virtual void OnTimeout() { /* This test protects against using widgets 11 and 12 which are only available * in those saveload modes. */ if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP)) return; if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked if (!FiosDelete(this->filename_editbox.text.buf)) { ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR); } else { this->InvalidateData(); /* Reset file name to current date on successful delete */ if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName(); } } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { _switch_mode = SM_SAVE_GAME; FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name)); } else { _switch_mode = SM_SAVE_HEIGHTMAP; FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name)); } /* In the editor set up the vehicle engines correctly (date might have changed) */ if (_game_mode == GM_EDITOR) StartupEngines(); } }
virtual void OnTimeout() { /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */ if (this->fop != SLO_SAVE) return; if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked if (!FiosDelete(this->filename_editbox.text.buf)) { ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR); } else { this->InvalidateData(SLIWD_RESCAN_FILES); /* Reset file name to current date on successful delete */ if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName(); } } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) { FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name)); if (FioCheckFileExists(_file_to_saveload.name, Subdirectory::SAVE_DIR)) { ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveGameConfirmationCallback); } else { _switch_mode = SM_SAVE_GAME; } } else { FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name)); if (FioCheckFileExists(_file_to_saveload.name, Subdirectory::SAVE_DIR)) { ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveHeightmapConfirmationCallback); } else { _switch_mode = SM_SAVE_HEIGHTMAP; } } /* In the editor set up the vehicle engines correctly (date might have changed) */ if (_game_mode == GM_EDITOR) StartupEngines(); } }