コード例 #1
0
ファイル: MouseView.cpp プロジェクト: simonsouth/haiku
void
MouseView::_CreateButtonsPicture()
{
	BeginPicture(&fButtonsPicture);
	SetScale(1.8 * fScaling);
	SetOrigin(-21 * fScaling, -14 * fScaling);

	BShape mouseShape;
	mouseShape.MoveTo(BPoint(48, 12));
	// top
	BPoint control3[3] = { BPoint(44, 8), BPoint(20, 8), BPoint(16, 12) };
	mouseShape.BezierTo(control3);
	// left
	BPoint control[3] = { BPoint(12, 16), BPoint(13, 27), BPoint(13, 27) };
	mouseShape.BezierTo(control);
	// bottom
	BPoint control4[] = { BPoint(18, 30), BPoint(46, 30), BPoint(51, 27) };
	mouseShape.BezierTo(control4);
	// right
	BPoint control2[3] = { BPoint(51, 27), BPoint(50, 14), BPoint(48, 12) };
	mouseShape.BezierTo(control2);

	mouseShape.Close();

	SetHighColor(255, 0, 0, 255);
	FillShape(&mouseShape, B_SOLID_HIGH);

	EndPicture();
	SetScale(1);
}
コード例 #2
0
ファイル: UIShape.cpp プロジェクト: Darkttd/Bibim
    void UIShape::OnDraw(UIDrawingContext& context)
    {
        UIVisual::OnDraw(context);

        const RectF clippedBounds = context.GetCurrentClippedBounds();
        const RectF bounds = context.GetCurrentBounds();

        if (fillColor.A > 0)
            FillShape(context, clippedBounds, bounds, fillColor);
        if (lineColor.A > 0)
            DrawShape(context, clippedBounds, bounds, lineColor);
    }
コード例 #3
0
ファイル: TestPageView.cpp プロジェクト: AmirAbrams/haiku
void
LeafView::Draw(BRect updateRect)
{
	float scale = Bounds().Width() / kLeafWidth;
	BAffineTransform transform;
	transform.ScaleBy(scale);

	// BGradientRadial gradient(BPoint(kLeafWidth * 0.75, kLeafHeight * 1.5),
	//	kLeafWidth * 2);
	BGradientLinear gradient(B_ORIGIN,
		transform.Apply(BPoint(kLeafWidth, kLeafHeight)));
	rgb_color lightBlue = make_color(6, 169, 255);
	rgb_color darkBlue = make_color(0, 50, 126);
	gradient.AddColor(darkBlue, 0.0);
	gradient.AddColor(lightBlue, 255.0);

	// build leaf shape
	BShape leafShape;
	leafShape.MoveTo(transform.Apply(kLeafBegin));
	for (int i = 0; i < kNumLeafCurves; ++i) {
		BPoint controlPoints[3];
		for (int j = 0; j < 3; ++j)
			controlPoints[j] = transform.Apply(kLeafCurves[i][j]);
		leafShape.BezierTo(controlPoints);
	}
	leafShape.Close();

	PushState();
	SetDrawingMode(B_OP_ALPHA);
	SetHighColor(0, 0, 0, 50);
	for (int i = 2; i >= 0; --i) {
		SetOrigin(i * 0.1, i * 0.3);
		SetPenSize(i * 2);
		StrokeShape(&leafShape);
	}
	PopState();

	FillShape(&leafShape, gradient);
}
コード例 #4
0
void
TextDocumentView::_DrawSelection()
{
	int32 start;
	int32 end;
	GetSelection(start, end);

	BShape shape;
	_GetSelectionShape(shape, start, end);

	SetDrawingMode(B_OP_SUBTRACT);

	SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
	MovePenTo(fInsetLeft - 0.5f, fInsetTop - 0.5f);

	if (IsFocus() && Window() != NULL && Window()->IsActive()) {
		SetHighColor(30, 30, 30);
		FillShape(&shape);
	}

	SetHighColor(40, 40, 40);
	StrokeShape(&shape);
}
コード例 #5
0
ファイル: PathView.cpp プロジェクト: SummerSnail2014/haiku
void PathView::Draw(BRect updateRect) {
	if (fMode == kDrawOutline) {

	} else if (fMode == kStroke) {
		const int n = fPath.CountPoints();
		BShape shape;
		for (int i = 0; i < n; i++) {
			if (i == 0)
				shape.MoveTo(fPath.PointAt(i));
			else
				shape.LineTo(fPath.PointAt(i));
		}
		if (fPath.IsClosed()) shape.Close();
		SetPenSize(fWidth);
		StrokeShape(&shape);

		ShapeLPB path(&fPath, fWidth, LineCapMode(), LineJoinMode(), LineMiterLimit()); 
		path.CreateLinePath();
		SetPenSize(1);

		BPicture picture;
		BeginPicture(&picture);
		FillShape(path.Shape());
		EndPicture();

		PushState();
		ClipToPicture(&picture);
		SetHighColor(0, 255, 0);
		FillRect(Bounds());
		PopState();
		
		SetOrigin(200, 0);
		SetHighColor(255, 0, 0);
		StrokeShape(path.Shape());
		Flush();
	}
}
コード例 #6
0
ファイル: MouseView.cpp プロジェクト: simonsouth/haiku
void
MouseView::Draw(BRect updateFrame)
{
	SetDrawingMode(B_OP_ALPHA);
	SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
	SetScale(fScaling * 1.8);

	BShape mouseShape;
	mouseShape.MoveTo(BPoint(16, 12));
	// left
	BPoint control[3] = { BPoint(12, 16), BPoint(8, 64), BPoint(32, 64) };
	mouseShape.BezierTo(control);
	// right
	BPoint control2[3] = { BPoint(56, 64), BPoint(52, 16), BPoint(48, 12) };
	mouseShape.BezierTo(control2);
	// top
	BPoint control3[3] = { BPoint(44, 8), BPoint(20, 8), BPoint(16, 12) };
	mouseShape.BezierTo(control3);
	mouseShape.Close();

	// Draw the shadow
	SetOrigin(-17 * fScaling, -11 * fScaling);
	SetHighColor(kMouseShadowColor);
	FillShape(&mouseShape, B_SOLID_HIGH);

	// Draw the body
	SetOrigin(-21 * fScaling, -14 * fScaling);
	BGradientRadial bodyGradient(28, 24, 128);
	bodyGradient.AddColor(kMouseBodyTopColor, 0);
	bodyGradient.AddColor(kMouseBodyBottomColor, 255);

	FillShape(&mouseShape, bodyGradient);

	// Draw the outline
	SetPenSize(1 / 1.8 / fScaling);
	SetDrawingMode(B_OP_OVER);
	SetHighColor(kMouseOutlineColor);

	StrokeShape(&mouseShape, B_SOLID_HIGH);

	// bottom button border
	BShape buttonsOutline;
	buttonsOutline.MoveTo(BPoint(13, 27));
	BPoint control4[] = { BPoint(18, 30), BPoint(46, 30), BPoint(51, 27) };
	buttonsOutline.BezierTo(control4);

	SetHighColor(kMouseButtonOutlineColor);
	StrokeShape(&buttonsOutline, B_SOLID_HIGH);

	SetScale(1);
	SetOrigin(0, 0);

	// Separator between the buttons
	const int32* offset = getButtonOffsets(fType);
	for (int32 i = 1; i < fType; i++) {
		BRect buttonRect = _ButtonRect(offset, i);
		StrokeLine(buttonRect.LeftTop(), buttonRect.LeftBottom());
	}

	mouse_map map;
	fSettings.Mapping(map);

	SetDrawingMode(B_OP_OVER);

	if (fButtons != 0)
		ClipToPicture(&fButtonsPicture, B_ORIGIN, false);

	for (int32 i = 0; i < fType; i++) {
		// draw mapping number centered over the button

		bool pressed = (fButtons & map.button[_ConvertFromVisualOrder(i)]) != 0;
			// is button currently pressed?
		if (pressed) {
			SetDrawingMode(B_OP_ALPHA);
			SetHighColor(kButtonPressedColor);
			FillRect(_ButtonRect(offset, i));
		}

		BRect border(fScaling * (offset[i] + 1), fScaling * (kButtonTop + 5),
			fScaling * offset[i + 1] - 1,
			fScaling * (kButtonTop + kMouseDownHeight - 4));
		if (i == 0)
			border.left += fScaling * 5;
		if (i == fType - 1)
			border.right -= fScaling * 4;

		char number[2] = {0};
		number[0] = getMappingNumber(map.button[_ConvertFromVisualOrder(i)])
			+ '1';

		SetDrawingMode(B_OP_OVER);
		SetHighColor(kButtonTextColor);
		DrawString(number, BPoint(
			border.left + (border.Width() - StringWidth(number)) / 2,
			border.top + fDigitBaseline
				+ (border.IntegerHeight() - fDigitHeight) / 2));
	}

	if (fButtons != 0)
		ClipToPicture(NULL);
}