コード例 #1
0
ファイル: CCharNPC.cpp プロジェクト: DarkLotus/Source
void CCharPlayer::r_WriteChar( CChar * pChar, CScript & s ) 
{
	ADDTOCALLSTACK("CCharPlayer::r_WriteChar");
	UNREFERENCED_PARAMETER(pChar);
	EXC_TRY("r_WriteChar");

	s.WriteKey("ACCOUNT", GetAccount()->GetName());

	if ( m_wDeaths )
		s.WriteKeyVal( "DEATHS", m_wDeaths );
	if ( m_wMurders )
		s.WriteKeyVal( "KILLS", m_wMurders );
	if ( GetSkillClass()->GetResourceID().GetResIndex() )
		s.WriteKey( "SKILLCLASS", GetSkillClass()->GetResourceName());
	if ( m_pflag )
		s.WriteKeyVal( "PFLAG", m_pflag );
	if ( m_speedMode )
		s.WriteKeyVal("SPEEDMODE", m_speedMode);
	if (( GetAccount()->GetResDisp() >= RDS_KR ) && m_bKrToolbarEnabled )
		s.WriteKeyVal("KRTOOLBARSTATUS", m_bKrToolbarEnabled);

	EXC_SET("saving dynamic speech");
	if ( m_Speech.GetCount() > 0 )
	{
		CGString sVal;
		m_Speech.WriteResourceRefList( sVal );
		s.WriteKey("DSPEECH", sVal);
	}

	EXC_SET("saving profile");
	if ( ! m_sProfile.IsEmpty())
	{
		TCHAR szLine[SCRIPT_MAX_LINE_LEN-16];
		Str_MakeUnFiltered( szLine, m_sProfile, sizeof(szLine));
		s.WriteKey( "PROFILE", szLine );
	}

	EXC_SET("saving stats locks");
	for ( int x = 0; x < STAT_BASE_QTY; x++)	// Don't write all lock states!
	{
		if ( ! m_StatLock[x] )
			continue;
		TCHAR szTemp[128];
		sprintf( szTemp, "StatLock[%d]", x );	// smaller storage space.
		s.WriteKeyVal( szTemp, m_StatLock[x] );
	}

	EXC_SET("saving skill locks");
	for ( size_t j = 0; j < g_Cfg.m_iMaxSkill; j++ )	// Don't write all lock states!
	{
		ASSERT(j < COUNTOF(m_SkillLock));
		if ( ! m_SkillLock[j] )
			continue;
		TCHAR szTemp[128];
		sprintf( szTemp, "SkillLock[%" FMTSIZE_T "]", j );	// smaller storage space.
		s.WriteKeyVal( szTemp, m_SkillLock[j] );
	}
	EXC_CATCH;
}
コード例 #2
0
ファイル: CClientLog.cpp プロジェクト: nefthon/Source
bool CClient::addRelay( const CServerDef * pServ )
{
	ADDTOCALLSTACK("CClient::addRelay");
	EXC_TRY("addRelay");

	// Tell the client to play on this server.
	if ( !pServ )
		return false;

	CSocketAddressIP ipAddr = pServ->m_ip;

	if ( ipAddr.IsLocalAddr())	// local server address not yet filled in.
	{
		ipAddr = m_net->m_socket.GetSockName();
		DEBUG_MSG(( "%x:Login_Relay to %s\n", GetSocketID(), ipAddr.GetAddrStr() ));
	}

	if ( GetPeer().IsLocalAddr() || GetPeer().IsSameIP( ipAddr ))	// weird problem with client relaying back to self.
	{
		DEBUG_MSG(( "%x:Login_Relay loopback to server %s\n", GetSocketID(), ipAddr.GetAddrStr() ));
		ipAddr.SetAddrIP( SOCKET_LOCAL_ADDRESS );
	}

	EXC_SET("customer id");
	dword dwAddr = ipAddr.GetAddrIP();
	dword dwCustomerId = 0x7f000001;
	if ( g_Cfg.m_fUseAuthID )
	{
		CSString sCustomerID(pServ->GetName());
		sCustomerID.Add(GetAccount()->GetName());

		dwCustomerId = z_crc32(0L, Z_NULL, 0);
		dwCustomerId = z_crc32(dwCustomerId, reinterpret_cast<const z_Bytef *>(sCustomerID.GetPtr()), (z_uInt)sCustomerID.GetLength());

		GetAccount()->m_TagDefs.SetNum("customerid", dwCustomerId);
	}

	DEBUG_MSG(( "%x:Login_Relay to server %s with AuthId %u\n", GetSocketID(), ipAddr.GetAddrStr(), dwCustomerId ));

	EXC_SET("server relay packet");
	new PacketServerRelay(this, dwAddr, pServ->m_ip.GetPort(), dwCustomerId);
	
	m_Targ_Mode = CLIMODE_SETUP_RELAY;
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	g_Log.EventDebug("account '%s'\n", GetAccount() ? GetAccount()->GetName() : "");
	EXC_DEBUG_END;
	return false;
}
コード例 #3
0
ファイル: PlayerSaveAndLoad.cpp プロジェクト: Ding8222/mytest
// 保存数据
bool CPlayer::SaveData(google::protobuf::Message *pMsg)
{
	// 没有加载数据的时候,不保存数据
	if (!m_LoadDataSucc)
		return true;

	if (!pMsg)
		return false;

	if (PackData())
	{
		svrData::LoadPlayerData *data = (svrData::LoadPlayerData *)pMsg;
		m_LastSaveTime = CTimer::GetTime();
		data->set_account(GetAccount());
		data->set_name(GetName());
		data->set_nguid(GetGuid());
		data->set_nsex(GetSex());
		data->set_njob(GetJob());
		data->set_nlevel(GetLevel());
		data->set_ncreatetime(GetCreateTime());
		data->set_nlogintime(GetLoginTime());
		data->set_nmapid(GetMapID());
		data->set_nx(GetNowPosX());
		data->set_ny(GetNowPosY());
		data->set_nz(GetNowPosZ());
		data->set_data(g_Base64Data);
		return true;
	}
	return false;
}
コード例 #4
0
ファイル: PlayerSaveAndLoad.cpp プロジェクト: Ding8222/mytest
// 加载数据
bool CPlayer::LoadData(Msg *pMsg)
{
	svrData::LoadPlayerData msg;
	_CHECK_PARSE_(pMsg, msg) false;

	if (!UnPackData(msg.data().c_str(), msg.data().size()))
		return false;

	SetAccount(msg.account());
	SetName(msg.name().c_str());
	SetGuid(msg.nguid());
	SetSex(msg.nsex());
	SetJob(msg.njob());
	SetLevel(msg.nlevel());
	SetCreateTime(msg.ncreatetime());
	SetLoginTime(msg.nlogintime());
	SetMapID(msg.nmapid());
	SetNowPos(msg.nx(), msg.ny(), msg.nz());
	m_LastSaveTime = CTimer::GetTime() + CRandomPool::GetOneLess(60);

	RunStateLog("加载玩家:%s数据成功!账号:%s", GetName(), msg.account().c_str());

	if (!msg.bchangeline())
	{
		svrData::AddPlayerToCenter SendMsg;
		SendMsg.set_nguid(GetGuid());
		SendMsg.set_ngameid(GetGameID());
		SendMsg.set_nclientid(GetClientID());
		SendMsg.set_ngateid(GetGateID());
		SendMsg.set_account(GetAccount());
		FuncUti::SendMsgToCenter(this, SendMsg, SERVER_TYPE_MAIN, SVR_SUB_ADD_PLAYER_TO_CENTER);
	}
	m_LoadDataSucc = true;
	return true;
}
コード例 #5
0
string CIncomingFriendList :: GetDescription( )
{
	string Description;
	Description += GetAccount( ) + "\n";
	Description += ExtractStatus( GetStatus( ) ) + "\n";
	Description += ExtractArea( GetArea( ) ) + "\n";
	Description += ExtractLocation( GetLocation( ) ) + "\n\n";
	return Description;
}
コード例 #6
0
ファイル: ClientAuth.cpp プロジェクト: Ding8222/mytest
// 请求选择角色
void CClientAuth::SelectPlayer(CClient *cl, Msg *pMsg)
{
	const std::string &account = GetAccount(cl->GetClientID());
	if (!account.empty())
	{
		LoginCenterConnect.SendMsgToServer(Config.GetCenterServerID(), *pMsg, cl->GetClientID());
	}
	else
		RunStateError("请求选择角色失败!没有认证!clientid:%d", cl->GetClientID());
}
コード例 #7
0
      std::shared_ptr<model::Query> PbQueryFactory::deserialize(
           const protocol::Query &pb_query) {
        std::shared_ptr<model::Query> val;

        if (pb_query.has_get_account()) {
          // Convert to get Account
          auto pb_cast = pb_query.get_account();
          auto account_query = GetAccount();
          account_query.account_id = pb_cast.account_id();
          val = std::make_shared<model::GetAccount>(account_query);
        }

        if (pb_query.has_get_account_assets()) {
          // Convert to get Account Asset
          auto pb_cast = pb_query.get_account_assets();
          auto query = GetAccountAssets();
          query.account_id = pb_cast.account_id();
          query.asset_id = pb_cast.asset_id();
          val = std::make_shared<model::GetAccountAssets>(query);
        }
        if (pb_query.has_get_account_signatories()) {
          // Convert to get Signatories
          auto pb_cast = pb_query.get_account_signatories();
          auto query = GetSignatories();
          query.account_id = pb_cast.account_id();
          val = std::make_shared<model::GetSignatories>(query);
        }

        if (pb_query.has_get_account_transactions()) {
          // Convert to get Signatories
          auto pb_cast = pb_query.get_account_transactions();
          auto query = GetAccountTransactions();
          query.account_id = pb_cast.account_id();
          val = std::make_shared<model::GetAccountTransactions>(query);
        }
        if (!val) {
          // Query not implemented
          return nullptr;
        }
        Signature sign;
        auto pb_sign = pb_query.header().signature();
        std::copy(pb_sign.pubkey().begin(), pb_sign.pubkey().end(),
                  sign.pubkey.begin());

        std::copy(pb_sign.signature().begin(), pb_sign.signature().end(),
                  sign.signature.begin());
        val->query_counter = pb_query.query_counter();
        val->signature = sign;
        val->created_ts = pb_query.header().created_time();
        val->creator_account_id = pb_query.creator_account_id();
        model::HashProviderImpl hashProvider; // TODO: get rid off unnecessary object initialization
        val->query_hash = hashProvider.get_hash(val);
        return val;
      }
コード例 #8
0
void SaveEmailCommand::RunImpl()
{
	try {
		GetAccount();
	} catch(const std::exception& e) {
		Error(e);
	} catch(...) {
		Error( MailException("unknown", __FILE__, __LINE__) );
	}
	
	return;
}
コード例 #9
0
ファイル: CClient.cpp プロジェクト: MortalROs/Source
bool CClient::r_GetRef( LPCTSTR & pszKey, CScriptObj * & pRef )
{
	ADDTOCALLSTACK("CClient::r_GetRef");
	int i = FindTableHeadSorted( pszKey, sm_szRefKeys, COUNTOF(sm_szRefKeys)-1 );
	if ( i >= 0 )
	{
		pszKey += strlen( sm_szRefKeys[i] );
		SKIP_SEPARATORS(pszKey);
		switch (i)
		{
			case CLIR_ACCOUNT:
				if ( pszKey[-1] != '.' )	// only used as a ref !
					break;
				pRef = GetAccount();
				return( true );
			case CLIR_GMPAGEP:
				pRef = m_pGMPage;
				return( true );
			case CLIR_HOUSEDESIGN:
				pRef = m_pHouseDesign;
				return( true );
			case CLIR_PARTY:
				if ( !this->m_pChar->m_pParty )
				{
					LPCTSTR oldKey = pszKey;
					if ( !strnicmp(pszKey, ".CREATE", 7) )
						pszKey +=7;

					CChar * pChar = static_cast<CChar*>(static_cast<CGrayUID>(Exp_GetSingle(pszKey)).CharFind());
					if ( !pChar )
						return false;
					if ( !pChar->IsClient() )
						return false;
					CPartyDef::AcceptEvent( pChar , this->GetChar()->GetUID(), true);
					if ( !this->m_pChar->m_pParty )
						return false;
					pszKey = oldKey;	// Restoring back to real pszKey, so we don't get errors for giving an uid instead of PDV_CREATE.
				}
				pRef = this->m_pChar->m_pParty;
				return true;
			case CLIR_TARG:
				pRef = m_Targ_UID.ObjFind();
				return( true );
			case CLIR_TARGPRV:
				pRef = m_Targ_PrvUID.ObjFind();
				return( true );
			case CLIR_TARGPROP:
				pRef = m_Prop_UID.ObjFind();
				return( true );
		}
	}
	return( CScriptObj::r_GetRef( pszKey, pRef ));
}
コード例 #10
0
ファイル: ClientAuth.cpp プロジェクト: Ding8222/mytest
// 请求创建角色
void CClientAuth::CreatePlayer(CClient *cl, Msg *pMsg)
{
	const std::string &account = GetAccount(cl->GetClientID());
	if (!account.empty())
	{
		netData::CreatePlayer sendMsg;
		_CHECK_PARSE_(pMsg, sendMsg);
		sendMsg.set_account(account);

		LoginCenterConnect.SendMsgToServer(Config.GetCenterServerID(), sendMsg, LOGIN_TYPE_MAIN, LOGIN_SUB_CREATE_PLAYER, cl->GetClientID());
	}
	else
		RunStateError("请求创建角色失败!没有认证!clientid:%d", cl->GetClientID());
}
コード例 #11
0
ファイル: CClient.cpp プロジェクト: MortalROs/Source
void CClient::Announce( bool fArrive ) const
{
	ADDTOCALLSTACK("CClient::Announce");
	if ( !GetAccount() || !GetChar() || !GetChar()->m_pPlayer )
		return;

	// We have logged in or disconnected.
	// Annouce my arrival or departure.
	TCHAR *pszMsg = Str_GetTemp();
	if ( (g_Cfg.m_iArriveDepartMsg == 2) && (GetPrivLevel() > PLEVEL_Player) )		// notify of GMs
	{
		LPCTSTR zTitle = m_pChar->Noto_GetFameTitle();
		sprintf(pszMsg, "@231 STAFF: %s%s logged %s.", zTitle, m_pChar->GetName(), (fArrive ? "in" : "out"));
	}
	else if ( g_Cfg.m_iArriveDepartMsg == 1 )		// notify of players
	{
		const CRegionBase *pRegion = m_pChar->GetTopPoint().GetRegion(REGION_TYPE_AREA);
		sprintf(pszMsg, g_Cfg.GetDefaultMsg(DEFMSG_MSG_ARRDEP_1),
			m_pChar->GetName(),
			fArrive ? g_Cfg.GetDefaultMsg(DEFMSG_MSG_ARRDEP_2) : g_Cfg.GetDefaultMsg(DEFMSG_MSG_ARRDEP_3),
			pRegion != NULL ? pRegion->GetName() : g_Serv.GetName());
	}
	if ( pszMsg )
	{
		ClientIterator it;
		for (CClient *pClient = it.next(); pClient != NULL; pClient = it.next())
		{
			if ( (pClient == this) || (GetPrivLevel() > pClient->GetPrivLevel()) )
				continue;
			pClient->SysMessage(pszMsg);
		}

	}

	// Check murder decay timer
	CItem *pMurders = m_pChar->LayerFind(LAYER_FLAG_Murders);
	if ( pMurders )
	{
		if ( fArrive )	// on client login, set active timer on murder memory
			pMurders->SetTimeout(pMurders->m_itEqMurderCount.m_Decay_Balance * TICK_PER_SEC);
		else			// or make it inactive on logout
		{
			pMurders->m_itEqMurderCount.m_Decay_Balance = static_cast<DWORD>(pMurders->GetTimerAdjusted());
			pMurders->SetTimeout(-1);
		}
	}
	else if ( fArrive )
		m_pChar->Noto_Murder();		// if there's no murder memory found, check if we need a new memory
}
コード例 #12
0
ファイル: LoginState.cpp プロジェクト: kflasch/SkelMUD
void LoginState::processUsername(const std::string &input, std::shared_ptr<Connection> connection) {
    connection->SetUsername(input);
    auto accounts = game_data->GetAccounts();
    if(accounts.IsAccount(input))
    {
        Sender::Send("Password: \r\n", connection);
        connection->SetAccount(accounts.GetAccount(input));
        m_state_map[connection->GetID()] = PASSWORD;
    }
    else
    {
        Sender::Send("No account found, would you like to make a new one? Y/N\r\n", connection);
        m_state_map[connection->GetID()] = NEWACCOUNT;
    }
}
コード例 #13
0
	void OnUserConnect(LocalUser* user)
	{
		ConfigTag* tag = user->MyClass->config;
		std::string vhost = tag->getString("vhost");
		std::string replace;

		if (vhost.empty())
			return;

		replace = "$ident";
		if (vhost.find(replace) != std::string::npos)
		{
			std::string ident = user->ident;
			if (ident[0] == '~')
				ident.erase(0, 1);

			SearchAndReplace(vhost, replace, ident);
		}

		replace = "$account";
		if (vhost.find(replace) != std::string::npos)
		{
			std::string account = GetAccount(user);
			if (account.empty())
				account = "unidentified";

			SearchAndReplace(vhost, replace, account);
		}

		if (vhost.length() > 64)
		{
			ServerInstance->Logs->Log("m_conn_vhost", DEFAULT, "m_conn_vhost: vhost in connect block %s is too long", user->MyClass->name.c_str());
			return;
		}

		/* from m_sethost: validate the characters */
		for (std::string::const_iterator x = vhost.begin(); x != vhost.end(); x++)
		{
			if (!hostmap.test(static_cast<unsigned char>(*x)))
			{
				ServerInstance->Logs->Log("m_conn_vhost", DEFAULT, "m_conn_vhost: vhost in connect block %s has invalid characters", user->MyClass->name.c_str());
				return;
			}
		}

		user->ChangeDisplayedHost(vhost.c_str());
	}
コード例 #14
0
Json::Value AccountFolderManager::GetFolderJson(const bbpim::CalendarFolder& folder, bool skipDefaultCheck, bool fresh)
{
    Json::Value val;

    val["id"] = webworks::Utils::intToStr(folder.id());
    val["accountId"] = webworks::Utils::intToStr(folder.accountId());
    val["name"] = folder.name().toStdString();
    val["readonly"] = folder.isReadOnly();
    val["ownerEmail"] = folder.ownerEmail().toStdString();
    val["type"] = folder.type();
    val["color"] = QString("%1").arg(folder.color(), 6, 16, QChar('0')).toUpper().toStdString();
    val["visible"] = folder.isVisible();
    val["default"] = skipDefaultCheck ? true : IsDefaultFolder(folder, fresh);
    val["enterprise"] = GetAccount(folder.accountId(), false).isEnterprise() == 1 ? true : false;

    return val;
}
コード例 #15
0
void SmtpSyncOutboxCommand::CheckNetworkConnectivity()
{
	try {

		if (m_networkStatus->IsKnown()) {
			if (m_networkStatus->IsConnected()) {
				MojLogInfo(m_log, "CheckNetworkActivity: is connected, moving on");
				GetAccount();
				return;
			} else {
				MojLogInfo(m_log, "CheckNetworkActivity: is not connected, erroring out");
				// Note that this account error explicitly doesn't delay the retry, on the assumption
				// that the next activity will be blocked until the network is available.
				m_error.errorCode = MailError::NO_NETWORK;
				m_error.errorOnAccount = true;
				m_error.errorOnEmail = false;
				m_error.internalError = "No network available for outbox sync";
				m_error.errorText = "";

				CompleteAndUpdateActivities();
				return;
			}
		} else {
			MojLogInfo(m_log, "CheckNetworkActivity: state unknown, starting new activity");
			MojLogInfo(m_log, "OutboxSyncer creating new network activity");
			ActivityBuilder ab;
			MojString name;
			MojErr err = name.format("SMTP Internal Outbox Sync Network Activity for account %s", AsJsonString(m_accountId).c_str());
			ErrorToException(err);
			ab.SetName(name);
			ab.SetDescription("Activity representing SMTP Outbox Sync Network Monitor");
			ab.SetForeground(true);
			ab.SetRequiresInternet(false);
			ab.SetImmediate(true, ActivityBuilder::PRIORITY_LOW);
			m_networkActivity = Activity::PrepareNewActivity(ab);
			m_networkActivity->SetSlots(m_networkActivityUpdatedSlot, m_networkActivityErrorSlot);
			m_networkActivity->Create(m_client);
		}

	} catch (std::exception & e) {
		HandleException(e, __func__);
	} catch (...) {
		HandleException(__func__);
	}
}
コード例 #16
0
ファイル: AccountMgr.cpp プロジェクト: ifzz/AutoTrader
void AccountMgr::LoginAccount(const std::string& userId, const std::string& pw, const std::shared_ptr<Transmission::socket_session>& session){
	auto accout = GetAccount(userId);

	if (accout){
		if (accout->IsLogged())
			AppendReplyBySession(session, LoginRepeatedly);

		if(accout->Login(session, pw) == false)
			AppendReplyBySession(session, LoginFailed_PW);
		else{
			assert(m_pool.find(userId) != m_pool.end());
			m_LoggedAccount[session] = m_pool[userId];
			AppendReplyBySession(session, LoginSucceed);
		}	
	}
	else{
		AppendReplyBySession(session, LoginFailed_AC);
	}
}
コード例 #17
0
TEST(TryingMessageBuildTestGroup, TryingMessageDesAddrtTest)
{
    MESSAGE *trying = NULL;
    
    AccountInit();
    struct UserAgent *ua = CreateUserAgent(0);
    struct Dialog *dialog = AddDialog(NULL_DIALOG_ID, ua);
    MESSAGE *invite = BuildInviteMessage(dialog, (char *)"88002");

    trying = BuildResponse(invite, STATUS_CODE_TRYING);

    STRCMP_EQUAL(AccountGetProxyAddr(GetAccount(0)),GetMessageAddr(trying));

    DestroyMessage(&trying);
    DestroyMessage(&invite);

    ClearDialogManager();
    ClearAccountManager();
    DestroyUserAgent(&ua);
}
コード例 #18
0
ファイル: CClient.cpp プロジェクト: MortalROs/Source
CClient::~CClient()
{
	bool bWasChar;

	// update ip history
#ifndef _MTNETWORK
	HistoryIP& history = g_NetworkIn.getIPHistoryManager().getHistoryForIP(GetPeer());
#else
	HistoryIP& history = g_NetworkManager.getIPHistoryManager().getHistoryForIP(GetPeer());
#endif
	if ( GetConnectType() != CONNECT_GAME )
		history.m_connecting--;
	history.m_connected--;

	bWasChar = ( m_pChar != NULL );
	CharDisconnect();	// am i a char in game ?
	Cmd_GM_PageClear();

	// Clear containers (CTAG and TOOLTIP)
	m_TagDefs.Empty();
	m_TooltipData.Clean(true);

	CAccount * pAccount = GetAccount();
	if ( pAccount )
	{
		pAccount->OnLogout(this, bWasChar);
		m_pAccount = NULL;
	}

	if (m_pPopupPacket != NULL)
	{
		delete m_pPopupPacket;
		m_pPopupPacket = NULL;
	}

	if (m_net->isClosed() == false)
		g_Log.EventError("Client being deleted without being safely removed from the network system\n");
}
コード例 #19
0
ファイル: CClientLog.cpp プロジェクト: nefthon/Source
bool CClient::OnRxConsole( const byte * pData, size_t iLen )
{
	ADDTOCALLSTACK("CClient::OnRxConsole");
	// A special console version of the client. (Not game protocol)
	if ( !iLen || ( GetConnectType() != CONNECT_TELNET ))
		return false;

	if ( IsSetEF( EF_AllowTelnetPacketFilter ) )
	{
		bool fFiltered = xPacketFilter(pData, iLen);
		if ( fFiltered )
			return fFiltered;
	}

	while ( iLen -- )
	{
		int iRet = OnConsoleKey( m_Targ_Text, *pData++, GetAccount() != NULL );
		if ( ! iRet )
			return false;
		if ( iRet == 2 )
		{
			if ( GetAccount() == NULL )
			{
				if ( !m_zLogin[0] )
				{
					if ( (uint)(m_Targ_Text.GetLength()) > (CountOf(m_zLogin) - 1) )
					{
						SysMessage("Login:\n");
					}
					else
					{
						strcpy(m_zLogin, m_Targ_Text);
						SysMessage("Password:\n");
					}
					m_Targ_Text.Empty();
				}
				else
				{
					CSString sMsg;

					CAccountRef pAccount = g_Accounts.Account_Find(m_zLogin);
					if (( pAccount == NULL ) || ( pAccount->GetPrivLevel() < PLEVEL_Admin ))
					{
						SysMessagef("%s\n", g_Cfg.GetDefaultMsg(DEFMSG_CONSOLE_NOT_PRIV));
						m_Targ_Text.Empty();
						return false;
					}
					if ( LogIn(m_zLogin, m_Targ_Text, sMsg ) == PacketLoginError::Success )
					{
						m_Targ_Text.Empty();
						return OnRxConsoleLoginComplete();
					}
					else if ( ! sMsg.IsEmpty())
					{
						SysMessage( sMsg );
						return false;
					}
					m_Targ_Text.Empty();
				}
				return true;
			}
			else
			{
				iRet = g_Serv.OnConsoleCmd( m_Targ_Text, this );

				if (g_Cfg.m_fTelnetLog && GetPrivLevel() >= g_Cfg.m_iCommandLog)
					g_Log.Event(LOGM_GM_CMDS, "%x:'%s' commands '%s'=%d\n", GetSocketID(), GetName(), static_cast<lpctstr>(m_Targ_Text), iRet);
			}
		}
	}
	return true;
}
コード例 #20
0
ファイル: vmrunevn.cpp プロジェクト: sharkfund001/sharkfund
bool CVmRunEvn::OpeatorAccount(const vector<CVmOperate>& listoperate, CAccountViewCache& view, const int nCurHeight) {

	NewAccont.clear();
	for (auto& it : listoperate) {
//		CTransaction* tx = static_cast<CTransaction*>(listTx.get());
//		CFund fund;
//		memcpy(&fund.value,it.money,sizeof(it.money));
//		fund.nHeight = it.outheight;
		uint64_t value;
		memcpy(&value, it.money, sizeof(it.money));

		auto tem = std::make_shared<CAccount>();
//		vector_unsigned_char accountid = GetAccountID(it);
//		if (accountid.size() == 0) {
//			return false;
//		}
//		vector_unsigned_char accountid(it.accountid,it.accountid+sizeof(it.accountid));
		vector_unsigned_char accountid = GetAccountID(it);
		CRegID userregId;
		CKeyID userkeyid;

		if(accountid.size() == 6){
			userregId.SetRegID(accountid);
			if(!view.GetAccount(CUserID(userregId), *tem.get())){
				return false;                                           /// 账户不存在
			}
		}else{
			string sharkfundaddr(accountid.begin(), accountid.end());
			userkeyid = CKeyID(sharkfundaddr);
			 if(!view.GetAccount(CUserID(userkeyid), *tem.get()))
			 {
					tem->keyID = userkeyid;									  /// 未产生过交易记录的账户
					//return false;                                           /// 账户不存在
			 }
		}

		shared_ptr<CAccount> vmAccount = GetAccount(tem);
		if (vmAccount.get() == NULL) {
			RawAccont.push_back(tem);
			vmAccount = tem;
		}
		LogPrint("vm", "account id:%s\r\n", HexStr(accountid).c_str());
		LogPrint("vm", "befer account:%s\r\n", vmAccount.get()->ToString().c_str());
		bool ret = false;
//		vector<CScriptDBOperLog> vAuthorLog;
		//todolist
//		if(IsSignatureAccount(vmAccount.get()->regID) || vmAccount.get()->regID == boost::get<CRegID>(tx->appRegId))
		{
			ret = vmAccount.get()->OperateAccount((OperType)it.opeatortype, value, nCurHeight);
		}
//		else{
//			ret = vmAccount.get()->OperateAccount((OperType)it.opeatortype, fund, *m_ScriptDBTip, vAuthorLog,  height, &GetScriptRegID().GetVec6(), true);
//		}

//		LogPrint("vm", "after account:%s\r\n", vmAccount.get()->ToString().c_str());
		if (!ret) {
			return false;
		}
		NewAccont.push_back(vmAccount);
//		m_dblog->insert(m_dblog->end(), vAuthorLog.begin(), vAuthorLog.end());

	}
	return true;
}
コード例 #21
0
ファイル: CClient.cpp プロジェクト: MortalROs/Source
bool CClient::r_LoadVal( CScript & s )
{
	ADDTOCALLSTACK("CClient::r_LoadVal");
	EXC_TRY("LoadVal");
	if ( GetAccount() == NULL )
		return( false );

	LPCTSTR pszKey = s.GetKey();

	if ( s.IsKeyHead( "CTAG.", 5 ) || s.IsKeyHead( "CTAG0.", 6 ) )
	{
		bool fZero = s.IsKeyHead( "CTAG0.", 6 );
		bool fQuoted = false;

		pszKey = pszKey + (fZero ? 6 : 5);
		m_TagDefs.SetStr( pszKey, fQuoted, s.GetArgStr( &fQuoted ), fZero );
		return( true );
	}

	switch ( FindTableSorted( pszKey, sm_szLoadKeys, COUNTOF(sm_szLoadKeys)-1 ))
	{
		case CC_ALLMOVE:
			addRemoveAll(true, false);
			GetAccount()->TogPrivFlags( PRIV_ALLMOVE, s.GetArgStr() );
			if ( IsSetOF( OF_Command_Sysmsgs ) )
				m_pChar->SysMessage( IsPriv(PRIV_ALLMOVE)? "Allmove ON" : "Allmove OFF" );
			addPlayerView(NULL);
			break;
		case CC_ALLSHOW:
			addRemoveAll(false, true);
			GetAccount()->TogPrivFlags( PRIV_ALLSHOW, s.GetArgStr() );
			if ( IsSetOF( OF_Command_Sysmsgs ) )
				m_pChar->SysMessage( IsPriv(PRIV_ALLSHOW)? "Allshow ON" : "Allshow OFF" );
			addPlayerView(NULL);
			break;
		case CC_DEBUG:
			addRemoveAll(true, false);
			GetAccount()->TogPrivFlags( PRIV_DEBUG, s.GetArgStr() );
			if ( IsSetOF( OF_Command_Sysmsgs ) )
					m_pChar->SysMessage( IsPriv(PRIV_DEBUG)? "Debug ON" : "Debug OFF" );
			addPlayerView(NULL);
			break;
		case CC_DETAIL:
			GetAccount()->TogPrivFlags( PRIV_DETAIL, s.GetArgStr() );
			if ( IsSetOF( OF_Command_Sysmsgs ) )
					m_pChar->SysMessage( IsPriv(PRIV_DETAIL)? "Detail ON" : "Detail OFF" );
			break;
		case CC_GM: // toggle your GM status on/off
			if ( GetPrivLevel() >= PLEVEL_GM )
			{
				GetAccount()->TogPrivFlags( PRIV_GM, s.GetArgStr() );
				m_pChar->ResendTooltip();
				if ( IsSetOF( OF_Command_Sysmsgs ) )
					m_pChar->SysMessage( IsPriv(PRIV_GM)? "GM ON" : "GM OFF" );
			}
			break;
		case CC_HEARALL:
			GetAccount()->TogPrivFlags( PRIV_HEARALL, s.GetArgStr() );
			if ( IsSetOF( OF_Command_Sysmsgs ) )
					m_pChar->SysMessage( IsPriv(PRIV_HEARALL)? "Hearall ON" : "Hearall OFF" );
			break;
		case CC_PRIVSHOW:
			// Hide my priv title.
			if ( GetPrivLevel() >= PLEVEL_Counsel )
			{
				if ( ! s.HasArgs())
				{
					GetAccount()->TogPrivFlags( PRIV_PRIV_NOSHOW, NULL );
				}
				else if ( s.GetArgVal() )
				{
					GetAccount()->ClearPrivFlags( PRIV_PRIV_NOSHOW );
				}
				else
				{
					GetAccount()->SetPrivFlags( PRIV_PRIV_NOSHOW );
				}
				m_pChar->ResendTooltip();
				if ( IsSetOF( OF_Command_Sysmsgs ) )
					m_pChar->SysMessage( IsPriv(PRIV_PRIV_NOSHOW)? "Privshow OFF" : "Privshow ON" );
			}
			break;

		case CC_TARG:
			m_Targ_UID = s.GetArgVal();
			break;
		case CC_TARGP:
			m_Targ_p.Read( s.GetArgRaw());
			if ( !m_Targ_p.IsValidPoint() )
			{
				m_Targ_p.ValidatePoint();
				SysMessagef( "Invalid point: %s", s.GetArgStr() );
			}
			break;
		case CC_TARGPROP:
			m_Prop_UID = s.GetArgVal();
			break;
		case CC_TARGPRV:
			m_Targ_PrvUID = s.GetArgVal();
			break;
		default:
			return( false );
	}
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_SCRIPT;
	EXC_DEBUG_END;
	return false;
}
コード例 #22
0
ファイル: CClientUse.cpp プロジェクト: DarkLotus/Source
bool CClient::Cmd_Use_Item( CItem *pItem, bool fTestTouch, bool fScript )
{
	ADDTOCALLSTACK("CClient::Cmd_Use_Item");
	// Assume we can see the target.
	// called from Event_DoubleClick

	if ( !pItem )
		return false;

	if ( pItem->m_Can & CAN_I_FORCEDC )
		fTestTouch = false;

	if ( fTestTouch )
	{
		if ( !fScript )
		{
			CItemContainer *pContainer = dynamic_cast<CItemContainer *>(pItem->GetParent());
			if ( pContainer )
			{
				// protect from ,snoop - disallow picking from not opened containers
				bool isInOpenedContainer = false;
				if ( pContainer->GetType() == IT_EQ_TRADE_WINDOW )
					isInOpenedContainer = true;
				else
				{
					CClient::OpenedContainerMap_t::iterator itContainerFound = m_openedContainers.find(pContainer->GetUID().GetPrivateUID());
					if ( itContainerFound != m_openedContainers.end() )
					{
						DWORD dwTopContainerUID = (((*itContainerFound).second).first).first;
						DWORD dwTopMostContainerUID = (((*itContainerFound).second).first).second;
						CPointMap ptOpenedContainerPosition = ((*itContainerFound).second).second;
						const CObjBaseTemplate *pObjTop = pItem->GetTopLevelObj();

						DWORD dwTopContainerUID_ToCheck = 0;
						if ( pContainer->GetContainer() )
							dwTopContainerUID_ToCheck = pContainer->GetContainer()->GetUID().GetPrivateUID();
						else
							dwTopContainerUID_ToCheck = pObjTop->GetUID().GetPrivateUID();

						if ( (dwTopMostContainerUID == pObjTop->GetUID().GetPrivateUID()) && (dwTopContainerUID == dwTopContainerUID_ToCheck) )
						{
							if ( pObjTop->IsChar() )
							{
								// probably a pickup check from pack if pCharTop != this?
								isInOpenedContainer = true;
							}
							else
							{
								const CItem *pItemTop = static_cast<const CItem *>(pObjTop);
								if ( pItemTop && (pItemTop->IsType(IT_SHIP_HOLD) || pItemTop->IsType(IT_SHIP_HOLD_LOCK)) && (pItemTop->GetTopPoint().GetRegion(REGION_TYPE_MULTI) == m_pChar->GetTopPoint().GetRegion(REGION_TYPE_MULTI)) )
									isInOpenedContainer = true;
								else if ( ptOpenedContainerPosition.GetDist(pObjTop->GetTopPoint()) <= 3 )
									isInOpenedContainer = true;
							}
						}
					}
				}

				if ( !isInOpenedContainer )
				{
					SysMessageDefault(DEFMSG_REACH_UNABLE);
					return false;
				}
			}
		}

		// CanTouch handles priv level compares for chars
		if ( !m_pChar->CanUse(pItem, false) )
		{
			if ( !m_pChar->CanTouch(pItem) )
				SysMessage((m_pChar->IsStatFlag(STATF_DEAD)) ? g_Cfg.GetDefaultMsg(DEFMSG_REACH_GHOST) : g_Cfg.GetDefaultMsg(DEFMSG_REACH_FAIL));
			else
				SysMessageDefault(DEFMSG_REACH_UNABLE);

			return false;
		}
	}

	if ( IsTrigUsed(TRIGGER_DCLICK) || IsTrigUsed(TRIGGER_ITEMDCLICK) )
	{
		if ( pItem->OnTrigger(ITRIG_DCLICK, m_pChar) == TRIGRET_RET_TRUE )
			return true;
	}

	CItemBase *pItemDef = pItem->Item_GetDef();
	bool bIsEquipped = pItem->IsItemEquipped();
	if ( pItemDef->IsTypeEquippable() && !bIsEquipped && pItemDef->GetEquipLayer() )
	{
		bool bMustEquip = true;
		if ( pItem->IsTypeSpellbook() )
			bMustEquip = false;
		else if ( (pItem->IsType(IT_LIGHT_OUT) || pItem->IsType(IT_LIGHT_LIT)) && !pItem->IsItemInContainer() )
			bMustEquip = false;

		if ( bMustEquip )
		{
			if ( !m_pChar->CanMove(pItem) )
				return false;

			if ( !m_pChar->CanCarry(pItem) )
			{
				SysMessageDefault(DEFMSG_MSG_HEAVY);
				return false;
			}

			if ( !m_pChar->ItemEquip(pItem, NULL, true) )
				return false;
		}
	}

	CItemSpawn *pSpawn = static_cast<CItemSpawn *>(pItem->m_uidSpawnItem.ItemFind());	// remove this item from its spawn when players DClick it from ground, no other way to take it out.
	if ( pSpawn )
		pSpawn->DelObj(pItem->GetUID());

	SetTargMode();
	m_Targ_PrvUID = m_Targ_UID;
	m_Targ_UID = pItem->GetUID();
	m_tmUseItem.m_pParent = pItem->GetParent();		// store item location to check later if it was not moved

	// Use types of items (specific to client)
	switch ( pItem->GetType() )
	{
		case IT_TRACKER:
		{
			DIR_TYPE dir = static_cast<DIR_TYPE>(DIR_QTY + 1); // invalid value.
			if ( !m_pChar->Skill_Tracking(pItem->m_uidLink, dir) )
			{
				if ( pItem->m_uidLink.IsValidUID() )
					SysMessageDefault(DEFMSG_TRACKING_UNABLE);
				addTarget(CLIMODE_TARG_LINK, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_TRACKER_ATTUNE));
			}
			return true;
		}

		case IT_SHAFT:
		case IT_FEATHER:
		{
			if ( IsTrigUsed(TRIGGER_SKILLMENU) )
			{
				CScriptTriggerArgs args("sm_bolts");
				if ( m_pChar->OnTrigger("@SkillMenu", m_pChar, &args) == TRIGRET_RET_TRUE )
					return true;
			}
			return Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, "sm_bolts"));
		}

		case IT_FISH_POLE:	// Just be near water ?
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_FISHING_PROMT), true);
			return true;

		case IT_DEED:
			addTargetDeed(pItem);
			return true;

		case IT_EQ_BANK_BOX:
		case IT_EQ_VENDOR_BOX:
			if ( !fScript )
				g_Log.Event(LOGL_WARN|LOGM_CHEAT, "%lx:Cheater '%s' is using 3rd party tools to open bank box\n", GetSocketID(), GetAccount()->GetName());
			return false;

		case IT_CONTAINER_LOCKED:
		case IT_SHIP_HOLD_LOCK:
			if ( !m_pChar->GetPackSafe()->ContentFindKeyFor(pItem) )
			{
				SysMessageDefault(DEFMSG_ITEMUSE_LOCKED);
				if ( !IsPriv(PRIV_GM) )
					return false;
			}

		case IT_CORPSE:
		case IT_SHIP_HOLD:
		case IT_CONTAINER:
		case IT_TRASH_CAN:
		{
			CItemContainer *pPack = static_cast<CItemContainer *>(pItem);
			if ( !pPack )
				return false;

			if ( !m_pChar->Skill_Snoop_Check(pPack) )
			{
				if ( !addContainerSetup(pPack) )
					return false;
			}

			const CItemCorpse *pCorpseItem = static_cast<const CItemCorpse *>(pPack);
			if ( m_pChar->CheckCorpseCrime(pCorpseItem, true, true) )
				SysMessageDefault(DEFMSG_LOOT_CRIMINAL_ACT);
			return true;
		}

		case IT_GAME_BOARD:
		{
			if ( !pItem->IsTopLevel() )
			{
				SysMessageDefault(DEFMSG_ITEMUSE_GAMEBOARD_FAIL);
				return false;
			}
			CItemContainer *pBoard = static_cast<CItemContainer *>(pItem);
			ASSERT(pBoard);
			pBoard->Game_Create();
			addContainerSetup(pBoard);
			return true;
		}

		case IT_BBOARD:
			addBulletinBoard(static_cast<CItemContainer *>(pItem));
			return true;

		case IT_SIGN_GUMP:
		{
			GUMP_TYPE gumpid = pItemDef->m_ttContainer.m_gumpid;
			if ( !gumpid )
				return false;
			addGumpTextDisp(pItem, gumpid, pItem->GetName(), pItem->IsIndividualName() ? pItem->GetName() : NULL);
			return true;
		}

		case IT_BOOK:
		case IT_MESSAGE:
		{
			if ( !addBookOpen(pItem) )
				SysMessageDefault(DEFMSG_ITEMUSE_BOOK_FAIL);
			return true;
		}

		case IT_STONE_GUILD:
		case IT_STONE_TOWN:
			return true;

		case IT_POTION:
		{
			if ( !m_pChar->CanMove(pItem) )
			{
				SysMessageDefault(DEFMSG_ITEMUSE_POTION_FAIL);
				return false;
			}
			if ( RES_GET_INDEX(pItem->m_itPotion.m_Type) == SPELL_Poison )
			{
				// If we click directly on poison potion, we will drink poison and get ill.
				// To use it on Poisoning skill, the skill will request to target the potion.
				m_pChar->OnSpellEffect(SPELL_Poison, m_pChar, pItem->m_itSpell.m_spelllevel, NULL);
				return true;
			}
			if ( RES_GET_INDEX(pItem->m_itPotion.m_Type) == SPELL_Explosion )
			{
				// Throw explosion potion
				if ( !m_pChar->ItemPickup(pItem, 1) )	// put the potion in our hand
					return false;

				pItem->m_itPotion.m_tick = 4;		// countdown to explode
				pItem->m_itPotion.m_ignited = 1;	// ignite it
				pItem->m_uidLink = m_pChar->GetUID();
				pItem->SetTimeout(TICK_PER_SEC);
				addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_POTION_TARGET), true, true, pItem->m_itPotion.m_tick * TICK_PER_SEC);
				return true;
			}
			m_pChar->Use_Drink(pItem);
			return true;
		}

		case IT_ANIM_ACTIVE:
			SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_ITEM_IN_USE));
			return false;

		case IT_CLOCK:
			addObjMessage(m_pChar->GetTopSector()->GetLocalGameTime(), pItem);
			return true;

		case IT_SPAWN_ITEM:
		case IT_SPAWN_CHAR:
		{
			pSpawn = static_cast<CItemSpawn *>(pItem);
			if ( !pSpawn )
				return false;

			if ( pSpawn->m_currentSpawned )
			{
				SysMessageDefault(DEFMSG_ITEMUSE_SPAWN_NEG);
				pSpawn->KillChildren();		// Removing existing objects spawned from it ( RESET ).
			}
			else
			{
				SysMessageDefault(DEFMSG_ITEMUSE_SPAWN_RESET);
				pSpawn->OnTick(true);		// Forcing the spawn to work and create some objects ( START ).
			}
			return true;
		}

		case IT_SHRINE:
		{
			if ( m_pChar->OnSpellEffect(SPELL_Resurrection, m_pChar, 1000, pItem) )
				return true;
			SysMessageDefault(DEFMSG_ITEMUSE_SHRINE);
			return true;
		}

		case IT_SHIP_TILLER:
			pItem->Speak(g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_TILLERMAN), HUE_TEXT_DEF, TALKMODE_SAY, FONT_NORMAL);
			return true;

		case IT_WAND:
		case IT_SCROLL:
		{
			SPELL_TYPE spell = static_cast<SPELL_TYPE>(RES_GET_INDEX(pItem->m_itWeapon.m_spell));
			CSpellDef *pSpellDef = g_Cfg.GetSpellDef(spell);
			if ( !pSpellDef )
				return false;

			if ( IsSetMagicFlags(MAGICF_PRECAST) && !pSpellDef->IsSpellType(SPELLFLAG_NOPRECAST) )
			{
				int skill;
				if ( !pSpellDef->GetPrimarySkill(&skill, NULL) )
					return false;

				m_tmSkillMagery.m_Spell = spell;	// m_atMagery.m_Spell
				m_pChar->m_atMagery.m_Spell = spell;
				m_pChar->Skill_Start(static_cast<SKILL_TYPE>(skill));
				return true;
			}
			return Cmd_Skill_Magery(spell, pItem);
		}

		case IT_RUNE:
		{
			if ( !m_pChar->CanMove(pItem, true) )
				return false;
			addPromptConsole(CLIMODE_PROMPT_NAME_RUNE, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_RUNE_NAME), pItem->GetUID());
			return true;
		}

		case IT_CARPENTRY:
		{
			if ( IsTrigUsed(TRIGGER_SKILLMENU) )
			{
				CScriptTriggerArgs args("sm_carpentry");
				if ( m_pChar->OnTrigger("@SkillMenu", m_pChar, &args) == TRIGRET_RET_TRUE )
					return true;
			}
			return Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, "sm_carpentry"));
		}

		case IT_FORGE:
			// Solve for the combination of this item with another.
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_FORGE));
			return true;

		case IT_ORE:
			return m_pChar->Skill_Mining_Smelt(pItem, NULL);

		case IT_INGOT:
			return Cmd_Skill_Smith(pItem);

		case IT_KEY:
		case IT_KEYRING:
		{
			if ( pItem->GetTopLevelObj() != m_pChar && !m_pChar->IsPriv(PRIV_GM) )
			{
				SysMessageDefault(DEFMSG_ITEMUSE_KEY_FAIL);
				return false;
			}
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_KEY_PROMT), false, true);
			return true;
		}

		case IT_BANDAGE:		// SKILL_HEALING, or SKILL_VETERINARY
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_BANDAGE_PROMT), false, false);
			return true;

		case IT_BANDAGE_BLOOD:	// Clean the bandages.
		case IT_COTTON:			// use on a spinning wheel.
		case IT_WOOL:			// use on a spinning wheel.
		case IT_YARN:			// Use this on a loom.
		case IT_THREAD: 		// Use this on a loom.
		case IT_COMM_CRYSTAL:
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_TARGET_PROMT), false, false);
			return true;

		case IT_CARPENTRY_CHOP:
		case IT_LOCKPICK:		// Use on a locked thing.
		case IT_SCISSORS:
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_TARGET_PROMT), false, true);
			return true;

		case IT_WEAPON_MACE_PICK:
			if ( bIsEquipped || !IsSetOF(OF_NoDClickTarget) )
			{
				// Mine at the location
				TCHAR *pszTemp = Str_GetTemp();
				sprintf(pszTemp, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_MACEPICK_TARG), pItem->GetName());
				addTarget(CLIMODE_TARG_USE_ITEM, pszTemp, true, true);
				return true;
			}

		case IT_WEAPON_SWORD:
		case IT_WEAPON_FENCE:
		case IT_WEAPON_AXE:
		case IT_WEAPON_MACE_SHARP:
		case IT_WEAPON_MACE_STAFF:
		case IT_WEAPON_MACE_SMITH:
		{
			if ( bIsEquipped || !IsSetOF(OF_NoDClickTarget) )
				addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_WEAPON_PROMT), false, true);
			return true;
		}

		case IT_WEAPON_MACE_CROOK:
			if ( bIsEquipped || !IsSetOF(OF_NoDClickTarget) )
				addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_CROOK_PROMT), false, true);
			return true;

		case IT_FISH:
			SysMessageDefault(DEFMSG_ITEMUSE_FISH_FAIL);
			return true;

		case IT_TELESCOPE:
			SysMessageDefault(DEFMSG_ITEMUSE_TELESCOPE);
			return true;

		case IT_MAP:
			addDrawMap(static_cast<CItemMap *>(pItem));
			return true;

		case IT_CANNON_BALL:
		{
			TCHAR *pszTemp = Str_GetTemp();
			sprintf(pszTemp, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_CBALL_PROMT), pItem->GetName());
			addTarget(CLIMODE_TARG_USE_ITEM, pszTemp);
			return true;
		}

		case IT_CANNON_MUZZLE:
		{
			if ( !m_pChar->CanUse(pItem, false) )
				return false;

			// Make sure the cannon is loaded.
			if ( !(pItem->m_itCannon.m_Load & 1) )
			{
				addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_CANNON_POWDER));
				return true;
			}
			if ( !(pItem->m_itCannon.m_Load & 2) )
			{
				addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_CANNON_SHOT));
				return true;
			}
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_CANNON_TARG), false, true);
			return true;
		}

		case IT_CRYSTAL_BALL:
			// Gaze into the crystal ball.
			return true;

		case IT_SEED:
		case IT_PITCHER_EMPTY:
		{
			TCHAR *pszTemp = Str_GetTemp();
			sprintf(pszTemp, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_PITCHER_TARG), pItem->GetName());
			addTarget(CLIMODE_TARG_USE_ITEM, pszTemp, true);
			return true;
		}

		case IT_SPELLBOOK:
			addSpellbookOpen(pItem);
			return true;

		case IT_SPELLBOOK_NECRO:
			addSpellbookOpen(pItem, 101);
			return true;

		case IT_SPELLBOOK_PALA:
			addSpellbookOpen(pItem, 201);
			return true;

		case IT_SPELLBOOK_BUSHIDO:
			addSpellbookOpen(pItem, 401);
			return true;

		case IT_SPELLBOOK_NINJITSU:
			addSpellbookOpen(pItem, 501);
			return true;

		case IT_SPELLBOOK_ARCANIST:
			addSpellbookOpen(pItem, 601);
			return true;

		case IT_SPELLBOOK_MYSTIC:
			addSpellbookOpen(pItem, 678);
			return true;

		case IT_SPELLBOOK_BARD:
			addSpellbookOpen(pItem, 701);
			return true;

		case IT_HAIR_DYE:
		{
			if ( !m_pChar->LayerFind(LAYER_BEARD) && !m_pChar->LayerFind(LAYER_HAIR) )
			{
				SysMessageDefault(DEFMSG_ITEMUSE_DYE_NOHAIR);
				return true;
			}
			Dialog_Setup(CLIMODE_DIALOG, g_Cfg.ResourceGetIDType(RES_DIALOG, "d_hair_dye"), 0, pItem);
			return true;
		}

		case IT_DYE:
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_DYE_VAT));
			return true;

		case IT_DYE_VAT:
			addTarget(CLIMODE_TARG_USE_ITEM, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_DYE_TARG), false, true);
			return true;

		case IT_MORTAR:
		{
			if ( IsTrigUsed(TRIGGER_SKILLMENU) )
			{
				CScriptTriggerArgs args("sm_alchemy");
				if ( m_pChar->OnTrigger("@SkillMenu", m_pChar, &args) == TRIGRET_RET_TRUE )
					return true;
			}
			return Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, "sm_alchemy"));
		}

		case IT_CARTOGRAPHY:
		{
			if ( IsTrigUsed(TRIGGER_SKILLMENU) )
			{
				CScriptTriggerArgs args("sm_cartography");
				if ( m_pChar->OnTrigger("@SkillMenu", m_pChar, &args) == TRIGRET_RET_TRUE )
					return true;
			}
			return Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, "sm_cartography"));
		}

		case IT_COOKING:
		{
			if ( IsTrigUsed(TRIGGER_SKILLMENU) )
			{
				CScriptTriggerArgs args("sm_cooking");
				if ( m_pChar->OnTrigger("@SkillMenu", m_pChar, &args) == TRIGRET_RET_TRUE )
					return true;
			}
			return Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, "sm_cooking"));
		}

		case IT_TINKER_TOOLS:
		{
			if ( IsTrigUsed(TRIGGER_SKILLMENU) )
			{
				CScriptTriggerArgs args("sm_tinker");
				if ( m_pChar->OnTrigger("@SkillMenu", m_pChar, &args) == TRIGRET_RET_TRUE )
					return true;
			}
			return Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, "sm_tinker"));
		}

		case IT_SEWING_KIT:
		{
			TCHAR *pszTemp = Str_GetTemp();
			sprintf(pszTemp, g_Cfg.GetDefaultMsg(DEFMSG_ITEMUSE_SEWKIT_PROMT), pItem->GetName());
			addTarget(CLIMODE_TARG_USE_ITEM, pszTemp);
			return true;
		}

		case IT_SCROLL_BLANK:
			Cmd_Skill_Inscription();
			return true;

		default:
		{
			// An NPC could use it this way.
			if ( m_pChar->Use_Item(pItem) )
				return true;
			break;
		}
	}

	SysMessageDefault(DEFMSG_ITEMUSE_CANTTHINK);
	return false;
}
コード例 #23
0
ファイル: CPlayer.cpp プロジェクト: pombredanne/openvice
void CPlayer::SetNick ( const char* szNick )
{
    if ( !m_strNick.empty () && m_strNick != szNick  )
    {
        // If changing, add the new name to the whowas list
        g_pGame->GetConsole ()->GetWhoWas ()->Add ( szNick, inet_addr ( GetSourceIP() ), GetSerial (), GetPlayerVersion (), GetAccount ()->GetName () );
    }

    m_strNick.AssignLeft ( szNick, MAX_NICK_LENGTH );
}
コード例 #24
0
ファイル: CClientLog.cpp プロジェクト: nefthon/Source
bool CClient::OnRxAxis( const byte * pData, size_t iLen )
{
	ADDTOCALLSTACK("CClient::OnRxAxis");
	if ( !iLen || ( GetConnectType() != CONNECT_AXIS ))
		return false;

	while ( iLen -- )
	{
		int iRet = OnConsoleKey( m_Targ_Text, *pData++, GetAccount() != NULL );
		if ( ! iRet )
			return false;
		if ( iRet == 2 )
		{
			if ( GetAccount() == NULL )
			{
				if ( !m_zLogin[0] )
				{
					if ( (uint)(m_Targ_Text.GetLength()) <= (CountOf(m_zLogin) - 1) )
						strcpy(m_zLogin, m_Targ_Text);
					m_Targ_Text.Empty();
				}
				else
				{
					CSString sMsg;

					CAccountRef pAccount = g_Accounts.Account_Find(m_zLogin);
					if (( pAccount == NULL ) || ( pAccount->GetPrivLevel() < PLEVEL_Counsel ))
					{
						SysMessagef("\"MSG:%s\"", g_Cfg.GetDefaultMsg(DEFMSG_AXIS_NOT_PRIV));
						m_Targ_Text.Empty();
						return false;
					}
					if ( LogIn(m_zLogin, m_Targ_Text, sMsg ) == PacketLoginError::Success )
					{
						m_Targ_Text.Empty();
						if ( GetPrivLevel() < PLEVEL_Counsel )
						{
							SysMessagef("\"MSG:%s\"", g_Cfg.GetDefaultMsg(DEFMSG_AXIS_NOT_PRIV));
							return false;
						}
						if (GetPeer().IsValidAddr())
						{
							CScriptTriggerArgs Args;
							Args.m_VarsLocal.SetStrNew("Account",GetName());
							Args.m_VarsLocal.SetStrNew("IP",GetPeer().GetAddrStr());
							TRIGRET_TYPE tRet = TRIGRET_RET_DEFAULT;
							r_Call("f_axis_preload", this, &Args, NULL, &tRet);
							if ( tRet == TRIGRET_RET_FALSE )
								return false;
							if ( tRet == TRIGRET_RET_TRUE )
							{
								SysMessagef("\"MSG:%s\"", g_Cfg.GetDefaultMsg(DEFMSG_AXIS_DENIED));
								return false;
							}

							time_t dateChange;
							dword dwSize;
							if ( ! CSFileList::ReadFileInfo( "Axis.db", dateChange, dwSize ))
							{
								SysMessagef("\"MSG:%s\"", g_Cfg.GetDefaultMsg(DEFMSG_AXIS_INFO_ERROR));
								return false;
							}

							CSFile FileRead;
							if ( ! FileRead.Open( "Axis.db", OF_READ|OF_BINARY ))
							{
								SysMessagef("\"MSG:%s\"", g_Cfg.GetDefaultMsg(DEFMSG_AXIS_FILE_ERROR));
								return false;
							}

							tchar szTmp[8*1024];
							PacketWeb packet;
							for (;;)
							{
								size_t iLength = FileRead.Read( szTmp, sizeof( szTmp ) );
								if ( iLength <= 0 )
									break;
								packet.setData((byte*)szTmp, iLength);
								packet.send(this);
								dwSize -= (dword)iLength;
								if ( dwSize <= 0 )
									break;
							}
							return true;
						}
						return false;
					}
					else if ( ! sMsg.IsEmpty())
					{
						SysMessagef("\"MSG:%s\"", (lpctstr)sMsg);
						return false;
					}
					m_Targ_Text.Empty();
				}
				return true;
			}
		}
	}
	return true;
}
コード例 #25
0
ファイル: CCharNPC.cpp プロジェクト: zolter/Source
bool CCharPlayer::r_WriteVal( CChar * pChar, LPCTSTR pszKey, CGString & sVal )
{
	ADDTOCALLSTACK("CCharPlayer::r_WriteVal");
	EXC_TRY("WriteVal");

	if ( !pChar || !GetAccount() )
		return false;

	if ( !strnicmp(pszKey, "SKILLCLASS.", 11) )
	{
		return GetSkillClass()->r_WriteVal(pszKey + 11, sVal, pChar);
	}
	else if ( ( !strnicmp(pszKey, "GUILD", 5) ) || ( !strnicmp(pszKey, "TOWN", 4) ) )
	{
		bool bIsGuild = !strnicmp(pszKey, "GUILD", 5);
		pszKey += bIsGuild ? 5 : 4;
		if ( *pszKey == 0 )
		{
			CItemStone *pMyGuild = pChar->Guild_Find(bIsGuild ? MEMORY_GUILD : MEMORY_TOWN);
			if ( pMyGuild ) sVal.FormatHex((DWORD)pMyGuild->GetUID());
			else sVal.FormatVal(0);
			return true;
		}
		else if ( *pszKey == '.' )
		{
			pszKey += 1;
			CItemStone *pMyGuild = pChar->Guild_Find(bIsGuild ? MEMORY_GUILD : MEMORY_TOWN);
			if ( pMyGuild ) return pMyGuild->r_WriteVal(pszKey, sVal, pChar);
		}
		return false;
	}

	switch ( FindTableHeadSorted( pszKey, sm_szLoadKeys, COUNTOF( sm_szLoadKeys )-1 ))
	{
		case CPC_ACCOUNT:
			sVal = GetAccount()->GetName();
			return( true );
		case CPC_DEATHS:
			sVal.FormatVal( m_wDeaths );
			return( true );
		case CPC_DSPEECH:
			m_Speech.WriteResourceRefList( sVal );
			return( true );
		case CPC_KILLS:
			sVal.FormatVal( m_wMurders );
			return( true );
		case CPC_KRTOOLBARSTATUS:
			sVal.FormatVal( m_bKrToolbarEnabled );
			return true;
		case CPC_ISDSPEECH:
			if ( pszKey[9] != '.' )
				return( false );
			pszKey += 10;
			sVal = m_Speech.ContainsResourceName(RES_SPEECH, pszKey) ? "1" : "0";
			return( true );
		case CPC_LASTUSED:
			sVal.FormatLLVal( - g_World.GetTimeDiff( m_timeLastUsed ) / TICK_PER_SEC );
			return( true );
		case CPC_PFLAG:
			sVal.FormatVal(m_pflag);
			return( true );
		case CPC_PROFILE:
			{
				TCHAR szLine[SCRIPT_MAX_LINE_LEN-16];
				Str_MakeUnFiltered( szLine, m_sProfile, sizeof(szLine));
				sVal = szLine;
			}
			return( true );
		case CPC_REFUSETRADES:
			{
				CVarDefCont * pVar = pChar->GetDefKey(pszKey, true);
				sVal.FormatLLVal(pVar ? pVar->GetValNum() : 0);
			}
			return( true );
		case CPC_SKILLCLASS:
			sVal = GetSkillClass()->GetResourceName();
			return( true );
		case CPC_SKILLLOCK:
			{
				// "SkillLock[alchemy]"
				SKILL_TYPE skill = Skill_GetLockType( pszKey );
				if ( skill <= SKILL_NONE )
					return( false );
				sVal.FormatVal( Skill_GetLock( skill ));
			} return( true );
		case CPC_SPEEDMODE:
			sVal.FormatVal( m_speedMode );
			return( true );
		case CPC_STATLOCK:
			{
				// "StatLock[str]"
				STAT_TYPE stat = Stat_GetLockType( pszKey );
				if (( stat <= STAT_NONE ) || ( stat >= STAT_BASE_QTY ))
					return( false );
				sVal.FormatVal( Stat_GetLock( stat ));
			} return( true );
		default:
			if ( FindTableSorted( pszKey, CCharNPC::sm_szLoadKeys, COUNTOF( CCharNPC::sm_szLoadKeys )-1 ) >= 0 )
			{
				sVal = "0";
				return( true );
			}
			return( false );
	}
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_KEYRET(pChar);
	EXC_DEBUG_END;
	return false;
}
コード例 #26
0
void AccountFinderCommand::RunImpl()
{
	CommandTraceFunction();

	GetAccount();
}