コード例 #1
0
BOOL CNetworkAdapterList::SetIpAddrEntry(LONG lIfIndex, LPCTSTR lpstrIPAddr, LPCTSTR lpstrIPNetMask, LPCTSTR lpstrNetNumber)
{
	CNetworkAdapter cAdapter;
	POSITION	 pPosCur,
				 pPosNext;

	pPosNext = GetHeadPosition();
	pPosCur = GetHeadPosition();
	while (pPosNext != NULL)
	{
		cAdapter = GetNext( pPosNext);
		if (cAdapter.GetIfIndex() == lIfIndex)
		{
			// That's the adapter to update
			cAdapter.SetIPAddress( lpstrIPAddr);
			cAdapter.SetIPNetMask( lpstrIPNetMask);
			cAdapter.SetNetNumber( lpstrNetNumber );
			SetAt( pPosCur, cAdapter);
			return TRUE;
		}
		// Browse the next adapter and save the adapter position in the list
		pPosCur = pPosNext;
	}
	return FALSE;
}
コード例 #2
0
ファイル: NEPointerList.cpp プロジェクト: EQ4/guido-engine
NEPointerList* NEPointerList::getElementsWithShortestDurationNotNull()
{
	assert(!empty());
	NEPointerList* list=new NEPointerList;
	GRNotationElement * e = NULL;
	GuidoPos pos=GetHeadPosition();
	TYPE_DURATION dur(INT_MAX,1);
	while (pos)
	  {
	  e = GetNext(pos);
	  if (e->getDuration() < dur
		&& e->getDuration() > DURATION_0)
		 dur = e->getDuration();
	  }
	pos = GetHeadPosition();
	while (pos)
	  {
	  e = GetNext(pos);
	  if (e->getDuration() == dur)
		 {
		 list->push_back(e);
		 }
	  }
	return list;
}
コード例 #3
0
BOOL CNetworkAdapterList::SetIpAddrEntry(LPCTSTR lpstrMAC, LPCTSTR lpstrIPAddr, LPCTSTR lpstrIPNetMask , LPCTSTR lpstrGateway, LPCTSTR lpstrDhcpServer, LPCTSTR lpstrNetNumber)
{
	CNetworkAdapter cAdapter;
	POSITION	 pPosCur,
				 pPosNext;

	pPosNext = GetHeadPosition();
	pPosCur = GetHeadPosition();
	while (pPosNext != NULL)
	{
		cAdapter = GetNext( pPosNext);
		if (_tcscmp( cAdapter.GetMACAddress(), lpstrMAC) ==0)
		{
			// That's the adapter to update
			cAdapter.SetIPAddress( lpstrIPAddr);
			cAdapter.SetIPNetMask( lpstrIPNetMask);
			cAdapter.SetGateway( lpstrGateway);
			cAdapter.SetDhcpServer( lpstrDhcpServer);
			cAdapter.SetNetNumber( lpstrNetNumber );
			SetAt( pPosCur, cAdapter);
			return TRUE;
		}
		// Browse the next adapter and save the adapter position in the list
		pPosCur = pPosNext;
	}
	return FALSE;
}
コード例 #4
0
void CXTPDockingPaneTabbedContainer::OnTabsChanged()
{
	if (!m_hWnd)
		return;

	m_nLockReposition += 1;

	DeleteAllItems();

	m_bCloseItemButton = GetDockingPaneManager()->m_bShowCloseTabButton;

	POSITION pos = GetHeadPosition();
	while (pos)
	{
		CXTPDockingPane* pPane = (CXTPDockingPane*)GetNext(pos);

		CXTPTabManagerItem* pItem = AddItem(GetItemCount());
		if (m_pSelectedPane == pPane) SetSelectedItem(pItem);

		pItem->SetCaption(pPane->GetTabCaption());
		pItem->SetColor(pPane->GetItemColor());
		pItem->SetTooltip(pPane->GetTitle());
		pItem->SetEnabled(pPane->GetEnabled() & xtpPaneEnableClient);
		pItem->SetClosable((pPane->GetOptions() & xtpPaneNoCloseable) == 0);

		pItem->SetData((DWORD_PTR)pPane);
	}
	//////////////////////////////////////////////////////////////////////////

	m_pCaptionButtons->CheckForMouseOver(CPoint(-1, -1));

	m_nLockReposition -= 1;
}
コード例 #5
0
void CXTPDockingPaneTabbedContainer::InvalidatePane(BOOL bSelectionChanged)
{
	if (!GetSafeHwnd())
		return;

	if (m_pParentContainer == 0)
		return;

	if (m_nLockReposition)
		return;

	m_nLockReposition += 1;
	OnTabsChanged();
	m_nLockReposition -= 1;

	CRect rect = m_rcWindow;
	CXTPDockingPaneBase::GetPaintManager()->AdjustClientRect(this, rect, TRUE);

	if (bSelectionChanged)
	{
		POSITION pos = GetHeadPosition();
		while (pos)
		{
			CXTPDockingPane* pPane = (CXTPDockingPane*)GetNext(pos);
			CRect rcPane = m_pSelectedPane == pPane ? rect : CRect(0, 0, 0, 0);
			pPane->OnSizeParent(m_pDockingSite, rcPane, 0);
		}
	}
	Invalidate(FALSE);

	m_pParentContainer->InvalidatePane(bSelectionChanged);
}
コード例 #6
0
void CXTPDockingPaneTabbedContainer::GetMinMaxInfo(LPMINMAXINFO pMinMaxInfo) const
{
	CXTPDockingPaneBase::GetMinMaxInfo(pMinMaxInfo);

	if (IsEmpty())
		return;

	if (IsPaneMinimized())
	{
		if (((CXTPDockingPaneSplitterContainer*)m_pParentContainer)->IsHoriz())
			pMinMaxInfo->ptMaxTrackSize.x = 0;
		else
			pMinMaxInfo->ptMaxTrackSize.y = 0;

		AdjustMinMaxInfoClientRect(pMinMaxInfo, FALSE);
	}
	else
	{
		POSITION pos = GetHeadPosition();
		while (pos)
		{
			CXTPDockingPaneBase* pPane = GetNext(pos);

			MINMAXINFO info;
			pPane->GetMinMaxInfo(&info);

			pMinMaxInfo->ptMinTrackSize.x = max(pMinMaxInfo->ptMinTrackSize.x, info.ptMinTrackSize.x);
			pMinMaxInfo->ptMinTrackSize.y = max(pMinMaxInfo->ptMinTrackSize.y, info.ptMinTrackSize.y);

			pMinMaxInfo->ptMaxTrackSize.x = min(pMinMaxInfo->ptMaxTrackSize.x, info.ptMaxTrackSize.x);
			pMinMaxInfo->ptMaxTrackSize.y = min(pMinMaxInfo->ptMaxTrackSize.y, info.ptMaxTrackSize.y);
		}
		AdjustMinMaxInfoClientRect(pMinMaxInfo);
	}
}
コード例 #7
0
ファイル: caiunit.cpp プロジェクト: Marenz/EnemyNations
//
// remove the single unit indicated by the dwID (with optional flag
// to delete the actual object too)
//
void CAIUnitList::RemoveUnit( DWORD dwID, BOOL bObjectToo /*=TRUE*/ )
{
	ASSERT_VALID( this );

	// no need to remove that which is not there
	CAIUnit *pUnit = GetUnit( dwID );
	if( pUnit == NULL )
		return;

    POSITION pos1, pos2;
    for( pos1 = GetHeadPosition(); 
        ( pos2 = pos1 ) != NULL; )
    {
        pUnit = (CAIUnit *)GetNext( pos1 );
        if( pUnit != NULL )
        {
            ASSERT_VALID( pUnit );

        	if( pUnit->GetID() != dwID )
            	continue;
        }

        pUnit = (CAIUnit *)GetAt( pos2 );
        if( pUnit != NULL )
        {
            ASSERT_VALID( pUnit );

        	RemoveAt( pos2 );
			if( bObjectToo )
        		delete pUnit;
        	break;
        }
    }
}
コード例 #8
0
ファイル: caiunit.cpp プロジェクト: Marenz/EnemyNations
//
// remove all units belonging to this player
//
void CAIUnitList::RemoveUnits( int iPlayer )
{
	ASSERT_VALID( this );

	CAIUnit *pUnit = NULL;
    POSITION pos1, pos2;
    for( pos1 = GetHeadPosition(); 
        ( pos2 = pos1 ) != NULL; )
    {
        pUnit = (CAIUnit *)GetNext( pos1 );
        if( pUnit != NULL )
        {
            ASSERT_VALID( pUnit );

        	if( pUnit->GetOwner() != iPlayer )
            	continue;
        }

        pUnit = (CAIUnit *)GetAt( pos2 );
        if( pUnit != NULL )
        {
            ASSERT_VALID( pUnit );

        	RemoveAt( pos2 );
        	delete pUnit;
        }
    }
}
コード例 #9
0
ファイル: caiunit.cpp プロジェクト: Marenz/EnemyNations
//
// count number of vehicle units which have the passed dwID in
// their dwData, indicating this is unit assigned for repair
// at that repair center
//
int CAIUnitList::GetRepairCount( int iPlayer, DWORD dwRepBldg )
{
	int iCount = 0;

    POSITION pos = GetHeadPosition();
    while( pos != NULL )
    {   
        CAIUnit *pUnit = (CAIUnit *)GetNext( pos );
        if( pUnit != NULL )
        {
#if 0 //THREADS_ENABLED
			// BUGBUG this function must yield
			myYieldThread();
			//if( myYieldThread() == TM_QUIT )
			//	throw(ERR_CAI_TM_QUIT); // THROW( pException );
#endif
        	ASSERT_VALID( pUnit );

            if( pUnit->GetOwner() != iPlayer )
                continue;
            if( pUnit->GetType() != CUnit::vehicle )
                continue;
			// this vehicle is assigned to be repaired at the
			// repair center passed in
			if( pUnit->GetDataDW() == dwRepBldg )
				iCount++;
		}
	}
	return( iCount );
}
コード例 #10
0
ファイル: Abfset.cpp プロジェクト: hkaiser/TRiAS
//	1. Satz über seine Buchmarke akt.
BOOL CPtrListExt :: SetFirstRecord (COleVariant varBookmark, const char *pAbfallArt/* = NULL*/)
{
	if ((VT_EMPTY == varBookmark.vt) || IsEmpty ())
		return FALSE;

	BOOL bFound = FALSE;
	POSITION pos = GetHeadPosition();
	CRecordInfo *pInfo = NULL;
	while (pos != NULL)
	{
		pInfo = (CRecordInfo *) GetNext(pos);
		ASSERT (NULL != pInfo);			
		if (!bFound && (varBookmark == pInfo -> m_varBookMark))
		{
			bFound = TRUE;
			pInfo -> m_bFirst = TRUE;
			
		//	ggf. Art ändern
			if (pAbfallArt && *pAbfallArt)
				pInfo -> m_strAbfArt = pAbfallArt;
		}
		else
			pInfo -> m_bFirst = FALSE;
	}

	return bFound;
}
コード例 #11
0
ファイル: GSRasterizer.cpp プロジェクト: 0xZERO3/PCSX2-rr-lua
void GSRasterizerList::Draw(const GSRasterizerData* data)
{
	*m_sync = 0;

	m_stats.Reset();

	__int64 start = __rdtsc();

	POSITION pos = GetTailPosition();

	while(pos)
	{
		GetPrev(pos)->Draw(data);
	}

	while(*m_sync)
	{
		_mm_pause();
	}

	m_stats.ticks = __rdtsc() - start;

	pos = GetHeadPosition();

	while(pos)
	{
		GSRasterizerStats s;

		GetNext(pos)->GetStats(s);

		m_stats.pixels += s.pixels;
		m_stats.prims = max(m_stats.prims, s.prims);
	}
}
コード例 #12
0
CRect CXTPDockingPaneSplitterContainer::_CalculateResultDockingRectSelf(CXTPDockingPaneBase* pPaneI, XTPDockingPaneDirection direction, CXTPDockingPaneBase* pNeighbour)
{
	direction = GetDockingPaneManager()->GetRTLDirection(direction);

	ASSERT(pNeighbour);

	BOOL bAfter = (direction == xtpPaneDockRight || direction == xtpPaneDockBottom);

	// getting list of nonempty panes
	CXTPDockingPaneBaseList lst;
	POSITION posPanes = GetHeadPosition();
	while (posPanes)
	{
		CXTPDockingPaneBase* pPane = GetNext(posPanes);
		if (pPane->IsEmpty() || (pPane == pPaneI))
			continue;

		POSITION pos = lst.AddTail(pPane);

		if (pPane == pNeighbour)
		{
			if (bAfter)
				lst.InsertAfter(pos, pPaneI);
			else
				lst.InsertBefore(pos, pPaneI);
		}
	}

	CRect rcResult = _CalculateResultDockingRect(m_bHoriz, lst, m_rcWindow, pPaneI);

	m_pDockingSite->ClientToScreen(rcResult);

	return rcResult;

}
コード例 #13
0
void CXTPDockingPaneSplitterContainer::_InsertPane(CXTPDockingPaneBase* pPane, CXTPDockingPaneBase* pNeighbour, BOOL bAfter)
{
	POSITION pos = pNeighbour ? m_lstPanes.Find(pNeighbour) : NULL;

	if (bAfter)
	{
		if (pos == NULL) pos = m_lstPanes.GetTailPosition();
		m_lstPanes.InsertAfter(pos, pPane);
	}
	else
	{
		if (pos == NULL) pos = GetHeadPosition();
		m_lstPanes.InsertBefore(pos, pPane);
	}
	pPane->m_pParentContainer = this;
	pPane->SetDockingSite(GetDockingSite());

	GetDockingPaneManager()->RecalcFrameLayout(this, TRUE);

	_UpdateSplitters();

	if (m_pParentContainer)
	{
		m_pParentContainer->OnChildContainerChanged(this);
	}

	pPane->OnParentContainerChanged(this);

}
コード例 #14
0
LPCTSTR CInputDeviceList::GetHash()
{
	COcsCrypto	myHash;
	CInputDevice myObject;
	POSITION	pos;
	BOOL		bContinue;
	CString		csToHash;

	if (GetCount() == 0)
		return NULL;
	if (!myHash.HashInit())
		return NULL;
	pos = GetHeadPosition();
	bContinue = (pos != NULL);
	if (bContinue)
		// There is one record => get the first
		myObject = GetNext( pos);
	while (bContinue)
	{
		csToHash.Format( _T( "%s%s%s%s%s%s"), myObject.GetType(), myObject.GetManufacturer(),
						 myObject.GetCaption(), myObject.GetDescription(), myObject.GetPointingInterface(),
						 myObject.GetPointingType());
		myHash.HashUpdate( csToHash);
		bContinue = (pos != NULL);
		if (bContinue)
			myObject = GetNext( pos);
	}
	return myHash.HashFinal();
}
コード例 #15
0
ファイル: SUIButton.cpp プロジェクト: Fluffiest/splayer
void CSUIBtnList::OnSize(CRect WndRect){
	POSITION pos = GetHeadPosition();
	while(pos){
		CSUIButton* cBtn =  GetNext(pos);
		cBtn->OnSize(WndRect);
	}
}	
コード例 #16
0
ファイル: SUIButton.cpp プロジェクト: Fluffiest/splayer
void CSUIBtnList::ClearStat(){
	POSITION pos = GetHeadPosition();
	while(pos){
		CSUIButton* cBtn =  GetNext(pos);
		cBtn->m_stat = 0;
	}
}
コード例 #17
0
LPCTSTR CVideoAdapterList::GetHash()
{
	COcsCrypto	myHash;
	CVideoAdapter myObject;
	POSITION	pos;
	BOOL		bContinue;
	CString		csToHash;

	if (!myHash.HashInit())
		return NULL;
	pos = GetHeadPosition();
	bContinue = (pos != NULL);
	if (bContinue)
		// There is one record => get the first
		myObject = GetNext( pos);
	while (bContinue)
	{
		csToHash.Format( _T( "%s%s%s%s"), myObject.GetName(), myObject.GetChipset(),
						 myObject.GetMemory(), myObject.GetScreenResolution());
		myHash.HashUpdate( LPCTSTR( csToHash), csToHash.GetLength());
		bContinue = (pos != NULL);
		if (bContinue)
			myObject = GetNext( pos);
	}
	return myHash.HashFinal();
}
コード例 #18
0
ファイル: ValueList.cpp プロジェクト: devurandom/shadowkeeper
BOOL CValueList::Save(const char *pszFilename)
{
	CString strFile;
	if (!pszFilename)
		strFile = m_strFile;
	else
		strFile = pszFilename;

	CFile file;
	if (!file.Open(strFile,CFile::modeWrite|CFile::modeCreate))
		return(FALSE);

	CArchive ar(&file,CArchive::store);

	ar << GetCount();

	CValueItem vi;
	POSITION pos = GetHeadPosition();
	while(pos)
	{
		vi = GetNext(pos);

		ar << vi.m_strText;
		ar << vi.m_nValue;
	}

	ar.Close();
	file.Close();

	return(TRUE);
}
コード例 #19
0
ファイル: Playlist.cpp プロジェクト: 1ldk/mpc-hc
// Calling this function with bEnable equals to true when
// shuffle is already enabled will re-shuffle the tracks.
void CPlaylist::SetShuffle(bool bEnable)
{
    m_bShuffle = bEnable;

    if (bEnable && !IsEmpty()) {
        m_nShuffledListSize = GetCount();
        CAtlArray<plsort_t> positions;
        positions.SetCount(m_nShuffledListSize + 1);
        srand((unsigned int)time(nullptr));
        POSITION pos = GetHeadPosition();
        for (size_t i = 0; pos; i++, GetNext(pos)) {
            positions[i].n = rand();
            positions[i].pos = pos;
        }
        qsort(positions.GetData(), m_nShuffledListSize, sizeof(plsort_t), compare);
        positions[m_nShuffledListSize].pos = nullptr; // Termination

        m_posHeadShuffle = positions[0].pos;
        m_posTailShuffle = nullptr;
        for (size_t i = 0; i < m_nShuffledListSize; i++) {
            pos = positions[i].pos;
            CPlaylistItem& pli = GetAt(pos);
            pli.m_posPrevShuffle = m_posTailShuffle;
            pli.m_posNextShuffle = positions[i + 1].pos;
            m_posTailShuffle = pos;
        }
    } else {
        m_posHeadShuffle = m_posTailShuffle = nullptr;
        m_nShuffledListSize = 0;
    }
}
コード例 #20
0
LPCTSTR CSystemSlotList::GetHash()
{
    COcsCrypto	myHash;
    CSystemSlot myObject;
    POSITION	pos;
    BOOL		bContinue;
    CString		csToHash;

    if (GetCount() == 0)
        return NULL;
    if (!myHash.HashInit())
        return NULL;
    pos = GetHeadPosition();
    bContinue = (pos != NULL);
    if (bContinue)
        // There is one record => get the first
        myObject = GetNext( pos);
    while (bContinue)
    {
        csToHash.Format( _T( "%s%s%s%s%s"), myObject.GetName(), myObject.GetDescription(),
                         myObject.GetSlotDesignation(), myObject.GetUsage(), myObject.GetStatus());
        myHash.HashUpdate( csToHash);
        bContinue = (pos != NULL);
        if (bContinue)
            myObject = GetNext( pos);
    }
    return myHash.HashFinal();
}
コード例 #21
0
LPCTSTR CModemList::GetHash()
{
	COcsCrypto	myHash;
	CModem		myObject;
	POSITION	pos;
	BOOL		bContinue;
	CString		csToHash;

	if (!myHash.HashInit())
		return NULL;
	pos = GetHeadPosition();
	bContinue = (pos != NULL);
	if (bContinue)
		// There is one record => get the first
		myObject = GetNext( pos);
	while (bContinue)
	{
		csToHash.Format( _T( "%s%s%s%s"), myObject.GetName(), myObject.GetModel(),
						 myObject.GetDescription(), myObject.GetType());
		myHash.HashUpdate( LPCTSTR( csToHash), csToHash.GetLength());
		bContinue = (pos != NULL);
		if (bContinue)
			myObject = GetNext( pos);
	}
	return myHash.HashFinal();
}
コード例 #22
0
LPCTSTR CMemorySlotList::GetHash()
{
	COcsCrypto	myHash;
	CMemorySlot myObject;
	POSITION	pos;
	BOOL		bContinue;
	static CString		csToHash;

	if (GetCount() == 0)
		return NULL;
	if (!myHash.HashInit())
		return NULL;
	pos = GetHeadPosition();
	bContinue = (pos != NULL);
	if (bContinue)
		// There is one record => get the first
		myObject = GetNext( pos);
	while (bContinue)
	{
		csToHash.Format( _T( "%s%s%s%s%s%s%u%s"), myObject.GetCaption(), myObject.GetDescription(),
						 myObject.GetCapacity(), myObject.GetUsage(), myObject.GetType(),
						 myObject.GetSpeed(), myObject.GetSlotNumber(), myObject.GetSN());
		myHash.HashUpdate( csToHash);
		bContinue = (pos != NULL);
		if (bContinue)
			myObject = GetNext( pos);
	}
	return myHash.HashFinal();
}
コード例 #23
0
LPCTSTR CNetworkAdapterList::GetHash()
{
	COcsCrypto	myHash;
	CNetworkAdapter myObject;
	POSITION	pos;
	BOOL		bContinue;
	CString		csToHash;

	if (GetCount() == 0)
		return NULL;
	if (!myHash.HashInit())
		return NULL;
	pos = GetHeadPosition();
	bContinue = (pos != NULL);
	if (bContinue)
		// There is one record => get the first
		myObject = GetNext( pos);
	while (bContinue)
	{
		csToHash.Format( _T( "%s%s%s%s%s%s%s%s%s"), myObject.GetDescription(), myObject.GetType(),
						 myObject.GetTypeMIB(), myObject.GetMACAddress(),
						 myObject.GetOperationalStatus(), myObject.GetIPAddress(), myObject.GetIPNetMask(),
						 myObject.GetGateway(), myObject.GetDhcpServer());
		myHash.HashUpdate( csToHash);
		bContinue = (pos != NULL);
		if (bContinue)
			myObject = GetNext( pos);
	}
	return myHash.HashFinal();
}
コード例 #24
0
ファイル: Playlist.cpp プロジェクト: GottfriedCP/mpc-hc
POSITION CPlaylist::Shuffle()
{
    static INT_PTR idx = 0;
    static INT_PTR count = 0;
    static CAtlArray<plsort_t> a;

    ASSERT(GetCount() > 2);
    // insert or remove items in playlist, or index out of bounds then recalculate
    if ((count != GetCount()) || (idx >= GetCount())) {
        a.RemoveAll();
        idx = 0;
        a.SetCount(count = GetCount());

        POSITION pos = GetHeadPosition();
        for (INT_PTR i = 0; pos; i++, GetNext(pos)) {
            a[i].pos = pos;    // initialize position array
        }

        //Use Fisher-Yates shuffle algorithm
        srand((unsigned)time(nullptr));
        for (INT_PTR i = 0; i < (count - 1); i++) {
            INT_PTR r = i + (rand() % (count - i));
            POSITION temp = a[i].pos;
            a[i].pos = a[r].pos;
            a[r].pos = temp;
        }
    }

    return a[idx++].pos;
}
コード例 #25
0
ファイル: TDPartition.cpp プロジェクト: appcoreopc/DiffGen
//---------------------------------------------------------------------------
// Join all the records in all paritions.
//---------------------------------------------------------------------------
bool CTDPartitions::joinPartitions(CTDRecords& jointRecs)
{
    jointRecs.RemoveAll();
    for (POSITION pos = GetHeadPosition(); pos != NULL;) {
        jointRecs.Append(*(GetNext(pos)->getAllRecords()));
    }
    return true;
}
コード例 #26
0
ファイル: Func.cpp プロジェクト: vinnie38170/klImageCore
void CFuncList::CreateFuncList(int idx)
{
   if (pGlobalFuncList == NULL) return;
   if (idx >= pGlobalFuncList->GetSize()) return;
   AddTail(pGlobalFuncList->ElementAt(idx));
   SetOutstandList(idx);
   m_position = GetHeadPosition();
}
コード例 #27
0
ファイル: SUIButton.cpp プロジェクト: Fluffiest/splayer
void CSUIBtnList::PaintAll(CMemoryDC *hDC, CRect rc){

	POSITION pos = GetHeadPosition();
	while(pos){
		CSUIButton* cBtn =  GetNext(pos);
		cBtn->OnPaint(hDC,  rc);
	}
}
コード例 #28
0
ファイル: SearchProfile.cpp プロジェクト: stievie/bibedt
void CSearchProfileList::Clear()
{
	POSITION p = GetHeadPosition();
	while (p) {
		CSearchProfile* prof = (CSearchProfile*)GetNext(p);
		delete prof;
	}
	RemoveAll();
}
コード例 #29
0
ファイル: BibList.cpp プロジェクト: stievie/bibedt
/**
 * Quicksearch the file for str in fields
 */
void CBibList::DoQuickSearch(CString str, CString fields, BOOL regexpr)
{
	POSITION p = GetHeadPosition();
	while (p) {
		CBibItem *bi = (CBibItem*)GetNext(p);
		if (bi->IsRegularItem())
			bi->DoQuickSearch(str, fields, regexpr);
	}
}
コード例 #30
0
ファイル: SUIButton.cpp プロジェクト: Fluffiest/splayer
int CSUIBtnList::GetMaxHeight(){
    int nHeight = 0;
    POSITION pos = GetHeadPosition();
    while(pos){
        CSUIButton* cBtn =  GetNext(pos);
        nHeight = max(nHeight, cBtn->m_orgbtnSize.cy);
    }
    return nHeight;
}