void FocusManager::ProcessDOMFocus(nsINode* aTarget) { #ifdef A11Y_LOG if (logging::IsEnabled(logging::eFocus)) logging::FocusNotificationTarget("process DOM focus", "Target", aTarget); #endif DocAccessible* document = GetAccService()->GetDocAccessible(aTarget->OwnerDoc()); if (!document) return; Accessible* target = document->GetAccessibleEvenIfNotInMapOrContainer(aTarget); if (target) { // Check if still focused. Otherwise we can end up with storing the active // item for control that isn't focused anymore. nsINode* focusedNode = FocusedDOMNode(); if (!focusedNode) return; Accessible* DOMFocus = document->GetAccessibleEvenIfNotInMapOrContainer(focusedNode); if (target != DOMFocus) return; Accessible* activeItem = target->CurrentItem(); if (activeItem) { mActiveItem = activeItem; target = activeItem; } DispatchFocusEvent(document, target); } }
void FocusManager::ForceFocusEvent() { nsINode* focusedNode = FocusedDOMNode(); if (focusedNode) { DocAccessible* document = GetAccService()->GetDocAccessible(focusedNode->OwnerDoc()); if (document) { document->HandleNotification<FocusManager, nsINode> (this, &FocusManager::ProcessDOMFocus, focusedNode); } } }
Accessible* FocusManager::FocusedAccessible() const { if (mActiveItem) return mActiveItem; nsINode* focusedNode = FocusedDOMNode(); if (focusedNode) { DocAccessible* doc = GetAccService()->GetDocAccessible(focusedNode->OwnerDoc()); return doc ? doc->GetAccessibleEvenIfNotInMapOrContainer(focusedNode) : nullptr; } return nullptr; }
bool FocusManager::IsFocused(const Accessible* aAccessible) const { if (mActiveItem) return mActiveItem == aAccessible; nsINode* focusedNode = FocusedDOMNode(); if (focusedNode) { // XXX: Before getting an accessible for node having a DOM focus make sure // they belong to the same document because it can trigger unwanted document // accessible creation for temporary about:blank document. Without this // peculiarity we would end up with plain implementation based on // FocusedAccessible() method call. Make sure this issue is fixed in // bug 638465. if (focusedNode->OwnerDoc() == aAccessible->GetNode()->OwnerDoc()) { DocAccessible* doc = GetAccService()->GetDocAccessible(focusedNode->OwnerDoc()); return aAccessible == (doc ? doc->GetAccessibleEvenIfNotInMapOrContainer(focusedNode) : nullptr); } } return false; }
nsIDocument* FocusManager::FocusedDOMDocument() const { nsINode* focusedNode = FocusedDOMNode(); return focusedNode ? focusedNode->OwnerDoc() : nullptr; }
void FocusManager::ProcessFocusEvent(AccEvent* aEvent) { NS_PRECONDITION(aEvent->GetEventType() == nsIAccessibleEvent::EVENT_FOCUS, "Focus event is expected!"); // Emit focus event if event target is the active item. Otherwise then check // if it's still focused and then update active item and emit focus event. Accessible* target = aEvent->GetAccessible(); if (target != mActiveItem) { // Check if still focused. Otherwise we can end up with storing the active // item for control that isn't focused anymore. DocAccessible* document = aEvent->GetDocAccessible(); nsINode* focusedNode = FocusedDOMNode(); if (!focusedNode) return; Accessible* DOMFocus = document->GetAccessibleEvenIfNotInMapOrContainer(focusedNode); if (target != DOMFocus) return; Accessible* activeItem = target->CurrentItem(); if (activeItem) { mActiveItem = activeItem; target = activeItem; } } // Fire menu start/end events for ARIA menus. if (target->IsARIARole(nsGkAtoms::menuitem)) { // The focus was moved into menu. Accessible* ARIAMenubar = nullptr; for (Accessible* parent = target->Parent(); parent; parent = parent->Parent()) { if (parent->IsARIARole(nsGkAtoms::menubar)) { ARIAMenubar = parent; break; } // Go up in the parent chain of the menu hierarchy. if (!parent->IsARIARole(nsGkAtoms::menuitem) && !parent->IsARIARole(nsGkAtoms::menu)) { break; } } if (ARIAMenubar != mActiveARIAMenubar) { // Leaving ARIA menu. Fire menu_end event on current menubar. if (mActiveARIAMenubar) { RefPtr<AccEvent> menuEndEvent = new AccEvent(nsIAccessibleEvent::EVENT_MENU_END, mActiveARIAMenubar, aEvent->FromUserInput()); nsEventShell::FireEvent(menuEndEvent); } mActiveARIAMenubar = ARIAMenubar; // Entering ARIA menu. Fire menu_start event. if (mActiveARIAMenubar) { RefPtr<AccEvent> menuStartEvent = new AccEvent(nsIAccessibleEvent::EVENT_MENU_START, mActiveARIAMenubar, aEvent->FromUserInput()); nsEventShell::FireEvent(menuStartEvent); } } } else if (mActiveARIAMenubar) { // Focus left a menu. Fire menu_end event. RefPtr<AccEvent> menuEndEvent = new AccEvent(nsIAccessibleEvent::EVENT_MENU_END, mActiveARIAMenubar, aEvent->FromUserInput()); nsEventShell::FireEvent(menuEndEvent); mActiveARIAMenubar = nullptr; } #ifdef A11Y_LOG if (logging::IsEnabled(logging::eFocus)) logging::FocusNotificationTarget("fire focus event", "Target", target); #endif // Reset cached caret value. The cache will be updated upon processing the // next caret move event. This ensures that we will return the correct caret // offset before the caret move event is handled. SelectionMgr()->ResetCaretOffset(); RefPtr<AccEvent> focusEvent = new AccEvent(nsIAccessibleEvent::EVENT_FOCUS, target, aEvent->FromUserInput()); nsEventShell::FireEvent(focusEvent); // Fire scrolling_start event when the document receives the focus if it has // an anchor jump. If an accessible within the document receive the focus // then null out the anchor jump because it no longer applies. DocAccessible* targetDocument = target->Document(); Accessible* anchorJump = targetDocument->AnchorJump(); if (anchorJump) { if (target == targetDocument) { // XXX: bug 625699, note in some cases the node could go away before we // we receive focus event, for example if the node is removed from DOM. nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_SCROLLING_START, anchorJump, aEvent->FromUserInput()); } targetDocument->SetAnchorJump(nullptr); } }
void FocusManager::ProcessFocusEvent(AccEvent* aEvent) { NS_PRECONDITION(aEvent->GetEventType() == nsIAccessibleEvent::EVENT_FOCUS, "Focus event is expected!"); // Emit focus event if event target is the active item. Otherwise then check // if it's still focused and then update active item and emit focus event. Accessible* target = aEvent->GetAccessible(); if (target != mActiveItem) { // Check if still focused. Otherwise we can end up with storing the active // item for control that isn't focused anymore. DocAccessible* document = aEvent->GetDocAccessible(); nsINode* focusedNode = FocusedDOMNode(); if (!focusedNode) return; Accessible* DOMFocus = document->GetAccessibleEvenIfNotInMapOrContainer(focusedNode); if (target != DOMFocus) return; Accessible* activeItem = target->CurrentItem(); if (activeItem) { mActiveItem = activeItem; target = activeItem; } } // Fire menu start/end events for ARIA menus. if (target->IsARIARole(nsGkAtoms::menuitem)) { // The focus was moved into menu. bool tryOwnsParent = true; Accessible* ARIAMenubar = nullptr; Accessible* child = target; Accessible* parent = child->Parent(); while (parent) { nsRoleMapEntry* roleMap = parent->ARIARoleMap(); if (roleMap) { if (roleMap->Is(nsGkAtoms::menubar)) { ARIAMenubar = parent; break; } // Go up in the parent chain of the menu hierarchy. if (roleMap->Is(nsGkAtoms::menuitem) || roleMap->Is(nsGkAtoms::menu)) { child = parent; parent = child->Parent(); tryOwnsParent = true; continue; } } // If no required context role then check aria-owns relation. if (!tryOwnsParent) break; RelatedAccIterator iter(child->Document(), child->GetContent(), nsGkAtoms::aria_owns); parent = iter.Next(); tryOwnsParent = false; } if (ARIAMenubar != mActiveARIAMenubar) { // Leaving ARIA menu. Fire menu_end event on current menubar. if (mActiveARIAMenubar) { nsRefPtr<AccEvent> menuEndEvent = new AccEvent(nsIAccessibleEvent::EVENT_MENU_END, mActiveARIAMenubar, aEvent->FromUserInput()); nsEventShell::FireEvent(menuEndEvent); } mActiveARIAMenubar = ARIAMenubar; // Entering ARIA menu. Fire menu_start event. if (mActiveARIAMenubar) { nsRefPtr<AccEvent> menuStartEvent = new AccEvent(nsIAccessibleEvent::EVENT_MENU_START, mActiveARIAMenubar, aEvent->FromUserInput()); nsEventShell::FireEvent(menuStartEvent); } } } else if (mActiveARIAMenubar) { // Focus left a menu. Fire menu_end event. nsRefPtr<AccEvent> menuEndEvent = new AccEvent(nsIAccessibleEvent::EVENT_MENU_END, mActiveARIAMenubar, aEvent->FromUserInput()); nsEventShell::FireEvent(menuEndEvent); mActiveARIAMenubar = nullptr; } #ifdef A11Y_LOG if (logging::IsEnabled(logging::eFocus)) logging::FocusNotificationTarget("fire focus event", "Target", target); #endif nsRefPtr<AccEvent> focusEvent = new AccEvent(nsIAccessibleEvent::EVENT_FOCUS, target, aEvent->FromUserInput()); nsEventShell::FireEvent(focusEvent); // Fire scrolling_start event when the document receives the focus if it has // an anchor jump. If an accessible within the document receive the focus // then null out the anchor jump because it no longer applies. DocAccessible* targetDocument = target->Document(); Accessible* anchorJump = targetDocument->AnchorJump(); if (anchorJump) { if (target == targetDocument) { // XXX: bug 625699, note in some cases the node could go away before we // we receive focus event, for example if the node is removed from DOM. nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_SCROLLING_START, anchorJump, aEvent->FromUserInput()); } targetDocument->SetAnchorJump(nullptr); } }