コード例 #1
0
void AppendStringToFile(const string filename, const string text)
{
	FILE *fp = NULL;

	if (GetPlatformID() == PLATFORM_ID_LINUX)
	{
		fp = fopen(filename.c_str(), "a+");

	} else
	{
		fp = fopen(filename.c_str(), "ab");

		if (!fp)
		{
			fp = fopen(filename.c_str(), "wb");
		}
	}

	if (!fp)
	{
		//Uhh.... bad idea, could create infinite loop
		//LogError("Unable to create/append to %s", text);
		return;
	}

	fwrite(text.c_str(), text.size(), 1, fp);

	fclose(fp);
}
コード例 #2
0
ファイル: BaseApp.cpp プロジェクト: Zaxuhe/Ludum-dare-26
void BaseApp::OnEnterBackground()
{
	if (!m_bIsInBackground)
	{
		m_bIsInBackground = true;
#ifdef _DEBUG	
		LogMsg("Entering background");
#endif
	 
	#ifndef PLATFORM_ANDROID
		if (GetEmulatedPlatformID() == PLATFORM_ID_ANDROID)
		m_sig_unloadSurfaces();	
	#endif
	
		
	if (GetPlatformID() != PLATFORM_ID_ANDROID)
	{
		//android will do it elsewhere, but for other platforms we fake this message here
		m_sig_pre_enterbackground(NULL); 
	}

		m_sig_enterbackground(NULL);
	}

	GetAudioManager()->Suspend();
	//ResetTouches(); //Turns out we don't need this
    
}
コード例 #3
0
ファイル: clsetup.cpp プロジェクト: goodgodgd/PointCloudApps
void ClSetup::SetupCl(int platform_index, int device_index)
{
    platform = GetPlatformID(platform_index);
    PrintPlatformInfo(platform);
    device = GetDeviceID(device_index);
    PrintDeviceInfo(device);
    context = CreateContext();
    queue = CreateCommandQueue();
    bInit = true;
}
コード例 #4
0
ファイル: TextScanner.cpp プロジェクト: Zaxuhe/Ludum-dare-26
void TextScanner::AppendToFile( string fileName, bool bAddBasePath /*= true*/ )
{
	if (m_lines.empty()) return;

	if (bAddBasePath)
	{
		fileName = GetBaseAppPath()+fileName;
	}

	FILE *fp = NULL;

	if (GetPlatformID() == PLATFORM_ID_LINUX)
	{
		fp = fopen(fileName.c_str(), "a+");

	} else
	{
		fp = fopen(fileName.c_str(), "ab");

		if (!fp)
		{
			fp = fopen(fileName.c_str(), "wb");
		}
	}

	if (!fp)
	{
		//Uhh.... bad idea, could create infinite loop
		//LogError("Unable to create/append to %s", text);
		return;
	}

	string temp;
	for (uint32 i=0; i < m_lines.size(); i++)
	{
		temp = m_lines[i]+"\r\n";
		fwrite(temp.c_str(), temp.size(), 1, fp);
	}

	fclose(fp);
//	
}
コード例 #5
0
ファイル: GameList.cpp プロジェクト: ToadKing/dolphin
void GameList::CompressISO()
{
  const auto original_path = GetSelectedGame();
  auto file = GameFile(original_path);

  const bool compressed = (file.GetBlobType() == DiscIO::BlobType::GCZ);

  if (!compressed && file.GetPlatformID() == DiscIO::Platform::WII_DISC)
  {
    QMessageBox wii_warning(this);
    wii_warning.setIcon(QMessageBox::Warning);
    wii_warning.setText(tr("Are you sure?"));
    wii_warning.setInformativeText(
        tr("Compressing a Wii disc image will irreversibly change the compressed copy by removing "
           "padding data. Your disc image will still work."));
    wii_warning.setStandardButtons(QMessageBox::Yes | QMessageBox::No);

    if (wii_warning.exec() == QMessageBox::No)
      return;
  }

  QString dst_path = QFileDialog::getSaveFileName(
      this, compressed ? tr("Select where you want to save the decompressed image") :
                         tr("Select where you want to save the compressed image"),
      QFileInfo(GetSelectedGame())
          .dir()
          .absoluteFilePath(file.GetGameID())
          .append(compressed ? QStringLiteral(".gcm") : QStringLiteral(".gcz")),
      compressed ? tr("Uncompressed GC/Wii images (*.iso *.gcm") :
                   tr("Compressed GC/Wii images (*.gcz)"));

  if (dst_path.isEmpty())
    return;

  QProgressDialog progress_dialog(compressed ? tr("Decompressing...") : tr("Compressing..."),
                                  tr("Abort"), 0, 100, this);
  progress_dialog.setWindowModality(Qt::WindowModal);

  bool good;

  if (compressed)
  {
    good = DiscIO::DecompressBlobToFile(original_path.toStdString(), dst_path.toStdString(),
                                        &CompressCB, &progress_dialog);
  }
  else
  {
    good = DiscIO::CompressFileToBlob(original_path.toStdString(), dst_path.toStdString(),
                                      file.GetPlatformID() == DiscIO::Platform::WII_DISC ? 1 : 0,
                                      16384, &CompressCB, &progress_dialog);
  }

  if (good)
  {
    QMessageBox(QMessageBox::Information, tr("Success!"), tr("Successfully compressed image."),
                QMessageBox::Ok, this)
        .exec();
  }
  else
  {
    QErrorMessage(this).showMessage(tr("Dolphin failed to complete the requested action."));
  }
}