コード例 #1
0
CPDF_TextPage::GenerateCharacter CPDF_TextPage::ProcessInsertObject(
    const CPDF_TextObject* pObj,
    const CFX_Matrix& formMatrix) {
  FindPreviousTextObject();
  TextOrientation WritingMode = GetTextObjectWritingMode(pObj);
  if (WritingMode == TextOrientation::Unknown)
    WritingMode = GetTextObjectWritingMode(m_pPreTextObj.Get());

  size_t nItem = m_pPreTextObj->CountItems();
  if (nItem == 0)
    return GenerateCharacter::None;

  CPDF_TextObjectItem PrevItem;
  m_pPreTextObj->GetItemInfo(nItem - 1, &PrevItem);

  CPDF_TextObjectItem item;
  pObj->GetItemInfo(0, &item);

  const CFX_FloatRect& this_rect = pObj->GetRect();
  const CFX_FloatRect& prev_rect = m_pPreTextObj->GetRect();

  WideString wstrItem = pObj->GetFont()->UnicodeFromCharCode(item.m_CharCode);
  if (wstrItem.IsEmpty())
    wstrItem += static_cast<wchar_t>(item.m_CharCode);
  wchar_t curChar = wstrItem[0];
  if (WritingMode == TextOrientation::Horizontal) {
    if (EndHorizontalLine(this_rect, prev_rect)) {
      return IsHyphen(curChar) ? GenerateCharacter::Hyphen
                               : GenerateCharacter::LineBreak;
    }
  } else if (WritingMode == TextOrientation::Vertical) {
    if (EndVerticalLine(this_rect, prev_rect, m_CurlineRect,
                        pObj->GetFontSize(), m_pPreTextObj->GetFontSize())) {
      return IsHyphen(curChar) ? GenerateCharacter::Hyphen
                               : GenerateCharacter::LineBreak;
    }
  }

  float last_pos = PrevItem.m_Origin.x;
  uint32_t nLastWidth =
      GetCharWidth(PrevItem.m_CharCode, m_pPreTextObj->GetFont());
  float last_width = nLastWidth * m_pPreTextObj->GetFontSize() / 1000;
  last_width = fabs(last_width);
  uint32_t nThisWidth = GetCharWidth(item.m_CharCode, pObj->GetFont());
  float this_width = fabs(nThisWidth * pObj->GetFontSize() / 1000);
  float threshold = std::max(last_width, this_width) / 4;

  CFX_Matrix prev_matrix = m_pPreTextObj->GetTextMatrix() * m_perMatrix;
  CFX_Matrix prev_reverse = prev_matrix.GetInverse();

  CFX_PointF pos = prev_reverse.Transform(formMatrix.Transform(pObj->GetPos()));
  if (last_width < this_width)
    threshold = prev_reverse.TransformDistance(threshold);

  bool bNewline = false;
  if (WritingMode == TextOrientation::Horizontal) {
    CFX_FloatRect rect = m_pPreTextObj->GetRect();
    float rect_height = rect.Height();
    rect.Normalize();
    if ((rect.IsEmpty() && rect_height > 5) ||
        ((pos.y > threshold * 2 || pos.y < threshold * -3) &&
         (fabs(pos.y) >= 1 || fabs(pos.y) > fabs(pos.x)))) {
      bNewline = true;
      if (nItem > 1) {
        CPDF_TextObjectItem tempItem;
        m_pPreTextObj->GetItemInfo(0, &tempItem);
        CFX_Matrix m = m_pPreTextObj->GetTextMatrix();
        if (PrevItem.m_Origin.x > tempItem.m_Origin.x &&
            m_DisplayMatrix.a > 0.9 && m_DisplayMatrix.b < 0.1 &&
            m_DisplayMatrix.c < 0.1 && m_DisplayMatrix.d < -0.9 && m.b < 0.1 &&
            m.c < 0.1) {
          CFX_FloatRect re(0, m_pPreTextObj->GetRect().bottom, 1000,
                           m_pPreTextObj->GetRect().top);
          if (re.Contains(pObj->GetPos())) {
            bNewline = false;
          } else {
            if (CFX_FloatRect(0, pObj->GetRect().bottom, 1000,
                              pObj->GetRect().top)
                    .Contains(m_pPreTextObj->GetPos())) {
              bNewline = false;
            }
          }
        }
      }
    }
  }
  if (bNewline) {
    return IsHyphen(curChar) ? GenerateCharacter::Hyphen
                             : GenerateCharacter::LineBreak;
  }

  if (pObj->CountChars() == 1 && IsHyphenCode(curChar) && IsHyphen(curChar))
    return GenerateCharacter::Hyphen;

  if (curChar == L' ')
    return GenerateCharacter::None;

  WideString PrevStr =
      m_pPreTextObj->GetFont()->UnicodeFromCharCode(PrevItem.m_CharCode);
  wchar_t preChar = PrevStr.Last();
  if (preChar == L' ')
    return GenerateCharacter::None;

  CFX_Matrix matrix = pObj->GetTextMatrix() * formMatrix;
  float threshold2 = static_cast<float>(std::max(nLastWidth, nThisWidth));
  threshold2 = NormalizeThreshold(threshold2, 400, 700, 800);
  if (nLastWidth >= nThisWidth) {
    threshold2 *= fabs(m_pPreTextObj->GetFontSize());
  } else {
    threshold2 *= fabs(pObj->GetFontSize());
    threshold2 = matrix.TransformDistance(threshold2);
    threshold2 = prev_reverse.TransformDistance(threshold2);
  }
  threshold2 /= 1000;
  if ((threshold2 < 1.4881 && threshold2 > 1.4879) ||
      (threshold2 < 1.39001 && threshold2 > 1.38999)) {
    threshold2 *= 1.5;
  }
  return GenerateSpace(pos, last_pos, this_width, last_width, threshold2)
             ? GenerateCharacter::Space
             : GenerateCharacter::None;
}
コード例 #2
0
ファイル: rc6a.c プロジェクト: henrryhe/beijing-7101
ST_ErrorCode_t BLAST_RC6AEncode(const U32                  *UserBuf_p,
                                STBLAST_Symbol_t           *SymbolBuf_p,
                                U32                        *SymbolsEncoded_p,
                                const STBLAST_ProtocolParams_t *ProtocolParams_p)
{
    U32 SymbolCount = 0;
    int i;
    U32 Data = 0;
    BOOL LastUpdatedMark;

    *SymbolsEncoded_p = 0;              /* Reset symbol count */
    
    /**************************************************************
     * The format of an RC6A command is as follows:
     *
     * | H,S,M,T | C[8] | P[20]
     *
     * H,M.S,T - Header, Start, Mode, Trailer bits
     * C       - Customer code
     * P       - Payload
     */


    /* generate header+startbit, mode6, trailer */    
    GenerateSymbol( MID_6T, MID_2T, SymbolBuf_p);  SymbolBuf_p++;  SymbolCount++;
    GenerateSymbol( MID_1T, MID_1T, SymbolBuf_p);  SymbolBuf_p++;  SymbolCount++;
    GenerateSymbol( MID_1T, MID_1T, SymbolBuf_p);  SymbolBuf_p++;  SymbolCount++;
    GenerateSymbol( MID_1T, MID_2T, SymbolBuf_p);  SymbolBuf_p++;  SymbolCount++;
    GenerateSymbol( MID_1T, MID_2T, SymbolBuf_p);  SymbolBuf_p++;  SymbolCount++;

    /* generate the end of the trailer (2T) plus the first bit of the cust code */
    if((ProtocolParams_p->RC6A.CustomerCode & (1 << (7))) != 0)
    {
        /* Bit = 1 */
        GenerateMark( MID_3T, SymbolBuf_p);
        LastUpdatedMark = TRUE;
    }
    else
    {
        /* Bit = 0 */
        GenerateMark( MID_2T, SymbolBuf_p);
        LastUpdatedMark = TRUE;
    }
    
    /* compile the rest of the bits (typically 20) into a U32 Data*/    
    /* Customercode */
    Data = (U32)ProtocolParams_p->RC6A.CustomerCode;
    Data <<= ProtocolParams_p->RC6A.NumberPayloadBits;
    
    /* Payload - before ORing with Data, ensure only NumberPayloadBits of data remain in *UserBuf */
    Data |= ((*UserBuf_p << (32-ProtocolParams_p->RC6A.NumberPayloadBits)) >> (32-ProtocolParams_p->RC6A.NumberPayloadBits) );
    
    
    /* generate end of trailer and customer code */
    for(i = 8+ProtocolParams_p->RC6A.NumberPayloadBits-1; i > -1; i--)
    {
        if((Data & (1 << (i))) != 0)
        {
            /* Bit = 1 */
            if(LastUpdatedMark)
            {
                ExtendMark(MID_1T, SymbolBuf_p);
                GenerateSpace(MID_1T, SymbolBuf_p);
                LastUpdatedMark = FALSE;
            }
            else
            {
                SymbolBuf_p++;
                SymbolCount++;
                GenerateSymbol(MID_1T, MID_1T, SymbolBuf_p);
                LastUpdatedMark = FALSE;
            }
        }
        else
        {
             /* Bit = 0 */
            if(LastUpdatedMark)
            {
                GenerateSpace(MID_1T, SymbolBuf_p);
                SymbolBuf_p++;
                SymbolCount++;
                GenerateMark(MID_1T, SymbolBuf_p);
                LastUpdatedMark = TRUE;
            }
            else
            {
                ExtendSpace(MID_1T, SymbolBuf_p);
                SymbolBuf_p++;
                SymbolCount++;
                GenerateMark(MID_1T, SymbolBuf_p);
                LastUpdatedMark = TRUE;                
            }
        }
    }

    SymbolCount++;

    /* Set symbols encoded count */
    *SymbolsEncoded_p = SymbolCount;

    /* Can't really go wrong with this */
    return ST_NO_ERROR;
}