archive, fs_path, FS_OPEN_CREATE | FS_OPEN_WRITE, FS_ATTRIBUTE_NONE);
    Result res = FSFILE_Write(file_handle, &bytes_written, 0x0, romfs_data_buffer.get(), romfs_size, FS_WRITE_FLUSH);
    FSFILE_Close(file_handle);
    FSUSER_CloseArchive(NULL, &sdmc_archive);
    
    // Check result...
    
    if (res == 0 && bytes_written == romfs_size)
        print(GFX_TOP, "Done!\n");
    else
        print(GFX_TOP, "Failed!\n");
}
コード例 #15
0
ファイル: sdmc_dev.c プロジェクト: Ryuzaki-MrL/ctrulib
/*! Get file stats from an open file
 *
 *  @param[in,out] r  newlib reentrancy struct
 *  @param[in]     fd Pointer to sdmc_file_t
 *  @param[out]    st Pointer to file stats to fill
 *
 *  @returns 0 for success
 *  @returns -1 for error
 */
static int
sdmc_fstat(struct _reent *r,
           void          *fd,
           struct stat   *st)
{
  Result      rc;
  u64         size;
  sdmc_file_t *file = (sdmc_file_t*)fd;

  rc = FSFILE_GetSize(file->fd, &size);
  if(R_SUCCEEDED(rc))
  {
    memset(st, 0, sizeof(struct stat));
    st->st_size = (off_t)size;
    st->st_nlink = 1;
    st->st_mode = S_IFREG | S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH;
    return 0;
  }

  r->_errno = sdmc_translate_error(rc);
  return -1;
}
コード例 #16
0
ファイル: luaVideo.cpp プロジェクト: claudefoley/CHMM
static int lua_loadBMPV(lua_State *L)
{
    int argc = lua_gettop(L);
    if (argc != 1) return luaL_error(L, "wrong number of arguments");
	const char *file_tbo = luaL_checkstring(L, 1);
	Handle fileHandle;
	FS_archive sdmcArchive=(FS_archive){ARCH_SDMC, (FS_path){PATH_EMPTY, 1, (u8*)""}};
	FS_path filePath=FS_makePath(PATH_CHAR, file_tbo);
	Result ret=FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	if(ret) return luaL_error(L, "error opening file");
	u32 magic,frame_size,bytesRead;
	u64 size;
	FSFILE_GetSize(fileHandle, &size);
	FSFILE_Read(fileHandle, &bytesRead, 0, &magic, 4);
	if (magic == 0x56504D42){
	BMPV* BMPV_file = (BMPV*)malloc(sizeof(BMPV));
	FSFILE_Read(fileHandle, &bytesRead, 4, &(BMPV_file->framerate), 4);
	FSFILE_Read(fileHandle, &bytesRead, 8, &(BMPV_file->width), 4);
	FSFILE_Read(fileHandle, &bytesRead, 12,&(BMPV_file->height), 4);
	if (!GW_MODE) FSFILE_Read(fileHandle, &bytesRead, 16,&(BMPV_file->audiotype), 2);
	FSFILE_Read(fileHandle, &bytesRead, 18,&(BMPV_file->bytepersample), 2);
	FSFILE_Read(fileHandle, &bytesRead, 20,&(BMPV_file->samplerate), 4);
	FSFILE_Read(fileHandle, &bytesRead, 24,&(BMPV_file->audio_size), 4);
	BMPV_file->isPlaying = false;
	BMPV_file->currentFrame = 0;
	BMPV_file->sourceFile = fileHandle;
	BMPV_file->tick = 0;
	BMPV_file->audiobuf = NULL;
	BMPV_file->audiobuf2 = NULL;
	frame_size = BMPV_file->width*BMPV_file->height*3;
	u8* framebuf = (u8*)(malloc(frame_size));
	BMPV_file->framebuf = framebuf;
	int tot_frame = (size-28-BMPV_file->audio_size)/frame_size;
	BMPV_file->mem_size = BMPV_file->audio_size;
	BMPV_file->tot_frame = tot_frame;
	lua_pushnumber(L, (u32)BMPV_file);
	}
	return 1;
}
コード例 #17
0
int loadFile(char* path, void* dst, FS_archive* archive, u64 maxSize)
{
	if(!path || !dst || !archive)return -1;

	u64 size;
	u32 bytesRead;
	Result ret;
	Handle fileHandle;

	ret=FSUSER_OpenFile(&fileHandle, *archive, FS_makePath(PATH_CHAR, path), FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	if(ret!=0)return ret;

	ret=FSFILE_GetSize(fileHandle, &size);
	if(ret!=0)goto loadFileExit;
	if(size>maxSize){ret=-2; goto loadFileExit;}

	ret=FSFILE_Read(fileHandle, &bytesRead, 0x0, dst, size);
	if(ret!=0)goto loadFileExit;
	if(bytesRead<size){ret=-3; goto loadFileExit;}

	loadFileExit:
	FSFILE_Close(fileHandle);
	return ret;
}
コード例 #18
0
ファイル: main.c プロジェクト: Dazzozo/salt_sploit_installer
Result read_savedata(const char* path, void** data, size_t* size)
{
    if(!path || !data || !size) return -1;

    Result ret = -1;
    int fail = 0;
    void* buffer = NULL;

    fsUseSession(save_session);
    ret = FSUSER_OpenArchive(&save_archive, ARCHIVE_SAVEDATA, (FS_Path){PATH_EMPTY, 1, (u8*)""});
    if(R_FAILED(ret))
    {
        fail = -1;
        goto readFail;
    }

    Handle file = 0;
    ret = FSUSER_OpenFile(&file, save_archive, fsMakePath(PATH_ASCII, path), FS_OPEN_READ, 0);
    if(R_FAILED(ret))
    {
        fail = -2;
        goto readFail;
    }

    u64 file_size = 0;
    ret = FSFILE_GetSize(file, &file_size);

    buffer = malloc(file_size);
    if(!buffer)
    {
        fail = -3;
        goto readFail;
    }

    u32 bytes_read = 0;
    ret = FSFILE_Read(file, &bytes_read, 0, buffer, file_size);
    if(R_FAILED(ret))
    {
        fail = -4;
        goto readFail;
    }

    ret = FSFILE_Close(file);
    if(R_FAILED(ret))
    {
        fail = -5;
        goto readFail;
    }

readFail:
    FSUSER_CloseArchive(save_archive);
    fsEndUseSession();
    if(fail)
    {
        sprintf(status, "Failed to read file: %d\n     %08lX %08lX", fail, ret, bytes_read);
        if(buffer) free(buffer);
    }
    else
    {
        sprintf(status, "Successfully read file.\n     %08lX               ", bytes_read);
        *data = buffer;
        *size = bytes_read;
    }

    return ret;
}
コード例 #19
0
ファイル: sdmc_dev.c プロジェクト: Ryuzaki-MrL/ctrulib
/*! Write to an open file
 *
 *  @param[in,out] r   newlib reentrancy struct
 *  @param[in,out] fd  Pointer to sdmc_file_t
 *  @param[in]     ptr Pointer to data to write
 *  @param[in]     len Length of data to write
 *
 *  @returns number of bytes written
 *  @returns -1 for error
 */
static ssize_t
sdmc_write_safe(struct _reent *r,
                void          *fd,
                const char    *ptr,
                size_t        len)
{
  Result      rc;
  u32         bytes, bytesWritten = 0;
  u32         sync = 0;

  /* get pointer to our data */
  sdmc_file_t *file = (sdmc_file_t*)fd;

  /* check that the file was opened with write access */
  if((file->flags & O_ACCMODE) == O_RDONLY)
  {
    r->_errno = EBADF;
    return -1;
  }

  /* check if this is synchronous or not */
  if(file->flags & O_SYNC)
    sync = FS_WRITE_FLUSH | FS_WRITE_UPDATE_TIME;

  if(file->flags & O_APPEND)
  {
    /* append means write from the end of the file */
    rc = FSFILE_GetSize(file->fd, &file->offset);
    if(R_FAILED(rc))
    {
      r->_errno = sdmc_translate_error(rc);
      return -1;
    }
  }

  /* Copy to internal buffer and write in chunks.
   * You cannot write from read-only memory.
   */
  static __thread char tmp_buffer[8192];
  while(len > 0)
  {
    size_t toWrite = len;
    if(toWrite > sizeof(tmp_buffer))
      toWrite = sizeof(tmp_buffer);

    /* copy to internal buffer */
    memcpy(tmp_buffer, ptr, toWrite);

    /* write the data */
    rc = FSFILE_Write(file->fd, &bytes, file->offset,
                      (u32*)tmp_buffer, (u32)toWrite, sync);
    if(R_FAILED(rc))
    {
      /* return partial transfer */
      if(bytesWritten > 0)
        return bytesWritten;

      r->_errno = sdmc_translate_error(rc);
      return -1;
    }

    file->offset += bytes;
    bytesWritten += bytes;
    ptr          += bytes;
    len          -= bytes;
  }

  return bytesWritten;
}
コード例 #20
0
ファイル: pastefiles.c プロジェクト: gnmmarechal/FBI
static Result action_paste_files_get_src_size(void* data, u32 handle, u64* size) {
    return FSFILE_GetSize(handle, size);
}
コード例 #21
0
ファイル: main.cpp プロジェクト: Voka/lpp-3ds
int main(int argc, char **argv)
{
	srvInit();	
	aptInit();
	gfxInitDefault();
	acInit();
	cfguInit();
	httpcInit();
	ptmuInit();
	hidInit();
	irrstInit();
	aptOpenSession();
	Result ret=APT_SetAppCpuTimeLimit(30);
	aptCloseSession();
	fsInit();
	ftp_state = false;
	isTopLCDOn = true;
	isBottomLCDOn = true;
	Handle fileHandle;
	u64 size;
	u32 bytesRead;
	int restore;
	
	// Check user build and enables kernel access
	if (nsInit()==0){
		CIA_MODE = true;
		nsExit();
	}else CIA_MODE = false;
	isNinjhax2 = false;
	if (!hbInit()) khaxInit();
	else isNinjhax2 = true;
	
	// Select Audio System (csnd:SND preferred)
	if (csndInit() == 0){
		csndAccess = true;
		csndExit();
	}else csndAccess = false;
	
	// Init Audio-Device
	int i = 0;
	for (i=0;i < 32; i++){
		audioChannels[i] = false;
		if (!isNinjhax2 && (i < 0x08))  audioChannels[i] = true;
		else if (csndAccess && (i < 0x08)) audioChannels[i] = true;
	}
	
	// Set main script
	char path[256];
	if (argc > 0){
		int latest_slash = 0;
		int i=5;
		while (argv[0][i]  != '\0'){
			if (argv[0][i] == '/') latest_slash = i;
			i++;
		}
		strcpy(path,&argv[0][5]);
		path[latest_slash-5] = 0;
		strcpy(start_dir,path);
		strcpy(cur_dir,path); // Set current dir
		strcat(path,"/index.lua");
	}else{
		strcpy(start_dir,"/");
		strcpy(cur_dir,"/"); // Set current dir for GW Mode
		strcpy(path,"/index.lua");
	}
	
	while(aptMainLoop())
	{
		restore=0;		
		char error[2048];		
		
		// Load main script
		FS_Path filePath=fsMakePath(PATH_ASCII, path);
		FS_Archive script=(FS_Archive){ARCHIVE_SDMC, (FS_Path){PATH_EMPTY, 1, (u8*)""}};
		Result ret = FSUSER_OpenFileDirectly(&fileHandle, script, filePath, FS_OPEN_READ, 0x00000000);
		if (!ret){
			FSFILE_GetSize(fileHandle, &size);
			buffer = (unsigned char*)(malloc((size+1) * sizeof (char)));
			FSFILE_Read(fileHandle, &bytesRead, 0x0, buffer, size);
			buffer[size]=0;
			FSFILE_Close(fileHandle);
			svcCloseHandle(fileHandle);
			errMsg = runScript((const char*)buffer, true);
			free(buffer);
		}else errMsg = "index.lua file not found.";
		
		// Force LCDs power on
		if ((!isTopLCDOn) || (!isBottomLCDOn)){
			gspLcdInit();
			if (!isTopLCDOn) GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_TOP);
			if (!isBottomLCDOn) GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTTOM);
			gspLcdExit();
			isTopLCDOn = true;
			isBottomLCDOn = true;
		}
		
		// Fake error to force interpreter shutdown
		if (strstr(errMsg, "lpp_exit_04")) break;
			
		if (ftp_state) ftp_exit();
		ftp_state = false;
		int connfd;
		while (restore==0){
			gspWaitForVBlank();
			RefreshScreen();
			ClearScreen(0);
			ClearScreen(1);
			strcpy(error,"Error: ");
			strcat(error,errMsg);
			if (ftp_state){ 
				u32 ip=(u32)gethostid();
				char ip_address[64];
				strcat(error,"\n\nPress A to restart\nPress B to exit\nPress Y to enable FTP server\n\nFTP state: ON\nIP: ");
				sprintf(ip_address,"%lu.%lu.%lu.%lu", ip & 0xFF, (ip>>8)&0xFF, (ip>>16)&0xFF, (ip>>24)&0xFF);
				strcat(error,ip_address);
				strcat(error,"\nPort: 5000");
				if(connfd<0)connfd=ftp_getConnection();
				else{
					int ret=ftp_frame(connfd);
					if(ret==1) connfd=-1;
				}
			}else strcat(error,"\n\nPress A to restart\nPress B to exit\nPress Y to enable FTP server\n\nFTP state: OFF");
			DebugOutput(error);
			hidScanInput();
			if(hidKeysDown() & KEY_A){
				strcpy(cur_dir,start_dir);
				restore=1;
			}else if(hidKeysDown() & KEY_B){
				restore=2;
			}else if(hidKeysDown() & KEY_Y){
				if (!ftp_state){
					u32 wifiStatus;
					if ((u32)ACU_GetWifiStatus(&wifiStatus) !=  0xE0A09D2E){
						if (wifiStatus != 0){
							ftp_init();
							connfd = -1;
							ftp_state = true;
						}
					}
				}
			}
			
			gfxFlushBuffers();
			gfxSwapBuffers();
		}
		if (ftp_state) ftp_exit();
		if (isCSND){
			if (csndAccess) csndExit();
			else ndspExit();
			isCSND = false;
		}
		if (restore==2){
			break;
		}
	}
コード例 #22
0
ファイル: rom.c プロジェクト: NanoCoaster/Cinoop
unsigned char loadROM(char *filename) {
	char name[17];
	enum romType type;
	int romSize;
	int ramSize;
	
	int i;
	
	#ifdef DS3
	u64 length;
	u32 bytesRead;
	
	FS_archive sdmcArchive = (FS_archive){ARCH_SDMC, (FS_path){PATH_EMPTY, 1, (u8*)""}};
	FS_path filePath = FS_makePath(PATH_CHAR, filename); // /filename
	
	Result ret = FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	if(ret) return false;
	
	ret = FSFILE_GetSize(fileHandle, &length);
	if(ret) return false;
	
	ret = FSFILE_Read(fileHandle, &bytesRead, 0x0, cart, length);
	if(ret || length != bytesRead) return false;
	
	memset(name, '\0', 17);
	for(i = 0; i < 16; i++) {
		if(cart[i + ROM_OFFSET_NAME] == 0x80 || cart[i + ROM_OFFSET_NAME] == 0xc0) name[i] = '\0';
		else name[i] = cart[i + ROM_OFFSET_NAME];
	}
	
	printf("Internal ROM name: %s\n", name);
	
	type = cart[ROM_OFFSET_TYPE];
	
	if(!romTypeString[type]) {
		printf("Unknown ROM type: %#02x\n", type);
		return false;
	}
	
	printf("ROM type: %s\n", romTypeString[type]);
	
	if(type != ROM_PLAIN) {
		printf("Only 32KB games with no mappers are supported!\n");
		return false;
	}
	
	romSize = cart[ROM_OFFSET_ROM_SIZE];
	
	if((romSize & 0xF0) == 0x50) romSize = (int)pow(2.0, (double)(((0x52) & 0xF) + 1)) + 64;
	else romSize = (int)pow(2.0, (double)(romSize + 1));
	
	printf("ROM size: %dKB\n", romSize * 16);
	
	if(romSize * 16 != 32) {
		printf("Only 32KB games with no mappers are supported!\n");
		return false;
	}
	
	if(length != romSize * 16 * 1024) {
		printf("ROM filesize does not equal ROM size!\n");
		return false;
	}
	
	ramSize = cart[ROM_OFFSET_RAM_SIZE];
	
	ramSize = (int)pow(4.0, (double)ramSize) / 2;
	printf("RAM size: %dKB\n", ramSize);
	
	ramSize = ceil(ramSize / 8.0f);
	
	ret = FSFILE_Close(fileHandle);
	if(ret) return false;
	
	return 1;
#else
#ifdef PS4
	void ps4loadROM(void);
	ps4loadROM();
	return 1;
#else
	FILE *f;
	size_t length;
	
	unsigned char header[0x180];
	
	f = fopen(filename, "rb");
	if(!f) return 0;
	
	fseek(f, 0, SEEK_END);
	length = ftell(f);
	if(length < 0x180) {
		printf("ROM is too small!\n");
		fclose(f);
		return 0;
	}
	
	rewind(f);
	fread(header, 0x180, 1, f);
	
	memset(name, '\0', 17);
	for(i = 0; i < 16; i++) {
		if(header[i + ROM_OFFSET_NAME] == 0x80 || header[i + ROM_OFFSET_NAME] == 0xc0) name[i] = '\0';
		else name[i] = header[i + ROM_OFFSET_NAME];
	}
	
	printf("Internal ROM name: %s\n", name);
	
	type = header[ROM_OFFSET_TYPE];
	
	if(!romTypeString[type]) {
		printf("Unknown ROM type: %#02x\n", type);
		fclose(f);
		return 0;
	}
	
	printf("ROM type: %s\n", romTypeString[type]);
	
	if(type != ROM_PLAIN) {
		printf("Only 32KB games with no mappers are supported!\n");
		fclose(f);
		return 0;
	}
	
	romSize = header[ROM_OFFSET_ROM_SIZE];
	
	#ifndef PSP
		if((romSize & 0xF0) == 0x50) romSize = (int)pow(2.0, (double)(((0x52) & 0xF) + 1)) + 64;
		else romSize = (int)pow(2.0, (double)(romSize + 1));
	#else
		// PSP doesn't support pow...
		romSize = 2;
	#endif
	
	printf("ROM size: %dKB\n", romSize * 16);
	
	if(romSize * 16 != 32) {
		printf("Only 32KB games with no mappers are supported!\n");
		fclose(f);
		return 0;
	}
	
	if(length != romSize * 16 * 1024) {
		printf("ROM filesize does not equal ROM size!\n");
		//fclose(f);
		//return 0;
	}
	
	ramSize = header[ROM_OFFSET_RAM_SIZE];
	
	#ifndef PSP
		ramSize = (int)pow(4.0, (double)(ramSize)) / 2;
	#else
		// PSP doesn't support pow...
		ramSize = 0;
	#endif
	
	printf("RAM size: %dKB\n", ramSize);
	
	ramSize = ceil(ramSize / 8.0f);
	
	/*cart = malloc(length);
	if(!cart) {
		printf("Could not allocate memory!\n");
		fclose(f);
		return 0;
	}*/
	
	rewind(f);
	fread(cart, length, 1, f);
	
	fclose(f);
	
	return 1;
	#endif
#endif
}
コード例 #23
0
ファイル: rom.c プロジェクト: joelabr/blargSnes
bool ROM_LoadFile(char* name)
{
	Handle fileHandle;
	FS_path filePath;
	filePath.type = PATH_CHAR;
	filePath.size = strlen(name) + 1;
	filePath.data = (u8*)name;
	
	Result res = FSUSER_OpenFile(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	if ((res & 0xFFFC03FF) != 0)
	{
		bprintf("Error %08X while opening file\n", res);
		return false;
	}
		
	u64 size;
	FSFILE_GetSize(fileHandle, &size);
	if (size < 16 || size >= 0x100000000ULL)
	{
		FSFILE_Close(fileHandle);
		bprintf("File size bad: size=%lld\n", size);
		return false;
	}
	ROM_FileSize = (u32)size;
	
	
	int bestone = 0;
	int score[4];
	score[0] = ROM_ScoreHeader(fileHandle, 0x7FC0);
	score[1] = ROM_ScoreHeader(fileHandle, 0x81C0);
	score[2] = ROM_ScoreHeader(fileHandle, 0xFFC0);
	score[3] = ROM_ScoreHeader(fileHandle, 0x101C0);
	
	if (score[1] > score[0])
	{
		score[0] = score[1];
		bestone = 1;
	}
	if (score[2] > score[0])
	{
		score[0] = score[2];
		bestone = 2;
	}
	if (score[3] > score[0])
		bestone = 3;
		
	if (bestone == 0 && score[0] < 0)
	{
		bprintf("Invalid ROM\n");
		return false;
	}
		
	ROM_BaseOffset = (bestone & 1) ? 0x200 : 0;
	SNES_HiROM = (bestone & 2) ? true : false;
	ROM_HeaderOffset = SNES_HiROM ? 0xFFC0 : 0x7FC0;
	
	bprintf("ROM type: %s %s\n", (bestone & 1) ? "headered":"headerless", SNES_HiROM ? "HiROM":"LoROM");
	
	size -= ROM_BaseOffset;
	
	u32 nbanks = (size + (SNES_HiROM ? 0xFFFF:0x7FFF)) >> (SNES_HiROM ? 16:15);
	ROM_NumBanks = 1;
	while (ROM_NumBanks < nbanks) ROM_NumBanks <<= 1;
	
	bprintf("ROM size: %dKB / %d banks\n", ((u32)size) >> 10, ROM_NumBanks);
	
	ROM_BufferSize = ROM_NumBanks << (SNES_HiROM ? 16:15);
	ROM_Buffer = (u8*)MemAlloc(ROM_BufferSize);
	if (!ROM_Buffer)
	{
		FSFILE_Close(fileHandle);
		bprintf("Error while allocating ROM buffer\n");
		return false;
	}
	
	u32 bytesread;
	FSFILE_Read(fileHandle, &bytesread, ROM_BaseOffset, (u32*)ROM_Buffer, (u32)size);
	FSFILE_Close(fileHandle);
	
	u32 b = 0;
	u32 offset = 0;
	for (; b < ROM_NumBanks; b++)
	{
		ROM_MapBank((SNES_HiROM ? 0x40:0x00) + b, &ROM_Buffer[offset]);
		offset += (SNES_HiROM ? 0x10000:0x8000);
	}

	return true;
}
コード例 #24
0
ファイル: listfiles.c プロジェクト: rychenga/FBI
Result task_create_file_item(list_item** out, FS_Archive archive, const char* path) {
    Result res = 0;

    list_item* item = (list_item*) calloc(1, sizeof(list_item));
    if(item != NULL) {
        file_info* fileInfo = (file_info*) calloc(1, sizeof(file_info));
        if(fileInfo != NULL) {
            fileInfo->archive = archive;
            util_get_path_file(fileInfo->name, path, FILE_NAME_MAX);
            fileInfo->attributes = 0;

            fileInfo->size = 0;
            fileInfo->isCia = false;
            fileInfo->isTicket = false;

            if(util_is_dir(archive, path)) {
                item->color = COLOR_DIRECTORY;

                size_t len = strlen(path);
                if(len > 1 && path[len - 1] != '/') {
                    snprintf(fileInfo->path, FILE_PATH_MAX, "%s/", path);
                } else {
                    strncpy(fileInfo->path, path, FILE_PATH_MAX);
                }

                fileInfo->attributes = FS_ATTRIBUTE_DIRECTORY;
            } else {
                item->color = COLOR_FILE;

                strncpy(fileInfo->path, path, FILE_PATH_MAX);

                FS_Path* fileFsPath = util_make_path_utf8(fileInfo->path);
                if(fileFsPath != NULL) {
                    Handle fileHandle;
                    if(R_SUCCEEDED(FSUSER_OpenFile(&fileHandle, archive, *fileFsPath, FS_OPEN_READ, 0))) {
                        FSFILE_GetAttributes(fileHandle, &fileInfo->attributes);
                        FSFILE_GetSize(fileHandle, &fileInfo->size);

                        size_t len = strlen(fileInfo->path);
                        if(len > 4) {
                            if(strcasecmp(&fileInfo->path[len - 4], ".cia") == 0) {
                                AM_TitleEntry titleEntry;
                                if(R_SUCCEEDED(AM_GetCiaFileInfo(MEDIATYPE_SD, &titleEntry, fileHandle))) {
                                    fileInfo->isCia = true;
                                    fileInfo->ciaInfo.titleId = titleEntry.titleID;
                                    fileInfo->ciaInfo.version = titleEntry.version;
                                    fileInfo->ciaInfo.installedSize = titleEntry.size;
                                    fileInfo->ciaInfo.hasMeta = false;

                                    if((titleEntry.titleID & 0x0000801000000002) != 0 && R_SUCCEEDED(AM_GetCiaFileInfo(MEDIATYPE_NAND, &titleEntry, fileHandle))) {
                                        fileInfo->ciaInfo.installedSize = titleEntry.size;
                                    }

                                    SMDH* smdh = (SMDH*) calloc(1, sizeof(SMDH));
                                    if(smdh != NULL) {
                                        if(R_SUCCEEDED(util_get_cia_file_smdh(smdh, fileHandle))) {
                                            if(smdh->magic[0] == 'S' && smdh->magic[1] == 'M' && smdh->magic[2] == 'D' && smdh->magic[3] == 'H') {
                                                u8 systemLanguage = CFG_LANGUAGE_EN;
                                                CFGU_GetSystemLanguage(&systemLanguage);

                                                fileInfo->ciaInfo.hasMeta = true;
                                                utf16_to_utf8((uint8_t*) fileInfo->ciaInfo.meta.shortDescription, smdh->titles[systemLanguage].shortDescription, sizeof(fileInfo->ciaInfo.meta.shortDescription) - 1);
                                                utf16_to_utf8((uint8_t*) fileInfo->ciaInfo.meta.longDescription, smdh->titles[systemLanguage].longDescription, sizeof(fileInfo->ciaInfo.meta.longDescription) - 1);
                                                utf16_to_utf8((uint8_t*) fileInfo->ciaInfo.meta.publisher, smdh->titles[systemLanguage].publisher, sizeof(fileInfo->ciaInfo.meta.publisher) - 1);
                                                fileInfo->ciaInfo.meta.region = smdh->region;
                                                fileInfo->ciaInfo.meta.texture = screen_load_texture_tiled_auto(smdh->largeIcon, sizeof(smdh->largeIcon), 48, 48, GPU_RGB565, false);
                                            }
                                        }

                                        free(smdh);
                                    }
                                }
                            } else if(strcasecmp(&fileInfo->path[len - 4], ".tik") == 0) {
                                u32 bytesRead = 0;

                                u8 sigType = 0;
                                if(R_SUCCEEDED(FSFILE_Read(fileHandle, &bytesRead, 3, &sigType, sizeof(sigType))) && bytesRead == sizeof(sigType) && sigType <= 5) {
                                    static u32 dataOffsets[6] = {0x240, 0x140, 0x80, 0x240, 0x140, 0x80};
                                    static u32 titleIdOffset = 0x9C;

                                    u64 titleId = 0;
                                    if(R_SUCCEEDED(FSFILE_Read(fileHandle, &bytesRead, dataOffsets[sigType] + titleIdOffset, &titleId, sizeof(titleId))) && bytesRead == sizeof(titleId)) {
                                        fileInfo->isTicket = true;
                                        fileInfo->ticketInfo.titleId = __builtin_bswap64(titleId);
                                    }
                                }
                            }
                        }

                        FSFILE_Close(fileHandle);
                    }

                    util_free_path_utf8(fileFsPath);
                }
            }

            strncpy(item->name, fileInfo->name, LIST_ITEM_NAME_MAX);
            item->data = fileInfo;

            *out = item;
        } else {
            free(item);

            res = R_FBI_OUT_OF_MEMORY;
        }
    } else {
        res = R_FBI_OUT_OF_MEMORY;
    }

    return res;
}
コード例 #25
0
ファイル: dumpnand.c プロジェクト: 14923523/FBI
static Result dumpnand_get_src_size(void* data, u32 handle, u64* size) {
    return FSFILE_GetSize(handle, size);
}
コード例 #26
0
ファイル: 3ds-vfs.c プロジェクト: nagitsu/mgba
ssize_t _vf3dSize(struct VFile* vf) {
	struct VFile3DS* vf3d = (struct VFile3DS*) vf;
	u64 size;
	FSFILE_GetSize(vf3d->handle, &size);
	return size;
}
コード例 #27
0
ファイル: installtickets.c プロジェクト: XeQMuK3K4/FBI
static Result action_install_tickets_get_src_size(void* data, u32 handle, u64* size) {
    return FSFILE_GetSize(handle, size);
}
コード例 #28
0
ファイル: importtwlsave.c プロジェクト: ksanislo/FBI
static Result action_import_twl_save_get_src_size(void* data, u32 handle, u64* size) {
    return FSFILE_GetSize(handle, size);
}