int MMatchChannel::GetPlayers() { int nPlayers = 0; for(auto i = GetObjBegin(); i != GetObjEnd(); i++) { MMatchObject* pObj = i->second; // if ( IsAdminGrade(pObj) && pObj->CheckPlayerFlags(MTD_PlayerFlags_AdminHide)) // 테스트 요함 // continue; nPlayers++; } return nPlayers; }
int MMatchChannel::GetPlayers() { int nPlayers = 0; for( MUIDRefCache::iterator i = GetObjBegin(); i != GetObjEnd(); i++) { MMatchObject* pObj = (MMatchObject*)((*i).second); // if ( IsAdminGrade(pObj) && pObj->CheckPlayerFlags(MTD_PlayerFlags_AdminHide)) // 테스트 요함 // continue; nPlayers++; } return nPlayers; }