void SkPDFGraphicState::getResources(SkTDArray<SkPDFObject*>* resourceList) { GetResourcesHelper(&fResources, resourceList); }
void getResources(const SkTSet<SkPDFObject*>& knownResourceObjects, SkTSet<SkPDFObject*>* newResourceObjects) { GetResourcesHelper(&fResources.toArray(), knownResourceObjects, newResourceObjects); }
void getResources(SkTDArray<SkPDFObject*>* resourceList) { GetResourcesHelper(&fResources, resourceList); }
void SkPDFImage::getResources(const SkTSet<SkPDFObject*>& knownResourceObjects, SkTSet<SkPDFObject*>* newResourceObjects) { GetResourcesHelper(&fResources, knownResourceObjects, newResourceObjects); }