コード例 #1
0
static void
gst_directsound_src_set_property (GObject * object,
    guint prop_id, const GValue * value, GParamSpec * pspec)
{
  GstDirectSoundSrc * src = GST_DIRECTSOUND_SRC (object);

  switch (prop_id) {
    /*case ARG_VOLUME:
      sink->volume = g_value_get_double (value);
      gst_directsound_sink_set_volume (sink);
      break;*/
    case ARG_DEVICE:
      if (src->device_id) {
        g_free (src->device_id);
        src->device_id = NULL;
      }
      if (src->device_name) {
        g_free (src->device_name);
        src->device_name = NULL;
      }
      src->device_id = g_strdup (g_value_get_string (value));
      break;
    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
  }
}
コード例 #2
0
static void
gst_directsound_src_set_property (GObject * object, guint prop_id,
    const GValue * value, GParamSpec * pspec)
{
  GstDirectSoundSrc *src = GST_DIRECTSOUND_SRC (object);
  GST_DEBUG ("set property");

  switch (prop_id) {
    case PROP_DEVICE_NAME:
      if (src->device_name) {
        g_free (src->device_name);
        src->device_name = NULL;
      }
      if (g_value_get_string (value)) {
        src->device_name = g_strdup (g_value_get_string (value));
      }

      break;
    case PROP_VOLUME:
      gst_directsound_src_set_volume (src, g_value_get_double (value));
      break;
    case PROP_MUTE:
      gst_directsound_src_set_mute (src, g_value_get_boolean (value));
      break;
    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
  }
}
コード例 #3
0
/* GstBaseAudioSrc vmethod implementations */
static GstRingBuffer *
gst_directsound_src_create_ringbuffer (GstBaseAudioSrc * src)
{
  GstDirectSoundSrc * dsoundsrc;
  GstDirectSoundRingBuffer * ringbuffer;

  dsoundsrc = GST_DIRECTSOUND_SRC (src);

  GST_DEBUG ("creating ringbuffer");
  ringbuffer = g_object_new (GST_TYPE_DIRECTSOUND_RING_BUFFER, NULL);
  GST_DEBUG ("directsound src 0x%p", dsoundsrc);

  /* capture */
  ringbuffer->is_src = TRUE;

  /* set the src element on the ringbuffer for error messages */
  ringbuffer->element = GST_ELEMENT (dsoundsrc);

  /* set the ringbuffer on the src */
  dsoundsrc->dsoundbuffer = ringbuffer;

  /* set initial volume on ringbuffer */
  dsoundsrc->dsoundbuffer->volume = dsoundsrc->volume;

  return GST_RING_BUFFER (ringbuffer);
}
コード例 #4
0
static guint
gst_directsound_src_delay (GstAudioSrc * asrc)
{
  GstDirectSoundSrc *dsoundsrc;
  HRESULT hRes;
  DWORD dwCurrentCaptureCursor;
  DWORD dwBytesInQueue = 0;
  gint nNbSamplesInQueue = 0;

  GST_DEBUG_OBJECT (asrc, "Delay");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  /* evaluate the number of samples in queue in the circular buffer */
  hRes =
      IDirectSoundCaptureBuffer_GetCurrentPosition (dsoundsrc->pDSBSecondary,
      &dwCurrentCaptureCursor, NULL);
  /* FIXME: Check is this calculated right */
  if (hRes == S_OK) {
    if (dwCurrentCaptureCursor < dsoundsrc->current_circular_offset) {
      dwBytesInQueue =
          dsoundsrc->buffer_size - (dsoundsrc->current_circular_offset -
          dwCurrentCaptureCursor);
    } else {
      dwBytesInQueue =
          dwCurrentCaptureCursor - dsoundsrc->current_circular_offset;
    }

    nNbSamplesInQueue = dwBytesInQueue / dsoundsrc->bytes_per_sample;
  }

  return nNbSamplesInQueue;
}
コード例 #5
0
static void
gst_directsound_src_get_property (GObject * object,
    guint prop_id, GValue * value, GParamSpec * pspec)
{
  GstDirectSoundSrc * src = GST_DIRECTSOUND_SRC (object);

  switch (prop_id) {
    /*case ARG_VOLUME:
      g_value_set_double (value, sink->volume);
      break;*/
    case ARG_DEVICE:
      if (!src->device_id)
        device_set_default (src);
      g_value_set_string (value, src->device_id);
      break;
    case ARG_DEVICE_NAME:
      if (!src->device_name)
        device_get_name (src);
      g_value_set_string (value, src->device_name);
      break;
    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
  }
}
コード例 #6
0
static void
gst_directsound_src_finalize (GObject * object)
{
  GstDirectSoundSrc *dsoundsrc = GST_DIRECTSOUND_SRC (object);

  g_mutex_clear (&dsoundsrc->dsound_lock);

  g_free (dsoundsrc->device_name);
  g_free (dsoundsrc->device_guid);

  G_OBJECT_CLASS (parent_class)->finalize (object);
}
コード例 #7
0
static gboolean
gst_directsound_src_unprepare (GstAudioSrc * asrc)
{
  GstDirectSoundSrc *dsoundsrc;

  GST_DEBUG_OBJECT (asrc, "unpreparing directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  /* Stop capturing */
  IDirectSoundCaptureBuffer_Stop (dsoundsrc->pDSBSecondary);

  /* Release buffer  */
  IDirectSoundCaptureBuffer_Release (dsoundsrc->pDSBSecondary);

  return TRUE;
}
コード例 #8
0
static void
gst_directsound_src_dispose (GObject * object)
{
  GstDirectSoundSrc * self = GST_DIRECTSOUND_SRC (object);
  GST_DEBUG_OBJECT (object, G_STRFUNC);

  if (self->device_id) {
    g_free (self->device_id);
    self->device_id = NULL;
  }

  if (self->device_name) {
    g_free (self->device_name);
    self->device_name = NULL;
  }

  G_OBJECT_CLASS (parent_class)->dispose (object);
}
コード例 #9
0
static void
gst_directsound_src_finalize (GObject * object)
{
  GstDirectSoundSrc *dsoundsrc = GST_DIRECTSOUND_SRC (object);

  g_mutex_clear (&dsoundsrc->dsound_lock);
  gst_object_unref (dsoundsrc->system_clock);
  if (dsoundsrc->read_wait_clock_id != NULL)
    gst_clock_id_unref (dsoundsrc->read_wait_clock_id);

  g_free (dsoundsrc->device_name);

  g_free (dsoundsrc->device_id);

  g_free (dsoundsrc->device_guid);

  G_OBJECT_CLASS (parent_class)->finalize (object);
}
コード例 #10
0
static void
gst_directsound_src_reset (GstAudioSrc * asrc)
{
  GstDirectSoundSrc *dsoundsrc;
  LPVOID pLockedBuffer = NULL;
  DWORD dwSizeBuffer = 0;

  GST_DEBUG_OBJECT (asrc, "reset directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  GST_DSOUND_LOCK (dsoundsrc);

  dsoundsrc->reset_while_sleeping = TRUE;
  /* Interrupt read sleep if required */
  if (dsoundsrc->read_wait_clock_id != NULL)
    gst_clock_id_unschedule (dsoundsrc->read_wait_clock_id);

  if (dsoundsrc->pDSBSecondary) {
    /*stop capturing */
    HRESULT hRes = IDirectSoundCaptureBuffer_Stop (dsoundsrc->pDSBSecondary);

    /*reset position */
    /*    hRes = IDirectSoundCaptureBuffer_SetCurrentPosition (dsoundsrc->pDSBSecondary, 0); */

    /*reset the buffer */
    hRes = IDirectSoundCaptureBuffer_Lock (dsoundsrc->pDSBSecondary,
        dsoundsrc->current_circular_offset, dsoundsrc->buffer_size,
        pLockedBuffer, &dwSizeBuffer, NULL, NULL, 0L);

    if (SUCCEEDED (hRes)) {
      memset (pLockedBuffer, 0, dwSizeBuffer);

      hRes =
          IDirectSoundCaptureBuffer_Unlock (dsoundsrc->pDSBSecondary,
          pLockedBuffer, dwSizeBuffer, NULL, 0);
    }
    dsoundsrc->current_circular_offset = 0;

  }

  GST_DSOUND_UNLOCK (dsoundsrc);
}
コード例 #11
0
static void
gst_directsound_src_reset (GstAudioSrc * asrc)
{
  GstDirectSoundSrc *dsoundsrc;
  LPVOID pLockedBuffer = NULL;
  DWORD dwSizeBuffer = 0;

  GST_DEBUG_OBJECT (asrc, "reset directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

#if 0
  IDirectSoundCaptureBuffer_Stop (dsoundsrc->pDSBSecondary);
#endif

  GST_DSOUND_LOCK (dsoundsrc);

  if (dsoundsrc->pDSBSecondary) {
    /*stop capturing */
    HRESULT hRes = IDirectSoundCaptureBuffer_Stop (dsoundsrc->pDSBSecondary);

    /*reset position */
    /*    hRes = IDirectSoundCaptureBuffer_SetCurrentPosition (dsoundsrc->pDSBSecondary, 0); */

    /*reset the buffer */
    hRes = IDirectSoundCaptureBuffer_Lock (dsoundsrc->pDSBSecondary,
        dsoundsrc->current_circular_offset, dsoundsrc->buffer_size,
        pLockedBuffer, &dwSizeBuffer, NULL, NULL, 0L);

    if (SUCCEEDED (hRes)) {
      memset (pLockedBuffer, 0, dwSizeBuffer);

      hRes =
          IDirectSoundCaptureBuffer_Unlock (dsoundsrc->pDSBSecondary,
          pLockedBuffer, dwSizeBuffer, NULL, 0);
    }
    dsoundsrc->current_circular_offset = 0;

  }

  GST_DSOUND_UNLOCK (dsoundsrc);
}
コード例 #12
0
static gboolean
gst_directsound_src_close (GstAudioSrc * asrc)
{
  GstDirectSoundSrc *dsoundsrc;

  GST_DEBUG_OBJECT (asrc, "closing directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  /* Release capture handler  */
  IDirectSoundCapture_Release (dsoundsrc->pDSC);

  /* Close library */
  FreeLibrary (dsoundsrc->DSoundDLL);

  if (dsoundsrc->mixer)
    mixerClose (dsoundsrc->mixer);

  return TRUE;
}
コード例 #13
0
/* Enumeration callback called by DirectSoundCaptureEnumerate.
 * Gets the GUID of request audio device
 */
static BOOL CALLBACK
gst_directsound_enum_callback (GUID * pGUID, TCHAR * strDesc,
    TCHAR * strDrvName, VOID * pContext)
{
  GstDirectSoundSrc *dsoundsrc = GST_DIRECTSOUND_SRC (pContext);

  if (pGUID && dsoundsrc && dsoundsrc->device_name &&
      !g_strcmp0 (dsoundsrc->device_name, strDesc)) {
    g_free (dsoundsrc->device_guid);
    dsoundsrc->device_guid = (GUID *) g_malloc0 (sizeof (GUID));
    memcpy (dsoundsrc->device_guid, pGUID, sizeof (GUID));
    GST_INFO_OBJECT (dsoundsrc, "found the requested audio device :%s",
        dsoundsrc->device_name);
    return FALSE;
  }

  GST_INFO_OBJECT (dsoundsrc, "sound device names: %s, %s, requested device:%s",
      strDesc, strDrvName, dsoundsrc->device_name);

  return TRUE;
}
/* Enumeration callback called by DirectSoundCaptureEnumerate.
 * Gets the GUID of request audio device
 */
static BOOL CALLBACK
gst_directsound_enum_callback (GUID * pGUID, TCHAR * strDesc,
    TCHAR * strDrvName, VOID * pContext)
{
  GstDirectSoundSrc *dsoundsrc = GST_DIRECTSOUND_SRC (pContext);
  gchar *driver, *description;

  description = g_locale_to_utf8 (strDesc, -1, NULL, NULL, NULL);
  if (!description) {
    GST_ERROR_OBJECT (dsoundsrc,
        "Failed to convert description from locale encoding to UTF8");
    return TRUE;
  }

  driver = g_locale_to_utf8 (strDrvName, -1, NULL, NULL, NULL);

  if (pGUID && dsoundsrc && dsoundsrc->device_name &&
      !g_strcmp0 (dsoundsrc->device_name, description)) {
    g_free (dsoundsrc->device_guid);
    dsoundsrc->device_guid = (GUID *) g_malloc0 (sizeof (GUID));
    memcpy (dsoundsrc->device_guid, pGUID, sizeof (GUID));
    GST_INFO_OBJECT (dsoundsrc, "found the requested audio device :%s",
        dsoundsrc->device_name);
    g_free (description);
    g_free (driver);
    return FALSE;
  }

  GST_INFO_OBJECT (dsoundsrc, "sound device names: %s, %s, requested device:%s",
      description, driver, dsoundsrc->device_name);

  g_free (description);
  g_free (driver);

  return TRUE;
}
コード例 #15
0
/* 
return number of readed bytes */
static guint
gst_directsound_src_read (GstAudioSrc * asrc, gpointer data, guint length,
    GstClockTime * timestamp)
{
  GstDirectSoundSrc *dsoundsrc;
  guint64 sleep_time_ms, sleep_until;
  GstClockID clock_id;

  HRESULT hRes;                 /* Result for windows functions */
  DWORD dwCurrentCaptureCursor = 0;
  DWORD dwBufferSize = 0;

  LPVOID pLockedBuffer1 = NULL;
  LPVOID pLockedBuffer2 = NULL;
  DWORD dwSizeBuffer1 = 0;
  DWORD dwSizeBuffer2 = 0;

  DWORD dwStatus = 0;

  GST_DEBUG_OBJECT (asrc, "reading directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  GST_DSOUND_LOCK (dsoundsrc);

  /* Get current buffer status */
  hRes = IDirectSoundCaptureBuffer_GetStatus (dsoundsrc->pDSBSecondary,
      &dwStatus);

  if (FAILED (hRes)) {
    GST_DSOUND_UNLOCK (dsoundsrc);
    return -1;
  }

  /* Starting capturing if not already */
  if (!(dwStatus & DSCBSTATUS_CAPTURING)) {
    hRes = IDirectSoundCaptureBuffer_Start (dsoundsrc->pDSBSecondary,
        DSCBSTART_LOOPING);
    GST_INFO_OBJECT (asrc, "capture started");
  }

  /* Loop till the source has produced bytes equal to or greater than @length.
   *
   * DirectSound has a notification-based API that uses Windows CreateEvent()
   * + WaitForSingleObject(), but it is completely useless for live streams.
   *
   *  1. You must schedule all events before starting capture
   *  2. The events are all fired exactly once
   *  3. You cannot schedule new events while a capture is running
   *  4. You cannot stop/schedule/start either
   *
   * This means you cannot use the API while doing live looped capture and we
   * must resort to this.
   *
   * However, this is almost as efficient as event-based capture since it's ok
   * to consistently overwait by a fixed amount; the extra bytes will just end
   * up being used in the next call, and the extra latency will be constant. */
  while (TRUE) {
    hRes =
        IDirectSoundCaptureBuffer_GetCurrentPosition (dsoundsrc->pDSBSecondary,
        &dwCurrentCaptureCursor, NULL);

    if (FAILED (hRes)) {
      GST_DSOUND_UNLOCK (dsoundsrc);
      return -1;
    }

    /* calculate the size of the buffer that's been captured while accounting
     * for wrap-arounds */
    if (dwCurrentCaptureCursor < dsoundsrc->current_circular_offset) {
      dwBufferSize = dsoundsrc->buffer_size -
          (dsoundsrc->current_circular_offset - dwCurrentCaptureCursor);
    } else {
      dwBufferSize =
          dwCurrentCaptureCursor - dsoundsrc->current_circular_offset;
    }

    if (dwBufferSize >= length) {
      /* Yay, we got all the data we need */
      break;
    } else {
      GST_DEBUG_OBJECT (asrc, "not enough data, got %lu (want at least %u)",
          dwBufferSize, length);
      /* If we didn't get enough data, sleep for a proportionate time */
      sleep_time_ms = gst_util_uint64_scale (dsoundsrc->latency_time,
          length - dwBufferSize, length * 1000);
      /* Make sure we don't run in a tight loop unnecessarily */
      sleep_time_ms = MAX (sleep_time_ms, 10);
      /* Sleep using gst_clock_id_wait() so that we can be interrupted */
      sleep_until = gst_clock_get_time (dsoundsrc->system_clock) +
          sleep_time_ms * GST_MSECOND;
      /* Setup the clock id wait */
      if (G_UNLIKELY (dsoundsrc->read_wait_clock_id == NULL ||
              gst_clock_single_shot_id_reinit (dsoundsrc->system_clock,
                  dsoundsrc->read_wait_clock_id, sleep_until) == FALSE)) {
        if (dsoundsrc->read_wait_clock_id != NULL)
          gst_clock_id_unref (dsoundsrc->read_wait_clock_id);
        dsoundsrc->read_wait_clock_id =
            gst_clock_new_single_shot_id (dsoundsrc->system_clock, sleep_until);
      }

      clock_id = dsoundsrc->read_wait_clock_id;
      dsoundsrc->reset_while_sleeping = FALSE;

      GST_DEBUG_OBJECT (asrc, "waiting %" G_GUINT64_FORMAT "ms for more data",
          sleep_time_ms);
      GST_DSOUND_UNLOCK (dsoundsrc);

      gst_clock_id_wait (clock_id, NULL);

      GST_DSOUND_LOCK (dsoundsrc);

      if (dsoundsrc->reset_while_sleeping == TRUE) {
        GST_DEBUG_OBJECT (asrc, "reset while sleeping, cancelled read");
        GST_DSOUND_UNLOCK (dsoundsrc);
        return -1;
      }
    }
  }

  GST_DEBUG_OBJECT (asrc, "Got enough data: %lu bytes (wanted at least %u)",
      dwBufferSize, length);

  /* Lock the buffer and read only the first @length bytes. Keep the rest in
   * the capture buffer for the next read. */
  hRes = IDirectSoundCaptureBuffer_Lock (dsoundsrc->pDSBSecondary,
      dsoundsrc->current_circular_offset,
      length,
      &pLockedBuffer1, &dwSizeBuffer1, &pLockedBuffer2, &dwSizeBuffer2, 0L);

  /* NOTE: We now assume that dwSizeBuffer1 + dwSizeBuffer2 == length since the
   * API is supposed to guarantee that */

  /* Copy buffer data to another buffer */
  if (hRes == DS_OK) {
    memcpy (data, pLockedBuffer1, dwSizeBuffer1);
  }

  /* ...and if something is in another buffer */
  if (pLockedBuffer2 != NULL) {
    memcpy (((guchar *) data + dwSizeBuffer1), pLockedBuffer2, dwSizeBuffer2);
  }

  dsoundsrc->current_circular_offset += dwSizeBuffer1 + dwSizeBuffer2;
  dsoundsrc->current_circular_offset %= dsoundsrc->buffer_size;

  IDirectSoundCaptureBuffer_Unlock (dsoundsrc->pDSBSecondary,
      pLockedBuffer1, dwSizeBuffer1, pLockedBuffer2, dwSizeBuffer2);

  GST_DSOUND_UNLOCK (dsoundsrc);

  /* We always read exactly @length data */
  return length;
}
コード例 #16
0
/* 
return number of readed bytes */
static guint
gst_directsound_src_read (GstAudioSrc * asrc, gpointer data, guint length,
    GstClockTime * timestamp)
{
  GstDirectSoundSrc *dsoundsrc;

  HRESULT hRes;                 /* Result for windows functions */
  DWORD dwCurrentCaptureCursor = 0;
  DWORD dwBufferSize = 0;

  LPVOID pLockedBuffer1 = NULL;
  LPVOID pLockedBuffer2 = NULL;
  DWORD dwSizeBuffer1 = 0;
  DWORD dwSizeBuffer2 = 0;

  DWORD dwStatus = 0;

  GST_DEBUG_OBJECT (asrc, "reading directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  GST_DSOUND_LOCK (dsoundsrc);

  /* Get current buffer status */
  hRes = IDirectSoundCaptureBuffer_GetStatus (dsoundsrc->pDSBSecondary,
      &dwStatus);

  /* Starting capturing if not already */
  if (!(dwStatus & DSCBSTATUS_CAPTURING)) {
    hRes = IDirectSoundCaptureBuffer_Start (dsoundsrc->pDSBSecondary,
        DSCBSTART_LOOPING);
    //    Sleep (dsoundsrc->latency_time/1000);
    GST_DEBUG_OBJECT (asrc, "capture started");
  }
  //  calculate_buffersize:
  while (length > dwBufferSize) {
    Sleep (dsoundsrc->latency_time / 1000);

    hRes =
        IDirectSoundCaptureBuffer_GetCurrentPosition (dsoundsrc->pDSBSecondary,
        &dwCurrentCaptureCursor, NULL);

    /* calculate the buffer */
    if (dwCurrentCaptureCursor < dsoundsrc->current_circular_offset) {
      dwBufferSize = dsoundsrc->buffer_size -
          (dsoundsrc->current_circular_offset - dwCurrentCaptureCursor);
    } else {
      dwBufferSize =
          dwCurrentCaptureCursor - dsoundsrc->current_circular_offset;
    }
  }                             // while (...

  /* Lock the buffer */
  hRes = IDirectSoundCaptureBuffer_Lock (dsoundsrc->pDSBSecondary,
      dsoundsrc->current_circular_offset,
      length,
      &pLockedBuffer1, &dwSizeBuffer1, &pLockedBuffer2, &dwSizeBuffer2, 0L);

  /* Copy buffer data to another buffer */
  if (hRes == DS_OK) {
    memcpy (data, pLockedBuffer1, dwSizeBuffer1);
  }

  /* ...and if something is in another buffer */
  if (pLockedBuffer2 != NULL) {
    memcpy (((guchar *) data + dwSizeBuffer1), pLockedBuffer2, dwSizeBuffer2);
  }

  dsoundsrc->current_circular_offset += dwSizeBuffer1 + dwSizeBuffer2;
  dsoundsrc->current_circular_offset %= dsoundsrc->buffer_size;

  IDirectSoundCaptureBuffer_Unlock (dsoundsrc->pDSBSecondary,
      pLockedBuffer1, dwSizeBuffer1, pLockedBuffer2, dwSizeBuffer2);

  GST_DSOUND_UNLOCK (dsoundsrc);

  /* return length (readed data size in bytes) */
  return length;
}
コード例 #17
0
static gboolean
gst_directsound_src_prepare (GstAudioSrc * asrc, GstAudioRingBufferSpec * spec)
{
  GstDirectSoundSrc *dsoundsrc;
  WAVEFORMATEX wfx;             /* Wave format structure */
  HRESULT hRes;                 /* Result for windows functions */
  DSCBUFFERDESC descSecondary;  /* Capturebuffer description */

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  GST_DEBUG_OBJECT (asrc, "preparing directsoundsrc");

  /* Define buffer */
  memset (&wfx, 0, sizeof (WAVEFORMATEX));
  wfx.wFormatTag = WAVE_FORMAT_PCM;
  wfx.nChannels = GST_AUDIO_INFO_CHANNELS (&spec->info);
  wfx.nSamplesPerSec = GST_AUDIO_INFO_RATE (&spec->info);
  wfx.wBitsPerSample = GST_AUDIO_INFO_BPF (&spec->info) * 8 / wfx.nChannels;
  wfx.nBlockAlign = GST_AUDIO_INFO_BPF (&spec->info);
  wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
  /* Ignored for WAVE_FORMAT_PCM. */
  wfx.cbSize = 0;

  if (wfx.wBitsPerSample != 16 && wfx.wBitsPerSample != 8)
    goto dodgy_width;

  /* Set the buffer size to two seconds. 
     This should never reached. 
   */
  dsoundsrc->buffer_size = wfx.nAvgBytesPerSec * 2;

  GST_DEBUG_OBJECT (asrc, "Buffer size: %d", dsoundsrc->buffer_size);

  /* Init secondary buffer desciption */
  memset (&descSecondary, 0, sizeof (DSCBUFFERDESC));
  descSecondary.dwSize = sizeof (DSCBUFFERDESC);
  descSecondary.dwFlags = 0;
  descSecondary.dwReserved = 0;

  /* This is not primary buffer so have to set size  */
  descSecondary.dwBufferBytes = dsoundsrc->buffer_size;
  descSecondary.lpwfxFormat = &wfx;

  /* Create buffer */
  hRes = IDirectSoundCapture_CreateCaptureBuffer (dsoundsrc->pDSC,
      &descSecondary, &dsoundsrc->pDSBSecondary, NULL);
  if (hRes != DS_OK)
    goto capture_buffer;

  dsoundsrc->bytes_per_sample = GST_AUDIO_INFO_BPF (&spec->info);

  GST_DEBUG ("latency time: %" G_GUINT64_FORMAT " - buffer time: %"
      G_GUINT64_FORMAT, spec->latency_time, spec->buffer_time);

  /* Buffer-time should be always more than 2*latency */
  if (spec->buffer_time < spec->latency_time * 2) {
    spec->buffer_time = spec->latency_time * 2;
    GST_WARNING ("buffer-time was less than latency");
  }

  /* Save the times */
  dsoundsrc->buffer_time = spec->buffer_time;
  dsoundsrc->latency_time = spec->latency_time;

  dsoundsrc->latency_size = (gint) wfx.nAvgBytesPerSec *
      dsoundsrc->latency_time / 1000000.0;

  spec->segsize = (guint) (((double) spec->buffer_time / 1000000.0) *
      wfx.nAvgBytesPerSec);

  /* just in case */
  if (spec->segsize < 1)
    spec->segsize = 1;

  spec->segtotal = GST_AUDIO_INFO_BPF (&spec->info) * 8 *
      (wfx.nAvgBytesPerSec / spec->segsize);

  GST_DEBUG_OBJECT (asrc,
      "bytes/sec: %lu, buffer size: %d, segsize: %d, segtotal: %d",
      wfx.nAvgBytesPerSec, dsoundsrc->buffer_size, spec->segsize,
      spec->segtotal);

  /* Not read anything yet */
  dsoundsrc->current_circular_offset = 0;

  GST_DEBUG_OBJECT (asrc, "channels: %d, rate: %d, bytes_per_sample: %d"
      " WAVEFORMATEX.nSamplesPerSec: %ld, WAVEFORMATEX.wBitsPerSample: %d,"
      " WAVEFORMATEX.nBlockAlign: %d, WAVEFORMATEX.nAvgBytesPerSec: %ld",
      GST_AUDIO_INFO_CHANNELS (&spec->info), GST_AUDIO_INFO_RATE (&spec->info),
      GST_AUDIO_INFO_BPF (&spec->info), wfx.nSamplesPerSec, wfx.wBitsPerSample,
      wfx.nBlockAlign, wfx.nAvgBytesPerSec);

  return TRUE;

capture_buffer:
  {
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unable to create capturebuffer"), (NULL));
    return FALSE;
  }
dodgy_width:
  {
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unexpected width %d", wfx.wBitsPerSample), (NULL));
    return FALSE;
  }
}
コード例 #18
0
static gboolean
gst_directsound_src_open (GstAudioSrc * asrc)
{
  GstDirectSoundSrc *dsoundsrc;
  HRESULT hRes;                 /* Result for windows functions */

  GST_DEBUG_OBJECT (asrc, "opening directsoundsrc");

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  /* Open dsound.dll */
  dsoundsrc->DSoundDLL = LoadLibrary ("dsound.dll");
  if (!dsoundsrc->DSoundDLL) {
    goto dsound_open;
  }

  /* Building the DLL Calls */
  pDSoundCaptureCreate =
      (void *) GetProcAddress (dsoundsrc->DSoundDLL,
      TEXT ("DirectSoundCaptureCreate"));

  /* If everything is not ok */
  if (!pDSoundCaptureCreate) {
    goto capture_function;
  }

  hRes = DirectSoundCaptureEnumerate ((LPDSENUMCALLBACK)
      gst_directsound_enum_callback, (VOID *) dsoundsrc);
  if (FAILED (hRes)) {
    goto capture_enumerate;
  }

  /* Create capture object */
  hRes = pDSoundCaptureCreate (dsoundsrc->device_guid, &dsoundsrc->pDSC, NULL);
  if (FAILED (hRes)) {
    goto capture_object;
  }

  gst_directsound_src_mixer_init (dsoundsrc);
  return TRUE;

capture_function:
  {
    FreeLibrary (dsoundsrc->DSoundDLL);
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unable to get capturecreate function"), (NULL));
    return FALSE;
  }
capture_enumerate:
  {
    FreeLibrary (dsoundsrc->DSoundDLL);
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unable to enumerate audio capture devices"), (NULL));
    return FALSE;
  }
capture_object:
  {
    FreeLibrary (dsoundsrc->DSoundDLL);
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unable to create capture object"), (NULL));
    return FALSE;
  }
dsound_open:
  {
    DWORD err = GetLastError ();
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unable to open dsound.dll"), (NULL));
    g_print ("0x%lx\n", HRESULT_FROM_WIN32 (err));
    return FALSE;
  }
}
コード例 #19
0
static gboolean
gst_directsound_src_prepare (GstAudioSrc * asrc, GstAudioRingBufferSpec * spec)
{
  GstDirectSoundSrc *dsoundsrc;
  WAVEFORMATEX wfx;             /* Wave format structure */
  HRESULT hRes;                 /* Result for windows functions */
  DSCBUFFERDESC descSecondary;  /* Capturebuffer description */

  dsoundsrc = GST_DIRECTSOUND_SRC (asrc);

  GST_DEBUG_OBJECT (asrc, "preparing directsoundsrc");

  /* Define buffer */
  memset (&wfx, 0, sizeof (WAVEFORMATEX));
  wfx.wFormatTag = WAVE_FORMAT_PCM;
  wfx.nChannels = GST_AUDIO_INFO_CHANNELS (&spec->info);
  wfx.nSamplesPerSec = GST_AUDIO_INFO_RATE (&spec->info);
  wfx.wBitsPerSample = GST_AUDIO_INFO_BPF (&spec->info) * 8 / wfx.nChannels;
  wfx.nBlockAlign = GST_AUDIO_INFO_BPF (&spec->info);
  wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
  /* Ignored for WAVE_FORMAT_PCM. */
  wfx.cbSize = 0;

  if (wfx.wBitsPerSample != 16 && wfx.wBitsPerSample != 8)
    goto dodgy_width;

  GST_INFO_OBJECT (asrc, "latency time: %" G_GUINT64_FORMAT " - buffer time: %"
      G_GUINT64_FORMAT, spec->latency_time, spec->buffer_time);

  /* Buffer-time should always be >= 2*latency */
  if (spec->buffer_time < spec->latency_time * 2) {
    spec->buffer_time = spec->latency_time * 2;
    GST_WARNING ("buffer-time was less than 2*latency-time, clamping");
  }

  /* Set the buffer size from our configured buffer time (in microsecs) */
  dsoundsrc->buffer_size =
      gst_util_uint64_scale_int (spec->buffer_time, wfx.nAvgBytesPerSec,
      GST_SECOND / GST_USECOND);

  GST_INFO_OBJECT (asrc, "Buffer size: %d", dsoundsrc->buffer_size);

  spec->segsize =
      gst_util_uint64_scale (spec->latency_time, wfx.nAvgBytesPerSec,
      GST_SECOND / GST_USECOND);

  /* Sanitized segsize */
  if (spec->segsize < GST_AUDIO_INFO_BPF (&spec->info))
    spec->segsize = GST_AUDIO_INFO_BPF (&spec->info);
  else if (spec->segsize % GST_AUDIO_INFO_BPF (&spec->info) != 0)
    spec->segsize =
        ((spec->segsize + GST_AUDIO_INFO_BPF (&spec->info) -
            1) / GST_AUDIO_INFO_BPF (&spec->info)) *
        GST_AUDIO_INFO_BPF (&spec->info);
  spec->segtotal = dsoundsrc->buffer_size / spec->segsize;
  /* The device usually takes time = 1-2 segments to start producing buffers */
  spec->seglatency = spec->segtotal + 2;

  /* Fetch and set the actual latency time that will be used */
  dsoundsrc->latency_time =
      gst_util_uint64_scale (spec->segsize, GST_SECOND / GST_USECOND,
      GST_AUDIO_INFO_BPF (&spec->info) * GST_AUDIO_INFO_RATE (&spec->info));

  GST_INFO_OBJECT (asrc, "actual latency time: %" G_GUINT64_FORMAT,
      spec->latency_time);

  /* Init secondary buffer desciption */
  memset (&descSecondary, 0, sizeof (DSCBUFFERDESC));
  descSecondary.dwSize = sizeof (DSCBUFFERDESC);
  descSecondary.dwFlags = 0;
  descSecondary.dwReserved = 0;

  /* This is not primary buffer so have to set size  */
  descSecondary.dwBufferBytes = dsoundsrc->buffer_size;
  descSecondary.lpwfxFormat = &wfx;

  /* Create buffer */
  hRes = IDirectSoundCapture_CreateCaptureBuffer (dsoundsrc->pDSC,
      &descSecondary, &dsoundsrc->pDSBSecondary, NULL);
  if (hRes != DS_OK)
    goto capture_buffer;

  dsoundsrc->bytes_per_sample = GST_AUDIO_INFO_BPF (&spec->info);

  GST_INFO_OBJECT (asrc,
      "bytes/sec: %lu, buffer size: %d, segsize: %d, segtotal: %d",
      wfx.nAvgBytesPerSec, dsoundsrc->buffer_size, spec->segsize,
      spec->segtotal);

  /* Not read anything yet */
  dsoundsrc->current_circular_offset = 0;

  GST_INFO_OBJECT (asrc, "channels: %d, rate: %d, bytes_per_sample: %d"
      " WAVEFORMATEX.nSamplesPerSec: %ld, WAVEFORMATEX.wBitsPerSample: %d,"
      " WAVEFORMATEX.nBlockAlign: %d, WAVEFORMATEX.nAvgBytesPerSec: %ld",
      GST_AUDIO_INFO_CHANNELS (&spec->info), GST_AUDIO_INFO_RATE (&spec->info),
      GST_AUDIO_INFO_BPF (&spec->info), wfx.nSamplesPerSec, wfx.wBitsPerSample,
      wfx.nBlockAlign, wfx.nAvgBytesPerSec);

  return TRUE;

capture_buffer:
  {
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unable to create capturebuffer"), (NULL));
    return FALSE;
  }
dodgy_width:
  {
    GST_ELEMENT_ERROR (dsoundsrc, RESOURCE, OPEN_READ,
        ("Unexpected width %d", wfx.wBitsPerSample), (NULL));
    return FALSE;
  }
}
コード例 #20
0
static gboolean
gst_directsound_src_event (GstBaseSrc * bsrc, GstEvent * event)
{
  HRESULT hr;
  DWORD dwStatus;
  //DWORD dwSizeBuffer = 0;
  //LPVOID pLockedBuffer = NULL;

  GstDirectSoundSrc * dsoundsrc;

  dsoundsrc = GST_DIRECTSOUND_SRC (bsrc);

  GST_BASE_SRC_CLASS (parent_class)->event (bsrc, event);

  /* no buffer, no event to process */
  if (!dsoundsrc->dsoundbuffer)
    return TRUE;

  switch (GST_EVENT_TYPE (event)) {
    case GST_EVENT_FLUSH_START:
      GST_DSOUND_LOCK (dsoundsrc->dsoundbuffer);
      dsoundsrc->dsoundbuffer->flushing = TRUE;
      GST_DSOUND_UNLOCK (dsoundsrc->dsoundbuffer);
      break;
    case GST_EVENT_FLUSH_STOP:
      GST_DSOUND_LOCK (dsoundsrc->dsoundbuffer);
      dsoundsrc->dsoundbuffer->flushing = FALSE;

      if (dsoundsrc->dsoundbuffer->pDSCB8) {
        hr = IDirectSoundCaptureBuffer8_GetStatus (dsoundsrc->dsoundbuffer->pDSCB8, &dwStatus);

        if (FAILED(hr)) {
          GST_DSOUND_UNLOCK (dsoundsrc->dsoundbuffer);
          GST_WARNING("gst_directsound_src_event: IDirectSoundCaptureBuffer8_GetStatus, hr = %X", (unsigned int) hr);
          return FALSE;
        }

        if (!(dwStatus & DSCBSTATUS_CAPTURING)) {
          // ###: capture api doesn't support _SetCurrentPosition.  commenting
          //   out for now.
#if 0
          /* reset position */
          hr = IDirectSoundBuffer8_SetCurrentPosition (dsoundsink->dsoundbuffer->pDSB8, 0);
          dsoundsink->dsoundbuffer->buffer_circular_offset = 0;

          /* reset the buffer */
          hr = IDirectSoundBuffer8_Lock (dsoundsink->dsoundbuffer->pDSB8,
              dsoundsink->dsoundbuffer->buffer_circular_offset, 0L,
              &pLockedBuffer, &dwSizeBuffer, NULL, NULL, DSBLOCK_ENTIREBUFFER);

          if (SUCCEEDED (hr)) {
            memset (pLockedBuffer, 0, dwSizeBuffer);

            hr =
                IDirectSoundBuffer8_Unlock (dsoundsink->dsoundbuffer->pDSB8, pLockedBuffer,
                dwSizeBuffer, NULL, 0);

            if (FAILED(hr)) {
              GST_DSOUND_UNLOCK (dsoundsink->dsoundbuffer);
              GST_WARNING("gst_directsound_sink_event: IDirectSoundBuffer8_Unlock, hr = %X", (unsigned int) hr);
              return FALSE;
            }
          }
          else {
            GST_DSOUND_UNLOCK (dsoundsink->dsoundbuffer);
            GST_WARNING ( "gst_directsound_sink_event: IDirectSoundBuffer8_Lock, hr = %X", (unsigned int) hr);
            return FALSE;
          }
#endif
        }
      }
      GST_DSOUND_UNLOCK (dsoundsrc->dsoundbuffer);
      break;
    default:
      break;
  }

  return TRUE;
}