hashnode ht_lookup_with_hash (hash_table *table, const unsigned char *str, size_t len, unsigned int hash, enum ht_lookup_option insert) { unsigned int hash2; unsigned int index; size_t sizemask; hashnode node; sizemask = table->nslots - 1; index = hash & sizemask; table->searches++; node = table->entries[index]; if (node != NULL) { if (node->hash_value == hash && HT_LEN (node) == (unsigned int) len && !memcmp (HT_STR (node), str, len)) { if (insert == HT_ALLOCED) /* The string we search for was placed at the end of the obstack. Release it. */ obstack_free (&table->stack, (void *) str); return node; } /* hash2 must be odd, so we're guaranteed to visit every possible location in the table during rehashing. */ hash2 = ((hash * 17) & sizemask) | 1; for (;;) { table->collisions++; index = (index + hash2) & sizemask; node = table->entries[index]; if (node == NULL) break; if (node->hash_value == hash && HT_LEN (node) == (unsigned int) len && !memcmp (HT_STR (node), str, len)) { if (insert == HT_ALLOCED) /* The string we search for was placed at the end of the obstack. Release it. */ obstack_free (&table->stack, (void *) str); return node; } } } if (insert == HT_NO_INSERT) return NULL; node = (*table->alloc_node) (table); table->entries[index] = node; HT_LEN (node) = (unsigned int) len; node->hash_value = hash; if (insert == HT_ALLOC) HT_STR (node) = (const unsigned char *) obstack_copy0 (&table->stack, str, len); else HT_STR (node) = str; if (++table->nelements * 4 >= table->nslots * 3) /* Must expand the string table. */ ht_expand (table); return node; }
hashnode ht_lookup_with_hash (cpp_hash_table *table, const unsigned char *str, size_t len, unsigned int hash, enum ht_lookup_option insert) { unsigned int hash2; unsigned int index; unsigned int deleted_index = table->nslots; size_t sizemask; hashnode node; sizemask = table->nslots - 1; index = hash & sizemask; table->searches++; node = table->entries[index]; if (node != NULL) { if (node == DELETED) deleted_index = index; else if (node->hash_value == hash && HT_LEN (node) == (unsigned int) len && !memcmp (HT_STR (node), str, len)) return node; /* hash2 must be odd, so we're guaranteed to visit every possible location in the table during rehashing. */ hash2 = ((hash * 17) & sizemask) | 1; for (;;) { table->collisions++; index = (index + hash2) & sizemask; node = table->entries[index]; if (node == NULL) break; if (node == DELETED) { if (deleted_index != table->nslots) deleted_index = index; } else if (node->hash_value == hash && HT_LEN (node) == (unsigned int) len && !memcmp (HT_STR (node), str, len)) return node; } } if (insert == HT_NO_INSERT) return NULL; /* We prefer to overwrite the first deleted slot we saw. */ if (deleted_index != table->nslots) index = deleted_index; node = (*table->alloc_node) (table); table->entries[index] = node; HT_LEN (node) = (unsigned int) len; node->hash_value = hash; if (table->alloc_subobject) { char *chars = (char *) table->alloc_subobject (len + 1); memcpy (chars, str, len); chars[len] = '\0'; HT_STR (node) = (const unsigned char *) chars; } else HT_STR (node) = (const unsigned char *) obstack_copy0 (&table->stack, str, len); if (++table->nelements * 4 >= table->nslots * 3) /* Must expand the string table. */ ht_expand (table); return node; }