void UK2Node_Timeline::ExpandNode(FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) { Super::ExpandNode(CompilerContext, SourceGraph); const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>(); UBlueprint* Blueprint = GetBlueprint(); check(Blueprint); UTimelineTemplate* Timeline = Blueprint->FindTimelineTemplateByVariableName(TimelineName); if(Timeline) { ExpandForPin(GetDirectionPin(), Timeline->GetDirectionPropertyName(), CompilerContext, SourceGraph); for(int32 i=0; i<Timeline->FloatTracks.Num(); i++) { const FName TrackName = Timeline->FloatTracks[i].TrackName; ExpandForPin(FindPin(TrackName.ToString()), Timeline->GetTrackPropertyName(TrackName), CompilerContext, SourceGraph); } for(int32 i=0; i<Timeline->VectorTracks.Num(); i++) { const FName TrackName = Timeline->VectorTracks[i].TrackName; ExpandForPin(FindPin(TrackName.ToString()), Timeline->GetTrackPropertyName(TrackName), CompilerContext, SourceGraph); } for(int32 i=0; i<Timeline->LinearColorTracks.Num(); i++) { const FName TrackName = Timeline->LinearColorTracks[i].TrackName; ExpandForPin(FindPin(TrackName.ToString()), Timeline->GetTrackPropertyName(TrackName), CompilerContext, SourceGraph); } } }
void Device_Stepper::UpdateInitialPinState(uint8_t device_number) { if (ValidateConfig(device_number) == APP_ERROR_TYPE_SUCCESS && !AxisInfo::GetStepperEnableState(device_number)) { uint8_t current_state; uint8_t expected_state; uint8_t pin; expected_state = GetEnableInvert(device_number) ? INITIAL_PIN_STATE_HIGH : INITIAL_PIN_STATE_LOW; pin = GetEnablePin(device_number); if (!retrieve_initial_pin_state(pin, ¤t_state) && current_state != expected_state) { set_initial_pin_state(pin, expected_state); } expected_state = GetDirectionInvert(device_number) ? INITIAL_PIN_STATE_HIGH : INITIAL_PIN_STATE_LOW; pin = GetDirectionPin(device_number); if (!retrieve_initial_pin_state(pin, ¤t_state) && current_state != expected_state) { set_initial_pin_state(pin, expected_state); } expected_state = GetStepInvert(device_number) ? INITIAL_PIN_STATE_HIGH : INITIAL_PIN_STATE_LOW; pin = GetStepPin(device_number); if (!retrieve_initial_pin_state(pin, ¤t_state) && current_state != expected_state) { set_initial_pin_state(pin, expected_state); } } }