コード例 #1
0
ファイル: entitymanager.cpp プロジェクト: flyskyosg/dtentity
   bool EntityManager::RemoveEntitySystem(EntitySystem& s)
   {
      ComponentType componentType = s.GetComponentType();
      if(!HasEntitySystem(componentType))
      {
         return false;
      }
      ComponentType baseType = s.GetBaseType();
      s.OnRemoveFromEntityManager(*this);
      EntitySystemRemovedMessage msg;
      msg.SetComponentType(componentType);
      msg.SetComponentTypeString(GetStringFromSID(componentType));
      EmitMessage(msg);
      mEntitySystemStore.erase(mEntitySystemStore.find(componentType));

      if(baseType != StringId())
      {
         std::pair<TypeHierarchyMap::iterator, TypeHierarchyMap::iterator> keyRange;
         keyRange = mTypeHierarchy.equal_range(baseType);

         TypeHierarchyMap::iterator it = keyRange.first;
         while(it != keyRange.second)
         {
            if(it->second == componentType)
            {
               mTypeHierarchy.erase(it);
               break;
            }
            ++it;
         }
      }
      return true;
   }
コード例 #2
0
ファイル: mapcomponent.cpp プロジェクト: flyskyosg/dtentity
   void MapSystem::OnSetSystemProperties(const Message& m)
   {
      const SetSystemPropertiesMessage& msg = static_cast<const SetSystemPropertiesMessage&>(m);
      EntitySystem* sys = GetEntityManager().GetEntitySystem(SIDHash(msg.GetComponentType()));
      if(sys == NULL)
      {
         LOG_WARNING("Cannot process SetSystemProperties message. Entity system not found: "
            << msg.GetComponentType());
         return;
      }
      const PropertyGroup& props = msg.GetSystemProperties();
      for(PropertyGroup::const_iterator i = props.begin(); i != props.end(); ++i)
      {
         Property* target = sys->Get(i->first);
         if(!target)
         {
            LOG_ERROR("Cannot process SetSystemProperties message. Entity system "
                << msg.GetComponentType()
                << " has no property named "
                << GetStringFromSID(i->first));
            continue;
         }
         target->SetFrom(*i->second);
#if CALL_ONPROPERTYCHANGED_METHOD
         sys->OnPropertyChanged(i->first, *target);
#endif
      }
      sys->Finished();

   }
コード例 #3
0
ファイル: messagepump.cpp プロジェクト: mathieu/dtEntity
   void MessagePump::RegisterForMessages(MessageType msgtype, MessageFunctor ftr, unsigned int options, const std::string& funcname)
   {
      MsgRegistryEntry e;
      e.mOptions = options;
      e.mFunctor = ftr;
      e.mFuncName = funcname.empty() ? msgtype : dtEntity::SID(funcname);
     
      unsigned int priority = options & 3;
     
      std::pair<MessageFunctorRegistry::iterator, MessageFunctorRegistry::iterator> keyRange;
      keyRange = mMessageFunctors.equal_range(msgtype);

      MessageFunctorRegistry::iterator it = keyRange.first;
      while(it != keyRange.second)
      {
         unsigned int otherpriority = it->second.mOptions & 3;

         if(it->second.mFunctor == ftr)
         {
           LOG_ERROR("Trying to register a functor twice for same message: " << GetStringFromSID(msgtype));
         }

         if(otherpriority <= priority)
         {
            break;
         }

         ++it;
      }
      mMessageFunctors.insert(it, std::make_pair(msgtype, e));
      assert(IsRegistered(msgtype, ftr));
   }
コード例 #4
0
ファイル: entitymanager.cpp プロジェクト: flyskyosg/dtentity
   bool EntityManager::AddEntitySystem(EntitySystem& s)
   {
      if(HasEntitySystem(s.GetComponentType()))
      {
         LOG_ERROR("Entity system already added! Type: " << GetStringFromSID(s.GetComponentType()));
         return false;
      }
      mEntitySystemStore[s.GetComponentType()] = &s;

      if(s.GetBaseType() != StringId())
      {
         mTypeHierarchy.insert(std::make_pair(s.GetBaseType(), s.GetComponentType()));
      }

      s.OnAddedToEntityManager(*this);
      EntitySystemAddedMessage msg;
      msg.SetComponentType(s.GetComponentType());
      msg.SetComponentTypeString(GetStringFromSID(s.GetComponentType()));
      EmitMessage(msg);
      return true;
   }
コード例 #5
0
ファイル: mapcomponent.cpp プロジェクト: flyskyosg/dtentity
   void MapSystem::OnSetComponentProperties(const Message& m)
   {
      const SetComponentPropertiesMessage& msg = static_cast<const SetComponentPropertiesMessage&>(m);

      ComponentType ctype = dtEntity::SIDHash(msg.GetComponentType());
      std::string uniqueid = msg.GetEntityUniqueId();

      MapSystem* ms;
      GetEntityManager().GetEntitySystem(MapComponent::TYPE, ms);
      EntityId id = ms->GetEntityIdByUniqueId(uniqueid);

      if(id == 0)
      {
         LOG_ERROR("Entity not found for SetComponentPropertiesMessage!");
         return;
      }

      Component* component;
      bool found = GetEntityManager().GetComponent(id, ctype, component);

      if(!found)
      {
         LOG_WARNING("Cannot process SetComponentProperties message. Component not found: "
            + msg.GetComponentType());
         return;
      }
      const PropertyGroup& props = msg.GetComponentProperties();
      for(PropertyGroup::const_iterator i = props.begin(); i != props.end(); ++i)
      {
         Property* target = component->Get(i->first);
         if(!target)
         {
            LOG_ERROR(
                "Cannot process SetComponentProperties message. Component "
                << msg.GetComponentType()
                << " has no property named "
                << GetStringFromSID(i->first)
            );
            continue;
         }
         target->SetFrom(*i->second);
#if CALL_ONPROPERTYCHANGED_METHOD
         component->OnPropertyChanged(i->first, *target);
#endif
      }
      component->Finished();
   }
コード例 #6
0
 void ComponentPluginManager::UnloadAllPlugins(EntityManager& em)
 {
    for(PluginFactoryMap::iterator i = mFactories.begin(); i != mFactories.end(); ++i)
    {
       ComponentType ctype = i->first;
       if(em.HasEntitySystem(ctype))
       {
          dtEntity::EntitySystem* es = em.GetEntitySystem(ctype);
          if(es == NULL || !em.RemoveEntitySystem(*es))
          {
             LOG_ERROR("Could not cleanly remove entity system " << GetStringFromSID(ctype));
          }
          else
          {
             delete es;
          }
       }
    }
 }
コード例 #7
0
ファイル: entitymanager.cpp プロジェクト: flyskyosg/dtentity
 bool EntityManager::CreateComponent(EntityId eid, ComponentType id, Component*& component)
 {
    EntitySystem* es = NULL;
    
    if(!GetEntitySystem(id, es))
    {
       EntitySystemRequestCallbacks::iterator i;
       for(i = mEntitySystemRequestCallbacks.begin(); i != mEntitySystemRequestCallbacks.end(); ++i)
       {
          if((*i)->CreateEntitySystem(this, id))
          {
             bool success = GetEntitySystem(id, es);
             assert(success);
             break;
          }
       }
       if(es == NULL)
       {
          LOG_ERROR("Could not add component: no entity system of type " + GetStringFromSID(id));
          return false;
       }
    }
    return es->CreateComponent(eid, component);
 }
コード例 #8
0
ファイル: entitymanager.cpp プロジェクト: flyskyosg/dtentity
   bool EntityManager::CloneEntity(EntityId target, EntityId origin)
   {
      bool success = true;
      std::vector<Component*> comps;

      for(EntitySystemStore::iterator i = mEntitySystemStore.begin();
          i != mEntitySystemStore.end(); ++i)
      {
         EntitySystem* sys = i->second;

         if(sys->AllowComponentCreationBySpawner())
         {
            Component* c;
            if(sys->GetComponent(origin, c))
            {
               comps.push_back(c);
            }
         }
      }

      // first create all components in target
      for(std::vector<Component*>::iterator i = comps.begin(); i != comps.end(); ++i)
      {
         Component* origincomp = *i;
         Component* newcomp;
         if(!CreateComponent(target, origincomp->GetType(), newcomp))
         {
            LOG_ERROR("Could not clone component " << GetStringFromSID(origincomp->GetType()));
            success = false;
         }
      }

      // then configure them
      for(std::vector<Component*>::iterator i = comps.begin(); i != comps.end(); ++i)
      {
         Component* origincomp = *i;
         Component* clonecomp;
         if(!GetComponent(target, origincomp->GetType(), clonecomp))
         {
            LOG_ERROR("Error in clone entity, could not find cloned component?!?");
            success = false;
            continue;
         }

         const PropertyGroup& props = origincomp->Get();

         for(PropertyGroup::const_iterator i = props.begin(); i != props.end(); ++i)
         {
            Property* prp = clonecomp->Get(i->first);
            if(prp)
            {
               prp->SetFrom(*i->second);
#if CALL_ONPROPERTYCHANGED_METHOD
               clonecomp->OnPropertyChanged(i->first, *prp);
#endif
            }
            else
            {
               LOG_ERROR("Error cloning: Property does not exist in target");
               success = false;
            }
         }
      }

      // then configure them
      for(std::vector<Component*>::iterator i = comps.begin(); i != comps.end(); ++i)
      {
         Component* origincomp = *i;
         Component* clonecomp;
         if(!GetComponent(target, origincomp->GetType(), clonecomp))
         {
            LOG_ERROR("Error in clone entity, could not find cloned component?!?");
            success = false;
            continue;
         }

         clonecomp->Finished();
      }

      return success;
   }
コード例 #9
0
ファイル: entitymanager.cpp プロジェクト: flyskyosg/dtentity
   bool EntityManager::GetDerived(EntityId eid, ComponentType ctype, Component*& comp) const
   {

      std::pair<TypeHierarchyMap::const_iterator, TypeHierarchyMap::const_iterator> keyRange;
      keyRange = mTypeHierarchy.equal_range(ctype);

      TypeHierarchyMap::const_iterator it = keyRange.first;
      while(it != keyRange.second)
      {
         dtEntity::EntitySystem* es;
         bool success = this->GetEntitySystem(it->second, es);
         if(!success)
         {
            LOG_ERROR("Error in type hierarchy structure! Cannot find entity system " << GetStringFromSID(it->second));
            continue;
         }

         if(es->GetComponent(eid, comp))
         {
            return true;
         }

         if(GetDerived(eid, es->GetComponentType(), comp))
         {
            return true;
         }

         ++it;
      }
      return false;
   }
コード例 #10
0
 void PropertyContainer::InitFrom(const PropertyContainer& other)
 {
    for(PropertyGroup::const_iterator i = other.mValue.begin(); i != other.mValue.end(); ++i)
    {
       Property* own = Get(i->first);
       if(own == NULL)
       {
          LOG_ERROR("Error in InitFrom: PropertyContainer has no property named " << GetStringFromSID(i->first));
       }
       else
       {
          own->SetFrom(*i->second);
       }
    }
 }
コード例 #11
0
   bool ComponentPluginManager::StartEntitySystem(EntityManager& em, ComponentType ctype)
   {
      if(em.HasEntitySystem(ctype))
      {
         return true;
      }
      LOG_DEBUG("Starting entity system " << GetStringFromSID(ctype));
      ComponentPluginFactory* factory = GetPluginFactory(ctype);

      if(factory == NULL)
      {
         LOG_DEBUG("Cannot start entity system "
            << dtEntity::GetStringFromSID(ctype) << ": no factory found");
         return false;
      }
      // start all plugins this plugin depends on
      std::list<ComponentType> deps;
      factory->GetDependencies(deps);

      while(!deps.empty())
      {
         ComponentType dependency = deps.front();
         deps.pop_front();

         if(em.HasEntitySystem(dependency))
         {
            continue;
         }
         // check if dependency can be fulfilled
         if(!FactoryExists(dependency))
         {
            LOG_ERROR("Cannot start plugin " << dtEntity::GetStringFromSID(ctype) << ": It depends on plugin "
             << GetStringFromSID(dependency) << " which was not found.");
            return false;
         }

         // only start dependency if it is not running now
         if(!em.HasEntitySystem(dependency))
         {
            StartEntitySystem(em, dependency);
         }
      }

      // use factory to create the plugin

      EntitySystem* es;
      bool success = factory->Create(&em, es);

      if(success)
      {
         // call, although no properties were set yet
         es->Finished();
         LOG_DEBUG("Created entity system of type " << GetStringFromSID(ctype));
         em.AddEntitySystem(*es);
         return true;
      }
      else
      {
         LOG_ERROR("Error starting entity system " << dtEntity::GetStringFromSID(ctype));
         return false;
      }
   }