コード例 #1
0
void AAssignment_1GameMode::SetCurrentState(EBatteryPlayState NewState)
{
    CurrentState = NewState;
    HandleCurrentState(CurrentState);
}
コード例 #2
0
void ABatteryCollectorGameMode::SetCurrentState(EBatteryPlayState NewState)
{
	CurrentState = NewState;
	HandleCurrentState(CurrentState);
}