//***************************************************************************** // // Handles paint requests for the canvas demonstration widget. // //***************************************************************************** void OnCanvasPaint(tWidget *psWidget, tContext *psContext) { uint32_t ui32Idx; // // Draw a set of radiating lines. // GrContextForegroundSet(psContext, ClrGoldenrod); for(ui32Idx = 50; ui32Idx <= 180; ui32Idx += 10) { GrLineDraw(psContext, 210, ui32Idx, 310, 230 - ui32Idx); } // // Indicate that the contents of this canvas were drawn by the application. // GrContextFontSet(psContext, &g_sFontCm12); GrStringDrawCentered(psContext, "App Drawn", -1, 260, 50, 1); }
//***************************************************************************** // // Handles paint requests for the canvas demonstration widget. // //***************************************************************************** void OnCanvasPaint(tWidget *pWidget, tContext *pContext) { unsigned long ulIdx; // // Draw a set of radiating lines. // GrContextForegroundSet(pContext, ClrGoldenrod); for(ulIdx = 10; ulIdx <= 230; ulIdx += 10) { GrLineDraw(pContext, ulIdx, 196, 240 - ulIdx, 261); } // // Indicate that the contents of this canvas were drawn by the application. // GrContextFontSet(pContext, g_pFontCm12); GrStringDraw(pContext, "App Drawn", -1, 10, 223, 1); }
//***************************************************************************** // // Handles paint requests for the canvas demonstration widget. // //***************************************************************************** void OnCanvasPaint(tWidget *pWidget, tContext *pContext) { unsigned long ulIdx; // // Draw a set of radiating lines. // GrContextForegroundSet(pContext, ClrGoldenrod); for(ulIdx = 50; ulIdx <= 180; ulIdx += 10) { GrLineDraw(pContext, 210, ulIdx, 310, 230 - ulIdx); } // // Indicate that the contents of this canvas were drawn by the application. // GrContextFontSet(pContext, g_pFontFixed6x8); GrStringDrawCentered(pContext, "App Drawn", -1, 260, 50, 1); }
//***************************************************************************** // // Handles paint requests for the canvas demonstration widget. // //***************************************************************************** void OnCanvasPaint(tWidget *pWidget, tContext *pContext) { unsigned int ulIdx; // // Draw a set of radiating lines. // GrContextForegroundSet(pContext, ClrGoldenrod); for(ulIdx = 50; ulIdx <= 180; ulIdx += 10) { GrLineDraw(pContext, 210+X_OFFSET, ulIdx+Y_OFFSET, 310+X_OFFSET, 230 - ulIdx+Y_OFFSET); } // // Indicate that the contents of this canvas were drawn by the application. // GrContextFontSet(pContext, &g_sFontCm12); GrStringDrawCentered(pContext, "App Drawn", -1, 260+X_OFFSET, 50+Y_OFFSET, 1); }
void main(void) { // Stop WDT WDTCTL = WDTPW + WDTHOLD; // Initialize the boards boardInit(); clockInit(); timerInit(); flashInit(); __bis_SR_register(GIE); // Set up the LCD LCDInit(); GrContextInit(&g_sContext, &g_sharp96x96LCD); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrContextFontSet(&g_sContext, &g_sFontFixed6x8); GrClearDisplay(&g_sContext); GrFlush(&g_sContext); // Intro Screen GrStringDrawCentered(&g_sContext, "How to use", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "the MSP430", AUTO_STRING_LENGTH, 48, 35, TRANSPARENT_TEXT); GrStringDraw(&g_sContext, "Graphics Library", AUTO_STRING_LENGTH, 1, 51, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw pixels and lines on the display GrStringDrawCentered(&g_sContext, "Draw Pixels", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "& Lines", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrPixelDraw(&g_sContext, 30, 30); GrPixelDraw(&g_sContext, 30, 32); GrPixelDraw(&g_sContext, 32, 32); GrPixelDraw(&g_sContext, 32, 30); GrLineDraw(&g_sContext, 35, 35, 90, 90); GrLineDraw(&g_sContext, 5, 80, 80, 20); GrLineDraw(&g_sContext, 0, GrContextDpyHeightGet(&g_sContext) - 1, GrContextDpyWidthGet(&g_sContext) - 1, GrContextDpyHeightGet(&g_sContext) - 1); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw circles on the display GrStringDraw(&g_sContext, "Draw Circles", AUTO_STRING_LENGTH, 10, 5, TRANSPARENT_TEXT); GrCircleDraw(&g_sContext, 30, 70, 20); GrCircleFill(&g_sContext, 60, 50, 30); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw rectangles on the display GrStringDrawCentered(&g_sContext, "Draw Rectangles", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Combining Primitive screen GrStringDrawCentered(&g_sContext, "Combining", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives to", AUTO_STRING_LENGTH, 48, 35, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "create menus", AUTO_STRING_LENGTH, 48, 51, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "and animations", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw a Menu screen GrStringDrawCentered(&g_sContext, "Create a Menu", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption1); GrStringDraw(&g_sContext,"Option #1", 10,15,15,TRANSPARENT_TEXT); GrRectFill(&g_sContext, &myRectangleOption2); GrStringDraw(&g_sContext,"Option #2", 10,15,25,TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption3); GrStringDraw(&g_sContext,"Option #3", 10,15,35,TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption4); GrStringDraw(&g_sContext,"Option #4", 10,15,45,TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption5); GrStringDraw(&g_sContext,"Option #5", 10,15,55,TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Show progress bar screen // The following animation consist on displaying a progress bar and // updating the progress bar in increments of 25%. GrStringDrawCentered(&g_sContext, "Show progress", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleFrame); GrStringDrawCentered(&g_sContext, "Processing...", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_short(); // Update display with 25 %. Initial value of "myRectangleProgress" are set // to update bar with a 25 % increment. GrRectFill(&g_sContext, &myRectangleProgress); GrFlush(&g_sContext); Delay_short(); // Set myRectangleProgress values to update progress bar with 50 % myRectangleProgress.sXMin = 30; myRectangleProgress.sYMin = 40; myRectangleProgress.sXMax = 50; myRectangleProgress.sYMax = 60; GrRectFill(&g_sContext, &myRectangleProgress); GrFlush(&g_sContext); Delay_short(); // Set myRectangleProgress values to update progress bar with 75 % myRectangleProgress.sXMin = 50; myRectangleProgress.sYMin = 40; myRectangleProgress.sXMax = 70; myRectangleProgress.sYMax = 60; GrRectFill(&g_sContext, &myRectangleProgress); GrFlush(&g_sContext); Delay_short(); // Set myRectangleProgress values to update progress bar with 100 % myRectangleProgress.sXMin = 70; myRectangleProgress.sYMin = 40; myRectangleProgress.sXMax = 90; myRectangleProgress.sYMax = 60; GrRectFill(&g_sContext, &myRectangleProgress); GrStringDrawCentered(&g_sContext, "DONE!", AUTO_STRING_LENGTH, 48, 85, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); while(1); }
//***************************************************************************** // // Handles paint requests for the primitives canvas widget. // //***************************************************************************** void OnPrimitivePaint(tWidget *psWidget, tContext *psContext) { uint32_t ui32Idx; tRectangle sRect; // // Draw a vertical sweep of lines from red to green. // for(ui32Idx = 0; ui32Idx <= 8; ui32Idx++) { GrContextForegroundSet(psContext, (((((10 - ui32Idx) * 255) / 10) << ClrRedShift) | (((ui32Idx * 255) / 10) << ClrGreenShift))); GrLineDraw(psContext, 115, 120, 5, 120 - (11 * ui32Idx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ui32Idx = 1; ui32Idx <= 10; ui32Idx++) { GrContextForegroundSet(psContext, (((((10 - ui32Idx) * 255) / 10) << ClrGreenShift) | (((ui32Idx * 255) / 10) << ClrBlueShift))); GrLineDraw(psContext, 115, 120, 5 + (ui32Idx * 11), 29); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(psContext, ClrBrown); GrCircleFill(psContext, 185, 69, 40); GrContextForegroundSet(psContext, ClrSkyBlue); GrCircleDraw(psContext, 205, 99, 30); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(psContext, ClrSlateGray); sRect.i16XMin = 20; sRect.i16YMin = 100; sRect.i16XMax = 75; sRect.i16YMax = 160; GrRectFill(psContext, &sRect); GrContextForegroundSet(psContext, ClrSlateBlue); sRect.i16XMin += 40; sRect.i16YMin += 40; sRect.i16XMax += 30; sRect.i16YMax += 28; GrRectDraw(psContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(psContext, ClrSilver); GrContextFontSet(psContext, &g_sFontCm14); GrStringDraw(psContext, "Strings", -1, 125, 110, 0); GrContextFontSet(psContext, &g_sFontCm18); GrStringDraw(psContext, "Strings", -1, 145, 124, 0); GrContextFontSet(psContext, &g_sFontCm22); GrStringDraw(psContext, "Strings", -1, 165, 142, 0); GrContextFontSet(psContext, &g_sFontCm24); GrStringDraw(psContext, "Strings", -1, 185, 162, 0); // // Draw an image. // GrImageDraw(psContext, g_pui8Logo, 270, 80); }
//***************************************************************************** // // A simple demonstration of the features of the Stellaris Graphics Library. // //***************************************************************************** int main(void) { unsigned long ulIdx; tRectangle sRect; // // Set the clocking to run from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_8MHZ); // // Initialize the display driver. // Formike128x128x16Init(); // // Turn on the backlight. // Formike128x128x16BacklightOn(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sFormike128x128x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = 14; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, &g_sFontFixed6x8); GrStringDrawCentered(&g_sContext, "grlib_demo", -1, GrContextDpyWidthGet(&g_sContext) / 2, 7, 0); // // Draw a vertical sweep of lines from red to green. // for(ulIdx = 0; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(&g_sContext, (((((10 - ulIdx) * 255) / 10) << ClrRedShift) | (((ulIdx * 255) / 10) << ClrGreenShift))); GrLineDraw(&g_sContext, 62, 70, 2, 70 - (5 * ulIdx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ulIdx = 1; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(&g_sContext, (((((10 - ulIdx) * 255) / 10) << ClrGreenShift) | (((ulIdx * 255) / 10) << ClrBlueShift))); GrLineDraw(&g_sContext, 62, 70, 2 + (ulIdx * 6), 20); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(&g_sContext, ClrBrown); GrCircleFill(&g_sContext, 88, 37, 17); GrContextForegroundSet(&g_sContext, ClrSkyBlue); GrCircleDraw(&g_sContext, 104, 45, 17); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(&g_sContext, ClrSlateGray); sRect.sXMin = 4; sRect.sYMin = 84; sRect.sXMax = 42; sRect.sYMax = 104; GrRectFill(&g_sContext, &sRect); GrContextForegroundSet(&g_sContext, ClrSlateBlue); sRect.sXMin += 12; sRect.sYMin += 15; sRect.sXMax += 12; sRect.sYMax += 15; GrRectDraw(&g_sContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(&g_sContext, ClrSilver); GrStringDraw(&g_sContext, "Strings", -1, 75, 114, 0); // // Draw an image. // GrImageDraw(&g_sContext, g_pucLogo, 80, 77); // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Loop forever. // while(1) { } }
//***************************************************************************** // // Handles paint requests for the primitives canvas widget. // //***************************************************************************** void OnPrimitivePaint(tWidget *pWidget, tContext *pContext) { unsigned long ulIdx; tRectangle sRect; // // Draw a vertical sweep of lines from red to green. // for(ulIdx = 0; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrRedShift) | (((ulIdx * 255) / 10) << ClrGreenShift))); GrLineDraw(pContext, 115, 139, 5, 139 - (11 * ulIdx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ulIdx = 1; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrGreenShift) | (((ulIdx * 255) / 10) << ClrBlueShift))); GrLineDraw(pContext, 115, 139, 5 + (ulIdx * 11), 29); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(pContext, ClrBrown); GrCircleFill(pContext, 165, 69, 40); GrContextForegroundSet(pContext, ClrSkyBlue); GrCircleDraw(pContext, 195, 99, 40); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(pContext, ClrSlateGray); sRect.sXMin = 5; sRect.sYMin = 149; sRect.sXMax = 75; sRect.sYMax = 219; GrRectFill(pContext, &sRect); GrContextForegroundSet(pContext, ClrSlateBlue); sRect.sXMin += 40; sRect.sYMin += 40; sRect.sXMax += 40; sRect.sYMax += 40; GrRectDraw(pContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(pContext, ClrSilver); GrContextFontSet(pContext, g_pFontCm14); GrStringDraw(pContext, "Strings", -1, 125, 149, 0); GrContextFontSet(pContext, g_pFontCm18); GrStringDraw(pContext, "Strings", -1, 125, 163, 0); GrContextFontSet(pContext, g_pFontCm22); GrStringDraw(pContext, "Strings", -1, 125, 181, 0); GrContextFontSet(pContext, g_pFontCm26); GrStringDraw(pContext, "Strings", -1, 125, 203, 0); GrContextFontSet(pContext, g_pFontCm30); GrStringDraw(pContext, "Strings", -1, 125, 229, 0); // // Draw an image. // GrImageDraw(pContext, g_pucLogo, 190, 149); }
//***************************************************************************** // // A simple demonstration of the features of the TivaWare Graphics Library. // //***************************************************************************** int main(void) { clockInit(); // Set up the LCD Sharp96x96_initDisplay(); GrContextInit(&g_sContext, &g_sharp96x96LCD); GrContextFontSet(&g_sContext, &g_sFontFixed6x8); int step = -1; Sharp96x96_VCOM_count = 10; while(1) { if(Sharp96x96_VCOM_count < 4) { continue; } Sharp96x96_VCOM_count = 0; if(++step >= 5) { step = 0; } BlankScreen(); GrFlush(&g_sContext); switch(step) { case 0: // Intro Screen GrStringDrawCentered(&g_sContext, "How to use", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "the TivaWare", AUTO_STRING_LENGTH, 48, 35, TRANSPARENT_TEXT); GrStringDraw(&g_sContext, "Graphics Library", AUTO_STRING_LENGTH, 1, 51, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); break; case 1: // Draw pixels and lines on the display GrStringDrawCentered(&g_sContext, "Draw Pixels", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "& Lines", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrPixelDraw(&g_sContext, 30, 30); GrPixelDraw(&g_sContext, 30, 32); GrPixelDraw(&g_sContext, 32, 32); GrPixelDraw(&g_sContext, 32, 30); GrLineDraw(&g_sContext, 35, 35, 90, 90); GrLineDraw(&g_sContext, 5, 80, 80, 20); GrLineDraw(&g_sContext, 0, GrContextDpyHeightGet(&g_sContext) - 1, GrContextDpyWidthGet(&g_sContext) - 1, GrContextDpyHeightGet(&g_sContext) - 1); break; case 2: // Draw circles on the display GrStringDraw(&g_sContext, "Draw Circles", AUTO_STRING_LENGTH, 10, 5, TRANSPARENT_TEXT); GrCircleDraw(&g_sContext, 30, 70, 20); GrCircleFill(&g_sContext, 60, 50, 30); break; case 3: // Draw rectangles on the display GrStringDrawCentered(&g_sContext, "Draw Rectangles", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); // Text below won't be visible on screen due to transparency // (foreground colors match) GrStringDrawCentered(&g_sContext, "Normal Text", AUTO_STRING_LENGTH, 50, 50, TRANSPARENT_TEXT); // Text below draws foreground and background for opacity GrStringDrawCentered(&g_sContext, "Opaque Text", AUTO_STRING_LENGTH, 50, 65, OPAQUE_TEXT); GrContextForegroundSet(&g_sContext, ClrWhite); GrContextBackgroundSet(&g_sContext, ClrBlack); GrStringDrawCentered(&g_sContext, "Invert Text", AUTO_STRING_LENGTH, 50, 80, TRANSPARENT_TEXT); break; case 4: // Invert the foreground and background colors GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrRectFill(&g_sContext, &myRectangle3); GrContextForegroundSet(&g_sContext, ClrWhite); GrContextBackgroundSet(&g_sContext, ClrBlack); GrStringDrawCentered(&g_sContext, "Invert Colors", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); // Text below won't be visible on screen due to // transparency (foreground colors match) GrStringDrawCentered(&g_sContext, "Normal Text", AUTO_STRING_LENGTH, 50, 50, TRANSPARENT_TEXT); // Text below draws foreground and background for opacity GrStringDrawCentered(&g_sContext, "Opaque Text", AUTO_STRING_LENGTH, 50, 65, OPAQUE_TEXT); // Text below draws with inverted foreground color to become visible GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrStringDrawCentered(&g_sContext, "Invert Text", AUTO_STRING_LENGTH, 50, 80, TRANSPARENT_TEXT); break; default: break; } GrFlush(&g_sContext); } }
//***************************************************************************** // // The main loop handler for touch screen events from the touch screen driver. // //***************************************************************************** int32_t TSMainHandler(uint32_t ui32Message, int32_t i32X, int32_t i32Y) { tRectangle sRect; // // See which event is being sent from the touch screen driver. // switch(ui32Message) { // // The pen has just been placed down. // case WIDGET_MSG_PTR_DOWN: { // // Erase the drawing area. // GrContextForegroundSet(&g_sContext, ClrBlack); sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = 319; sRect.i16YMax = 239; GrRectFill(&g_sContext, &sRect); // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Set the drawing color to the current pen color. // GrContextForegroundSet(&g_sContext, g_pui32Colors[g_ui32ColorIdx]); // // Save the current position. // g_i32X = i32X; g_i32Y = i32Y; // // This event has been handled. // break; } // // Then pen has moved. // case WIDGET_MSG_PTR_MOVE: { // // Draw a line from the previous position to the current position. // GrLineDraw(&g_sContext, g_i32X, g_i32Y, i32X, i32Y); // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Save the current position. // g_i32X = i32X; g_i32Y = i32Y; // // This event has been handled. // break; } // // The pen has just been picked up. // case WIDGET_MSG_PTR_UP: { // // Draw a line from the previous position to the current position. // GrLineDraw(&g_sContext, g_i32X, g_i32Y, i32X, i32Y); // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Increment to the next drawing color. // g_ui32ColorIdx++; if(g_ui32ColorIdx == (sizeof(g_pui32Colors) / sizeof(g_pui32Colors[0]))) { g_ui32ColorIdx = 0; } // // This event has been handled. // break; } } // // Success. // return(1); }
//***************************************************************************** // // A simple demonstration of the features of the TivaWare Graphics Library. // //***************************************************************************** int main(void) { uint32_t ui32Idx; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 12 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 11; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "grlib_demo", -1, GrContextDpyWidthGet(&g_sContext) / 2, 5, 0); // // Draw a vertical sweep of lines from red to green. // for(ui32Idx = 0; ui32Idx <= 8; ui32Idx++) { GrContextForegroundSet(&g_sContext, (((((10 - ui32Idx) * 255) / 8) << ClrRedShift) | (((ui32Idx * 255) / 8) << ClrGreenShift))); GrLineDraw(&g_sContext, 60, 60, 0, 60 - (5 * ui32Idx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ui32Idx = 1; ui32Idx <= 11; ui32Idx++) { GrContextForegroundSet(&g_sContext, (((((11 - ui32Idx) * 255) / 11) << ClrGreenShift) | (((ui32Idx * 255) / 11) << ClrBlueShift))); GrLineDraw(&g_sContext, 60, 60, (ui32Idx * 5), 20); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(&g_sContext, ClrBlue); GrCircleFill(&g_sContext, 80, 30, 15); GrContextForegroundSet(&g_sContext, ClrWhite); GrCircleDraw(&g_sContext, 80, 30, 15); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(&g_sContext, ClrGray); sRect.i16XMin = 8; sRect.i16YMin = 45; sRect.i16XMax = 46; sRect.i16YMax = 51; GrRectFill(&g_sContext, &sRect); GrContextForegroundSet(&g_sContext, ClrWhite); sRect.i16XMin += 4; sRect.i16YMin += 4; sRect.i16XMax += 4; sRect.i16YMax += 4; GrRectDraw(&g_sContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(&g_sContext, ClrBlack); GrStringDraw(&g_sContext, "Strings", -1, 6, 16, 0); GrContextForegroundSet(&g_sContext, ClrSilver); GrStringDraw(&g_sContext, "Strings", -1, 7, 17, 0); // // Draw an image. // GrTransparentImageDraw(&g_sContext, g_pui8Logo, 64, 34, ClrBlack); #if 0 GrImageDraw(&g_sContext, g_pui8Logo, 64, 34); #endif // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Loop forever. // while(1) { } }
void main(void){ WDT_A_hold(WDT_A_BASE); // Stop WDT boardInit(); // Basic GPIO initialization clockInit(8000000); // Config clocks. MCLK=SMCLK=FLL=8MHz; ACLK=REFO=32kHz Sharp96x96_LCDInit(); // Set up the LCD GrContextInit(&g_sContext, &g_sharp96x96LCD); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrContextFontSet(&g_sContext, &g_sFontFixed6x8); GrClearDisplay(&g_sContext); GrFlush(&g_sContext); while(1){ // Intro Screen GrClearDisplay(&g_sContext); GrStringDrawCentered(&g_sContext, "How to use", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "the MSP430", AUTO_STRING_LENGTH, 48, 35, TRANSPARENT_TEXT); GrStringDraw(&g_sContext, "Graphics Library", AUTO_STRING_LENGTH, 1, 51, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay(); GrClearDisplay(&g_sContext); // Draw pixels and lines on the display GrStringDrawCentered(&g_sContext, "Draw Pixels", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "& Lines", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrPixelDraw(&g_sContext, 30, 30); GrPixelDraw(&g_sContext, 30, 32); GrPixelDraw(&g_sContext, 32, 32); GrPixelDraw(&g_sContext, 32, 30); GrLineDraw(&g_sContext, 35, 35, 90, 90); GrLineDraw(&g_sContext, 5, 80, 80, 20); GrLineDraw(&g_sContext, 0, GrContextDpyHeightGet(&g_sContext) - 1, GrContextDpyWidthGet(&g_sContext) - 1, GrContextDpyHeightGet(&g_sContext) - 1); GrFlush(&g_sContext); Delay(); GrClearDisplay(&g_sContext); // Draw circles on the display GrStringDraw(&g_sContext, "Draw Circles", AUTO_STRING_LENGTH, 10, 5, TRANSPARENT_TEXT); GrCircleDraw(&g_sContext, 30, 70, 20); GrCircleFill(&g_sContext, 60, 50, 30); GrFlush(&g_sContext); Delay(); GrClearDisplay(&g_sContext); // Draw rectangles on the display GrStringDrawCentered(&g_sContext, "Draw Rectangles", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); // Text below won't be visible on screen due to transparency // (foreground colors match) GrStringDrawCentered(&g_sContext, "Normal Text", AUTO_STRING_LENGTH, 50, 50, TRANSPARENT_TEXT); // Text below draws foreground and background for opacity GrStringDrawCentered(&g_sContext, "Opaque Text", AUTO_STRING_LENGTH, 50, 65, OPAQUE_TEXT); GrContextForegroundSet(&g_sContext, ClrWhite); GrContextBackgroundSet(&g_sContext, ClrBlack); GrStringDrawCentered(&g_sContext, "Invert Text", AUTO_STRING_LENGTH, 50, 80, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay(); // Invert the foreground and background colors GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrRectFill(&g_sContext, &myRectangle3); GrContextForegroundSet(&g_sContext, ClrWhite); GrContextBackgroundSet(&g_sContext, ClrBlack); GrStringDrawCentered(&g_sContext, "Invert Colors", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); // Text below won't be visible on screen due to // transparency (foreground colors match) GrStringDrawCentered(&g_sContext, "Normal Text", AUTO_STRING_LENGTH, 50, 50, TRANSPARENT_TEXT); // Text below draws foreground and background for opacity GrStringDrawCentered(&g_sContext, "Opaque Text", AUTO_STRING_LENGTH, 50, 65, OPAQUE_TEXT); // Text below draws with inverted foreground color to become visible GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrStringDrawCentered(&g_sContext, "Invert Text", AUTO_STRING_LENGTH, 50, 80, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay(); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrClearDisplay(&g_sContext); // Draw Images on the display GrImageDraw(&g_sContext, &LPRocket_96x37_1BPP_UNCOMP, 3, 28); GrFlush(&g_sContext); Delay(); GrClearDisplay(&g_sContext); GrImageDraw(&g_sContext, &TI_Logo_69x64_1BPP_UNCOMP, 15, 15); GrFlush(&g_sContext); Delay(); // __bis_SR_register(LPM0_bits+GIE); //enter low power mode 0 with interrupts } }
//***************************************************************************** // // Draws the black keys on the display. // //***************************************************************************** static inline void DrawBlackKeys(tContext *pContext) { uint32_t ui32Key; // // Loop through the black keys. // for(ui32Key = 0; ui32Key < NUM_BLACK_KEYS; ui32Key++) { // // Select the color for the top and left edges of the black key. // GrContextForegroundSet(pContext, ClrBlackBright); // // Draw the top and left edges of the black key. // GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMin, g_psBlackKeys[ui32Key].sOutline.i16YMin, g_psBlackKeys[ui32Key].sOutline.i16XMax, g_psBlackKeys[ui32Key].sOutline.i16YMin); GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMin + 1, g_psBlackKeys[ui32Key].sOutline.i16YMin + 1, g_psBlackKeys[ui32Key].sOutline.i16XMax - 1, g_psBlackKeys[ui32Key].sOutline.i16YMin + 1); GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMin, g_psBlackKeys[ui32Key].sOutline.i16YMin + 1, g_psBlackKeys[ui32Key].sOutline.i16XMin, g_psBlackKeys[ui32Key].sOutline.i16YMax); GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMin + 1, g_psBlackKeys[ui32Key].sOutline.i16YMin + 2, g_psBlackKeys[ui32Key].sOutline.i16XMin + 1, g_psBlackKeys[ui32Key].sOutline.i16YMax - 1); // // Select the color for the bottom and right edges of the black key. // GrContextForegroundSet(pContext, ClrBlackDim); // // Draw the bottom and right edges of the black key. // GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMax, g_psBlackKeys[ui32Key].sOutline.i16YMin + 1, g_psBlackKeys[ui32Key].sOutline.i16XMax, g_psBlackKeys[ui32Key].sOutline.i16YMax); GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMax - 1, g_psBlackKeys[ui32Key].sOutline.i16YMin + 2, g_psBlackKeys[ui32Key].sOutline.i16XMax - 1, g_psBlackKeys[ui32Key].sOutline.i16YMax - 1); GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMin + 1, g_psBlackKeys[ui32Key].sOutline.i16YMax, g_psBlackKeys[ui32Key].sOutline.i16XMax - 1, g_psBlackKeys[ui32Key].sOutline.i16YMax); GrLineDraw(pContext, g_psBlackKeys[ui32Key].sOutline.i16XMin + 2, g_psBlackKeys[ui32Key].sOutline.i16YMax - 1, g_psBlackKeys[ui32Key].sOutline.i16XMax - 2, g_psBlackKeys[ui32Key].sOutline.i16YMax - 1); // // Fill in the black key with the default color. // FillBlackKey(pContext, ui32Key, ClrBlackKey); } }
//***************************************************************************** // //! Draws a check box widget. //! //! \param pWidget is a pointer to the check box widget to be drawn. //! \param bClick is a boolean that is \b true if the paint request is a result //! of a pointer click and \b false if not. //! //! This function draws a check box widget on the display. This is called in //! response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void CheckBoxPaint(tWidget *pWidget, unsigned long bClick) { tCheckBoxWidget *pCheck; tRectangle sRect; tContext sCtx; long lY; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a check box widget pointer. // pCheck = (tCheckBoxWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the extents of this check box. // GrContextClipRegionSet(&sCtx, &(pWidget->sPosition)); // // See if the check box fill style is selected. // if((pCheck->usStyle & CB_STYLE_FILL) && !bClick) { // // Fill the check box with the fill color. // GrContextForegroundSet(&sCtx, pCheck->ulFillColor); GrRectFill(&sCtx, &(pWidget->sPosition)); } // // See if the check box outline style is selected. // if((pCheck->usStyle & CB_STYLE_OUTLINE) && !bClick) { // // Outline the check box with the outline color. // GrContextForegroundSet(&sCtx, pCheck->ulOutlineColor); GrRectDraw(&sCtx, &(pWidget->sPosition)); } // // Draw the check box. // sRect.sXMin = pWidget->sPosition.sXMin + 2; sRect.sYMin = (pWidget->sPosition.sYMin + ((pWidget->sPosition.sYMax - pWidget->sPosition.sYMin - pCheck->usBoxSize + 1) / 2)); sRect.sXMax = sRect.sXMin + pCheck->usBoxSize - 1; sRect.sYMax = sRect.sYMin + pCheck->usBoxSize - 1; if(!bClick) { GrContextForegroundSet(&sCtx, pCheck->ulOutlineColor); GrRectDraw(&sCtx, &sRect); } // // Select the foreground color based on whether or not the check box is // selected. // if(pCheck->usStyle & CB_STYLE_SELECTED) { GrContextForegroundSet(&sCtx, pCheck->ulOutlineColor); } else { GrContextForegroundSet(&sCtx, pCheck->ulFillColor); } // // Draw an "X" in the check box. // GrLineDraw(&sCtx, sRect.sXMin + 1, sRect.sYMin + 1, sRect.sXMax - 1, sRect.sYMax - 1); GrLineDraw(&sCtx, sRect.sXMin + 1, sRect.sYMax - 1, sRect.sXMax - 1, sRect.sYMin + 1); // // See if the check box text or image style is selected. // if((pCheck->usStyle & (CB_STYLE_TEXT | CB_STYLE_IMG)) && !bClick) { // // Shrink the clipping region by the size of the check box so that it // is not overwritten by further "decorative" portions of the widget. // sCtx.sClipRegion.sXMin += pCheck->usBoxSize + 4; // // If the check box outline style is selected then shrink the clipping // region by one pixel on each side so that the outline is not // overwritten by the text or image. // if(pCheck->usStyle & CB_STYLE_OUTLINE) { sCtx.sClipRegion.sYMin++; sCtx.sClipRegion.sXMax--; sCtx.sClipRegion.sYMax--; } // // See if the check box image style is selected. // if(pCheck->usStyle & CB_STYLE_IMG) { // // Determine where along the Y extent of the widget to draw the // image. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrImageHeightGet(pCheck->pucImage) > (sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin)) { lY = sCtx.sClipRegion.sYMin; } else { lY = (sCtx.sClipRegion.sYMin + ((sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin - GrImageHeightGet(pCheck->pucImage) + 1) / 2)); } // // Set the foreground and background colors to use for 1 BPP // images. // GrContextForegroundSet(&sCtx, pCheck->ulTextColor); GrContextBackgroundSet(&sCtx, pCheck->ulFillColor); // // Draw the image next to the check box. // GrImageDraw(&sCtx, pCheck->pucImage, sCtx.sClipRegion.sXMin, lY); } // // See if the check box text style is selected. // if(pCheck->usStyle & CB_STYLE_TEXT) { // // Determine where along the Y extent of the widget to draw the // string. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrFontHeightGet(pCheck->pFont) > (sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin)) { lY = sCtx.sClipRegion.sYMin; } else { lY = (sCtx.sClipRegion.sYMin + ((sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin - GrFontHeightGet(pCheck->pFont) + 1) / 2)); } // // Draw the text next to the check box. // GrContextFontSet(&sCtx, pCheck->pFont); GrContextForegroundSet(&sCtx, pCheck->ulTextColor); GrContextBackgroundSet(&sCtx, pCheck->ulFillColor); GrStringDraw(&sCtx, pCheck->pcText, -1, sCtx.sClipRegion.sXMin, lY, pCheck->usStyle & CB_STYLE_TEXT_OPAQUE); } } }
//***************************************************************************** // // This task receives messages from the other tasks and updates the display as // directed. // //***************************************************************************** static void DisplayTask(void *pvParameters) { tDisplayMessage sMessage; tContext sContext; // // Initialize the graphics library context. // GrContextInit(&sContext, &g_sKitronix320x240x16_SSD2119); GrContextForegroundSet(&sContext, ClrWhite); GrContextBackgroundSet(&sContext, ClrBlack); GrContextFontSet(&sContext, g_pFontFixed6x8); // // Loop forever. // while(1) { // // Read the next message from the queue. // if(xQueueReceive(g_pDisplayQueue, &sMessage, portMAX_DELAY) == pdPASS) { // // Determine the message type. // switch(sMessage.ulType) { // // The drawing of an image has been requested. // case DISPLAY_IMAGE: { // // Draw this image on the display. // GrImageDraw(&sContext, (unsigned char *)sMessage.pcMessage, sMessage.usX, sMessage.usY); // // This message has been handled. // break; } // // The drawing of a string has been requested. // case DISPLAY_STRING: { // // Draw this string on the display. // GrStringDraw(&sContext, sMessage.pcMessage, -1, sMessage.usX, sMessage.usY, 1); // // This message has been handled. // break; } // // A move of the pen has been requested. // case DISPLAY_MOVE: { // // Save the new pen position. // g_ulDisplayX = sMessage.usX; g_ulDisplayY = sMessage.usY; // // This message has been handled. // break; } // // A draw with the pen has been requested. // case DISPLAY_DRAW: { // // Draw a line from the previous pen position to the new // pen position. // GrLineDraw(&sContext, g_ulDisplayX, g_ulDisplayY, sMessage.usX, sMessage.usY); // // Save the new pen position. // g_ulDisplayX = sMessage.usX; g_ulDisplayY = sMessage.usY; // // This message has been handled. // break; } } } } }
//***************************************************************************** // // Handles paint requests for the primitives canvas widget. // //***************************************************************************** void OnPrimitivePaint(tWidget *pWidget, tContext *pContext) { unsigned int ulIdx; tRectangle sRect; // // Draw a vertical sweep of lines from red to green. // for(ulIdx = 0; ulIdx <= 8; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrRedShift) | (((ulIdx * 255) / 10) << ClrGreenShift))); GrLineDraw(pContext, 115+X_OFFSET, 120+Y_OFFSET, 5+X_OFFSET, 120+Y_OFFSET - (11 * ulIdx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ulIdx = 1; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrGreenShift) | (((ulIdx * 255) / 10) << ClrBlueShift))); GrLineDraw(pContext, 115+X_OFFSET, 120+Y_OFFSET, 5 + (ulIdx * 11)+X_OFFSET, 29+Y_OFFSET); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(pContext, ClrBrown); GrCircleFill(pContext, 185+X_OFFSET, 69+Y_OFFSET, 40); GrContextForegroundSet(pContext, ClrSkyBlue); GrCircleDraw(pContext, 205+X_OFFSET, 99+Y_OFFSET, 30); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(pContext, ClrSlateGray); sRect.sXMin = 20+X_OFFSET; sRect.sYMin = 100+Y_OFFSET; sRect.sXMax = 75+X_OFFSET; sRect.sYMax = 160+Y_OFFSET; GrRectFill(pContext, &sRect); GrContextForegroundSet(pContext, ClrSlateBlue); sRect.sXMin += 40; sRect.sYMin += 40; sRect.sXMax += 30; sRect.sYMax += 28; GrRectDraw(pContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(pContext, ClrSilver); GrContextFontSet(pContext, &g_sFontCm14); GrStringDraw(pContext, "Strings", -1, 125+X_OFFSET, 110+Y_OFFSET, 0); GrContextFontSet(pContext, &g_sFontCm18); GrStringDraw(pContext, "Strings", -1, 145+X_OFFSET, 124+Y_OFFSET, 0); GrContextFontSet(pContext, &g_sFontCm22); GrStringDraw(pContext, "Strings", -1, 165+X_OFFSET, 142+Y_OFFSET, 0); GrContextFontSet(pContext, &g_sFontCm24); GrStringDraw(pContext, "Strings", -1, 185+X_OFFSET, 162+Y_OFFSET, 0); // // Draw an image. // GrImageDraw(pContext, g_TILogo, 240+X_OFFSET, 60+Y_OFFSET); }
//***************************************************************************** // // Handles paint requests for the primitives canvas widget. // //***************************************************************************** void OnPrimitivePaint(tWidget *pWidget, tContext *pContext) { unsigned long ulIdx; tRectangle sRect; // // Draw a vertical sweep of lines from red to green. // for(ulIdx = 0; ulIdx <= 8; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrRedShift) | (((ulIdx * 255) / 10) << ClrGreenShift))); GrLineDraw(pContext, 115, 120, 5, 120 - (11 * ulIdx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ulIdx = 1; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrGreenShift) | (((ulIdx * 255) / 10) << ClrBlueShift))); GrLineDraw(pContext, 115, 120, 5 + (ulIdx * 11), 29); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(pContext, ClrBrown); GrCircleFill(pContext, 185, 69, 40); GrContextForegroundSet(pContext, ClrSkyBlue); GrCircleDraw(pContext, 205, 99, 30); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(pContext, ClrSlateGray); sRect.sXMin = 20; sRect.sYMin = 100; sRect.sXMax = 75; sRect.sYMax = 160; GrRectFill(pContext, &sRect); GrContextForegroundSet(pContext, ClrSlateBlue); sRect.sXMin += 40; sRect.sYMin += 40; sRect.sXMax += 30; sRect.sYMax += 28; GrRectDraw(pContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(pContext, ClrSilver); GrContextFontSet(pContext, g_pFontFixed6x8); GrStringDraw(pContext, "Strings", -1, 125, 110, 0); GrContextFontSet(pContext, g_pFontCmss18b); GrStringDraw(pContext, "Strings", -1, 145, 124, 0); GrContextFontSet(pContext, g_pFontCmss22b); GrStringDraw(pContext, "Strings", -1, 165, 142, 0); // // Draw an image. // GrImageDraw(pContext, g_pucTISymbol_80x75, 240, 80); }
//***************************************************************************** // //! Draws a container widget. //! //! \param pWidget is a pointer to the container widget to be drawn. //! //! This function draws a container widget on the display. This is called in //! response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void ContainerPaint(tWidget *pWidget) { tContainerWidget *pContainer; long lX1, lX2, lY; tContext sCtx; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a container widget pointer. // pContainer = (tContainerWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the extents of this container. // GrContextClipRegionSet(&sCtx, &(pWidget->sPosition)); // // See if the container fill style is selected. // if(pContainer->ulStyle & CTR_STYLE_FILL) { // // Fill the container with the fill color. // GrContextForegroundSet(&sCtx, pContainer->ulFillColor); GrRectFill(&sCtx, &(pWidget->sPosition)); } // // See if the container text style is selected. // if(pContainer->ulStyle & CTR_STYLE_TEXT) { // // Set the font and colors used to draw the container text. // GrContextFontSet(&sCtx, pContainer->pFont); GrContextForegroundSet(&sCtx, pContainer->ulTextColor); GrContextBackgroundSet(&sCtx, pContainer->ulFillColor); // // Get the width of the container text. // lX2 = GrStringWidthGet(&sCtx, pContainer->pcText, -1); // // Determine the position of the text. The position depends on the // the width of the string and if centering is enabled. // if(pContainer->ulStyle & CTR_STYLE_TEXT_CENTER) { lX1 = (pWidget->sPosition.sXMin + ((pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1 - lX2 - 8) / 2)); } else { lX1 = pWidget->sPosition.sXMin + 4; } // // Draw the container text. // GrStringDraw(&sCtx, pContainer->pcText, -1, lX1 + 4, pWidget->sPosition.sYMin, pContainer->ulStyle & CTR_STYLE_TEXT_OPAQUE); // // See if the container outline style is selected. // if(pContainer->ulStyle & CTR_STYLE_OUTLINE) { // // Get the position of the right side of the string. // lX2 = lX1 + lX2 + 8; // // Get the position of the vertical center of the text. // lY = (pWidget->sPosition.sYMin + (GrFontBaselineGet(pContainer->pFont) / 2)); // // Set the color to draw the outline. // GrContextForegroundSet(&sCtx, pContainer->ulOutlineColor); // // Draw the outline around the container widget, leaving a gap // where the text reside across the top of the widget. // GrLineDraw(&sCtx, lX1, lY, pWidget->sPosition.sXMin, lY); GrLineDraw(&sCtx, pWidget->sPosition.sXMin, lY, pWidget->sPosition.sXMin, pWidget->sPosition.sYMax); GrLineDraw(&sCtx, pWidget->sPosition.sXMin, pWidget->sPosition.sYMax, pWidget->sPosition.sXMax, pWidget->sPosition.sYMax); GrLineDraw(&sCtx, pWidget->sPosition.sXMax, pWidget->sPosition.sYMax, pWidget->sPosition.sXMax, lY); GrLineDraw(&sCtx, pWidget->sPosition.sXMax, lY, lX2, lY); } } // // Otherwise, see if the container outline style is selected. // else if(pContainer->ulStyle & CTR_STYLE_OUTLINE) { // // Outline the container with the outline color. // GrContextForegroundSet(&sCtx, pContainer->ulOutlineColor); GrRectDraw(&sCtx, &(pWidget->sPosition)); } }
void main(void) { tRectangle myRectangle1 = { 5, 10, 60, 50}; tRectangle myRectangle2 = { 30, 20, 100, 60}; tRectangle myRectangle3 = { 0, 0, 101, 63}; // Stop WDT WDT_A_hold(WDT_A_BASE); // Basic GPIO initialization Board_init(); Clock_init(); // Set up LCD Dogs102x64_UC1701Init(); GrContextInit(&g_sContext, &g_sDogs102x64_UC1701); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrContextFontSet(&g_sContext, &g_sFontFixed6x8); GrClearDisplay(&g_sContext); // Intro Screen GrStringDrawCentered(&g_sContext, "How to use MSP430", AUTO_STRING_LENGTH, 51, 16, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Graphics Library", AUTO_STRING_LENGTH, 51, 32, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives", AUTO_STRING_LENGTH, 51, 48, TRANSPARENT_TEXT); Delay(); GrClearDisplay(&g_sContext); // Draw pixels and lines on the display GrStringDraw(&g_sContext, "Draw Pixels", AUTO_STRING_LENGTH, 20, 0, TRANSPARENT_TEXT); GrStringDraw(&g_sContext, "& Lines", AUTO_STRING_LENGTH, 30, 10, TRANSPARENT_TEXT); GrPixelDraw(&g_sContext, 10, 10); GrPixelDraw(&g_sContext, 10, 12); GrPixelDraw(&g_sContext, 12, 12); GrPixelDraw(&g_sContext, 12, 10); GrLineDraw(&g_sContext, 15, 15, 60, 60); GrLineDraw(&g_sContext, 10, 50, 90, 10); GrLineDraw(&g_sContext, 0, GrContextDpyHeightGet(&g_sContext) - 1, GrContextDpyWidthGet(&g_sContext) - 1, GrContextDpyHeightGet(&g_sContext) - 1); Delay(); GrClearDisplay(&g_sContext); // Draw circles on the display GrStringDrawCentered(&g_sContext, "Draw Circles", AUTO_STRING_LENGTH, 51, 5, TRANSPARENT_TEXT); GrCircleDraw(&g_sContext, 30, 50, 10); GrCircleFill(&g_sContext, 65, 37, 23); Delay(); GrClearDisplay(&g_sContext); // Draw rectangles on the display GrStringDrawCentered(&g_sContext, "Draw Rectangles", AUTO_STRING_LENGTH, 51, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); // Text won't be visible on screen due to transparency GrStringDrawCentered(&g_sContext, "Normal Text", AUTO_STRING_LENGTH, 65, 30, TRANSPARENT_TEXT); // Text draws foreground and background for opacity GrStringDrawCentered(&g_sContext, "Opaque Text", AUTO_STRING_LENGTH, 65, 40, OPAQUE_TEXT); GrContextForegroundSet(&g_sContext, ClrWhite); GrContextBackgroundSet(&g_sContext, ClrBlack); // Text draws with inverted color to become visible GrStringDrawCentered(&g_sContext, "Invert Text", AUTO_STRING_LENGTH, 65, 50, TRANSPARENT_TEXT); Delay(); GrClearDisplay(&g_sContext); // Invert the foreground and background colors GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrRectFill(&g_sContext, &myRectangle3); GrContextForegroundSet(&g_sContext, ClrWhite); GrContextBackgroundSet(&g_sContext, ClrBlack); GrStringDrawCentered(&g_sContext, "Invert Colors", AUTO_STRING_LENGTH, 51, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); // Text won't be visible on screen due to transparency GrStringDrawCentered(&g_sContext, "Normal Text", AUTO_STRING_LENGTH, 65, 30, TRANSPARENT_TEXT); // Text draws foreground and background for opacity GrStringDrawCentered(&g_sContext, "Opaque Text", AUTO_STRING_LENGTH, 65, 40, OPAQUE_TEXT); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); // Text draws with inverted color to become visible GrStringDrawCentered(&g_sContext, "Invert Text", AUTO_STRING_LENGTH, 65, 50, TRANSPARENT_TEXT); Delay(); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrClearDisplay(&g_sContext); // Draw Images on the display GrImageDraw(&g_sContext, &LPRocket_96x37_1BPP_UNCOMP, 3, 13); Delay(); GrClearDisplay(&g_sContext); GrImageDraw(&g_sContext, &TI_Logo_69x64_1BPP_UNCOMP, 16, 0); while(1) { } }