void CDlgDeiceQueue::setTreeItemText(HTREEITEM hItem,ALTObject* AltObj,CString strItemText) { ASSERT(AltObj); switch(GetTreeCount(hItem)) { case 0: break; case 1: { if (AltObj->GetType() == ALT_TAXIWAY) { m_wndTreeCtrl.SetItemText(hItem,_T("Taxiway :") + strItemText); } else if (AltObj->GetType() == ALT_GROUNDROUTE) { m_wndTreeCtrl.SetItemText(hItem,_T("Taxi route :") + strItemText); } m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData(hItem); } break; default: { if (AltObj->GetType() == ALT_TAXIWAY) { m_wndTreeCtrl.SetItemText(hItem,_T("Taxiway :") + strItemText); } else if (AltObj->GetType() == ALT_GROUNDROUTE) { m_wndTreeCtrl.SetItemText(hItem,_T("Taxi route :") + strItemText); } m_pCurRoute->UpdataItem(GetTreeCount(hItem)-1,(int)m_wndTreeCtrl.GetItemData(hItem)); } break; } }
HTREEITEM CDlgDeiceQueue::GetParentItem(HTREEITEM hItem,int lCount) { if (GetTreeCount(hItem) <= lCount) { return hItem; } HTREEITEM hParentItem = m_wndTreeCtrl.GetParentItem(hItem); while (hParentItem && GetTreeCount(hParentItem) != lCount) { hParentItem = m_wndTreeCtrl.GetParentItem(hParentItem); } return hParentItem; }
void CDlgDeiceQueue::OnDelTaxiWayPath() { HTREEITEM hItem = m_wndTreeCtrl.GetSelectedItem(); m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData(GetParentItem(hItem,1)); ASSERT(m_pCurRoute); if (GetTreeCount(hItem) == 1) { int nIndex = GetIndexByTree(hItem); m_pCurDeiceItem->DeleteItem(nIndex); } m_pCurRoute->DeleteItem(GetTreeCount(hItem)-1); m_wndTreeCtrl.DeleteItem(hItem); m_wndTreeCtrl.SelectItem(NULL); GetDlgItem(IDC_BUTTON_SAVE)->EnableWindow(TRUE); }
static CommandCost ClearTile_Trees(TileIndex tile, DoCommandFlag flags) { uint num; if (Company::IsValidID(_current_company)) { Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); if (t != NULL) ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM, flags); } num = GetTreeCount(tile); if (IsInsideMM(GetTreeType(tile), TREE_RAINFOREST, TREE_CACTUS)) num *= 4; if (flags & DC_EXEC) DoClearSquare(tile); return CommandCost(EXPENSES_CONSTRUCTION, num * _price[PR_CLEAR_TREES]); }
void CDlgDeiceQueue::OnNewTaxiWayPath() { std::vector<ALTObject> vObject; ALTObject::GetObjectList(ALT_TAXIWAY,m_nProjID,vObject); if ((int)vObject.size() == 0) { ::AfxMessageBox(_T("No taxiway to be selected"),MB_OK|MB_ICONQUESTION); return; } HTREEITEM hItem = m_wndTreeCtrl.GetSelectedItem(); HTREEITEM hchildItem = NULL; COOLTREE_NODE_INFO cni; CCoolTree::InitNodeInfo(this,cni); cni.nt = NT_NORMAL; cni.net = NET_COMBOBOX; switch(GetTreeCount(hItem)) { case 0: { m_pCurRoute = new DeicePadQueueRoute(); hchildItem = m_wndTreeCtrl.InsertItem(_T("Taxiway :"),cni,FALSE,FALSE,hItem,TVI_LAST); m_pCurDeiceItem->AddItem(m_pCurRoute); m_pCurRoute->Additem(-1); m_wndTreeCtrl.SetItemData(hchildItem,(DWORD_PTR)m_pCurRoute); } break; default: { m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData(GetParentItem(hItem,1)); hchildItem = m_wndTreeCtrl.InsertItem(_T("Taxiway :"),cni,FALSE,FALSE,hItem,TVI_LAST); m_pCurRoute->Additem(-1); } break; } m_wndTreeCtrl.SetFocus(); m_wndTreeCtrl.SelectItem(hchildItem); m_wndTreeCtrl.DoEdit(hchildItem); m_wndTreeCtrl.Expand(hItem,TVE_EXPAND); }
void CDlgDeiceQueue::SetComboBoxItem(CComboBox* pCB) { HTREEITEM hItem = m_wndTreeCtrl.GetSelectedItem(); ALTObject altObject; std::vector<ALTObject> vObject; ALTObjectID objName; int nCount = 0; GroundRoutes* pRoute = new GroundRoutes(m_nAirportID); pRoute->ReadData(); std::vector<int> vTaxiwayIDs; ALTAirport::GetTaxiwaysIDs(m_nAirportID, vTaxiwayIDs); int n = GetTreeCount(hItem); switch(GetTreeCount(hItem)) { case 0: break; case 1: { for (std::vector<int>::iterator iter = vTaxiwayIDs.begin(); iter != vTaxiwayIDs.end(); ++iter) { Taxiway taxiway; taxiway.ReadObject(*iter); CString strTaxiwayMark; strTaxiwayMark.Format("%s", taxiway.GetMarking().c_str()); int nItemIndex = pCB->AddString(strTaxiwayMark); int ncount = taxiway.getID(); pCB->SetItemData(nItemIndex, (DWORD_PTR)(taxiway.getID())); } nCount = pRoute->GetCount(); for (int i = 0; i< nCount; i++) { pRoute->GetItem(i)->getObjName(objName); int nItemIndex = pCB->AddString(objName.GetIDString()); pCB->SetItemData(nItemIndex,(DWORD_PTR)pRoute->GetItem(i)->getID()); } } break; default: { GroundRouteVector grVector; CAirportGroundNetwork AirportNetWork(m_nProjID); IntersectionNodeList InNodeList; HTREEITEM hParentItem = m_wndTreeCtrl.GetParentItem(hItem); ALTObject *AltObj; if (GetTreeCount(hItem) == 2) { m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData(hParentItem); AltObj = ALTObject::ReadObjectByID(m_pCurRoute->getRouteID(0)); } else { AltObj = ALTObject::ReadObjectByID((int)m_wndTreeCtrl.GetItemData(hParentItem)); } if (AltObj == NULL) { ::AfxMessageBox(_T("Please define parent item type")); m_pCurRoute->DeleteItem(GetTreeCount(hItem)-1); m_wndTreeCtrl.DeleteItem(hItem); return; } if (AltObj->GetType() == ALT_TAXIWAY) { int nIndex = 0; for (std::vector<int>::iterator iter = vTaxiwayIDs.begin(); iter != vTaxiwayIDs.end(); ++iter) { Taxiway taxiway; taxiway.ReadObject(*iter); if (AltObj->getID() != taxiway.getID()) { InNodeList.clear(); AirportNetWork.GetTaxiwayTaxiwayIntersectNodeList((Taxiway*)AltObj,&taxiway,InNodeList); if((int)InNodeList.size() > 0) { nIndex = pCB->AddString(taxiway.GetMarking().c_str()); pCB->SetItemData(nIndex,(DWORD_PTR)taxiway.getID()); } } } AirportNetWork.GetTaxiwayIntersectGroundRoutes((Taxiway*)AltObj,&grVector); for (GroundRouteVector::iterator it = grVector.begin(); it != grVector.end(); ++it) { (*it)->getObjName(objName); int nIndexItem = pCB->AddString(objName.GetIDString()); pCB->SetItemData(nIndexItem,(DWORD_PTR)(*it)->getID()); } if (pCB->GetCount() == 0) { m_pCurRoute->DeleteItem(GetTreeCount(hItem)-1); m_wndTreeCtrl.DeleteItem(hItem); ::AfxMessageBox(_T("No taxiway to be selected"),MB_ICONQUESTION|MB_OK); } } else if (AltObj->GetType() == ALT_GROUNDROUTE) { std::vector<IntersectionNode>::iterator it; for (std::vector<int>::iterator iter = vTaxiwayIDs.begin(); iter != vTaxiwayIDs.end(); ++iter) { Taxiway taxiway; taxiway.ReadObject(*iter); InNodeList.clear(); AirportNetWork.GetTaxiwayGroundRouteIntersectNodeList(&taxiway,(GroundRoute*)AltObj,&InNodeList); if ((int)InNodeList.size() > 0) { int nItemIndex = pCB->AddString(taxiway.GetMarking().c_str()); pCB->SetItemData(nItemIndex,(DWORD_PTR)taxiway.getID()); } } int nCount = pRoute->GetCount(); for (int i =0; i < nCount; i++) { if (pRoute->GetItem(i)->getID() != AltObj->getID() && AirportNetWork.IsALTObjIntersectWithGroundRoute(AltObj->getID(),pRoute->GetItem(i))) { pRoute->GetItem(i)->getObjName(objName); int nItemIndex = pCB->AddString(objName.GetIDString()); pCB->SetItemData(nItemIndex,(DWORD_PTR)pRoute->GetItem(i)->getID()); } } if (pCB->GetCount() == 0) { m_pCurRoute->DeleteItem(GetTreeCount(hItem)-1); m_wndTreeCtrl.DeleteItem(hItem); ::AfxMessageBox(_T("No taxiway to be selected"),MB_ICONQUESTION|MB_OK); } } } break; } }
LRESULT CDlgDeiceQueue::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam) { if(message == UM_CEW_COMBOBOX_BEGIN) { CWnd* pWnd = m_wndTreeCtrl.GetEditWnd((HTREEITEM)wParam); CRect rectWnd; HTREEITEM hItem = (HTREEITEM)wParam; m_wndTreeCtrl.GetItemRect((HTREEITEM)wParam,rectWnd,TRUE); pWnd->SetWindowPos(NULL,rectWnd.right,rectWnd.top,0,0,SWP_NOSIZE); CComboBox* pCB=(CComboBox*)pWnd; if(pCB->GetCount()!=0) { pCB->ResetContent(); } SetComboBoxItem(pCB); int nObjID = -1; switch(GetTreeCount((HTREEITEM)wParam)) { case 0: return 0; case 1: { m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData((HTREEITEM)wParam); nObjID = m_pCurRoute->getRouteID(0); } break; default: nObjID = m_wndTreeCtrl.GetItemData((HTREEITEM)wParam); break; } if (-1 == nObjID) { ALTObject* AltObj = NULL; pCB->SetCurSel(0); if (GetTreeCount((HTREEITEM)wParam) == 1) { m_pCurRoute->UpdataItem(0,pCB->GetItemData(0)); m_wndTreeCtrl.SetItemData((HTREEITEM)wParam,(DWORD_PTR)m_pCurRoute); } else { m_wndTreeCtrl.SetItemData((HTREEITEM)wParam,(DWORD_PTR)pCB->GetItemData(0)); } AltObj = ALTObject::ReadObjectByID((int)pCB->GetItemData(0)); CString strItemText = _T(""); pCB->GetLBText(0,strItemText); setTreeItemText((HTREEITEM)wParam,AltObj,strItemText); } else { int i; for (i=0; i<pCB->GetCount(); i++) { int nALTObjID = (int)pCB->GetItemData(i); if (nALTObjID == nObjID) { pCB->SetCurSel(i); break; } } if (i==pCB->GetCount()) { pCB->SetCurSel(0); ALTObject* AltObj = NULL; pCB->SetCurSel(0); if (GetTreeCount((HTREEITEM)wParam) == 1) { m_pCurRoute->UpdataItem(0,pCB->GetItemData(0)); m_wndTreeCtrl.SetItemData((HTREEITEM)wParam,(DWORD_PTR)m_pCurRoute); } else { m_wndTreeCtrl.SetItemData((HTREEITEM)wParam,(DWORD_PTR)pCB->GetItemData(0)); } AltObj = ALTObject::ReadObjectByID((int)pCB->GetItemData(0)); CString strItemText = _T(""); pCB->GetLBText(0,strItemText); setTreeItemText((HTREEITEM)wParam,AltObj,strItemText); } } } else if(message == UM_CEW_COMBOBOX_SELCHANGE) { CString strItemText = m_wndTreeCtrl.GetItemText((HTREEITEM)wParam); CWnd* pWnd = m_wndTreeCtrl.GetEditWnd((HTREEITEM)wParam); CComboBox* pCB=(CComboBox*)pWnd; for (int i = 0; i < pCB->GetCount(); i++) { CString strComboxItemtext; pCB->GetLBText(i,strComboxItemtext); if (!strItemText.CompareNoCase(strComboxItemtext)) { if (GetTreeCount((HTREEITEM)wParam) == 1) { m_pCurRoute->UpdataItem(0,pCB->GetItemData(i)); m_wndTreeCtrl.SetItemData((HTREEITEM)wParam,(DWORD_PTR)m_pCurRoute); } else { m_wndTreeCtrl.SetItemData((HTREEITEM)wParam,(DWORD_PTR)pCB->GetItemData(i)); } break; } } ALTObject* AltObj = NULL; if (GetTreeCount((HTREEITEM)wParam) == 1) { m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData((HTREEITEM)wParam); AltObj = ALTObject::ReadObjectByID(m_pCurRoute->getRouteID(0)); } else { AltObj = ALTObject::ReadObjectByID((int)m_wndTreeCtrl.GetItemData((HTREEITEM)wParam)); } setTreeItemText((HTREEITEM)wParam,AltObj,strItemText); GetDlgItem(IDC_BUTTON_SAVE)->EnableWindow(TRUE); } else if (message == UM_CEW_COMBOBOX_END) { CString strItemText = m_wndTreeCtrl.GetItemText((HTREEITEM)wParam); ALTObject* AltObj = NULL; if (GetTreeCount((HTREEITEM)wParam) == 1) { m_pCurRoute = (DeicePadQueueRoute*)m_wndTreeCtrl.GetItemData((HTREEITEM)wParam); AltObj = ALTObject::ReadObjectByID(m_pCurRoute->getRouteID(0)); } else { AltObj = ALTObject::ReadObjectByID((int)m_wndTreeCtrl.GetItemData((HTREEITEM)wParam)); } setTreeItemText((HTREEITEM)wParam,AltObj,strItemText); } else if(message == UM_CEW_COMBOBOX_SETWIDTH) { m_wndTreeCtrl.SetWidth(200); } // else if (message == WM_COMBO_IN_LISTBOX) // { // ALTObject* pAltObject = NULL; // ALTObjectID objName; // int nSelItem = (int)lParam; // CString strDeiceName = m_strDeicePadList.GetAt(m_strDeicePadList.FindIndex(nSelItem)); // //std::vector<ALTObject> vObject; // int nObjID = -1; // //ALTObject::GetObjectList(ALT_DEICEBAY,m_nProjID,vObject); // for (int i = 0; i< (int)m_vPadList.size(); i++) // { // pAltObject = m_vPadList.at(i).get(); // pAltObject->getObjName(objName); // if (!objName.GetIDString().CompareNoCase(strDeiceName)) // { // nObjID = pAltObject->getID(); // break; // } // } // m_pCurDeiceItem->setDeicePadID(nObjID); // CString strPadName = _T(""); // for (int i = 0; i < m_wndListbox.GetCount()-1; i++) // { // m_wndListbox.GetText(i,strPadName); // if (!strDeiceName.CompareNoCase(strPadName)) // { // m_wndTreeCtrl.DeleteAllItems(); // delete m_pCurDeiceItem; // m_pCurDeiceItem = NULL; // break; // } // } // if (m_pCurDeiceItem != NULL) // { // m_QueueList->AddItem(m_pCurDeiceItem); // } // DisplayDeicePad(); // GetDlgItem(IDC_BUTTON_SAVE)->EnableWindow(TRUE); // } return CXTResizeDialog::DefWindowProc(message, wParam, lParam); }
static void TileLoop_Trees(TileIndex tile) { if (GetTreeGround(tile) == TREE_GROUND_SHORE) { TileLoop_Water(tile); } else { switch (_settings_game.game_creation.landscape) { case LT_TROPIC: TileLoopTreesDesert(tile); break; case LT_ARCTIC: TileLoopTreesAlps(tile); break; } } TileLoopClearHelper(tile); uint treeCounter = GetTreeCounter(tile); /* Handle growth of grass (under trees/on MP_TREES tiles) at every 8th processings, like it's done for grass on MP_CLEAR tiles. */ if ((treeCounter & 7) == 7 && GetTreeGround(tile) == TREE_GROUND_GRASS) { uint density = GetTreeDensity(tile); if (density < 3) { SetTreeGroundDensity(tile, TREE_GROUND_GRASS, density + 1); MarkTileDirtyByTile(tile); } } if (GetTreeCounter(tile) < 15) { AddTreeCounter(tile, 1); return; } SetTreeCounter(tile, 0); switch (GetTreeGrowth(tile)) { case 3: // regular sized tree if (_settings_game.game_creation.landscape == LT_TROPIC && GetTreeType(tile) != TREE_CACTUS && GetTropicZone(tile) == TROPICZONE_DESERT) { AddTreeGrowth(tile, 1); } else { switch (GB(Random(), 0, 3)) { case 0: // start destructing AddTreeGrowth(tile, 1); break; case 1: // add a tree if (GetTreeCount(tile) < 4) { AddTreeCount(tile, 1); SetTreeGrowth(tile, 0); break; } /* FALL THROUGH */ case 2: { // add a neighbouring tree /* Don't plant extra trees if that's not allowed. */ if ((_settings_game.game_creation.landscape == LT_TROPIC && GetTropicZone(tile) == TROPICZONE_RAINFOREST) ? _settings_game.construction.extra_tree_placement == ETP_NONE : _settings_game.construction.extra_tree_placement != ETP_ALL) { break; } TreeType treetype = GetTreeType(tile); tile += TileOffsByDir((Direction)(Random() & 7)); /* Cacti don't spread */ if (!CanPlantTreesOnTile(tile, false)) return; /* Don't plant trees, if ground was freshly cleared */ if (IsTileType(tile, MP_CLEAR) && GetClearGround(tile) == CLEAR_GRASS && GetClearDensity(tile) != 3) return; PlantTreesOnTile(tile, treetype, 0, 0); break; } default: return; } } break; case 6: // final stage of tree destruction if (GetTreeCount(tile) > 1) { /* more than one tree, delete it */ AddTreeCount(tile, -1); SetTreeGrowth(tile, 3); } else { /* just one tree, change type into MP_CLEAR */ switch (GetTreeGround(tile)) { case TREE_GROUND_SHORE: MakeShore(tile); break; case TREE_GROUND_GRASS: MakeClear(tile, CLEAR_GRASS, GetTreeDensity(tile)); break; case TREE_GROUND_ROUGH: MakeClear(tile, CLEAR_ROUGH, 3); break; case TREE_GROUND_ROUGH_SNOW: { uint density = GetTreeDensity(tile); MakeClear(tile, CLEAR_ROUGH, 3); MakeSnow(tile, density); break; } default: // snow or desert if (_settings_game.game_creation.landscape == LT_TROPIC) { MakeClear(tile, CLEAR_DESERT, GetTreeDensity(tile)); } else { uint density = GetTreeDensity(tile); MakeClear(tile, CLEAR_GRASS, 3); MakeSnow(tile, density); } break; } } break; default: AddTreeGrowth(tile, 1); break; } MarkTileDirtyByTile(tile); }
static void DrawTile_Trees(TileInfo *ti) { switch (GetTreeGround(ti->tile)) { case TREE_GROUND_SHORE: DrawShoreTile(ti->tileh); break; case TREE_GROUND_GRASS: DrawClearLandTile(ti, GetTreeDensity(ti->tile)); break; case TREE_GROUND_ROUGH: DrawHillyLandTile(ti); break; default: DrawGroundSprite(_clear_land_sprites_snow_desert[GetTreeDensity(ti->tile)] + SlopeToSpriteOffset(ti->tileh), PAL_NONE); break; } DrawClearLandFence(ti); /* Do not draw trees when the invisible trees setting is set */ if (IsInvisibilitySet(TO_TREES)) return; uint tmp = CountBits(ti->tile + ti->x + ti->y); uint index = GB(tmp, 0, 2) + (GetTreeType(ti->tile) << 2); /* different tree styles above one of the grounds */ if ((GetTreeGround(ti->tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(ti->tile) == TREE_GROUND_ROUGH_SNOW) && GetTreeDensity(ti->tile) >= 2 && IsInsideMM(index, TREE_SUB_ARCTIC << 2, TREE_RAINFOREST << 2)) { index += 164 - (TREE_SUB_ARCTIC << 2); } assert(index < lengthof(_tree_layout_sprite)); const PalSpriteID *s = _tree_layout_sprite[index]; const TreePos *d = _tree_layout_xy[GB(tmp, 2, 2)]; /* combine trees into one sprite object */ StartSpriteCombine(); TreeListEnt te[4]; /* put the trees to draw in a list */ uint trees = GetTreeCount(ti->tile); for (uint i = 0; i < trees; i++) { SpriteID sprite = s[0].sprite + (i == trees - 1 ? GetTreeGrowth(ti->tile) : 3); PaletteID pal = s[0].pal; te[i].sprite = sprite; te[i].pal = pal; te[i].x = d->x; te[i].y = d->y; s++; d++; } /* draw them in a sorted way */ byte z = ti->z + GetSlopeMaxZ(ti->tileh) / 2; for (; trees > 0; trees--) { uint min = te[0].x + te[0].y; uint mi = 0; for (uint i = 1; i < trees; i++) { if ((uint)(te[i].x + te[i].y) < min) { min = te[i].x + te[i].y; mi = i; } } AddSortableSpriteToDraw(te[mi].sprite, te[mi].pal, ti->x + te[mi].x, ti->y + te[mi].y, 16 - te[mi].x, 16 - te[mi].y, 0x30, z, IsTransparencySet(TO_TREES), -te[mi].x, -te[mi].y); /* replace the removed one with the last one */ te[mi] = te[trees - 1]; } EndSpriteCombine(); }
/** * Plant a tree. * @param tile start tile of area-drag of tree plantation * @param flags type of operation * @param p1 tree type, TREE_INVALID means random. * @param p2 end tile of area-drag * @param text unused * @return the cost of this operation or an error */ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { StringID msg = INVALID_STRING_ID; CommandCost cost(EXPENSES_OTHER); const byte tree_to_plant = GB(p1, 0, 8); // We cannot use Extract as min and max are climate specific. if (p2 >= MapSize()) return CMD_ERROR; /* Check the tree type within the current climate */ if (tree_to_plant != TREE_INVALID && !IsInsideBS(tree_to_plant, _tree_base_by_landscape[_settings_game.game_creation.landscape], _tree_count_by_landscape[_settings_game.game_creation.landscape])) return CMD_ERROR; TileArea ta(tile, p2); TILE_AREA_LOOP(tile, ta) { switch (GetTileType(tile)) { case MP_TREES: /* no more space for trees? */ if (_game_mode != GM_EDITOR && GetTreeCount(tile) == 4) { msg = STR_ERROR_TREE_ALREADY_HERE; continue; } if (flags & DC_EXEC) { AddTreeCount(tile, 1); MarkTileDirtyByTile(tile); } /* 2x as expensive to add more trees to an existing tile */ cost.AddCost(_price[PR_BUILD_TREES] * 2); break; case MP_WATER: if (!IsCoast(tile) || IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL))) { msg = STR_ERROR_CAN_T_BUILD_ON_WATER; continue; } /* FALL THROUGH */ case MP_CLEAR: { if (IsBridgeAbove(tile)) { msg = STR_ERROR_SITE_UNSUITABLE; continue; } TreeType treetype = (TreeType)tree_to_plant; /* Be a bit picky about which trees go where. */ if (_settings_game.game_creation.landscape == LT_TROPIC && treetype != TREE_INVALID && ( /* No cacti outside the desert */ (treetype == TREE_CACTUS && GetTropicZone(tile) != TROPICZONE_DESERT) || /* No rain forest trees outside the rain forest, except in the editor mode where it makes those tiles rain forest tile */ (IsInsideMM(treetype, TREE_RAINFOREST, TREE_CACTUS) && GetTropicZone(tile) != TROPICZONE_RAINFOREST && _game_mode != GM_EDITOR) || /* And no subtropical trees in the desert/rain forest */ (IsInsideMM(treetype, TREE_SUB_TROPICAL, TREE_TOYLAND) && GetTropicZone(tile) != TROPICZONE_NORMAL))) { msg = STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE; continue; } if (IsTileType(tile, MP_CLEAR)) { /* Remove fields or rocks. Note that the ground will get barrened */ switch (GetRawClearGround(tile)) { case CLEAR_FIELDS: case CLEAR_ROCKS: { CommandCost ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (ret.Failed()) return ret; cost.AddCost(ret); break; } default: break; } } if (_game_mode != GM_EDITOR && Company::IsValidID(_current_company)) { Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); if (t != NULL) ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM, flags); } if (flags & DC_EXEC) { if (treetype == TREE_INVALID) { treetype = GetRandomTreeType(tile, GB(Random(), 24, 8)); if (treetype == TREE_INVALID) treetype = TREE_CACTUS; } /* Plant full grown trees in scenario editor */ PlantTreesOnTile(tile, treetype, 0, _game_mode == GM_EDITOR ? 3 : 0); MarkTileDirtyByTile(tile); /* When planting rainforest-trees, set tropiczone to rainforest in editor. */ if (_game_mode == GM_EDITOR && IsInsideMM(treetype, TREE_RAINFOREST, TREE_CACTUS)) { SetTropicZone(tile, TROPICZONE_RAINFOREST); } } cost.AddCost(_price[PR_BUILD_TREES]); break; } default: msg = STR_ERROR_SITE_UNSUITABLE; break; } } if (cost.GetCost() == 0) { return_cmd_error(msg); } else { return cost; } }