コード例 #1
0
ファイル: CCharUse.cpp プロジェクト: DarkLotus/Source
bool CChar::FollowersUpdate( CChar * pChar, short iFollowerSlots, bool bCheckOnly )
{
	ADDTOCALLSTACK("CChar::FollowersUpdate");
	// Attemp to update followers on this character based on pChar
	// bSustract = true for pet's release, shrink, etc ...
	// This is supossed to be called only when OF_PetSlots is enabled, so no need to check it here.

	if ( !bCheckOnly && IsTrigUsed(TRIGGER_FOLLOWERSUPDATE) )
	{
		CScriptTriggerArgs Args;
		Args.m_iN1 = (iFollowerSlots > 0) ? 0 : 1;
		Args.m_iN2 = abs(iFollowerSlots);
		if ( OnTrigger(CTRIG_FollowersUpdate, pChar, &Args) == TRIGRET_RET_TRUE )
			return false;

		iFollowerSlots = static_cast<short>(Args.m_iN2);
	}

	short iCurFollower = static_cast<short>(GetDefNum("CURFOLLOWER", true, true));
	short iMaxFollower = static_cast<short>(GetDefNum("MAXFOLLOWER", true, true));
	short iSetFollower = iCurFollower + iFollowerSlots;

	if ( (iSetFollower > iMaxFollower) && !IsPriv(PRIV_GM) )
		return false;

	if ( !bCheckOnly )
	{
		SetDefNum("CURFOLLOWER", maximum(iSetFollower, 0));
		UpdateStatsFlag();
	}
	return true;
}
コード例 #2
0
bool CChar::NPC_PetSetOwner( CChar * pChar )
{
	ADDTOCALLSTACK("CChar::NPC_PetSetOwner");
	// m_pNPC may not be set yet if this is a conjured creature.
	if ( m_pPlayer || pChar == this || pChar == NULL )
		return false;

	CChar * pOwner = NPC_PetGetOwner();
	if ( pOwner == pChar )
		return false;

	NPC_PetClearOwners();	// clear previous owner before set the new owner
	m_ptHome.InitPoint();	// no longer homed
	CItemSpawn * pSpawn = static_cast<CItemSpawn*>( m_uidSpawnItem.ItemFind() );
	if ( pSpawn )
		pSpawn->DelObj( GetUID() );
	Memory_AddObjTypes(pChar, MEMORY_IPET);
	NPC_Act_Follow();
	if ( NPC_IsVendor() )
	{
		// Clear my cash total.
		CItemContainer * pBank = GetBank();
		pBank->m_itEqBankBox.m_Check_Amount = 0;
		StatFlag_Set(STATF_INVUL);
	}

	if ( IsSetOF(OF_PetSlots) )
		pChar->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true, true))));

	return true;
}
コード例 #3
0
ファイル: CCharNPCPet.cpp プロジェクト: shiryux/Source
void CChar::NPC_PetClearOwners(bool bResendTooltip)
{
	ADDTOCALLSTACK("CChar::NPC_PetClearOwners");
	CChar *pOwner = NPC_PetGetOwner();
	Memory_ClearTypes(MEMORY_IPET|MEMORY_FRIEND);

	if ( m_pNPC )
		m_pNPC->m_bonded = 0;	// pets without owner cannot be bonded

	if ( NPC_IsVendor() )
	{
		StatFlag_Clear(STATF_INVUL);
		if ( pOwner )	// give back to NPC owner all the stuff we are trying to sell
		{
			CItemContainer *pBankVendor = GetContainerCreate(LAYER_BANKBOX);
			CItemContainer *pBankOwner = pOwner->GetContainerCreate(LAYER_BANKBOX);
			pOwner->AddGoldToPack(pBankVendor->m_itEqBankBox.m_Check_Amount, pBankOwner);
			pBankVendor->m_itEqBankBox.m_Check_Amount = 0;

			for ( size_t i = 0; i < COUNTOF(sm_VendorLayers); i++ )
			{
				CItemContainer *pCont = GetContainerCreate(sm_VendorLayers[i]);
				if ( !pCont )
					continue;

				CItem *pItemNext = NULL;
				for ( CItem *pItem = pCont->GetContentHead(); pItem != NULL; pItem = pItemNext )
				{
					pItemNext = pItem->GetNext();
					pBankOwner->ContentAdd(pItem);
				}
			}
		}
	}

	if ( IsStatFlag(STATF_Ridden) )
	{
		CChar *pCharRider = Horse_GetMountChar();
		if ( pCharRider )
			pCharRider->Horse_UnMount();
	}

	if ( pOwner )
	{
		if ( IsSetOF(OF_PetSlots) )
			pOwner->FollowersUpdate(this, static_cast<short>(-maximum(1, GetDefNum("FOLLOWERSLOTS", true))));
		if ( bResendTooltip )
			ResendTooltip();
	}
}
コード例 #4
0
ファイル: CBase.cpp プロジェクト: roberpot/Source
bool CBaseBaseDef::r_WriteVal( LPCTSTR pszKey, CGString & sVal, CTextConsole * pSrc )
{
	ADDTOCALLSTACK("CBaseBaseDef::r_WriteVal");
	EXC_TRY("WriteVal");
	bool	fZero	= false;
	int index = FindTableHeadSorted( pszKey, sm_szLoadKeys, COUNTOF( sm_szLoadKeys )-1 );

	switch ( index )
	{
		//return as string or hex number or NULL if not set
		case OBC_CATEGORY:
		case OBC_DESCRIPTION:
		case OBC_SUBSECTION:
		case OBC_HITSPELL:
		case OBC_SLAYER:
		case OBC_SLAYERLESSER:
		case OBC_SLAYERMISC:
		case OBC_SLAYERSUPER:
		case OBC_ABILITYPRIMARY:
		case OBC_ABILITYSECONDARY:
		case OBC_MANABURST:
			sVal = GetDefStr(pszKey, false);
			break;
		//return as decimal number or 0 if not set
		case OBC_BALANCED:
		case OBC_BANE:
		case OBC_BATTLELUST:
		case OBC_BLOODDRINKER:
		case OBC_CASTINGFOCUS:
		case OBC_DAMCHAOS:
		case OBC_DAMCOLD:
		case OBC_DAMDIRECT:
		case OBC_DAMENERGY:
		case OBC_DAMFIRE:
		case OBC_DAMMODIFIER:
		case OBC_DAMPHYSICAL:
		case OBC_DECREASEHITCHANCE:
		case OBC_DAMPOISON:
		case OBC_EATERCOLD:
		case OBC_EATERDAM:
		case OBC_EATERENERGY:
		case OBC_EATERFIRE:
		case OBC_EATERKINETIC:
		case OBC_EATERPOISON:
		case OBC_ENHANCEPOTIONS:
		case OBC_EXPANSION:
		case OBC_FASTERCASTING:
		case OBC_FASTERCASTRECOVERY:
		case OBC_HITAREACOLD:
		case OBC_HITAREAENERGY:
		case OBC_HITAREAFIRE:
		case OBC_HITAREAPHYSICAL:
		case OBC_HITAREAPOISON:
		case OBC_HITCURSE:
		case OBC_HITDISPEL:
		case OBC_HITFATIGUE:
		case OBC_HITFIREBALL:
		case OBC_HITHARM:
		case OBC_HITLEECHLIFE:
		case OBC_HITLEECHMANA:
		case OBC_HITLEECHSTAM:
		case OBC_HITLIGHTNING:
		case OBC_HITLOWERATK:
		case OBC_HITLOWERDEF:
		case OBC_HITMAGICARROW:
		case OBC_HITMANADRAIN:
		case OBC_INCREASEDAM:
		case OBC_INCREASEDEFCHANCE:
		case OBC_INCREASEDEFCHANCEMAX:
		case OBC_INCREASEHITCHANCE:
		case OBC_INCREASEGOLD:
		case OBC_INCREASEKARMALOSS:
		case OBC_INCREASESPELLDAM:
		case OBC_INCREASESWINGSPEED:
		case OBC_LOWERAMMOCOST:
		case OBC_LOWERMANACOST:
		case OBC_LOWERREAGENTCOST:
		case OBC_LOWERREQ:
		case OBC_LUCK:
		case OBC_MANABURSTFREQUENCY:
		case OBC_MANABURSTKARMA:
		case OBC_NIGHTSIGHT:
		case OBC_RAGEFOCUS:
		case OBC_REACTIVEPARALYZE:
		case OBC_REFLECTPHYSICALDAM:
		case OBC_REGENFOOD:
		case OBC_REGENHITS:
		case OBC_REGENMANA:
		case OBC_REGENSTAM:
		case OBC_REGENVALFOOD:
		case OBC_REGENVALHITS:
		case OBC_REGENVALMANA:
		case OBC_REGENVALSTAM:
		case OBC_RESCOLD:
		case OBC_RESFIRE:
		case OBC_RESENERGY:
		case OBC_RESPHYSICAL:
		case OBC_RESPOISON:
		case OBC_RESCOLDMAX:
		case OBC_RESFIREMAX:
		case OBC_RESENERGYMAX:
		case OBC_RESPHYSICALMAX:
		case OBC_RESPOISONMAX:
		case OBC_RESONANCECOLD:
		case OBC_RESONANCEENERGY:
		case OBC_RESONANCEFIRE:
		case OBC_RESONANCEKINETIC:
		case OBC_RESONANCEPOISON:
		case OBC_SOULCHARGE:
		case OBC_SOULCHARGECOLD:
		case OBC_SOULCHARGEENERGY:
		case OBC_SOULCHARGEFIRE:
		case OBC_SOULCHARGEKINETIC:
		case OBC_SOULCHARGEPOISON:
		case OBC_SPELLCONSUMPTION:
		case OBC_SPELLFOCUSING:
		case OBC_SPLINTERINGWEAPON:
		case OBC_VELOCITY:
		case OBC_SPELLCHANNELING:
		case OBC_NAMELOC:
		case OBC_HITSPELLSTR:
		case OBC_WEIGHTREDUCTION:
		case OBC_COMBATBONUSSTAT:
		case OBC_COMBATBONUSPERCENT:
			sVal.FormatLLVal(GetDefNum(pszKey, true));
			break;

		case OBC_DEFNAME:
			sVal = GetResourceName();
			break;

		case OBC_ARMOR:
			{
				pszKey += strlen(sm_szLoadKeys[index]); // 9;
				if ( *pszKey == '.' )
				{
					SKIP_SEPARATORS( pszKey );

					if ( !strnicmp( pszKey, "LO", 2 ) )
					{
						sVal.Format( "%d", m_defenseBase );
					}
					else if ( !strnicmp( pszKey, "HI", 2 ) )
					{
						sVal.Format( "%d", m_defenseBase+m_defenseRange );
					}
				}
				else
				{
					sVal.Format( "%d,%d", m_defenseBase, m_defenseBase+m_defenseRange );
				}
			} break;
		case OBC_DAM:
			{
				pszKey += strlen(sm_szLoadKeys[index]); // 9;
				if ( *pszKey == '.' )
				{
					SKIP_SEPARATORS( pszKey );

					if ( !strnicmp( pszKey, "LO", 2 ) )
					{
						sVal.Format( "%d", m_attackBase );
					}
					else if ( !strnicmp( pszKey, "HI", 2 ) )
					{
						sVal.Format( "%d", m_attackBase+m_attackRange );
					}
				}
				else
				{
					sVal.Format( "%d,%d", m_attackBase, m_attackBase+m_attackRange );
				}
			} break;
		case OBC_BASEID:
			sVal = g_Cfg.ResourceGetName( GetResourceID());
			break;
		case OBC_CAN:
			sVal.FormatHex( m_Can );
			break;
		case OBC_HEIGHT:
			{
				//CBaseBaseDef * pBaseBaseDef = dynamic_cast<CBaseBaseDef*>(this);
				//DEBUG_ERR(("OBC_HEIGHT  -  m_dwDispIndex %d  GetHeight() %d  pBaseBaseDef->GetHeight() %d  pBaseBaseDef 0x%x\n",m_wDispIndex,GetHeight(),pBaseBaseDef->GetHeight(),pBaseBaseDef));
				sVal.FormatVal( GetHeight() );
			}
			break;
		case OBC_INSTANCES:
			sVal.FormatVal( GetRefInstances());
			break;
		case OBC_NAME:
			sVal = GetName();
			break;

		case OBC_RANGE:
			if ( RangeH() == 0 ) sVal.Format( "%d", RangeL() );
			else sVal.Format( "%d,%d", RangeH(), RangeL() );
			break;
		case OBC_RANGEL: // internally: rangel seems to be Range Highest value
			sVal.FormatVal( RangeH() );
			break;
		case OBC_RANGEH: // but rangeh seems to be the Range Lowest value.
			sVal.FormatVal( RangeL() );
			break;

		case OBC_RESOURCES:		// Print the resources
			{
				pszKey += strlen(sm_szLoadKeys[index]); // 9;
				if ( *pszKey == '.' )
				{
					SKIP_SEPARATORS( pszKey );

					if ( !strnicmp( pszKey, "COUNT", 5 ))
					{
						sVal.FormatVal(m_BaseResources.GetCount());
					}
					else
					{
						bool fQtyOnly = false;
						bool fKeyOnly = false;
						index = Exp_GetVal( pszKey );
						SKIP_SEPARATORS( pszKey );

						if ( !strnicmp( pszKey, "KEY", 3 ))
							fKeyOnly	= true;
						else if ( !strnicmp( pszKey, "VAL", 3 ))
							fQtyOnly	= true;

						TCHAR *pszTmp = Str_GetTemp();
						m_BaseResources.WriteKeys( pszTmp, index, fQtyOnly, fKeyOnly );
						if ( fQtyOnly && pszTmp[0] == '\0' )
							strcpy( pszTmp, "0" );

						sVal = pszTmp;
					}
				}
				else
				{
					TCHAR *pszTmp = Str_GetTemp();
					m_BaseResources.WriteKeys( pszTmp );
					sVal = pszTmp;
				}
			}
			break;
		case OBC_RESLEVEL:
			sVal.FormatVal( GetResLevel() );
			break;
		case OBC_RESDISPDNHUE:
			sVal.FormatHex( GetResDispDnHue() );
			break;
		case OBC_TAG0:
			fZero	= true;
			pszKey++;
		case OBC_TAG:			// "TAG" = get/set a local tag.
			if ( pszKey[3] != '.' )
				return( false );
			pszKey += 4;
			sVal = m_TagDefs.GetKeyStr(pszKey, fZero );
			break;
		case OBC_TEVENTS:
			m_TEvents.WriteResourceRefList( sVal );
			break;
		default:
			return false;
	}
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_KEYRET(pSrc);
	EXC_DEBUG_END;
	return false;
}
コード例 #5
0
ファイル: CCharUse.cpp プロジェクト: DarkLotus/Source
void CChar::Use_Drink( CItem * pItem )
{
	ADDTOCALLSTACK("CChar::Use_Drink");
	// IT_POTION:
	// IT_DRINK:
	// IT_PITCHER:
	// IT_WATER_WASH:
	// IT_BOOZE:

	if ( !CanMove(pItem) )
	{
		SysMessageDefault(DEFMSG_DRINK_CANTMOVE);
		return;
	}

	const CItemBase *pItemDef = pItem->Item_GetDef();
	ITEMID_TYPE idbottle = static_cast<ITEMID_TYPE>(RES_GET_INDEX(pItemDef->m_ttDrink.m_idEmpty));

	if ( pItem->IsType(IT_BOOZE) )
	{
		// Beer wine and liquor. vary strength of effect.
		int iAlcohol = Calc_GetRandVal(4);

		CItem *pDrunkLayer = LayerFind(LAYER_FLAG_Drunk);
		if ( !pDrunkLayer )
			pDrunkLayer = Spell_Effect_Create(SPELL_Liquor, LAYER_FLAG_Drunk, 0, 5 * TICK_PER_SEC, this);

		pDrunkLayer->m_itSpell.m_spellcharges += iAlcohol;
		if ( pDrunkLayer->m_itSpell.m_spellcharges > 60 )
			pDrunkLayer->m_itSpell.m_spellcharges = 60;
	}

	if ( pItem->IsType(IT_POTION) )
	{
		// Time limit on using potions.
		if ( LayerFind(LAYER_FLAG_PotionUsed) )
		{
			SysMessageDefault(DEFMSG_DRINK_POTION_DELAY);
			return;
		}

		// Convey the effect of the potion.
		int iSkillQuality = pItem->m_itPotion.m_skillquality;
		if ( g_Cfg.m_iFeatureAOS & FEATURE_AOS_UPDATE_B )
		{
			int iEnhance = static_cast<int>(GetDefNum("EnhancePotions", false));
			if ( iEnhance )
				iSkillQuality += IMULDIV(iSkillQuality, iEnhance, 100);
		}

		OnSpellEffect(static_cast<SPELL_TYPE>(RES_GET_INDEX(pItem->m_itPotion.m_Type)), this, iSkillQuality, pItem);

		// Give me the marker that i've used a potion.
		Spell_Effect_Create(SPELL_NONE, LAYER_FLAG_PotionUsed, iSkillQuality, 15 * TICK_PER_SEC, this);
	}

	if ( pItem->IsType(IT_DRINK) && IsSetOF(OF_DrinkIsFood) )
	{
		short iRestore = 0;
		if ( pItem->m_itDrink.m_foodval )
			iRestore = static_cast<short>(pItem->m_itDrink.m_foodval);
		else
			iRestore = static_cast<short>(pItem->Item_GetDef()->GetVolume());

		if ( iRestore < 1 )
			iRestore = 1;

		if ( Stat_GetVal(STAT_FOOD) >= Stat_GetMax(STAT_FOOD) )
		{
			SysMessageDefault(DEFMSG_DRINK_FULL);
			return;
		}

		Stat_SetVal(STAT_FOOD, Stat_GetVal(STAT_FOOD) + iRestore);
		if ( pItem->m_itFood.m_poison_skill )
			SetPoison(pItem->m_itFood.m_poison_skill * 10, 1 + (pItem->m_itFood.m_poison_skill / 50), this);
	}

	//Sound(sm_DrinkSounds[Calc_GetRandVal(COUNTOF(sm_DrinkSounds))]);
	UpdateAnimate(ANIM_EAT);
	pItem->ConsumeAmount();

	// Create the empty bottle ?
	if ( idbottle != ITEMID_NOTHING )
		ItemBounce(CItem::CreateScript(idbottle, this), false);
}
コード例 #6
0
bool CChar::NPC_OnHearPetCmdTarg( int iCmd, CChar *pSrc, CObjBase *pObj, const CPointMap &pt, LPCTSTR pszArgs )
{
	ADDTOCALLSTACK("CChar::NPC_OnHearPetCmdTarg");
	// Pet commands that required a target.

	if ( m_fIgnoreNextPetCmd )
	{
		m_fIgnoreNextPetCmd = false;
		return false;
	}

	switch ( iCmd )
	{
		case PC_FOLLOW:
		case PC_STAY:
		case PC_STOP:
		{
			// Pet friends can use only these commands
			if ( Memory_FindObjTypes(pSrc, MEMORY_FRIEND) )
				break;
		}
		default:
		{
			// All others commands are avaible only to pet owner
			if ( !NPC_IsOwnedBy(pSrc, true) )
				return false;
		}
	}

	if ( IsStatFlag(STATF_DEAD) )
	{
		// Bonded NPCs still placed on world even when dead.
		// They can listen to commands, but not to these commands below
		if ( iCmd == PC_GUARD || iCmd == PC_GUARD_ME || iCmd == PC_ATTACK || iCmd == PC_KILL || iCmd == PC_TRANSFER || iCmd == PC_DROP || iCmd == PC_DROP_ALL )
			return true;
	}

	bool bSuccess = false;
	CItem *pItemTarg = dynamic_cast<CItem *>(pObj);
	CChar *pCharTarg = dynamic_cast<CChar *>(pObj);

	switch ( iCmd )
	{
		case PC_ATTACK:
		case PC_KILL:
		{
			if ( !pCharTarg || pCharTarg == pSrc )
				break;
			bSuccess = pCharTarg->OnAttackedBy(pSrc, 1, true);	// we know who told them to do this.
			if ( bSuccess )
				bSuccess = Fight_Attack(pCharTarg, true);
			break;
		}

		case PC_FOLLOW:
			if ( !pCharTarg )
				break;
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;

		case PC_FRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer || pCharTarg == pSrc )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_ALREADY));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS2), pSrc->GetName(), GetName());
			Memory_AddObjTypes(pCharTarg, MEMORY_FRIEND);

			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_UNFRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( !pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_NOTFRIEND));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS2), pSrc->GetName(), GetName());
			pMemory->Delete();

			m_Act_Targ = pSrc->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_GO:
			if ( !pt.IsValidPoint() )
				break;
			m_Act_p = pt;
			bSuccess = Skill_Start(NPCACT_GOTO);
			break;

		case PC_GUARD:
			if ( !pCharTarg )
				break;
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_GUARD_SUCCESS), GetName());
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_GUARD_TARG);
			break;

		case PC_TRANSFER:
			if ( !pCharTarg || !pCharTarg->IsClient() )
				break;
			if ( IsSetOF(OF_PetSlots) )
			{
				if ( !pCharTarg->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true, true))), true) )
				{
					pSrc->SysMessageDefault(DEFMSG_PETSLOTS_TRY_TRANSFER);
					break;
				}
			}
			bSuccess = NPC_PetSetOwner( pCharTarg );
			break;

		case PC_PRICE:	// "PRICE" the vendor item.
			if ( !pItemTarg || !NPC_IsVendor() || !pSrc->IsClient() )
				break;
			if ( IsDigit(pszArgs[0]) )	// did they name a price
				return NPC_SetVendorPrice(pItemTarg, ATOI(pszArgs));
			if ( !NPC_SetVendorPrice(pItemTarg, -1) )	// test if it can be priced
				return false;
			pSrc->m_pClient->addPromptConsole(CLIMODE_PROMPT_VENDOR_PRICE, g_Cfg.GetDefaultMsg(DEFMSG_NPC_VENDOR_SETPRICE_2), pItemTarg->GetUID(), GetUID());
			return true;

		default:
			break;
	}

	// Make some sound to confirm we heard it
	NPC_OnPetCommand(bSuccess, pSrc);
	return bSuccess;
}
コード例 #7
0
ファイル: CBase.cpp プロジェクト: bucketyied/Source
bool CBaseBaseDef::r_WriteVal(LPCTSTR pszKey, CGString &sVal, CTextConsole *pSrc)
{
	ADDTOCALLSTACK("CBaseBaseDef::r_WriteVal");
	EXC_TRY("WriteVal");
	bool fZero = false;

	switch ( FindTableHeadSorted(pszKey, sm_szLoadKeys, COUNTOF(sm_szLoadKeys) - 1) )
	{
		// Return as string or hex number (NULL if not set)
		case OBC_CATEGORY:
		case OBC_DESCRIPTION:
		case OBC_SUBSECTION:
			sVal = GetDefStr(pszKey, false);
			break;
		// Return as decimal number (0 if not set)
		case OBC_COMBATBONUSPERCENT:
		case OBC_COMBATBONUSSTAT:
		case OBC_DAMCHAOS:
		case OBC_DAMDIRECT:
		case OBC_EXPANSION:
		case OBC_NAMELOC:
		case OBC_REGENFOOD:
		case OBC_REGENHITS:
		case OBC_REGENMANA:
		case OBC_REGENSTAM:
		case OBC_REGENVALFOOD:
		case OBC_REGENVALHITS:
		case OBC_REGENVALMANA:
		case OBC_REGENVALSTAM:
			sVal.FormatLLVal(GetDefNum(pszKey));
			break;
		case OBC_ARMOR:
		{
			pszKey += 5;
			if ( *pszKey == '.' )
			{
				SKIP_SEPARATORS(pszKey);
				if ( !strnicmp(pszKey, "LO", 2) )
					sVal.Format("%hu", m_defenseBase);
				else if ( !strnicmp(pszKey, "HI", 2) )
					sVal.Format("%hu", m_defenseBase + m_defenseRange);
			}
			else
				sVal.Format("%hu,%hu", m_defenseBase, m_defenseBase + m_defenseRange);
			break;
		}
		case OBC_BASEID:
			sVal = g_Cfg.ResourceGetName(GetResourceID());
			break;
		case OBC_CAN:
			sVal.FormatHex(m_Can);
			break;
		case OBC_DAM:
		{
			pszKey += 3;
			if ( *pszKey == '.' )
			{
				SKIP_SEPARATORS(pszKey);
				if ( !strnicmp(pszKey, "LO", 2) )
					sVal.Format("%hu", m_attackBase);
				else if ( !strnicmp(pszKey, "HI", 2) )
					sVal.Format("%hu", m_attackBase + m_attackRange);
			}
			else
				sVal.Format("%hu,%hu", m_attackBase, m_attackBase + m_attackRange);
			break;
		}
		case OBC_DAMCOLD:
			sVal.FormatVal(m_DamCold);
			break;
		case OBC_DAMENERGY:
			sVal.FormatVal(m_DamEnergy);
			break;
		case OBC_DAMFIRE:
			sVal.FormatVal(m_DamFire);
			break;
		case OBC_DAMPHYSICAL:
			sVal.FormatVal(m_DamPhysical);
			break;
		case OBC_DAMPOISON:
			sVal.FormatVal(m_DamPoison);
			break;
		case OBC_DEFNAME:
			sVal = GetResourceName();
			break;
		case OBC_ENHANCEPOTIONS:
			sVal.FormatVal(m_EnhancePotions);
			break;
		case OBC_FASTERCASTING:
			sVal.FormatVal(m_FasterCasting);
			break;
		case OBC_FASTERCASTRECOVERY:
			sVal.FormatVal(m_FasterCastRecovery);
			break;
		case OBC_HEIGHT:
			sVal.FormatVal(GetHeight());
			break;
		case OBC_HITLEECHLIFE:
			sVal.FormatVal(m_HitLifeLeech);
			break;
		case OBC_HITLEECHMANA:
			sVal.FormatVal(m_HitManaLeech);
			break;
		case OBC_HITLEECHSTAM:
			sVal.FormatVal(m_HitStaminaLeech);
			break;
		case OBC_HITMANADRAIN:
			sVal.FormatVal(m_HitManaDrain);
			break;
		case OBC_INCREASEDAM:
			sVal.FormatVal(m_DamIncrease);
			break;
		case OBC_INCREASEDEFCHANCE:
			sVal.FormatVal(m_DefChanceIncrease);
			break;
		case OBC_INCREASEDEFCHANCEMAX:
			sVal.FormatVal(m_DefChanceIncreaseMax);
			break;
		case OBC_INCREASEHITCHANCE:
			sVal.FormatVal(m_HitChanceIncrease);
			break;
		case OBC_INCREASESPELLDAM:
			sVal.FormatVal(m_SpellDamIncrease);
			break;
		case OBC_INCREASESWINGSPEED:
			sVal.FormatVal(m_SwingSpeedIncrease);
			break;
		case OBC_INSTANCES:
			sVal.FormatUVal(GetRefInstances());
			break;
		case OBC_LOWERMANACOST:
			sVal.FormatVal(m_LowerManaCost);
			break;
		case OBC_LOWERREAGENTCOST:
			sVal.FormatVal(m_LowerReagentCost);
			break;
		case OBC_LUCK:
			sVal.FormatVal(m_Luck);
			break;
		case OBC_NAME:
			sVal = GetName();
			break;
		case OBC_NIGHTSIGHT:
			sVal.FormatVal(m_NightSight);
			break;
		case OBC_REFLECTPHYSICALDAM:
			sVal.FormatVal(m_ReflectPhysicalDamage);
			break;
		case OBC_RANGE:
			if ( GetRangeH() == 0 )
				sVal.Format("%hhu", GetRangeL());
			else
				sVal.Format("%hhu,%hhu", GetRangeH(), GetRangeL());
			break;
		case OBC_RANGEH:
			sVal.FormatUVal(GetRangeL());
			break;
		case OBC_RANGEL:
			sVal.FormatUVal(GetRangeH());
			break;
		case OBC_RESCOLD:
			sVal.FormatVal(m_ResCold);
			break;
		case OBC_RESCOLDMAX:
			sVal.FormatVal(m_ResColdMax);
			break;
		case OBC_RESDISPDNHUE:
			sVal.FormatHex(GetResDispDnHue());
			break;
		case OBC_RESENERGY:
			sVal.FormatVal(m_ResEnergy);
			break;
		case OBC_RESENERGYMAX:
			sVal.FormatVal(m_ResEnergyMax);
			break;
		case OBC_RESFIRE:
			sVal.FormatVal(m_ResFire);
			break;
		case OBC_RESFIREMAX:
			sVal.FormatVal(m_ResFireMax);
			break;
		case OBC_RESLEVEL:
			sVal.FormatUVal(GetResLevel());
			break;
		case OBC_RESOURCES:
		{
			pszKey += 9;
			if ( *pszKey == '.' )
			{
				SKIP_SEPARATORS(pszKey);
				if ( !strnicmp(pszKey, "COUNT", 5) )
					sVal.FormatVal(m_BaseResources.GetCount());
				else
				{
					size_t index = static_cast<size_t>(Exp_GetLLVal(pszKey));
					SKIP_SEPARATORS(pszKey);

					bool fQtyOnly = false;
					bool fKeyOnly = false;
					if ( !strnicmp(pszKey, "KEY", 3) )
						fKeyOnly = true;
					else if ( !strnicmp(pszKey, "VAL", 3) )
						fQtyOnly = true;

					TCHAR *pszTmp = Str_GetTemp();
					m_BaseResources.WriteKeys(pszTmp, index, fQtyOnly, fKeyOnly);
					if ( fQtyOnly && (pszTmp[0] == '\0') )
						strcpy(pszTmp, "0");
					sVal = pszTmp;
				}
			}
			else
			{
				TCHAR *pszTmp = Str_GetTemp();
				m_BaseResources.WriteKeys(pszTmp);
				sVal = pszTmp;
			}
			break;
		}
		case OBC_RESPHYSICAL:
			sVal.FormatVal(m_ResPhysical);
			break;
		case OBC_RESPHYSICALMAX:
			sVal.FormatVal(m_ResPhysicalMax);
			break;
		case OBC_RESPOISON:
			sVal.FormatVal(m_ResPoison);
			break;
		case OBC_RESPOISONMAX:
			sVal.FormatVal(m_ResPoisonMax);
			break;
		case OBC_TAG0:
			fZero = true;
			++pszKey;
			// fall through
		case OBC_TAG:
			if ( pszKey[3] != '.' )
				return false;
			pszKey += 4;
			sVal = m_TagDefs.GetKeyStr(pszKey, fZero);
			break;
		case OBC_TEVENTS:
			m_TEvents.WriteResourceRefList(sVal);
			break;
		default:
			return false;
	}
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_KEYRET(pSrc);
	EXC_DEBUG_END;
	return false;
}
コード例 #8
0
ファイル: CCharNPCPet.cpp プロジェクト: shiryux/Source
bool CChar::NPC_OnHearPetCmdTarg(int iCmd, CChar *pSrc, CObjBase *pObj, const CPointMap &pt, LPCTSTR pszArgs)
{
	ADDTOCALLSTACK("CChar::NPC_OnHearPetCmdTarg");
	// Pet commands that required a target.

	if ( m_fIgnoreNextPetCmd )
	{
		m_fIgnoreNextPetCmd = false;
		return false;
	}

	if ( !NPC_PetCheckAccess(iCmd, pSrc) )
		return true;

	bool bSuccess = false;
	CItem *pItemTarg = dynamic_cast<CItem *>(pObj);
	CChar *pCharTarg = dynamic_cast<CChar *>(pObj);

	switch ( iCmd )
	{
		case PC_ATTACK:
		case PC_KILL:
		{
			if ( !pCharTarg || (pCharTarg == this) || (pCharTarg == pSrc) )
				break;

			bSuccess = pCharTarg->OnAttackedBy(pSrc, true);
			if ( bSuccess )
				bSuccess = Fight_Attack(pCharTarg, true);
			break;
		}

		case PC_FOLLOW:
			if ( !pCharTarg || (pCharTarg == this) )
				break;
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;

		case PC_FRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer || (pCharTarg == pSrc) )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_ALREADY));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS2), pSrc->GetName(), GetName());
			Memory_AddObjTypes(pCharTarg, MEMORY_FRIEND);

			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_UNFRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( !pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_NOTFRIEND));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS2), pSrc->GetName(), GetName());
			pMemory->Delete();

			m_Act_Targ = pSrc->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_GO:
			if ( !pt.IsValidPoint() )
				break;
			m_Act_p = pt;
			bSuccess = Skill_Start(NPCACT_GOTO);
			break;

		case PC_GUARD:
			if ( !pCharTarg || (pCharTarg == this) )
				break;
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_GUARD_SUCCESS), GetName());
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_GUARD_TARG);
			break;

		case PC_TRANSFER:
			if ( !pCharTarg || !pCharTarg->m_pClient )
				break;
			if ( IsSetOF(OF_PetSlots) )
			{
				if ( !pCharTarg->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true))), true) )
				{
					pSrc->SysMessageDefault(DEFMSG_PETSLOTS_TRY_TRANSFER);
					break;
				}
			}
			bSuccess = NPC_PetSetOwner(pCharTarg);
			break;

		case PC_PRICE:
			if ( !pItemTarg || !NPC_IsVendor() || !pSrc->m_pClient )
				break;
			if ( IsDigit(pszArgs[0]) )	// did they name a price
				return NPC_SetVendorPrice(pItemTarg, ATOI(pszArgs));
			if ( !NPC_SetVendorPrice(pItemTarg, -1) )	// test if it can be priced
				return false;
			pSrc->m_pClient->addPromptConsole(CLIMODE_PROMPT_VENDOR_PRICE, g_Cfg.GetDefaultMsg(DEFMSG_NPC_VENDOR_SETPRICE_2), pItemTarg->GetUID(), GetUID());
			return true;

		default:
			break;
	}

	// Make some sound to confirm we heard it
	NPC_PetConfirmCommand(bSuccess, pSrc);
	return bSuccess;
}
コード例 #9
0
ファイル: CCharNPCPet.cpp プロジェクト: azmanomer/Source
bool CChar::NPC_OnHearPetCmdTarg( int iCmd, CChar * pSrc, CObjBase * pObj, const CPointMap & pt, LPCTSTR pszArgs )
{
	ADDTOCALLSTACK("CChar::NPC_OnHearPetCmdTarg");
	// Pet commands that required a target.

	if ( iCmd == PC_FOLLOW || iCmd == PC_STAY || iCmd == PC_STOP )
	{
		// Pet friends can use only these commands
		if ( ! NPC_IsOwnedBy( pSrc ) && Memory_FindObjTypes( pSrc, MEMORY_FRIEND ) == NULL )
			return false;
	}
	else
	{
		// All others commands are avaible only to pet owner
		if ( ! NPC_IsOwnedBy( pSrc, true ) )
			return false;
	}

	if ( m_fIgnoreNextPetCmd == true )
	{
		m_fIgnoreNextPetCmd = false;
		return(false);
	}

	bool fSuccess = false;	// No they won't do it.

	// Could be NULL
	CItem * pItemTarg = dynamic_cast<CItem*>(pObj);
	CChar * pCharTarg = dynamic_cast<CChar*>(pObj);

	switch ( iCmd )
	{
		case PC_GO:
			// Go to the location x,y
			if ( ! pt.IsValidPoint())
				break;
			m_Act_p = pt;
			fSuccess = Skill_Start( NPCACT_GOTO );
			break;

		case PC_GUARD:
			if ( pObj == NULL )
				break;
			m_Act_Targ = pObj->GetUID();
			fSuccess = Skill_Start( NPCACT_GUARD_TARG );
			break;
		case PC_TRANSFER:
			// transfer ownership via the transfer command.
			if ( pCharTarg == NULL )
				break;
			if ( pCharTarg->IsClient() )
			{
				if ( IsSetOF(OF_PetSlots) )
				{
					if ( !pCharTarg->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true, true))), true) )
					{
						pSrc->SysMessageDefault( DEFMSG_PETSLOTS_TRY_TRANSFER );
						break;
					}
				}

				fSuccess = NPC_PetSetOwner( pCharTarg );
			}
			break;

		case PC_KILL:
		case PC_ATTACK:
			// Attack the target.
			if ( pCharTarg == NULL )
				break;
			// refuse to attack friends.
			if ( NPC_IsOwnedBy( pCharTarg, true ))
			{
				fSuccess = false;	// take no commands
				break;
			}
			fSuccess = pCharTarg->OnAttackedBy( pSrc, 1, true );	// we know who told them to do this.
			if ( fSuccess )
			{
				fSuccess = Fight_Attack( pCharTarg, true );
			}
			break;

		case PC_FOLLOW:
			if ( pCharTarg == NULL )
				break;
			m_Act_Targ = pCharTarg->GetUID();
			fSuccess = Skill_Start( NPCACT_FOLLOW_TARG );
			break;
		case PC_FRIEND:
			// Not the same as owner,
			if ( pCharTarg == NULL )
				break;
			Memory_AddObjTypes( pCharTarg, MEMORY_FRIEND );
			break;

		case PC_PRICE:	// "PRICE" the vendor item.
			if ( pItemTarg == NULL )
				break;
			if ( ! NPC_IsVendor())
				break;

			// did they name a price
			if ( IsDigit( pszArgs[0] ))
			{
				return NPC_SetVendorPrice( pItemTarg, ATOI(pszArgs) );
			}

			// test if it is pricable.
			if ( ! NPC_SetVendorPrice( pItemTarg, -1 ))
			{
				return false;
			}

			// Now set it's price.
			if ( ! pSrc->IsClient())
				break;
			
			pSrc->m_pClient->addPromptConsole( CLIMODE_PROMPT_VENDOR_PRICE, g_Cfg.GetDefaultMsg( DEFMSG_NPC_VENDOR_SETPRICE_2 ), pItemTarg->GetUID(), GetUID() );
			return( true );

		default:
			break;
	}

	// Make the yes/no noise.
	NPC_OnPetCommand( fSuccess, pSrc );
	return fSuccess;
}
コード例 #10
0
ファイル: CClient.cpp プロジェクト: bucketyied/Source
bool CClient::r_Verb(CScript &s, CTextConsole *pSrc) // Execute command from script
{
	ADDTOCALLSTACK("CClient::r_Verb");
	EXC_TRY("Verb");
	// NOTE: This can be called directly from a RES_WEBPAGE script.
	//  So do not assume we are a game client !
	// NOTE: Mostly called from CChar::r_Verb
	// NOTE: Little security here so watch out for dangerous scripts !

	ASSERT(pSrc);
	LPCTSTR pszKey = s.GetKey();

	// Old ver
	if ( s.IsKeyHead("SET", 3) && !g_Cfg.m_Functions.ContainsKey(pszKey) )
	{
		PLEVEL_TYPE ilevel = g_Cfg.GetPrivCommandLevel("SET");
		if ( ilevel > GetPrivLevel() )
			return false;

		ASSERT(m_pChar);
		addTargetVerb(pszKey + 3, s.GetArgRaw());
		return true;
	}

	if ( (toupper(pszKey[0]) == 'X') && !g_Cfg.m_Functions.ContainsKey(pszKey) )
	{
		PLEVEL_TYPE ilevel = g_Cfg.GetPrivCommandLevel("SET");
		if ( ilevel > GetPrivLevel() )
			return false;

		// Target this command verb on some other object.
		ASSERT(m_pChar);
		addTargetVerb(pszKey + 1, s.GetArgRaw());
		return true;
	}

	int index = FindTableSorted(s.GetKey(), sm_szVerbKeys, COUNTOF(sm_szVerbKeys) - 1);
	switch ( index )
	{
		case CV_ADD:
		{
			if ( s.HasArgs() )
			{
				TCHAR *ppArgs[2];
				size_t iArgQty = Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

				if ( !IsValidGameObjDef(static_cast<LPCTSTR>(ppArgs[0])) )
				{
					g_Log.EventWarn("Invalid ADD argument '%s'\n", ppArgs[0]);
					SysMessageDefault(DEFMSG_CMD_INVALID);
					return true;
				}

				RESOURCE_ID rid = g_Cfg.ResourceGetID(RES_QTY, const_cast<LPCTSTR &>(ppArgs[0]));
				m_tmAdd.m_id = rid.GetResIndex();
				m_tmAdd.m_amount = (iArgQty > 1) ? static_cast<WORD>(maximum(ATOI(ppArgs[1]), 1)) : 1;

				if ( (rid.GetResType() == RES_CHARDEF) || (rid.GetResType() == RES_SPAWN) )
				{
					m_Targ_PrvUID.InitUID();
					return addTargetChars(CLIMODE_TARG_ADDCHAR, static_cast<CREID_TYPE>(m_tmAdd.m_id), false);
				}
				else
					return addTargetItems(CLIMODE_TARG_ADDITEM, static_cast<ITEMID_TYPE>(m_tmAdd.m_id));
				break;
			}

			if ( IsValidDef("d_add") )
				Dialog_Setup(CLIMODE_DIALOG, g_Cfg.ResourceGetIDType(RES_DIALOG, "d_add"), 0, m_pChar);
			else
				Menu_Setup(g_Cfg.ResourceGetIDType(RES_MENU, "MENU_ADDITEM"));
			break;
		}
		case CV_ADDBUFF:
		{
			TCHAR *ppArgs[11];
			Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

			int iArgs[4];
			for ( int i = 0; i < 4; ++i )
			{
				if ( !IsStrNumeric(ppArgs[i]) )
				{
					DEBUG_ERR(("Invalid AddBuff argument number %u\n", i + 1));
					return true;
				}
				iArgs[i] = Exp_GetVal(ppArgs[i]);
			}
			if ( (iArgs[0] < 0) || (iArgs[0] > USHRT_MAX) )
			{
				DEBUG_ERR(("Invalid AddBuff icon ID\n"));
				break;
			}

			LPCTSTR pszArgs[7];
			size_t iArgQty = 0;
			for ( int i = 0; i < 7; ++i )
			{
				pszArgs[i] = ppArgs[i + 4];
				if ( pszArgs[i] != NULL )
					++iArgQty;
			}

			addBuff(static_cast<BUFF_ICONS>(iArgs[0]), static_cast<DWORD>(iArgs[1]), static_cast<DWORD>(iArgs[2]), static_cast<WORD>(iArgs[3]), pszArgs, iArgQty);
			break;
		}
		case CV_REMOVEBUFF:
		{
			BUFF_ICONS IconId = static_cast<BUFF_ICONS>(s.GetArgVal());
			if ( (IconId < 0) || (IconId > USHRT_MAX) )
			{
				DEBUG_ERR(("Invalid RemoveBuff icon ID\n"));
				break;
			}
			removeBuff(IconId);
			break;
		}
		case CV_ADDCLILOC:
		{
			// Add cliloc in @ClientTooltip trigger
			TCHAR *ppArgs[256];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",");
			DWORD dwClilocId = static_cast<DWORD>(Exp_GetLLVal(ppArgs[0]));

			CGString sVal;
			for ( size_t i = 1; i < iArgQty; ++i )
			{
				if ( sVal.GetLength() )
					sVal += "\t";
				sVal += !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i];
			}

			if ( g_Cfg.m_wDebugFlags & DEBUGF_SCRIPTS )
				g_Log.EventDebug("SCRIPT: addcliloc(%lu,'%s')\n", dwClilocId, static_cast<LPCTSTR>(sVal));
			m_TooltipData.Add(new CClientTooltip(dwClilocId, sVal));
			break;
		}
		case CV_ADDCONTEXTENTRY:
		{
			TCHAR *ppArgs[20];
			if ( Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",") > 4 )
			{
				DEBUG_ERR(("Bad AddContextEntry usage: Function takes maximum of 4 arguments!\n"));
				return true;
			}
			if ( !m_pPopupPacket )
			{
				DEBUG_ERR(("Bad AddContextEntry usage: Not used under a @ContextMenuRequest/@itemContextMenuRequest trigger!\n"));
				return true;
			}

			for ( int i = 0; i < 4; ++i )
			{
				if ( (i > 1) && IsStrEmpty(ppArgs[i]) )
					continue;

				if ( !IsStrNumeric(ppArgs[i]) )
				{
					DEBUG_ERR(("Bad AddContextEntry usage: Argument %d must be a number!\n", i + 1));
					return true;
				}
			}

			int iTextEntry = Exp_GetVal(ppArgs[0]);
			if ( iTextEntry < 100 )
			{
				DEBUG_ERR(("Bad AddContextEntry usage: TextEntry < 100 is reserved for server usage!\n"));
				return true;
			}
			m_pPopupPacket->addOption(static_cast<WORD>(iTextEntry), static_cast<DWORD>(Exp_GetLLVal(ppArgs[1])), static_cast<WORD>(Exp_GetLLVal(ppArgs[2])), static_cast<WORD>(Exp_GetLLVal(ppArgs[3])));
			break;
		}
		case CV_ARROWQUEST:
		{
			INT64 piVal[3];
			Str_ParseCmds(s.GetArgRaw(), piVal, COUNTOF(piVal));
			addArrowQuest(static_cast<WORD>(piVal[0]), static_cast<WORD>(piVal[1]), static_cast<DWORD>(piVal[2]));
			break;
		}
		case CV_BADSPAWN:
		{
			// Loop the world searching for bad spawns
			bool fFound = false;
			CItem *pItem = NULL;
			CSector *pSector = NULL;
			CResourceDef *pSpawnDef = NULL;
			for ( int m = 0; (m < 256) && !fFound; ++m )
			{
				if ( !g_MapList.m_maps[m] )
					continue;

				for ( int s = 0; (s < g_MapList.GetSectorQty(m)) && !fFound; ++s )
				{
					pSector = g_World.GetSector(m, s);
					if ( !pSector )
						continue;

					for ( pItem = static_cast<CItem *>(pSector->m_Items_Timer.GetHead()); (pItem != NULL) && !fFound; pItem = pItem->GetNext() )
					{
						if ( pItem->IsType(IT_SPAWN_ITEM) || pItem->IsType(IT_SPAWN_CHAR) )
						{
							pSpawnDef = static_cast<CItemSpawn *>(pItem)->FixDef();
							if ( !pSpawnDef )
							{
								RESOURCE_ID_BASE rid = pItem->IsType(IT_SPAWN_ITEM) ? pItem->m_itSpawnItem.m_ItemID : pItem->m_itSpawnChar.m_CharID;
								CPointMap pt = pItem->GetTopPoint();
								m_pChar->Spell_Teleport(pt, true, false);
								m_pChar->m_Act_Targ = pItem->GetUID();
								SysMessagef("Bad spawn (0%lx, id=%s). Set as ACT", static_cast<DWORD>(pItem->GetUID()), g_Cfg.ResourceGetName(rid));
								fFound = true;
							}
						}
					}
				}
			}
			if ( !fFound )
				SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NO_BAD_SPAWNS));
			break;
		}
		case CV_BANKSELF:
		{
			addBankOpen(m_pChar, LAYER_BANKBOX);
			break;
		}
		case CV_CAST:
		{
			SPELL_TYPE spell = static_cast<SPELL_TYPE>(g_Cfg.ResourceGetIndexType(RES_SPELL, s.GetArgStr()));
			const CSpellDef *pSpellDef = g_Cfg.GetSpellDef(spell);
			if ( !pSpellDef )
				return true;

			CObjBase *pObjSrc = dynamic_cast<CObjBase *>(pSrc);
			if ( IsSetMagicFlags(MAGICF_PRECAST) && !pSpellDef->IsSpellType(SPELLFLAG_NOPRECAST) )
			{
				int iSkill;
				if ( !pSpellDef->GetPrimarySkill(&iSkill, NULL) )
					return true;

				m_tmSkillMagery.m_Spell = spell;	// m_atMagery.m_Spell
				m_pChar->m_atMagery.m_Spell = spell;
				if ( pObjSrc )
				{
					m_Targ_UID = pObjSrc->GetUID();	// default target.
					m_Targ_PrvUID = pObjSrc->GetUID();
				}
				else
				{
					m_Targ_UID.ClearUID();
					m_Targ_PrvUID.ClearUID();
				}
				m_pChar->Skill_Start(static_cast<SKILL_TYPE>(iSkill));
				break;
			}
			else
				Cmd_Skill_Magery(spell, pObjSrc);
			break;
		}
		case CV_CHANGEFACE:		// open 'face selection' dialog (enhanced clients only)
		{
			addGumpDialog(CLIMODE_DIALOG, NULL, 0, NULL, 0, 0, 0, m_pChar, CLIMODE_DIALOG_FACESELECTION);
			break;
		}
		case CV_CHARLIST:		// usually just a gm command
		{
			if ( !PacketChangeCharacter::CanSendTo(m_NetState) )
				break;
			new PacketChangeCharacter(this);
			CharDisconnect();	// since there is no undoing this in the client.
			SetTargMode(CLIMODE_SETUP_CHARLIST);
			break;
		}
		case CV_CTAGLIST:
		{
			if ( !strcmpi(s.GetArgStr(), "log") )
				pSrc = &g_Serv;
			m_TagDefs.DumpKeys(pSrc, "CTAG.");
			break;
		}
		case CV_CLEARCTAGS:
		{
			if ( s.HasArgs() )
			{
				LPCTSTR pszArgs = s.GetArgStr();
				SKIP_SEPARATORS(pszArgs);
				m_TagDefs.ClearKeys(pszArgs);
			}
			else
				m_TagDefs.ClearKeys();
			break;
		}
		case CV_CLOSEPAPERDOLL:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				closeUIWindow(pChar, 0x1);
			break;
		}
		case CV_CLOSEPROFILE:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				closeUIWindow(pChar, 0x8);
			break;
		}
		case CV_CLOSESTATUS:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				closeUIWindow(pChar, 0x2);
			break;
		}
		case CV_CODEXOFWISDOM:
		{
			INT64 piArgs[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), piArgs, COUNTOF(piArgs));
			if ( iArgQty < 1 )
			{
				SysMessage("Usage: CODEXOFWISDOM TopicID [ForceOpen]");
				break;
			}

			addCodexOfWisdom(static_cast<DWORD>(piArgs[0]), static_cast<bool>(piArgs[1]));
			break;
		}
		case CV_DYE:
		{
			const CObjBase *pObj = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).ObjFind() : NULL;
			if ( pObj )
				addDyeOption(pObj);
			break;
		}
		case CV_EVERBTARG:
		{
			m_Prompt_Text = s.GetArgStr();
			addPromptConsole(CLIMODE_PROMPT_TARG_VERB, m_Targ_Text.IsEmpty() ? "Enter the verb" : "Enter the text", m_Targ_UID);
			break;
		}
		case CV_EXTRACT:
		{
			// sort of like EXPORT but for statics.
			// Opposite of the "UNEXTRACT" command
			TCHAR *ppArgs[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty < 2 )
			{
				SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_EXTRACT_USAGE));
				break;
			}

			m_Targ_Text = ppArgs[0];				// point at the options (if any)
			m_tmTile.m_ptFirst.InitPoint();			// clear this first
			m_tmTile.m_Code = CV_EXTRACT;			// set extract code
			m_tmTile.m_id = Exp_GetVal(ppArgs[1]);	// extract id
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_EXTRACT_AREA), true);
			break;
		}
		case CV_UNEXTRACT:
		{
			// Create item from script.
			// Opposite of the "EXTRACT" command
			TCHAR *ppArgs[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty < 2 )
			{
				SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_UNEXTRACT_USAGE));
				break;
			}

			m_Targ_Text = ppArgs[0];				// point at the options (if any)
			m_tmTile.m_ptFirst.InitPoint();			// clear this first
			m_tmTile.m_Code = CV_UNEXTRACT;			// set extract code
			m_tmTile.m_id = Exp_GetVal(ppArgs[1]);	// extract id
			addTarget(CLIMODE_TARG_UNEXTRACT, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_MULTI_POS), true);
			break;
		}
		case CV_GMPAGE:
		{
			m_Targ_Text = s.GetArgStr();
			if ( !m_Targ_Text.IsEmpty() && !strnicmp(m_Targ_Text, "ADD ", 4) )
			{
				Cmd_GM_Page(m_Targ_Text + 4);
				break;
			}
			addPromptConsole(CLIMODE_PROMPT_GM_PAGE_TEXT, g_Cfg.GetDefaultMsg(DEFMSG_GMPAGE_PROMPT));
			break;
		}
		case CV_GOTARG:		// go to my (preselected) target.
		{
			ASSERT(m_pChar);
			CObjBase *pObj = m_Targ_UID.ObjFind();
			if ( pObj )
			{
				CPointMap pt = pObj->GetTopLevelObj()->GetTopPoint();
				m_pChar->m_dirFace = m_pChar->GetDir(pObj, m_pChar->m_dirFace);
				m_pChar->Spell_Teleport(pt, true, false);
			}
			break;
		}
		case CV_INFO:
		{
			// We could also get ground tile info.
			addTarget(CLIMODE_TARG_OBJ_INFO, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_ITEM_INFO), true, false);
			break;
		}
		case CV_INFORMATION:
		{
			SysMessage(g_Serv.GetStatusString(0x22));
			SysMessage(g_Serv.GetStatusString(0x24));
			break;
		}
		case CV_LAST:	// fake previous target
		{
			if ( GetTargMode() >= CLIMODE_MOUSE_TYPE )
			{
				ASSERT(m_pChar);
				CObjBase *pObj = m_pChar->m_Act_Targ.ObjFind();
				if ( pObj )
				{
					Event_Target(GetTargMode(), pObj->GetUID(), pObj->GetTopPoint());
					addTargetCancel();
				}
				break;
			}
			return false;
		}
		case CV_LINK:	// link doors
		{
			m_Targ_UID.InitUID();
			addTarget(CLIMODE_TARG_LINK, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_LINK_ITEM));
			break;
		}
		case CV_MAPWAYPOINT:
		{
			INT64 piVal[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), piVal, COUNTOF(piVal));
			if ( iArgQty < 2 )
			{
				SysMessage("Usage: MAPWAYPOINT uid type");
				break;
			}
			CObjBase *pObj = static_cast<CGrayUID>(piVal[0]).ObjFind();
			addMapWaypoint(pObj, static_cast<MAPWAYPOINT_TYPE>(piVal[1]));
			break;
		}
		case CV_MENU:
		{
			Menu_Setup(g_Cfg.ResourceGetIDType(RES_MENU, s.GetArgStr()));
			break;
		}
		case CV_MIDILIST:
		{
			INT64 piMidi[64];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), piMidi, COUNTOF(piMidi));
			if ( iArgQty > 0 )
				addMusic(static_cast<MIDI_TYPE>(piMidi[Calc_GetRandVal(iArgQty)]));
			break;
		}
		case CV_NUDGE:
		{
			if ( !s.HasArgs() )
			{
				SysMessage("Usage: NUDGE dx dy dz");
				break;
			}
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint();		// clear this first
			m_tmTile.m_Code = CV_NUDGE;
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_NUDGE_AREA), true);
			break;
		}
		case CV_NUKE:
		{
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint();		// clear this first
			m_tmTile.m_Code = CV_NUKE;			// set nuke code
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_NUKE_AREA), true);
			break;
		}
		case CV_NUKECHAR:
		{
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint();		// clear this first
			m_tmTile.m_Code = CV_NUKECHAR;		// set nuke code
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_NUKE_CHAR_AREA), true);
			break;
		}
		case CV_OPENPAPERDOLL:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				addCharPaperdoll(pChar);
			break;
		}
		case CV_OPENTRADEWINDOW:
		{
			TCHAR *ppArgs[2];
			Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

			CChar *pChar = ppArgs[0] ? static_cast<CGrayUID>(Exp_GetLLVal(ppArgs[0])).CharFind() : NULL;
			if ( pChar )
			{
				CItem *pItem = ppArgs[1] ? static_cast<CGrayUID>(Exp_GetLLVal(ppArgs[1])).ItemFind() : NULL;
				Cmd_SecureTrade(pChar, pItem);
			}
			break;
		}
		case CV_PAGE:
			Cmd_GM_PageCmd(s.GetArgStr());
			break;
		case CV_REPAIR:
			addTarget(CLIMODE_TARG_REPAIR, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_ITEM_REPAIR));
			break;
		case CV_FLUSH:
#ifndef _MTNETWORK
			g_NetworkOut.flush(this);
#else
			g_NetworkManager.flush(m_NetState);
#endif
			break;
		case CV_RESEND:
			addReSync();
			break;
		case CV_SAVE:
			g_World.Save(s.GetArgVal() != 0);
			break;
		case CV_SCROLL:
			// put a scroll up.
			addScrollResource(s.GetArgStr(), SCROLL_TYPE_UPDATES);
			break;
		case CV_SENDPACKET:
			SendPacket(s.GetArgStr());
			break;
		case CV_SELF:		// fake self target
			if ( GetTargMode() >= CLIMODE_MOUSE_TYPE )
			{
				ASSERT(m_pChar);
				Event_Target(GetTargMode(), m_pChar->GetUID(), m_pChar->GetTopPoint());
				addTargetCancel();
				break;
			}
			return false;
		case CV_SHOWSKILLS:
			addSkillWindow(static_cast<SKILL_TYPE>(g_Cfg.m_iMaxSkill));		// reload the real skills
			break;
		case CV_SKILLMENU:
			Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, s.GetArgStr()));
			break;
		case CV_SKILLSELECT:
			Event_Skill_Use(g_Cfg.FindSkillKey(s.GetArgStr()));
			break;
		case CV_SUMMON:
		{
			ASSERT(m_pChar);
			const CSpellDef *pSpellDef = g_Cfg.GetSpellDef(SPELL_Summon);
			if ( !pSpellDef )
				return false;

			m_pChar->m_Act_Targ = m_pChar->GetUID();
			m_pChar->m_Act_TargPrv = m_pChar->GetUID();

			if ( pSpellDef->IsSpellType(SPELLFLAG_TARG_OBJ|SPELLFLAG_TARG_XYZ) )
			{
				m_tmSkillMagery.m_Spell = SPELL_Summon;
				m_tmSkillMagery.m_SummonID = static_cast<CREID_TYPE>(g_Cfg.ResourceGetIndexType(RES_CHARDEF, s.GetArgStr()));

				LPCTSTR pszPrompt = g_Cfg.GetDefaultMsg(DEFMSG_SELECT_MAGIC_TARGET);
				if ( !pSpellDef->m_sTargetPrompt.IsEmpty() )
					pszPrompt = pSpellDef->m_sTargetPrompt;

				int iSpellTimeout = static_cast<int>(GetDefNum("SPELLTIMEOUT"));
				if ( !iSpellTimeout )
					iSpellTimeout = g_Cfg.m_iSpellTimeout * TICK_PER_SEC;

				addTarget(CLIMODE_TARG_SKILL_MAGERY, pszPrompt, pSpellDef->IsSpellType(SPELLFLAG_TARG_XYZ), pSpellDef->IsSpellType(SPELLFLAG_HARM), iSpellTimeout);
				break;
			}
			else
			{
				m_pChar->m_atMagery.m_Spell = SPELL_Summon;
				m_pChar->m_atMagery.m_SummonID = static_cast<CREID_TYPE>(g_Cfg.ResourceGetIndexType(RES_CHARDEF, s.GetArgStr()));

				if ( IsSetMagicFlags(MAGICF_PRECAST) && !pSpellDef->IsSpellType(SPELLFLAG_NOPRECAST) )
				{
					m_pChar->Spell_CastDone();
					break;
				}
				else
				{
					int iSkill;
					if ( !pSpellDef->GetPrimarySkill(&iSkill, NULL) )
						return false;

					m_pChar->Skill_Start(static_cast<SKILL_TYPE>(iSkill));
				}
			}
			break;
		}
		case CV_SMSG:
		case CV_SYSMESSAGE:
			SysMessage(s.GetArgStr());
			break;
		case CV_SYSMESSAGEF:	// there is still an issue with numbers not resolving properly when %i,%d,or other numeric format code is in use
		{
			TCHAR *ppArgs[4];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty < 2 )
			{
				g_Log.EventError("SysMessagef with less than 1 args for the given text\n");
				return false;
			}
			if ( iArgQty > 4 )
			{
				g_Log.EventError("Too many arguments given to SysMessagef (max = text + 3\n");
				return false;
			}
			if ( *ppArgs[0] == '"' )	// skip quotes
				++ppArgs[0];
			for ( TCHAR *pEnd = ppArgs[0] + strlen(ppArgs[0]) - 1; pEnd >= ppArgs[0]; --pEnd )
			{
				if ( *pEnd == '"' )		// skip quotes
				{
					*pEnd = '\0';
					break;
				}
			}
			SysMessagef(ppArgs[0], ppArgs[1], ppArgs[2] ? ppArgs[2] : 0, ppArgs[3] ? ppArgs[3] : 0);
			break;
		}
		case CV_SMSGU:
		case CV_SYSMESSAGEUA:
		{
			TCHAR *ppArgs[5];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty > 4 )
			{
				// Font and mode are actually ignored here, but they never made a difference anyway.. I'd like to keep the syntax similar to SAYUA
				NCHAR szBuffer[MAX_TALK_BUFFER];
				CvtSystemToNUNICODE(szBuffer, COUNTOF(szBuffer), ppArgs[4], -1);

				addBarkUNICODE(szBuffer, NULL, static_cast<HUE_TYPE>(Exp_GetLLVal(ppArgs[0])), TALKMODE_SYSTEM, FONT_NORMAL, ppArgs[3]);
			}
			break;
		}
		case CV_SMSGL:
		case CV_SYSMESSAGELOC:
		{
			TCHAR *ppArgs[256];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",");
			if ( iArgQty > 1 )
			{
				HUE_TYPE hue = HUE_TEXT_DEF;
				if ( ATOI(ppArgs[0]) > 0 )
					hue = static_cast<HUE_TYPE>(Exp_GetLLVal(ppArgs[0]));

				DWORD dwClilocId = static_cast<DWORD>(Exp_GetLLVal(ppArgs[1]));

				CGString sVal;
				for ( size_t i = 2; i < iArgQty; ++i )
				{
					if ( sVal.GetLength() )
						sVal += "\t";
					sVal += !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i];
				}

				addBarkLocalized(dwClilocId, NULL, hue, TALKMODE_SYSTEM, FONT_NORMAL, sVal.GetPtr());
			}
			break;
		}
		case CV_SMSGLEX:
		case CV_SYSMESSAGELOCEX:
		{
			TCHAR *ppArgs[256];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",");
			if ( iArgQty > 2 )
			{
				HUE_TYPE hue = HUE_TEXT_DEF;
				AFFIX_TYPE affix = AFFIX_APPEND;
				if ( ATOI(ppArgs[0]) > 0 )
					hue = static_cast<HUE_TYPE>(Exp_GetLLVal(ppArgs[0]));

				DWORD dwClilocId = static_cast<DWORD>(Exp_GetLLVal(ppArgs[1]));

				if ( ppArgs[2] )
					affix = static_cast<AFFIX_TYPE>(Exp_GetLLVal(ppArgs[2]));

				CGString sVal;
				for ( size_t i = 4; i < iArgQty; ++i )
				{
					if ( sVal.GetLength() )
						sVal += "\t";
					sVal += !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i];
				}

				addBarkLocalizedEx(dwClilocId, NULL, hue, TALKMODE_SYSTEM, FONT_NORMAL, affix, ppArgs[3], sVal.GetPtr());
			}
			break;
		}
		case CV_TELE:
			Cmd_Skill_Magery(SPELL_Teleport, dynamic_cast<CObjBase *>(pSrc));
			break;
		case CV_TILE:
			if ( !s.HasArgs() )
			{
				SysMessage("Usage: TILE z-height item1 item2 itemX");
				break;
			}
			m_Targ_Text = s.GetArgStr();	// point at the options
			m_tmTile.m_ptFirst.InitPoint();	// clear this first
			m_tmTile.m_Code = CV_TILE;
			addTarget(CLIMODE_TARG_TILE, "Pick 1st corner:", true);
			break;
		case CV_VERSION:
			SysMessage(g_szServerDescription);
			break;
		case CV_WEBLINK:
			addWebLaunch(s.GetArgStr());
			break;
		default:
			if ( r_LoadVal(s) )
			{
				CGString sVal;
				if ( r_WriteVal(s.GetKey(), sVal, pSrc) )
					return true;
			}
			return CScriptObj::r_Verb(s, pSrc);		// used in the case of web pages to access server level things
	}
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_SCRIPTSRC;
	EXC_DEBUG_END;
	return false;
}