bool LuaEx::InitGlobals(char *error, size_t maxlen) { ISmmAPI *ismm = g_SMAPI; GET_V_IFACE_CURRENT(GetEngineFactory, scriptmgr, IScriptManager, VSCRIPT_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); GET_V_IFACE_CURRENT(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); GET_V_IFACE_CURRENT(GetServerFactory, servertools, IServerTools, VSERVERTOOLS_INTERFACE_VERSION); gpGlobals = ismm->GetCGlobals(); return true; }
bool Left4Downtown::SDK_OnMetamodLoad(SourceMM::ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); g_pCVar = icvar; ConVar_Register(0, &s_BaseAccessor); GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); gpGlobals = ismm->GetCGlobals(); GET_V_IFACE_CURRENT(GetEngineFactory, gameeventmanager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); return true; }
bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); gpGlobals = ismm->GetCGlobals(); SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); m_GameEventManager->AddListener(this, "teamplay_restart_round", true); return true; }
bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); #if !defined METAMOD_PLAPI_VERSION GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #else GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #endif m_SourceMMLoaded = true; return SDK_OnMetamodLoad(ismm, error, maxlen, late); }
bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION); GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER); GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER); #if SOURCE_ENGINE != SE_DOTA GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS); #endif GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS); GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER); GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); #if SOURCE_ENGINE >= SE_ORANGEBOX GET_V_IFACE_ANY(GetServerFactory, servertools, IServerTools, VSERVERTOOLS_INTERFACE_VERSION); #endif GET_V_IFACE_ANY(GetEngineFactory, soundemitterbase, ISoundEmitterSystemBase, SOUNDEMITTERSYSTEM_INTERFACE_VERSION); gpGlobals = ismm->GetCGlobals(); enginePatch = SH_GET_CALLCLASS(engine); enginesoundPatch = SH_GET_CALLCLASS(engsound); return true; }
bool SamplePlugin::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); GET_V_IFACE_CURRENT(GetEngineFactory, helpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); GET_V_IFACE_ANY(GetServerFactory, server, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_ANY(GetServerFactory, gameclients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS); GET_V_IFACE_ANY(GetServerFactory, playerinfomanager, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER); gpGlobals = ismm->GetCGlobals(); META_LOG(g_PLAPI, "Starting plugin."); /* Load the VSP listener. This is usually needed for IServerPluginHelpers. */ if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL) { ismm->AddListener(this, this); ismm->EnableVSPListener(); } SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, server, this, &SamplePlugin::Hook_LevelInit, true); SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, server, this, &SamplePlugin::Hook_ServerActivate, true); SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GameFrame, server, this, &SamplePlugin::Hook_GameFrame, true); SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, server, this, &SamplePlugin::Hook_LevelShutdown, false); SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientActive, gameclients, this, &SamplePlugin::Hook_ClientActive, true); SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, gameclients, this, &SamplePlugin::Hook_ClientDisconnect, true); SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, gameclients, this, &SamplePlugin::Hook_ClientPutInServer, true); SH_ADD_HOOK_MEMFUNC(IServerGameClients, SetCommandClient, gameclients, this, &SamplePlugin::Hook_SetCommandClient, true); SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, gameclients, this, &SamplePlugin::Hook_ClientSettingsChanged, false); SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, gameclients, this, &SamplePlugin::Hook_ClientConnect, false); SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, gameclients, this, &SamplePlugin::Hook_ClientCommand, false); ENGINE_CALL(LogPrint)("All hooks started!\n"); #if SOURCE_ENGINE >= SE_ORANGEBOX g_pCVar = icvar; ConVar_Register(0, &s_BaseAccessor); #else ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor); #endif return true; }
bool SourceMod_Core::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); GET_V_IFACE_CURRENT(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); GET_V_IFACE_CURRENT(GetEngineFactory, engrandom, IUniformRandomStream, VENGINE_SERVER_RANDOM_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetFileSystemFactory, basefilesystem, IBaseFileSystem, BASEFILESYSTEM_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetFileSystemFactory, filesystem, IFileSystem, FILESYSTEM_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetEngineFactory, enginesound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION); #if SOURCE_ENGINE != SE_DOTA GET_V_IFACE_CURRENT(GetEngineFactory, serverpluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS); #endif /* :TODO: Make this optional and... make it find earlier versions [?] */ GET_V_IFACE_CURRENT(GetServerFactory, playerinfo, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER); if ((g_pMMPlugins = (ISmmPluginManager *)g_SMAPI->MetaFactory(MMIFACE_PLMANAGER, NULL, NULL)) == NULL) { if (error) { snprintf(error, maxlen, "Unable to find interface %s", MMIFACE_PLMANAGER); } return false; } gpGlobals = ismm->GetCGlobals(); ismm->AddListener(this, this); #if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11 if ((vsp_interface = g_SMAPI->GetVSPInfo(&vsp_version)) == NULL) #endif { g_SMAPI->EnableVSPListener(); } return g_SourceMod.InitializeSourceMod(error, maxlen, late); }
bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); #if defined METAMOD_PLAPI_VERSION GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #else GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #endif GET_V_IFACE_ANY(engineFactory, events, IGameEventManager, INTERFACEVERSION_GAMEEVENTSMANAGER); GET_V_IFACE_ANY(serverFactory, playerinfo, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER); GET_V_IFACE_CURRENT(engineFactory, icvar, ICvar, VENGINE_CVAR_INTERFACE_VERSION); GET_V_IFACE_ANY(serverFactory, serverents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); GET_V_IFACE_ANY(serverFactory, serverclients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS); m_SourceMMLoaded = true; return SDK_OnMetamodLoad(ismm, error, maxlen, late); }
bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); #ifndef META_NO_HL2SDK #if !defined METAMOD_PLAPI_VERSION GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #else GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); #if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013 // Shim to avoid hooking shims engine = (IVEngineServer *) ismm->GetEngineFactory()("VEngineServer023", nullptr); if (!engine) { engine = (IVEngineServer *) ismm->GetEngineFactory()("VEngineServer022", nullptr); if (!engine) { engine = (IVEngineServer *) ismm->GetEngineFactory()("VEngineServer021", nullptr); if (!engine) { if (error && maxlen) { ismm->Format(error, maxlen, "Could not find interface: VEngineServer023 or VEngineServer022"); } return false; } } } #else GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #endif // TF2 / CSS / DODS / HL2DM / SDK2013 #endif // !METAMOD_PLAPI_VERSION #endif //META_NO_HL2SDK m_SourceMMLoaded = true; return SDK_OnMetamodLoad(ismm, error, maxlen, late); }
bool EntControl::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); //g_pCVar = icvar; #if SOURCE_ENGINE >= SE_LEFT4DEAD gpGlobals = ismm->GetCGlobals(); #endif ConVar_Register(0, &s_BaseAccessor); return true; }
bool l4dtoolz::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { #ifdef WIN32 hProcess = OpenProcess(PROCESS_ALL_ACCESS,FALSE, GetCurrentProcessId()); #endif PLUGIN_SAVEVARS(); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); #if defined METAMOD_PLAPI_VERSION if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL) #endif { ismm->AddListener(this, this); ismm->EnableVSPListener(); } #if !defined METAMOD_PLAPI_VERSION m_EngineCC = SH_GET_CALLCLASS(engine); #endif #if SOURCE_ENGINE >= SE_ORANGEBOX g_pCVar = icvar; ConVar_Register(0, &s_BaseAccessor); #else ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor); #endif char* base_addr = NULL; size_t base_len = 0; find_base(matchmaking_dll, base_addr, base_len); #ifdef WIN32 if(base_addr == NULL) find_base("matchmaking.dll", base_addr, base_len); #endif if(lobby_match_ptr == NULL){ lobby_match_ptr = (char*)FindSignature(lobby_match, base_addr, base_len, true); get_org_sig(lobby_match, (const char*)lobby_match_new, lobby_match_org); } find_base(engine_dll, base_addr, base_len); if(max_players_friend_lobby == NULL){ max_players_friend_lobby = (char*)FindSignature(friends_lobby, base_addr, base_len); get_org_sig(max_players_friend_lobby, (const char*)friends_lobby_new, friends_lobby_org); } if(max_players_connect == NULL){ max_players_connect = (char*)FindSignature(max_players, base_addr, base_len); if(max_players_connect != NULL){ get_org_sig(max_players_connect, (const char*)max_players_new, max_players_org); } } if(lobby_sux_ptr==NULL){ #ifdef WIN32 lobby_sux_ptr = max_players_connect; #else lobby_sux_ptr = (char*)FindSignature(lobby_sux, base_addr, base_len); #endif if(lobby_sux_ptr!=NULL){ get_org_sig(lobby_sux_ptr, lobby_sux_new, lobby_sux_org); } } #ifdef WIN32 if(max_players_server_browser == NULL){ max_players_server_browser = (char*)FindSignature(server_bplayers, base_addr, base_len); get_org_sig(max_players_server_browser, (const char*)server_bplayers_new, server_bplayers_org); } #endif if(tmp_player == NULL){ tmp_player = (char*)FindSignature(players, base_addr, base_len); if(tmp_player != NULL){ #ifdef WIN32 tmp_player2 = (char*)FindSignature(players2, base_addr, base_len); #else tmp_player2 = tmp_player; #endif if(tmp_player2 != NULL){ get_org_sig(tmp_player, players_new, players_org); WriteSignature(tmp_player, players_new); get_org_sig(tmp_player2, players_new2, players_org2); WriteSignature(tmp_player2, players_new2); engine->ServerCommand("maxplayers 32\n"); engine->ServerCommand("L4DToolZ [email protected]\n"); } } } if(unreserved_ptr==NULL){ unreserved_ptr = (char*)FindSignature(unreserved, base_addr, base_len); get_org_sig(unreserved_ptr, unreserved_new, unreserved_org); } find_base(server_dll, base_addr, base_len); if(chuman_limit == NULL){ chuman_limit = (char*)FindSignature(human_limit, base_addr, base_len); get_org_sig(chuman_limit, human_limit_new, human_limit_org); } #ifndef WIN32 if(max_players_server_browser == NULL){ max_players_server_browser = (char*)FindSignature(server_bplayers, base_addr, base_len); get_org_sig(max_players_server_browser, (const char*)server_bplayers_new, server_bplayers_org); } #endif return true; }
bool l4dtoolz::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); #if defined METAMOD_PLAPI_VERSION if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL) #endif { ismm->AddListener(this, this); ismm->EnableVSPListener(); } #if !defined METAMOD_PLAPI_VERSION m_EngineCC = SH_GET_CALLCLASS(engine); #endif #if SOURCE_ENGINE >= SE_ORANGEBOX g_pCVar = icvar; ConVar_Register(0, &s_BaseAccessor); #else ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor); #endif struct base_addr_t base_addr; base_addr.addr = NULL; base_addr.len = 0; find_base_from_list(matchmaking_dll, &base_addr); if(!lobby_match_ptr) { lobby_match_ptr = find_signature(lobby_match, &base_addr, 1); get_original_signature(lobby_match_ptr, lobby_match_new, lobby_match_org); } find_base_from_list(engine_dll, &base_addr); #ifdef L4D1 if(!max_players_friend_lobby) { max_players_friend_lobby = find_signature(friends_lobby, &base_addr, 0); get_original_signature(max_players_friend_lobby, friends_lobby_new, friends_lobby_org); } #endif if(!max_players_connect) { max_players_connect = find_signature(max_players, &base_addr, 0); get_original_signature(max_players_connect, max_players_new, max_players_org); } if(!lobby_sux_ptr) { #ifdef WIN32 lobby_sux_ptr = max_players_connect; #else lobby_sux_ptr = find_signature(lobby_sux, &base_addr, 0); #endif get_original_signature(lobby_sux_ptr, lobby_sux_new, lobby_sux_org); } #ifdef L4D1 #ifdef WIN32 if(!max_players_server_browser) { max_players_server_browser = find_signature(server_bplayers, &base_addr, 0); get_original_signature(max_players_server_browser, server_bplayers_new, server_bplayers_org); } #endif #endif if(!tmp_player) { tmp_player = find_signature(players, &base_addr, 0); if(tmp_player) { tmp_player2 = find_signature(players2, &base_addr, 0); if(tmp_player2) { get_original_signature(tmp_player, players_new, players_org); write_signature(tmp_player, players_new); get_original_signature(tmp_player2, players_new2, players_org2); write_signature(tmp_player2, players_new2); engine->ServerCommand("maxplayers 32\n"); engine->ServerCommand("L4DToolZ [email protected]\n"); } } } if(!unreserved_ptr) { unreserved_ptr = find_signature(unreserved, &base_addr, 0); get_original_signature(unreserved_ptr, unreserved_new, unreserved_org); } find_base_from_list(server_dll, &base_addr); #ifdef L4D1 if(!chuman_limit) { chuman_limit = find_signature(human_limit, &base_addr, 0); get_original_signature(chuman_limit, human_limit_new, human_limit_org); } #ifndef WIN32 if(!max_players_server_browser) { max_players_server_browser = find_signature(server_bplayers, &base_addr, 0); get_original_signature(max_players_server_browser, server_bplayers_new, server_bplayers_org); } #endif #else if(!max_players_server_browser) { max_players_server_browser = find_signature(server_bplayers, &base_addr, 0); get_original_signature(max_players_server_browser, server_bplayers_new, server_bplayers_org); } #endif return true; }