void ScriptMgr::InitScriptLibrary() { LoadDatabase(); outstring_log("StrawberryScripts: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) error_log("SSC: No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
MANGOS_DLL_EXPORT void InitScriptLibrary() { // ScriptDev2 startup outstring_log(""); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log(""); // Get configuration file bool configFailure = false; if (!SD2Config.SetSource(_MANGOSD_CONFIG)) configFailure = true; else outstring_log("SD2: Using configuration file %s", _MANGOSD_CONFIG); // Set SD2 Error Log File std::string sd2LogFile = SD2Config.GetStringDefault("SD2ErrorLogFile", "SD2Errors.log"); setScriptLibraryErrorFile(sd2LogFile.c_str(), "SD2"); if (configFailure) script_error_log("Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); // Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != _MANGOSDCONFVERSION) script_error_log("Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); // Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) script_error_log("No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
MANGOS_DLL_EXPORT void InitScriptLibrary() { // ScriptDev2 startup outstring_log(""); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log("R2 modifications included (https://github.com/mangosR2/scriptdev2)"); outstring_log(_VERSION); // Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("SD2: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("SD2: Using configuration file %s",_SCRIPTDEV2_CONFIG); // Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("SD2: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); // Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); m_scriptStorage.clear(); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) error_log("SD2: No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
void SD3::InitScriptLibrary() { // ScriptDev3 startup outstring_log(" ___ _ _ ___ ____"); outstring_log(" / __| __ _ _(_)_ __| |_| \\ _____ __ |__ /"); outstring_log(" \\__ \\/ _| '_| | '_ \\ _| |) / -_) V / |_ \\"); outstring_log(" |___/\\__|_| |_| .__/\\__|___/\\___|\\_/ |___/"); outstring_log(" |_| "); outstring_log(" https://getmangos.eu/\n"); // Get configuration file bool configFailure = false; if (!SD3Config.SetSource(MANGOSD_CONFIG_LOCATION)) { configFailure = true; } else { outstring_log("sd3: Using configuration file %s", MANGOSD_CONFIG_LOCATION); } // Set SD3 Error Log File std::string SD3LogFile = SD3Config.GetStringDefault("SD3ErrorLogFile", "scriptdev3-errors.log"); setScriptLibraryErrorFile(SD3LogFile.c_str(), "SD3"); if (configFailure) { script_error_log("Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); } // Check config file version if (SD3Config.GetIntDefault("ConfVersion", 0) != MANGOSD_CONFIG_VERSION) { script_error_log("Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); } outstring_log("\n"); // Load database (must be called after SD3Config.SetSource). LoadDatabase(); outstring_log("sd3: Loading C++ scripts"); BarGoLink bar(1); bar.step(); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) { script_error_log("No script found for ScriptName '%s'.", GetScriptName(i)); } } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }