コード例 #1
0
ファイル: dlgNewDisk.c プロジェクト: r-type/hatari
/**
 * Handle creation of a the "new blank disk image".
 * return true if disk created, false otherwise.
 */
static bool DlgNewDisk_CreateDisk(const char *path)
{
	int nSectors, nSides;

	/* (potentially non-existing) filename? */
	if (File_DirExists(path))
	{
		Log_AlertDlg(LOG_ERROR, "ERROR: '%s' isn't a file!", path);
		return false;
	}

	/* Get number of sectors */
	if (newdiskdlg[DLGNEWDISK_SECTORS36].state & SG_SELECTED)
		nSectors = 36;
	else if (newdiskdlg[DLGNEWDISK_SECTORS18].state & SG_SELECTED)
		nSectors = 18;
	else if (newdiskdlg[DLGNEWDISK_SECTORS11].state & SG_SELECTED)
		nSectors = 11;
	else if (newdiskdlg[DLGNEWDISK_SECTORS10].state & SG_SELECTED)
		nSectors = 10;
	else
		nSectors = 9;

	/* Get number of sides */
	if (newdiskdlg[DLGNEWDISK_SIDES1].state & SG_SELECTED)
		nSides = 1;
	else
		nSides = 2;
	
	return CreateBlankImage_CreateFile(path, nTracks, nSectors, nSides, dlgLabel);
}
コード例 #2
0
ファイル: paths.c プロジェクト: diablodiab/hatari
/**
 * Initialize the users home directory string
 * and Hatari's home directory (~/.hatari)
 */
static void Paths_InitHomeDirs(void)
{
	char *psHome;

	psHome = getenv("HOME");
	if (psHome)
		strncpy(sUserHomeDir, psHome, FILENAME_MAX);
#if defined(WIN32)
	else
	{
		char *psDrive;
		int len = 0;
		/* Windows home path? */
		psHome = getenv("HOMEPATH");
		psDrive = getenv("HOMEDRIVE");
		if (psDrive)
		{
			len = strlen(psDrive);
			len = len < FILENAME_MAX ? len : FILENAME_MAX;
			strncpy(sUserHomeDir, psDrive, len);
		}
		if (psHome)
			strncpy(sUserHomeDir+len, psHome, FILENAME_MAX-len);
	}
#endif
	if (!psHome)
	{
		/* $HOME not set, so let's use current working dir as home */
		strcpy(sUserHomeDir, sWorkingDir);
		strcpy(sHatariHomeDir, sWorkingDir);
	}
	else
	{
		sUserHomeDir[FILENAME_MAX-1] = 0;

		/* Try to use a .hatari directory in the users home directory */
		snprintf(sHatariHomeDir, FILENAME_MAX, "%s%c%s", sUserHomeDir,
		         PATHSEP, HATARI_HOME_DIR);
		if (!File_DirExists(sHatariHomeDir))
		{
			/* Hatari home directory does not exists yet...
			 * ...so let's try to create it: */
			if (mkdir(sHatariHomeDir, 0755) != 0)
			{
				/* Failed to create, so use user's home dir instead */
				strcpy(sHatariHomeDir, sUserHomeDir);
			}
		}
	}
}
コード例 #3
0
ファイル: printer.c プロジェクト: denizt/hatari
/**
 * Initialise Printer
 */
void Printer_Init(void)
{
	char *separator;
	Dprintf((stderr, "Printer_Init()\n"));

	/* disabled from config/command line? */
	if (!ConfigureParams.Printer.szPrintToFileName[0])
		return;

	/* printer name without path? */
	separator = strrchr(ConfigureParams.Printer.szPrintToFileName, PATHSEP);
	if (!separator)
		return;
	
	*separator = '\0';
	if (!File_DirExists(ConfigureParams.Printer.szPrintToFileName)) {
		Log_AlertDlg(LOG_ERROR, "Printer output file directory inaccessible. Printing disabled.");
		ConfigureParams.Printer.bEnablePrinting = false;
	}
	*separator = PATHSEP;

	Dprintf((stderr, "Filename for printing: %s \n", ConfigureParams.Printer.szPrintToFileName));
}
コード例 #4
0
ファイル: paths.c プロジェクト: itomato/Previous
/**
 * Initialize the users home directory string
 * and Previous's home directory (~/.previous)
 */
static void Paths_InitHomeDirs(void)
{
	char *psHome;

	psHome = getenv("HOME");
	if (!psHome)
	{
		/* Windows home path? */
		psHome = getenv("HOMEPATH");
	}
	if (!psHome)
	{
		/* $HOME not set, so let's use current working dir as home */
		strcpy(sUserHomeDir, sWorkingDir);
		strcpy(sPreviousHomeDir, sWorkingDir);
	}
	else
	{
		strncpy(sUserHomeDir, psHome, FILENAME_MAX);
		sUserHomeDir[FILENAME_MAX-1] = 0;

		/* Try to use a .previous directory in the users home directory */
		snprintf(sPreviousHomeDir, FILENAME_MAX, "%s%c.previous",
		         sUserHomeDir, PATHSEP);
		if (!File_DirExists(sPreviousHomeDir))
		{
			/* Previous home directory does not exists yet...
			 * ...so let's try to create it: */
			if (mkdir(sPreviousHomeDir, 0755) != 0)
			{
				/* Failed to create, so use user's home dir instead */
				strcpy(sPreviousHomeDir, sUserHomeDir);
			}
		}
	}
}
コード例 #5
0
/**
 * Show and process a file selection dialog.
 * Returns path/name user selected or NULL if user canceled
 * input: zip_path = pointer's pointer to buffer to contain file path
 * within a selected zip file, or NULL if browsing zip files is disallowed.
 * bAllowNew: true if the user is allowed to insert new file names.
 */
char* SDLGui_FileSelect(const char *path_and_name, char **zip_path, bool bAllowNew)
{
	struct dirent **files = NULL;
	char *pStringMem;
	char *retpath = NULL;
	const char *home;
	char *path, *fname;                 /* The actual file and path names */
	bool reloaddir = true;              /* Do we have to reload the directory file list? */
	int retbut;
	bool bOldMouseVisibility;
	int selection;                      /* The selection index */
	char *zipfilename;                  /* Filename in zip file */
	char *zipdir;
	bool browsingzip = false;           /* Are we browsing an archive? */
	zip_dir *zipfiles = NULL;
	SDL_Event sdlEvent;
	int yScrolbar_size;				/* Size of the vertical scrollbar */

	ypos = 0;
	scrollbar_Ypos = 0.0;
	refreshentries = true;
	entries = 0;

	/* Allocate memory for the file and path name strings: */
	pStringMem = malloc(4 * FILENAME_MAX);
	path = pStringMem;
	fname = pStringMem + FILENAME_MAX;
	zipdir = pStringMem + 2 * FILENAME_MAX;
	zipfilename = pStringMem + 3 * FILENAME_MAX;
	zipfilename[0] = 0;
	fname[0] = 0;
	path[0] = 0;

	/* Save mouse state and enable cursor */
	bOldMouseVisibility = SDL_ShowCursor(SDL_QUERY);
	SDL_ShowCursor(SDL_ENABLE);

	SDLGui_CenterDlg(fsdlg);
	if (bAllowNew)
	{
		fsdlg[SGFSDLG_FILENAME].type = SGEDITFIELD;
		fsdlg[SGFSDLG_FILENAME].flags |= SG_EXIT;
	}
	else
	{
		fsdlg[SGFSDLG_FILENAME].type = SGTEXT;
		fsdlg[SGFSDLG_FILENAME].flags &= ~SG_EXIT;
	}

	/* Prepare the path and filename variables */
	if (path_and_name && path_and_name[0])
	{
		strncpy(path, path_and_name, FILENAME_MAX);
		path[FILENAME_MAX-1] = '\0';
	}
	if (!File_DirExists(path))
	{
		File_SplitPath(path, path, fname, NULL);
		if (!(File_DirExists(path) || getcwd(path, FILENAME_MAX)))
		{
			perror("SDLGui_FileSelect: non-existing path and CWD failed");
			goto clean_exit;
		}
	}

	File_MakeAbsoluteName(path);
	File_MakeValidPathName(path);
	File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
	File_ShrinkName(dlgfname, fname, DLGFNAME_SIZE);

	do
	{
		if (reloaddir)
		{
			files = files_free(files);

			if (browsingzip)
			{
				files = ZIP_GetFilesDir(zipfiles, zipdir, &entries);
				if(!files)
				{
					fprintf(stderr, "SDLGui_FileSelect: ZIP_GetFilesDir error!\n");
					goto clean_exit;
				}
			}
			else
			{
				/* Load directory entries: */
				entries = scandir(path, &files, 0, alphasort);
			}
			
			/* Remove hidden files from the list if necessary: */
			if (!(fsdlg[SGFSDLG_SHOWHIDDEN].state & SG_SELECTED))
			{
				DlgFileSelect_RemoveHiddenFiles(files);
			}

			if (entries < 0)
			{
				fprintf(stderr, "SDLGui_FileSelect: Path not found.\n");
				goto clean_exit;
			}

			/* reload always implies refresh */
			reloaddir = false;
			refreshentries = true;
		}/* reloaddir */

		/* Refresh scrollbar size */
 		if (entries <= SGFS_NUMENTRIES)
			yScrolbar_size = (SGFS_NUMENTRIES-2) * sdlgui_fontheight;
		else
			yScrolbar_size = (int)((SGFS_NUMENTRIES-2) / ((float)entries/(float)SGFS_NUMENTRIES) * sdlgui_fontheight);
		fsdlg[SGFSDLG_SCROLLBAR].w = yScrolbar_size;
		
		/* Refresh scrolbar pos */
		fsdlg[SGFSDLG_SCROLLBAR].h = (int) (scrollbar_Ypos * sdlgui_fontheight);
		ypos = (int) (scrollbar_Ypos * ((float)entries/(float)(SGFS_NUMENTRIES-2)) + 0.5);
		
		/* Update the file name strings in the dialog? */
		if (refreshentries)
		{
			if (!DlgFileSelect_RefreshEntries(files, path, browsingzip))
			{
				goto clean_exit;
			}
			refreshentries = false;
		}

		/* Show dialog: */
		retbut = SDLGui_DoDialog(fsdlg, &sdlEvent);

		/* Has the user clicked on a file or folder? */
		if (retbut>=SGFSDLG_ENTRYFIRST && retbut<=SGFSDLG_ENTRYLAST && retbut-SGFSDLG_ENTRYFIRST+ypos<entries)
		{
			char *tempstr;
			
			tempstr = malloc(FILENAME_MAX);
			if (!tempstr)
			{
				perror("Error while allocating temporary memory in SDLGui_FileSelect()");
				goto clean_exit;
			}

			if (browsingzip == true)
			{
				if (!strcat_maxlen(tempstr, FILENAME_MAX,
						   zipdir, files[retbut-SGFSDLG_ENTRYFIRST+ypos]->d_name))
				{
					fprintf(stderr, "SDLGui_FileSelect: Path name too long!\n");
					goto clean_exit;
				}
				/* directory? */
				if (File_DoesFileNameEndWithSlash(tempstr))
				{
					/* handle the ../ directory */
					if (strcmp(files[retbut-SGFSDLG_ENTRYFIRST+ypos]->d_name, "../") == 0)
					{
						/* close the zip file */
						if (strcmp(tempstr, "../") == 0)
						{
							/* free zip file entries */
							ZIP_FreeZipDir(zipfiles);
							zipfiles = NULL;
							/* Copy the path name to the dialog */
							File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
							browsingzip = false;
						}
						else
						{
							/* remove "../" and previous dir from path */
							File_PathShorten(tempstr, 2);
							correct_zip_root(tempstr);
							strcpy(zipdir, tempstr);
							File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
						}
					}
					else /* not the "../" directory */
					{
						strcpy(zipdir, tempstr);
						File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
					}
					reloaddir = true;
					/* Copy the path name to the dialog */
					zipfilename[0] = '\0';
					dlgfname[0] = 0;
					ypos = 0;
					scrollbar_Ypos = 0.0;
				}
				else
				{
					/* not dir, select a file in the zip */
					selection = retbut-SGFSDLG_ENTRYFIRST+ypos;
					strcpy(zipfilename, files[selection]->d_name);
					File_ShrinkName(dlgfname, zipfilename, DLGFNAME_SIZE);
				}

			}
			else /* not browsingzip */
			{
				if (!strcat_maxlen(tempstr, FILENAME_MAX,
						   path, files[retbut-SGFSDLG_ENTRYFIRST+ypos]->d_name))
				{
					fprintf(stderr, "SDLGui_FileSelect: Path name too long!\n");
					goto clean_exit;
				}
				if (File_DirExists(tempstr))
				{
					File_HandleDotDirs(tempstr);
					File_AddSlashToEndFileName(tempstr);
					/* Copy the path name to the dialog */
					File_ShrinkName(dlgpath, tempstr, DLGPATH_SIZE);
					strcpy(path, tempstr);
					reloaddir = true;
					dlgfname[0] = 0;
					ypos = 0;
					scrollbar_Ypos = 0.0;
				}
				else if (ZIP_FileNameIsZIP(tempstr) && zip_path != NULL)
				{
					/* open a zip file */
					zipfiles = ZIP_GetFiles(tempstr);
					if (zipfiles != NULL && browsingzip == false)
					{
						selection = retbut-SGFSDLG_ENTRYFIRST+ypos;
						strcpy(fname, files[selection]->d_name);
						File_ShrinkName(dlgfname, fname, DLGFNAME_SIZE);
						browsingzip = true;
						zipdir[0] = '\0'; /* zip root */
						File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
						reloaddir = true;
						ypos = 0;
						scrollbar_Ypos = 0.0;
					}

				}
				else
				{
					/* Select a file */
					selection = retbut-SGFSDLG_ENTRYFIRST+ypos;
					strcpy(fname, files[selection]->d_name);
					File_ShrinkName(dlgfname, fname, DLGFNAME_SIZE);
				}

			} /* not browsingzip */

			free(tempstr);
		}
		else    /* Has the user clicked on another button? */
		{
			switch(retbut)
			{
			case SGFSDLG_UPDIR:                 /* Change path to parent directory */
				if (browsingzip)
				{
					/* close the zip file? */
					if (!zipdir[0])
					{
						/* free zip file entries */
						ZIP_FreeZipDir(zipfiles);
						browsingzip = false;
						zipfiles = NULL;
						File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
					}
					else
					{
						/* remove last dir from zipdir path */
						File_PathShorten(zipdir, 1);
						correct_zip_root(zipdir);
						File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
						zipfilename[0] = '\0';
					}
				}  /* not a zip file: */
				else
				{
					File_PathShorten(path, 1);
					File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
				}
				reloaddir = true;
				break;

			case SGFSDLG_HOMEDIR:               /* Change to home directory */
				home = Paths_GetUserHome();
				if (home == NULL || !*home)
					break;
				if (browsingzip)
				{
					/* free zip file entries */
					ZIP_FreeZipDir(zipfiles);
					zipfiles = NULL;
					browsingzip = false;
				}
				strcpy(path, home);
				File_AddSlashToEndFileName(path);
				File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
				reloaddir = true;
				break;

			case SGFSDLG_ROOTDIR:               /* Change to root directory */
				if (browsingzip)
				{
					/* free zip file entries */
					ZIP_FreeZipDir(zipfiles);
					zipfiles = NULL;
					browsingzip = false;
				}
				path[0] = PATHSEP; path[1] = '\0';
				strcpy(dlgpath, path);
				reloaddir = true;
				break;
			case SGFSDLG_UP:                    /* Scroll up */
				DlgFileSelect_ScrollUp();
				SDL_Delay(10);
				break;
			case SGFSDLG_DOWN:                  /* Scroll down */
				DlgFileSelect_ScrollDown();
				SDL_Delay(10);
				break;
			case SGFSDLG_SCROLLBAR:             /* Scrollbar selected */
				DlgFileSelect_ManageScrollbar();
				SDL_Delay(10);
				break;
			case SGFSDLG_FILENAME:              /* User entered new filename */
				strcpy(fname, dlgfname);
				break;
			case SGFSDLG_SHOWHIDDEN:            /* Show/hide hidden files */
				reloaddir = true;
				ypos = 0;
				scrollbar_Ypos = 0.0;
				break;
			case SDLGUI_UNKNOWNEVENT:
				DlgFileSelect_HandleSdlEvents(&sdlEvent);
				break;
			} /* switch */
      
			if (reloaddir)
			{
				/* Remove old selection */
				fname[0] = 0;
				dlgfname[0] = 0;
				ypos = 0;
				scrollbar_Ypos = 0.0;
			}
		} /* other button code */


	} /* do */
	while (retbut!=SGFSDLG_OKAY && retbut!=SGFSDLG_CANCEL
	       && retbut!=SDLGUI_QUIT && retbut != SDLGUI_ERROR && !bQuitProgram);

	files_free(files);

	if (browsingzip)
	{
		/* free zip file entries */
		ZIP_FreeZipDir(zipfiles);
		zipfiles = NULL;
	}

	if (retbut == SGFSDLG_OKAY)
	{
		if (zip_path)
			*zip_path = zip_get_path(zipdir, zipfilename, browsingzip);
		retpath = File_MakePath(path, fname, NULL);
	}
	else
		retpath = NULL;
clean_exit:
	SDL_ShowCursor(bOldMouseVisibility);
	free(pStringMem);
	return retpath;
}
コード例 #6
0
ファイル: options.c プロジェクト: lordashram/hatari-libretro
/**
 * Handle last (non-option) argument.  It can be a path or filename.
 * Filename can be a disk image or Atari program.
 * Return false if it's none of these.
 */
static bool Opt_HandleArgument(const char *path)
{
	char *dir = NULL;
	Uint8 test[2];
	FILE *fp;

	/* Atari program? */
	if (File_Exists(path) && (fp = fopen(path, "rb"))) {

		/* file starts with GEMDOS magic? */
		if (fread(test, 1, 2, fp) == 2 &&
		    test[0] == 0x60 && test[1] == 0x1A) {

			const char *prgname = strrchr(path, PATHSEP);
			if (prgname) {
				dir = strdup(path);
				dir[prgname-path] = '\0';
				prgname++;
			} else {
				dir = strdup(Paths_GetWorkingDir());
				prgname = path;
			}
			/* after above, dir should point to valid dir,
			 * then make sure that given program from that
			 * dir will be started.
			 */
			TOS_AutoStart(prgname);
		}
		fclose(fp);
	}
	if (dir) {
		path = dir;
	}

	/* GEMDOS HDD directory (as argument, or for the Atari program)? */
	if (File_DirExists(path)) {
		if (Opt_StrCpy(OPT_HARDDRIVE, false, ConfigureParams.HardDisk.szHardDiskDirectories[0],
			       path, sizeof(ConfigureParams.HardDisk.szHardDiskDirectories[0]),
			       &ConfigureParams.HardDisk.bUseHardDiskDirectories)
		    && ConfigureParams.HardDisk.bUseHardDiskDirectories)
		{
			ConfigureParams.HardDisk.bBootFromHardDisk = true;
		}
		bLoadAutoSave = false;
		if (dir) {
			free(dir);
		}
		return true;
	} else {
		if (dir) {
			/* if dir is set, it should be valid... */
			Log_Printf(LOG_ERROR, "Given atari program path '%s' doesn't exist (anymore?)!\n", dir);
			free(dir);
			exit(1);
		}
	}

	/* disk image? */
	if (Floppy_SetDiskFileName(0, path, NULL))
	{
		ConfigureParams.HardDisk.bBootFromHardDisk = false;
		bLoadAutoSave = false;
		return true;
	}

	return Opt_ShowError(OPT_ERROR, path, "Not a disk image, Atari program or directory");
}