void R_DeinitColormaps () { SpecialColormaps.Clear(); fakecmaps.Clear(); if (realcolormaps != NULL) { delete[] realcolormaps; realcolormaps = NULL; } FreeSpecialLights(); }
static void DeinitSWColorMaps() { FreeSpecialLights(); if (realcolormaps.Maps != nullptr) { delete[] realcolormaps.Maps; realcolormaps.Maps = nullptr; } if (realfbcolormaps.Maps) { delete[] realfbcolormaps.Maps; realfbcolormaps.Maps = nullptr; } }