コード例 #1
0
ファイル: utils.c プロジェクト: leonardoce/4th
void DynamicVector_Test() {
  DynamicVector *prova;
  int i;

  prova=DynamicVector_New();
  F_ASSERT(prova!=NULL);
  F_ASSERT(DynamicVector_Count(prova)==0);
  F_ASSERT(DynamicVector_Get(prova, 4)==NULL);

  DynamicVector_Set(prova, 22, (void*)0x123);
  F_ASSERT(DynamicVector_Count(prova)==23);
  F_ASSERT(DynamicVector_Get(prova,22)==(void*)0x123);

  for(i=0;i<22;i++) {
    F_ASSERT(DynamicVector_Get(prova,i)==NULL);
  }

  F_ASSERT(DynamicVector_Count(prova)==23);
  DynamicVector_Append(prova, (void*)21);
  DynamicVector_Append(prova, (void*)22);
  DynamicVector_Append(prova, (void*)23);
  F_ASSERT(DynamicVector_Count(prova)==26);

  DynamicVector_Delete(prova);
}
コード例 #2
0
ファイル: lpc43_flash.c プロジェクト: ernesto-g/micropython
void flash_write(uint32_t f_dst, const uint32_t *src, uint32_t n_words) {
	uint8_t e;
	uint32_t Start = flash_get_sector_info(f_dst, NULL, NULL);
	uint32_t End = flash_get_sector_info(f_dst + (n_words - 1) * 4, NULL, NULL);
    __disable_irq();
	e = Chip_IAP_PreSectorForReadWrite(Start, End, BANK);
	F_ASSERT(e != IAP_CMD_SUCCESS, "Prepare for erase FAIL");
    DBG("Write Prepare ok %d:%d:%08X:%08Xx%d\n", Start, End, f_dst, src, n_words);
	e = Chip_IAP_CopyRamToFlash(f_dst, (uint32_t*) src, n_words * 4);
    F_ASSERT(e != IAP_CMD_SUCCESS, "Write FAIL");
    DBG("Write ok %d:%d:%08X:%08Xx%d\n", Start, End, f_dst, src, n_words);
    e = Chip_IAP_Compare(f_dst, (uint32_t) src, n_words * 4);
    F_ASSERT(e != IAP_CMD_SUCCESS, "Verify FAIL");
    DBG("Write Check ok %d:%d:%08X:%08Xx%d\n", Start, End, f_dst, src, n_words);
	__enable_irq();
}
コード例 #3
0
ファイル: lpc43_flash.c プロジェクト: ernesto-g/micropython
void flash_erase(uint32_t f_dst, const uint32_t *src, uint32_t n_words) {
	uint8_t e;
	// check there is something to write
	if (n_words == 0) {
		return;
	}
	__disable_irq();

    // erase the sector(s)
	uint32_t Start = flash_get_sector_info(f_dst, NULL, NULL);
	uint32_t End = flash_get_sector_info(f_dst + 4 * n_words - 1, NULL, NULL);

    e = Chip_IAP_PreSectorForReadWrite(Start, End, BANK);
	F_ASSERT(e != IAP_CMD_SUCCESS, "Prepare for erase FAIL");
    DBG("ERASE Prepare ok %d:%d\n", Start, End);
    e = Chip_IAP_EraseSector(Start, End, BANK);
    F_ASSERT(e != IAP_CMD_SUCCESS, "Erase FAIL");
    DBG("ERASE Operation ok %d:%d\n", Start, End);
    e = Chip_IAP_BlankCheckSector(Start, End, BANK);
    F_ASSERT(e != IAP_CMD_SUCCESS, "Blank check FAIL");
    DBG("ERASE Check ok %d:%d\n", Start, End);
    __enable_irq();
}
コード例 #4
0
	void CAllocator::DebugFree(void* Outer, void* Ptr, const wchar_t* File, const int Line)
	{
		bool Found = false;
		SDebugAllocInfo Info;
		for (std::list<SDebugAllocInfo>::iterator i = AllocInfoList.begin(); i != AllocInfoList.end(); ++i)
		{
			if (i->Address == Ptr)
			{
				Info = *i;
				Found = true;
				break;
			}
		}
		F_ASSERT(Found);
		TotalAllocated -= Info.Size;
		AllocInfoList.remove(Info);
		Free(Ptr);
	}
コード例 #5
0
ファイル: OpenGLBuffers.cpp プロジェクト: Ant2i/FRE4
 void BindOpenGLBuffer(GLContext & context, GLuint buffer)
 {
     F_ASSERT(false);
 }