void ofxGtsSurface::setup() { surface = gts_surface_new(GTS_SURFACE_CLASS(gts_surface_class()), GTS_FACE_CLASS(gts_nface_class()), GTS_EDGE_CLASS(gts_nedge_class()), GTS_VERTEX_CLASS(gts_nvertex_class())); loaded = true; }
void ofxGtsSurface::setup(string filename) { FILE * fptr; GtsFile * fp; string filePath = ofToDataPath(filename); /* open first file */ if ((fptr = fopen (filePath.c_str(), "rt")) == NULL) { ofLog(OF_LOG_ERROR, "Cannot open file: " + filePath); return; } /* reads in first surface file */ surface = gts_surface_new(GTS_SURFACE_CLASS(gts_surface_class()), GTS_FACE_CLASS(gts_nface_class()), GTS_EDGE_CLASS(gts_nedge_class()), GTS_VERTEX_CLASS(gts_nvertex_class())); fp = gts_file_new(fptr); if (gts_surface_read (surface, fp)) { ofLog(OF_LOG_ERROR, filePath + " is not a valid GTS surface file"); loaded = false; gts_object_destroy(GTS_OBJECT(surface)); } else { ofLog(OF_LOG_NOTICE, "Gts surface file read: " + filePath); loaded = true; } gts_file_destroy (fp); fclose (fptr); }
void ofxGtsSurface::createBoolean(ofxGtsSurface &source, ofxGtsSurface &result, BooleanOperation operation) { result.surface = gts_surface_new(GTS_SURFACE_CLASS(gts_surface_class()), GTS_FACE_CLASS(gts_nface_class()), GTS_EDGE_CLASS(gts_nedge_class()), GTS_VERTEX_CLASS(gts_nvertex_class())); switch(operation) { case BOOLEAN_INTERSECTION: gts_surface_inter_boolean(si, result.surface, GTS_1_IN_2); gts_surface_inter_boolean(si, result.surface, GTS_2_IN_1); result.loaded = true; break; case BOOLEAN_UNION: gts_surface_inter_boolean(si, result.surface, GTS_1_OUT_2); gts_surface_inter_boolean(si, result.surface, GTS_2_OUT_1); result.loaded = true; break; case BOOLEAN_DIFFERENCE: gts_surface_inter_boolean(si, result.surface, GTS_1_OUT_2); gts_surface_inter_boolean(si, result.surface, GTS_2_IN_1); gts_surface_foreach_face(si->s2, (GtsFunc)gts_triangle_revert, NULL); gts_surface_foreach_face(source.surface, (GtsFunc)gts_triangle_revert, NULL); result.loaded = true; break; case BOOLEAN_REVERSE_DIFFERENCE: // TODO: Reverse difference can cause crashes, is there a way to catch them? gts_surface_inter_boolean(si, result.surface, GTS_2_OUT_1); gts_surface_inter_boolean(si, result.surface, GTS_1_IN_2); gts_surface_foreach_face(si->s1, (GtsFunc)gts_triangle_revert, NULL); gts_surface_foreach_face(surface, (GtsFunc)gts_triangle_revert, NULL); result.loaded = true; break; } }
static GtsSurface * cartesian_grid_triangulate_holes (CartesianGrid * grid, GtsSurface * s) { GtsVertex * v1, * v2, * v3, * v4; GtsEdge * e1, * e2, * e3, * e4, * e5; gdouble w, h; GtsSurface * box; GSList * constraints = NULL, * vertices = NULL, * i; gpointer data[2]; g_return_val_if_fail (grid != NULL, NULL); g_return_val_if_fail (s != NULL, NULL); /* build enclosing box */ w = grid->xmax - grid->xmin; h = grid->ymax - grid->ymin; v1 = gts_vertex_new (s->vertex_class, grid->xmin - w, grid->ymin - h, 0.); v2 = gts_vertex_new (s->vertex_class, grid->xmax + w, grid->ymin - h, 0.); v3 = gts_vertex_new (s->vertex_class, grid->xmax + w, grid->ymax + h, 0.); v4 = gts_vertex_new (s->vertex_class, grid->xmin - w, grid->ymax + h, 0.); e1 = gts_edge_new (s->edge_class, v1, v2); e2 = gts_edge_new (s->edge_class, v2, v3); e3 = gts_edge_new (s->edge_class, v3, v4); e4 = gts_edge_new (s->edge_class, v4, v1); e5 = gts_edge_new (s->edge_class, v1, v3); box = gts_surface_new (GTS_SURFACE_CLASS (GTS_OBJECT (s)->klass), s->face_class, s->edge_class, s->vertex_class); gts_surface_add_face (box, gts_face_new (s->face_class, e1, e2, e5)); gts_surface_add_face (box, gts_face_new (s->face_class, e3, e4, e5)); /* build vertex and constraint list from the boundaries of the input surface s */ data[0] = s; data[1] = &constraints; gts_surface_foreach_edge (s, (GtsFunc) build_constraint_list, data); vertices = gts_vertices_from_segments (constraints); /* triangulate holes */ i = vertices; while (i) { g_assert (!gts_delaunay_add_vertex (box, i->data, NULL)); i = i->next; } g_slist_free (vertices); i = constraints; while (i) { g_assert (!gts_delaunay_add_constraint (box, i->data)); i = i->next; } /* destroy corners of the enclosing box */ gts_allow_floating_vertices = TRUE; gts_object_destroy (GTS_OBJECT (v1)); gts_object_destroy (GTS_OBJECT (v2)); gts_object_destroy (GTS_OBJECT (v3)); gts_object_destroy (GTS_OBJECT (v4)); gts_allow_floating_vertices = FALSE; /* remove parts of the mesh which are not holes */ i = constraints; while (i) { edge_mark_as_hole (i->data, box); i = i->next; } g_slist_free (constraints); /* remove marked and duplicate faces */ gts_surface_foreach_face_remove (box, (GtsFunc) face_is_marked, NULL); /* box now contains only the triangulated holes. */ return box; }