コード例 #1
0
ファイル: std2.c プロジェクト: MattWherry/yorick
static void
y_zap_hashtmp(void *ht)
{
  y_hashtmp *h = ht;
  HashClear(&h->table);
  p_free(h);
}
コード例 #2
0
ファイル: fulltext.c プロジェクト: bhanug/likewise-open
/* Insert a row into the full-text index; set *piRowid to be the ID of the
 * new row. */
static int index_insert(fulltext_vtab *v,
                        sqlite3_value *pRequestRowid, const char *zText,
                        sqlite_int64 *piRowid){
  Hash terms;  /* maps term string -> PosList */
  HashElem *e;

  int rc = content_insert(v, pRequestRowid, zText, -1);
  if( rc!=SQLITE_OK ) return rc;
  *piRowid = sqlite3_last_insert_rowid(v->db);

  if( !zText ) return SQLITE_OK;   /* nothing to index */

  rc = build_terms(&terms, v->pTokenizer, zText, *piRowid);
  if( rc!=SQLITE_OK ) return rc;

  for(e=HashFirst(&terms); e; e=HashNext(e)){
    DocList *p = HashData(e);
    rc = index_insert_term(v, HashKey(e), HashKeysize(e), *piRowid, p);
    if( rc!=SQLITE_OK ) break;
  }

  for(e=HashFirst(&terms); e; e=HashNext(e)){
    DocList *p = HashData(e);
    docListDelete(p);
  }
  HashClear(&terms);
  return rc;
}
コード例 #3
0
TAction* HashCreateXdbKeys(Transaction *t,
                           const char *hash_name,
                           const char *db_name)
{
  size_t existvar = t->MakeVariable();
  size_t keylistvar = t->MakeVariable();
  size_t keyvar = t->MakeVariable();

  TOperand *existarg = new TOperandVariable(t, existvar);
  TOperand *keylistarg = new TOperandVariable(t, keylistvar);
  TOperand *keyarg = new TOperandVariable(t, keyvar);

  TActionIterate *key_iter = new TActionIterate(t, keyvar, keylistarg);
  key_iter->PushAction(HashInsertKey(t, hash_name, keyarg));

  TActionTest *nex_test = new TActionTest(t, existarg, false);
  nex_test->PushAction(HashClear(t, hash_name));
  nex_test->PushAction(XdbAllKeys(t, db_name, keylistvar));
  nex_test->PushAction(key_iter);

  TActionSequence *sequence = new TActionSequence(t);
  sequence->PushAction(HashExists(t, hash_name, existvar));
  sequence->PushAction(nex_test);

  return sequence;
}
コード例 #4
0
ファイル: hash.c プロジェクト: AbrahamJewowich/FreeSWITCH
/* Remove a single entry from the hash table given a pointer to that
** element and a hash on the element's key.
*/
static void removeElementGivenHash(
  Hash *pH,         /* The pH containing "elem" */
  HashElem* elem,   /* The element to be removed from the pH */
  int h                 /* Hash value for the element */
){
  struct _ht *pEntry;
  if( elem->prev ){
    elem->prev->next = elem->next;
  }else{
    pH->first = elem->next;
  }
  if( elem->next ){
    elem->next->prev = elem->prev;
  }
  pEntry = &pH->ht[h];
  if( pEntry->chain==elem ){
    pEntry->chain = elem->next;
  }
  pEntry->count--;
  if( pEntry->count<=0 ){
    pEntry->chain = 0;
  }
  if( pH->copyKey && elem->pKey ){
    pH->xFree(elem->pKey);
  }
  pH->xFree( elem );
  pH->count--;
  if( pH->count<=0 ){
    assert( pH->first==0 );
    assert( pH->count==0 );
    HashClear(pH);
  }
}
コード例 #5
0
ファイル: hash.c プロジェクト: HanaHosoe/c
Hash* HashAlloc(int n) {
    Hash *hash;
    hash = calloc(1, sizeof(Hash));
    hash->size = n;
    hash->table = calloc(n, sizeof(HashRecord));
    if(hash->table == NULL) {
        return(NULL);
    } 
    HashClear(hash);
}
コード例 #6
0
ファイル: parse.c プロジェクト: MattWherry/yorick
static void ClearParser(void *func)
{
  long i;
  extern int yp_continue;
  yp_continue = 0;
  HashClear(&literalTable);  /* sets literalTable.maxItems==0 */
  p_free(literalTypes);
  literalTypes= 0;

  reparsing= func;
  nYpReList= 0;
  p_free(ypReList);
  ypReList= 0;

  for (i=0 ; i<nConstants ; i++)
    if (constantTable[i].ops==&dataBlockSym) Unref(constantTable[i].value.db);
  nConstants= maxConstants= 0;
  p_free(constantTable);
  constantTable= 0;

  nextPC= 0;
  if (vmCodeSize > 1024L) vmCodeSize= 0;  /* force realloc */
  else memset(vmCode, 0, sizeof(Instruction)*vmCodeSize);

  previousOp= 0;

  wasUndecided= 0;

  nVariableRefs= nConstantRefs= nGotoTargets= 0;
  if (maxVariableRefs > 256L) maxVariableRefs= 0;  /* force realloc */
  if (maxConstantRefs > 256L) maxConstantRefs= 0;  /* force realloc */
  if (maxGotoTargets > 256L) maxGotoTargets= 0;  /* force realloc */

  nPos= nKey= nLocal= nTarget= 0;
  hasPosList= 0;
  stackDepth= maxStackDepth= didMaxDepth= 0;

  nextInc= 0;
  if (incCodeSize > 64L) incCodeSize= 0;  /* force realloc */

  loopDepth= 0;

  nextBSP= 0;
  if (breakStackSize > 16L) breakStackSize= 0;  /* force realloc */

  nMatrixMarkers= 0;
  if (maxMatrixMarkers > 16L) maxMatrixMarkers= 0;  /* force realloc */

  insideFunc= 0;
}
コード例 #7
0
ファイル: uavctest.c プロジェクト: vsimple/sesqlite
int main(int argc, char **argv) {
	int i;
	long long diff;
	int *res = NULL;
	int times = 10;
	int clean_avc = 0;
	struct timespec start, end;

	if (argc > 1)
		times = atoi(argv[1]);
	if (argc > 2)
		clean_avc = atoi(argv[2]);

	Hash hmap;
	HashInit(&hmap, HASH_STRING, 0);

	char *scon = "unconfined_u:unconfined_r:unconfined_t:s0-s0:c0.c1023";
	char *tcon = "unconfined_u:object_r:sesqlite_public:s0";
	char *clas = "db_column";
	char *perm = "select";
	char *key = "unconfined_u:unconfined_r:unconfined_t:s0-s0:c0.c1023 unconfined_u:object_r:sesqlite_public:s0 db_column select";

	res = malloc(sizeof(int));
	*res = selinux_check_access(scon, tcon, clas, perm, NULL);
	HashInsert(&hmap, strdup(key), strlen(key), res);

	for (i = 0; i < times; ++i) {

		if ( clean_avc != 0 ){
			cleanavc();
			HashClear(&hmap);
		}

		GETTIME(start)

		res = HashFind(&hmap, key, strlen(key));
		if (res == NULL) {
			res = malloc(sizeof(int));
			*res = selinux_check_access(scon, tcon, clas, perm, NULL);
			HashInsert(&hmap, strdup(key), strlen(key), res);
		}

		GETTIME(end)
		diff = TIMESPEC_DIFF(start, end);
		printf("%lld\n", diff);
	}

	return 0;
}
コード例 #8
0
ファイル: fulltext.c プロジェクト: bhanug/likewise-open
/* Delete a row from the full-text index. */
static int index_delete(fulltext_vtab *v, sqlite_int64 iRow){
  char *zText;
  Hash terms;
  HashElem *e;

  int rc = content_select(v, iRow, &zText);
  if( rc!=SQLITE_OK ) return rc;

  rc = build_terms(&terms, v->pTokenizer, zText, iRow);
  free(zText);
  if( rc!=SQLITE_OK ) return rc;

  for(e=HashFirst(&terms); e; e=HashNext(e)){
    rc = index_delete_term(v, HashKey(e), HashKeysize(e), iRow);
    if( rc!=SQLITE_OK ) break;
  }
  for(e=HashFirst(&terms); e; e=HashNext(e)){
    DocList *p = HashData(e);
    docListDelete(p);
  }
  HashClear(&terms);

  return content_delete(v, iRow);
}
コード例 #9
0
ファイル: hashes.c プロジェクト: pombredanne/core
void HashFree(AssocHashTable *hashtable)
{
    HashClear(hashtable);
    free(hashtable);
}
コード例 #10
0
ファイル: parse.c プロジェクト: MattWherry/yorick
void YpFunc(int isMain, int eol)
{
  long codeSize, i, pc;
  Function *parsedFunc= 0;
  DataBlock *oldDB;
  Symbol *cTable;

  if (!eol || ypErrors) {
    if (!eol) YpError("garbage after func or struct definition");
    ClearParser((void *)0);
    return;
  }

  if (isMain && nextPC==0) return;

  /* NOTE- if stackDepth!=0 here, there is a bug in the parser...
           (unless a previous error involving matrix multiplication?) */
  if (previousOp!=&Return) YpReturn(NONE);

  if (isMain) nLocal= 0;

  /* end of function marked by code.Action==&Return followed by
     code.Action==0, followed by code.index==codeSize to enable
     error recovery to find beginning of function */
  if (CheckCodeSpace(2)) {
    ClearParser((void *)0);
    return;
  }
  vmCode[nextPC++].Action= previousOp= 0;
  vmCode[nextPC].index= codeSize= 1+nPos+(hasPosList&1)+nKey+nLocal+ nextPC;
  nextPC++;

  /* fill in all forward-referenced goto targets */
  if (nTarget) {
    YpError("missing goto label at end of func");
    ClearParser((void *)0);
    return;
  }
  for (i=0 ; i<nGotoTargets ; i++) {
    pc= gotoTargets[i];
    SetBranchTarget(pc, (literalTypes[vmCode[pc].index]>>3));
  }
  nGotoTargets= 0;

  /* shorten constant table to its final size */
  if (nConstants) {
    constantTable= p_realloc(constantTable, nConstants*sizeof(Symbol));
    maxConstants= nConstants;
  }

  /* fill in all references to constants */
  if (!reparsing) cTable= constantTable;
  else cTable= reparsing->constantTable;
  for (i=0 ; i<nConstantRefs ; i++) {
    pc= constantRefs[i];
    vmCode[pc].constant= cTable+vmCode[pc].index;
  }
  nConstantRefs= 0;

  /* locate or create all referenced variable names in globTab --
     reuse literalTypes array to hold globTab index */
  if (CheckCodeSpace(1+nPos+(hasPosList&1)+nKey+nLocal)) {
    ClearParser((void *)0);
    return;
  }
  if (isMain) {
    for (i=0 ; i<literalTable.nItems ; i++)
      if (literalTypes[i]&(L_REFERENCE|L_LOCAL))
        literalTypes[i]= Globalize(literalTable.names[i], 0L);
    vmCode[nextPC++].index=
      Globalize(isMain==1? "*main*" : literalTable.names[0], 0L);
  } else {
    for (i=0 ; i<literalTable.nItems ; i++) {
      /* Note that function name is first, then positional parameters,
         then optional *va* parameter, then keyword parameters.  */
      if (literalTypes[i]&(L_REFERENCE|L_LOCAL)) {
        if ((literalTypes[i]&(L_REFERENCE|L_LOCAL)) == (L_REFERENCE|L_LOCAL))
          vmCode[nextPC++].index=
            literalTypes[i]= Globalize(literalTable.names[i], 0L);
        else
          literalTypes[i]= Globalize(literalTable.names[i], 0L);
      }
    }
  }

  /* fill in all references to variables */
  for (i=0 ; i<nVariableRefs ; i++) {
    pc= variableRefs[i];
    vmCode[pc].index= literalTypes[vmCode[pc].index];
  }
  nVariableRefs= 0;

  /* done with literal table */
  HashClear(&literalTable);  /* sets literalTable.maxItems==0 */
  p_free(literalTypes);
  literalTypes= 0;

  if (!reparsing)
    parsedFunc= NewFunction(constantTable, nConstants, nPos, nKey, nLocal,
                            hasPosList, maxStackDepth, vmCode, codeSize);
  else
    ypReMatch=
      YpReCompare(reparsing, constantTable, nConstants, nPos, nKey, nLocal,
                  hasPosList, maxStackDepth, vmCode, codeSize);
  nConstants= maxConstants= 0;
  constantTable= 0;

  if (reparsing) return;

  i= parsedFunc->code[0].index;
  oldDB= globTab[i].value.db;
  globTab[i].value.db= (DataBlock *)parsedFunc;
  if (globTab[i].ops==&dataBlockSym) { Unref(oldDB); }
  else globTab[i].ops= &dataBlockSym;

  /* A main function must be pushed onto the stack here;
     anything else (func or struct definitions) is recorded in
     the sourceList for the current include file (see also YpExtern).  */
  if (isMain) PushTask(parsedFunc);
  else parsedFunc->isrc = RecordSource(i);
}
コード例 #11
0
ファイル: hash.c プロジェクト: HanaHosoe/c
int main(void) {
    int size = 0, h;
    char cmd, key[1024], value[1024], buf[1024];
    Hash *hash;

    // ハッシュテーブルの生成
                 
    printf("ハッシュテーブルの大きさを入力して下さい: ");
    scanf("%d", &size);
    
    if (size < 1) return -1;// 入力数エラー
    hash = HashAlloc(size);
    if (hash == NULL) return -1;    // メモリ確保失敗

    puts("* ハッシュテーブルを操作するコマンドを入力して下さい.");
    puts("* データを格納:a");
    puts("* キーを削除:x");
    puts("* キーに対応するデータの取得:g");
    puts("* ハッシュテーブルを表示:d");
    puts("* ハッシュ値の表示:h");
    puts("* ハッシュテーブルをクリア:c");
    puts("* 終了:q");
                                
    do {
        printf(": ");
        scanf("%s", buf);
        cmd = buf[0];

        switch (cmd) {
            case 'a':   /* データを格納 */
                printf("名前を入力して下さい:");
                scanf("%s", key);
                printf("血液型を入力して下さい:");
                scanf("%s", value);

                if (HashAdd(hash, key, value) == TRUE) {  // hash, name, blood-type
                    printf("%s=%sを格納しました.\n", key, value);
                } else {    /* 衝突 */
                    printf("既に同じキーを持つデータが存在します.\n");
                }
                break;
            case 'd':   /* データを表示 */
                HashDump(hash);
                break;
            case 'c':   /* ハッシュテーブルをクリア */
                HashClear(hash);
                break;
            case 'x':   /* キーを削除 */
                printf("誰を削除しますか?:");
                scanf("%s", key);
                if(HashDelete(hash, key) == TRUE) {
                    printf("%sを削除しました.\n", key);
                }
                else {
                    printf("%sは登録されていません.\n", key);
                }
                break;
            case 'g':   /* キーに対応するデータを取得 */
                printf("名前を入力して下さい:");
                scanf("%s", key);
                if (HashGet(hash, key, value) == TRUE) {
                    printf("%sの血液型は%sです.\n", key, value);
                } else {
                    printf("%sは登録されていません.\n", key);
                }
                break;
            case 'h':   /* キーに対応するデータを取得 */
                printf("名前を入力して下さい:");
                scanf("%s", key);
                h = HashCode(hash, key);
                printf("%sのハッシュ値は%dです.", key, h);
                break;
            case 'q':   /* 終了 */
                puts("プログラムを終了します.");
                break;
            case '\n':  /* 改行 */
            case '\r':  /* 復帰 */
                break;
            default:    /* 入力エラー */
                puts("コマンドが正しくありません.");
                break;
        }
    } while (cmd != 'q');

    HashDump(hash); // 解放前の出力
    HashFree(hash); // メモリ解放

    return 0;
}
コード例 #12
0
ファイル: Reversi.cpp プロジェクト: kazura-utb/KZReversi_Cpp
//
//  関数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
//  目的:  メイン ウィンドウのメッセージを処理します。
//
//  WM_COMMAND	- アプリケーション メニューの処理
//  WM_PAINT	- メイン ウィンドウの描画
//  WM_DESTROY	- 中止メッセージを表示して戻る
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	int wmId, wmEvent;
	PAINTSTRUCT ps;
	HDC hdc;
	static HWND boardWnd, hBut[2];       // レバーコントロールのハンドル
    INITCOMMONCONTROLSEX ic;  // INITCOMMONCONTROLSEX構造体
    REBARBANDINFO rbBand;     // REBARBANDINFO構造体
	switch (message)
	{
	case WM_CREATE:
		/* ボード表示ウィンドウの作成 */
		//boardWnd = MakeBoardWindow(hWnd);
		/* レバーコントロールの作成 */
		ic.dwSize = sizeof(INITCOMMONCONTROLSEX); 
		ic.dwICC = ICC_COOL_CLASSES; 
		InitCommonControlsEx(&ic); 
		hRebar = MakeMyRebar(hWnd);
		hListBox = CreateListBox(hWnd);

		ZeroMemory(&rbBand, sizeof(REBARBANDINFO)); 
		rbBand.cbSize = sizeof(REBARBANDINFO); 
		rbBand.fMask = RBBIM_TEXT | RBBIM_STYLE | RBBIM_CHILD | RBBIM_CHILDSIZE | RBBIM_SIZE; 
		rbBand.fStyle = RBBS_CHILDEDGE | RBBS_NOGRIPPER; 
		rbBand.cxMinChild = 90;
		rbBand.cyMinChild = 25; 

		rbBand.hwndChild = CreateWindow("BUTTON", "新規対局", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)NEWGAME_BT, hInst ,NULL);
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);
		
		rbBand.hwndChild = CreateWindow("BUTTON", "継続対局", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)CONTINUE_BT, hInst ,NULL);
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);

		rbBand.hwndChild = CreateWindow("BUTTON", "中断", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)INTERRUPT_BT, hInst ,NULL);
		rbBand.cxMinChild = 60;
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);

		rbBand.hwndChild = CreateWindow("BUTTON", "手番変更", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)CHANGE_BT, hInst ,NULL);
		rbBand.cxMinChild = 90; 
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);

		rbBand.cxMinChild = 30;
		rbBand.hwndChild = CreateWindow("BUTTON", "<<", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)FIRST_BT, hInst ,NULL); 
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);
		rbBand.hwndChild = CreateWindow("BUTTON", "←", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)UNDO_BT, hInst ,NULL);
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand); 

		rbBand.hwndChild = CreateWindow("BUTTON", "→", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)REDO_BT, hInst ,NULL); 
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);

		rbBand.hwndChild = CreateWindow("BUTTON", ">>", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 
										 0, 0, 0, 0, hRebar, (HMENU)FINAL_BT, hInst ,NULL);
		SendMessage(hRebar, RB_INSERTBAND, (WPARAM)-1, (LPARAM)&rbBand);

		//hToolBar = CreateToolbarEx( 
		//	hWnd,					//親ウィンドウ
		//	WS_CHILD | WS_VISIBLE,	//ウィンドウスタイル 
		//	ID_TOOLBAR,				//コントロールID 
		//	8,						//イメージの数 
		//	hInst, 
		//	ID_MYBMP, 
		//	tbb, 
		//	8,						// ボタンの数 
		//	0,						//ボタンの幅 
		//	0,						//ボタンの高さ 
		//	18,						//イメージの幅 
		//	18,						//イメージの高さ 
		//	sizeof(TBBUTTON));
		//SendMessage(hToolBar, TB_INSERTBUTTON, 2, (LPARAM)&tb); 

		hComBox1 = CreateComBox1(hWnd, BOARD_SIZE + 10, 90, 0);
		SendMessage(hComBox1, CB_SETCURSEL, 0, 0);
		hComBox2 = CreateComBox1(hWnd, BOARD_SIZE + 10, 120, 1);
		SendMessage(hComBox2, CB_SETCURSEL, 1, 0);
		hComBox3 = CreateComBox2(hWnd, BOARD_SIZE + 100, 90, 2);
		ShowWindow(hComBox3, SW_HIDE);
		hComBox4 = CreateComBox2(hWnd, BOARD_SIZE + 100, 120, 3);
		player[0] = HUMAN;
		player[1] = CPU;
		/* 初期難易度 */
		Onnormal(hWnd, BLACK);
		Onnormal(hWnd, WHITE);

		ShowWindow(hListBox, SW_SHOW);	//リストボックスを表示
		UpdateWindow(hWnd);
		UpdateWindow(hRebar);

		//srand((unsigned int)time(NULL));
		/* ステータスバー作成 */
		hStatus = CreateStatusBar(hWnd);

		/* 定石データオープン */
		open_book_thread(hInst);

		break;
	case WM_LBUTTONDOWN:
		/* 左クリックイベント 打てるマスをクリックすればスレッドが起動 */
		if(!AI_THINKING && chk_range_board(lParam))
		{
			Flag_Abort = TRUE;
			WaitForSingleObject(SIG_HINT_FINISHED, INFINITE);
			Flag_Abort = FALSE;
			GameThread(lParam, LBUTTON);
		}
		SendMessage(hStatus, SB_SETTEXT, (WPARAM)1 | 0, (LPARAM)turn_str[NowTurn]);
		return 0;
	case WM_RBUTTONDOWN:
		RButtonClick(hWnd, hStatus, lParam);
		return 0;
	case WM_SET_TEXT_BAR:
		SendMessage(hStatus, SB_SETTEXT, (WPARAM)0 | 3, (LPARAM)lParam);
		return 0;
	case WM_COMMAND:
		wmId    = LOWORD(wParam);
		wmEvent = HIWORD(wParam);
		// 選択されたメニューの解析:
		switch (wmId)
		{
		/* コンボボックス */
		case IDC_COM1:
			/* 変更された */
			if(HIWORD(wParam) == CBN_SELCHANGE)
			{
				int index = SendMessage(hComBox1, CB_GETCURSEL, 0, 0);
				/* 人間を選択 */
				if(index == 0)
				{
					player[0] = HUMAN;
					CpuColor = WHITE;
					ShowWindow(hComBox3, SW_HIDE);
				}
				/* CPUを選択 */
				else
				{
					player[0] = CPU;
					CpuColor = BLACK;
					ShowWindow(hComBox3, SW_SHOW);
				}
			}
			break;
		case IDC_COM2:
			/* 変更された */
			if(HIWORD(wParam) == CBN_SELCHANGE)
			{
				int index = SendMessage(hComBox2, CB_GETCURSEL, 0, 0);
				/* 人間を選択 */
				if(index == 0)
				{
					player[1] = HUMAN;
					CpuColor = BLACK;
					ShowWindow(hComBox4, SW_HIDE);
				}
				/* CPUを選択 */
				else
				{
					player[1] = CPU;
					CpuColor = WHITE;
					ShowWindow(hComBox4, SW_SHOW);
				}
			}
			break;
		case IDC_COM3:
			/* 変更された */
			if(HIWORD(wParam) == CBN_SELCHANGE)
			{
				int index = SendMessage(hComBox3, CB_GETCURSEL, 0, 0);
				/* 難易度 */
				switch(index)
				{
				case 0:
					OnVeasy(hWnd, BLACK);
					break;
				case 1:
					Oneasy(hWnd, BLACK);
					break;
				case 2:
					Onnormal(hWnd, BLACK);
					break;
				case 3:
					Onhard(hWnd, BLACK);
					break;
				case 4:
					OnVhard(hWnd, BLACK);
					break;
				case 5:
					OnUhard(hWnd, BLACK);
					break;
				case 6:
					OnSUhard(hWnd, BLACK);
					break;
				case 7:
					OnSSUhard(hWnd, BLACK);
					break;
				case 8:
					OnHUhard(hWnd, BLACK);
					break;
				case 9:
					OnUltra(hWnd, BLACK);
					break;
				case 10:
					OnSUltra(hWnd, BLACK);
					break;
				case 11:
					OnSSUltra(hWnd, BLACK);
					break;
				case 12:
					OnAllSearchWin(hWnd, BLACK);
					break;
				case 13:
					OnAllSearchSD(hWnd, BLACK);
					break;
				}
			}
			break;
		case IDC_COM4:
			/* 変更された */
			if(HIWORD(wParam) == CBN_SELCHANGE)
			{
				int index = SendMessage(hComBox4, CB_GETCURSEL, 0, 0);
				/* 難易度 */
				switch(index)
				{
				case 0:
					OnVeasy(hWnd, WHITE);
					break;
				case 1:
					Oneasy(hWnd, WHITE);
					break;
				case 2:
					Onnormal(hWnd, WHITE);
					break;
				case 3:
					Onhard(hWnd, WHITE);
					break;
				case 4:
					OnVhard(hWnd, WHITE);
					break;
				case 5:
					OnUhard(hWnd, WHITE);
					break;
				case 6:
					OnSUhard(hWnd, WHITE);
					break;
				case 7:
					OnSSUhard(hWnd, WHITE);
					break;
				case 8:
					OnHUhard(hWnd, WHITE);
					break;
				case 9:
					OnUltra(hWnd, WHITE);
					break;
				case 10:
					OnSUltra(hWnd, WHITE);
					break;
				case 11:
					OnSSUltra(hWnd, WHITE);
					break;
				case 12:
					OnAllSearchWin(hWnd, WHITE);
					break;
				case 13:
					OnAllSearchSD(hWnd, WHITE);
					break;
				}
			}
			break;
		case IDM_ABOUT:
			DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
			break;
		case IDM_EXIT:
			DestroyWindow(hWnd);
			break;
		case NEWGAME_BT:
		case StartNew:
			InitBoard();
			/* 置換表の取得 */
			HashDelete(ghash);
			ghash = HashNew(21);
			HashClear(ghash);
			/* 再描写 */
			hdc = GetDC(hWnd);
			DrawBoard( hdc, hStatus, -1, -1);
			ReleaseDC(hWnd, hdc);
			GameThread(lParam, STARTGAME);
			return DefWindowProc(hWnd, message, wParam, lParam);
		case CONTINUE_BT:
			/* 置換表の取得 */
			if(ghash == NULL){
				HashDelete(ghash);
				ghash = HashNew(21);
				HashClear(ghash);
			}
			if(NowTurn == BLACK)
			{
				/* 再描写 */
				hdc = GetDC(hWnd);
				DrawBoard( hdc, hStatus, -1, -1);
				ReleaseDC(hWnd, hdc);
				NowTurn = BLACK;
				GameThread(lParam, STARTGAME);
				return DefWindowProc(hWnd, message, wParam, lParam);
			}
			else
			{
				hdc = GetDC(hWnd);
				DrawBoard( hdc, hStatus, -1, -1);
				ReleaseDC(hWnd, hdc);
				NowTurn = WHITE;
				GameThread(lParam, STARTGAME);
				return DefWindowProc(hWnd, message, wParam, lParam);
			}
		case StartContinue_B:
			/* 再描写 */
			hdc = GetDC(hWnd);
			DrawBoard( hdc, hStatus, -1, -1);
			ReleaseDC(hWnd, hdc);
			NowTurn = BLACK;
			GameThread(lParam, STARTGAME);
			return DefWindowProc(hWnd, message, wParam, lParam);
		case StartContinue_W:
			hdc = GetDC(hWnd);
			DrawBoard( hdc, hStatus, -1, -1);
			ReleaseDC(hWnd, hdc);
			NowTurn = WHITE;
			GameThread(lParam, STARTGAME);
			return DefWindowProc(hWnd, message, wParam, lParam);
		/*case Veasy:
			Force_SearchWin = FALSE;
			Force_SearchSD = FALSE;
			OnVeasy(hWnd);
			break;
		case easy:
			Force_SearchWin = FALSE;
			Force_SearchSD = FALSE;
			Oneasy(hWnd);
			break;
		case normal:
			Force_SearchWin = FALSE;
			Force_SearchSD = FALSE;
			Onnormal(hWnd);
			break;
		case hard:
			Force_SearchWin = FALSE;
			Force_SearchSD = FALSE;
			Onhard(hWnd);
			break;
		case Vhard:
			Force_SearchWin = FALSE;
			Force_SearchSD = FALSE;
			OnVhard(hWnd);
			break;
		case Uhard:
			Force_SearchWin = FALSE;
			Force_SearchSD = FALSE;
			OnUhard(hWnd);
			break;
		case AllWinLoss:
			Force_SearchWin = TRUE;
			OnAllSearchWin(hWnd);
			break;
		case AllStoneDiff:
			Force_SearchSD = TRUE;
			Force_SearchWin = FALSE;
			OnAllSearchSD(hWnd);
			break;*/
		case book_switch:
			if(!UseBook)
			{
				UseBook = TRUE;
				m_FlagBook = TRUE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, book_switch, MFS_CHECKED);
			}
			else
			{
				UseBook = FALSE;
				m_FlagBook = FALSE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, book_switch, MFS_UNCHECKED);
			}
			break;
		case book_best:
			if(!b_Flag_not_change)
			{
				HMENU hMenu = GetMenu(hWnd);
				UncheckedAll_BookMenu(hMenu);
				b_Flag_not_change = TRUE;
				CheckMenuItem(hMenu, book_best, MFS_CHECKED);
			}
			break;
		case book_little_change:
			if(!b_Flag_little_change)
			{
				HMENU hMenu = GetMenu(hWnd);
				UncheckedAll_BookMenu(hMenu);
				b_Flag_little_change = TRUE;
				CheckMenuItem(hMenu, book_little_change, MFS_CHECKED);
			}
			break;
		case book_change:
			if(!b_Flag_change)
			{
				HMENU hMenu = GetMenu(hWnd);
				UncheckedAll_BookMenu(hMenu);
				b_Flag_change = TRUE;
				CheckMenuItem(hMenu, book_change, MFS_CHECKED);
			}
			break;
		case book_random:
			{
				HMENU hMenu = GetMenu(hWnd);
				UncheckedAll_BookMenu(hMenu);
				CheckMenuItem(hMenu, book_random, MFS_CHECKED);
			}
			break;
		/*case CorrectSt:
			PrintCorrectSt(hWnd);
			return DefWindowProc(hWnd, message, wParam, lParam);*/
		case rotate90:
			m_FlagInGame = FALSE;
			black = rotate_90(black);
			white = rotate_90(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = rotate_90(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case rotate180:
			m_FlagInGame = FALSE;
			black = rotate_180(black);
			white = rotate_180(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = rotate_180(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case rotate270:
			m_FlagInGame = FALSE;
			black = rotate_270(black);
			white = rotate_270(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = rotate_270(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case symX:
			m_FlagInGame = FALSE;
			black = symmetry_x(black);
			white = symmetry_x(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = symmetry_x(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case symY:
			m_FlagInGame = FALSE;
			black = symmetry_y(black);
			white = symmetry_y(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = symmetry_y(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case symBL:
			m_FlagInGame = FALSE;
			black = symmetry_b(black);
			white = symmetry_b(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = symmetry_b(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case symWL:
			m_FlagInGame = FALSE;
			black = symmetry_w(black);
			white = symmetry_w(white);
			{
				BitBoard move = one << (move_x * 8 + move_y);
				move = symmetry_w(move);
				int pos = CountBit((move & (-(signed long long int)move)) - 1);
				move_x = pos / 8;
				move_y = pos % 8;
			}
			break;
		case BoardInit:
			InitBoard();
			{
				/* メニューバーの各項目の有効無効化 */
				HMENU hMenu = GetMenu(hWnd);
				EnableMenuItem(hMenu, interrupt, MFS_GRAYED);
				EnableMenuItem(hMenu, EditBoard, MFS_ENABLED);
				EnableMenuItem(hMenu, ChangeColor, MFS_ENABLED);
			}
			break;
		case EditBoard:
			Flag_Edit = TRUE;
			break;
		case INTERRUPT_BT:
		case interrupt:
			if(AI_THINKING /*|| m_FlagHint */)
			{
				Flag_Abort = TRUE;
			}
			else
			{
				Interrupt_flag = TRUE;
				m_FlagInterrupt = TRUE;
				m_FlagInGame = FALSE;
			}
			{
				HMENU hMenu = GetMenu(hWnd);
				EnableMenuItem(hMenu, interrupt, MFS_GRAYED);
				hMenu = GetMenu(hWnd);
				EnableMenuItem(hMenu, EditBoard, MFS_ENABLED);
				EnableMenuItem(hMenu, ChangeColor, MFS_ENABLED);
			}
			break;
		case CHANGE_BT:
		case ChangeColor:
			CpuColor ^= 1;
			break;
		case print_result:
			if(!AI_result)
			{
				AI_result = TRUE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, print_result, MFS_CHECKED);
			}
			else
			{
				AI_result = FALSE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, print_result, MFS_UNCHECKED);
			}
			break;
		case print_AI_moves:
			/*if(!AI_thinking)
			{
				AI_thinking = TRUE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, print_AI_moves, MFS_CHECKED);
			}
			else
			{
				AI_thinking = FALSE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, print_AI_moves, MFS_UNCHECKED);
			}*/
			
			break;
		case print_thinking:
		/*	if(!OnTheWay)
			{
				OnTheWay = TRUE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, print_thinking, MFS_CHECKED);
			}
			else
			{
				OnTheWay = FALSE;
				HMENU hMenu = GetMenu(hWnd);
				CheckMenuItem(hMenu, print_thinking, MFS_UNCHECKED);
			}*/
			break;
		case Auto_Learn:
			//InitBoard();
			//{
			//	int i = 0;
			//	while(i < 1)
			//	{
			//		Learn_Thread();
			//		//Start_Auto_Learn(4, 13, 100000, -1);
			//		i++;
			//	}
			//}
			break;
		case 32849:
			/*{
				Learn_Thread();
			}*/
			break;
		case auto_g:
			m_FlagInterrupt = FALSE;
			Interrupt_flag = FALSE;
			auto_game_thread();
			break;
		case UNDO_BT:
		case Undo:
			if(turn == 0 || (UndoBoard_B[turn - 1] == 0 && UndoBoard_W[turn - 1] == 0))
			{
				break;
			}
			m_FlagInGame = FALSE;
			if(AI_THINKING /* || m_FlagHint */)
			{
				Flag_Abort = TRUE;
			}
			/* ヒント用の評価データ破棄 */
			/*{
				for(int i = 0; i < 32; i++){ EvalData[i] = NEGAMAX;}
			}*/
			black = UndoBoard_B[turn - 1];
			white = UndoBoard_W[turn - 1];
			move_x = Undo_x[turn - 1];
			move_y = Undo_y[turn - 1];
			NowTurn = Undo_color[turn - 1];

			turn--;
			SendMessage(hListBox, LB_SETCURSEL, turn - 1, 0);
			if(turn - 1 < 0 || (UndoBoard_B[turn - 1] == 0 && UndoBoard_W[turn - 1] == 0))
			{
				EnableMenuItem(GetMenu(hWnd), Undo, MFS_GRAYED);
				EnableWindow(GetDlgItem(hRebar, UNDO_BT), FALSE);
			}
			if(!(UndoBoard_B[turn + 1] == 0 && UndoBoard_W[turn + 1] == 0) || turn + 1 <= 60)
			{
				EnableMenuItem(GetMenu(hWnd), Redo, MFS_ENABLED);
				EnableWindow(GetDlgItem(hRebar, REDO_BT), TRUE);
			}
			break;
		case REDO_BT:
		case Redo:
			if(turn == 60 || UndoBoard_B[turn + 1] == 0 && UndoBoard_W[turn + 1] == 0)
			{
				break;
			}
			m_FlagInGame = FALSE;
			/* ヒント用の評価データ破棄 */
			/*{
				for(int i = 0; i < 32; i++){ EvalData[i] = NEGAMAX;}
			}*/
			SendMessage(hListBox, LB_SETCURSEL, turn, 0);
			black = UndoBoard_B[turn + 1];
			white = UndoBoard_W[turn + 1];
			move_x = Undo_x[turn + 1];
			move_y = Undo_y[turn + 1];
			NowTurn = Undo_color[turn + 1];
			turn++;
			if((UndoBoard_B[turn + 1] == 0 && UndoBoard_W[turn + 1] == 0) || turn + 1 > 60)
			{
				EnableMenuItem(GetMenu(hWnd), Redo, MFS_GRAYED);
				EnableWindow(GetDlgItem(hRebar, REDO_BT), FALSE);
			}
			if(turn - 1 >= 0 || !(UndoBoard_B[turn - 1] == 0 && UndoBoard_W[turn - 1] == 0))
			{
				EnableMenuItem(GetMenu(hWnd), Undo, MFS_ENABLED);
				EnableWindow(GetDlgItem(hRebar, UNDO_BT), TRUE);
			}
			break;
		case FIRST_BT:
			{
				int i;
				for(i = 0; i < 60; i++)
				{
					if(UndoBoard_B[i] != 0 || UndoBoard_W[i] != 0)
					{	
						black = UndoBoard_B[i];
						white = UndoBoard_W[i];
						move_x = Undo_x[i];
						move_y = Undo_y[i];
						NowTurn = Undo_color[i];
						turn = i;
						/* ヒント用の評価データ破棄 */
						//for(i = 0; i < 32; i++){ EvalData[i] = NEGAMAX;}
						m_FlagInGame = FALSE;
						break;
					}
				}
			}
			break;
		case FINAL_BT:
			{
				int i;
				for(i = 60; i >= 0; i--)
				{
					if(UndoBoard_B[i] != 0 || UndoBoard_W[i] != 0)
					{	
						black = UndoBoard_B[i];
						white = UndoBoard_W[i];
						move_x = Undo_x[i];
						move_y = Undo_y[i];
						NowTurn = Undo_color[i];
						turn = i;
						/* ヒント用の評価データ破棄 */
						//for(i = 0; i < 32; i++){ EvalData[i] = NEGAMAX;}
						m_FlagInGame = FALSE;
						break;
					}
				}
			}
			break;
		case Hint_0:
			OnHint_0(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case Hint_1:
			OnHint_1(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case Hint_2:
			OnHint_2(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case Hint_3:
			OnHint_3(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case Hint_4:
			OnHint_4(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case Hint_5:
			OnHint_5(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case Hint_6:
			OnHint_6(hWnd);
			HINT_DISPED = FALSE;
			GameThread(0, HINTONLY);
			break;
		case print_eval:
			//read_eval_table(CountBit(black | white) - 4);
			if(turn == 0){
				break;
			}
			//read_eval_table(turn - 1);
			if(NowTurn == BLACK){
				init_index_board(black, white);
				GetEvalFromPattern(black, white, NowTurn, turn - 1);
			}
			else{
				init_index_board(white, black);
				GetEvalFromPattern(white, black, NowTurn, turn - 1);
			}
			
			{
				char eval_msg[PATTERN_NUM + 1][64];
				sprintf_s(eval_msg[0], "hori_ver1_1 = %f, ", key_hori_ver1[0]);
				sprintf_s(eval_msg[1], "hori_ver1_2 = %f\n", key_hori_ver1[1]);
				sprintf_s(eval_msg[2], "hori_ver1_3 = %f,", key_hori_ver1[2]);
				sprintf_s(eval_msg[3], "hori_ver1_4 = %f\n", key_hori_ver1[3]);
				sprintf_s(eval_msg[4], "hori_ver2_1 = %f,", key_hori_ver2[0]);
				sprintf_s(eval_msg[5], "hori_ver2_2 = %f\n", key_hori_ver2[1]);
				sprintf_s(eval_msg[6], "hori_ver2_3 = %f,", key_hori_ver2[2]);
				sprintf_s(eval_msg[7], "hori_ver2_4 = %f\n", key_hori_ver2[3]);
				sprintf_s(eval_msg[8], "hori_ver3_1 = %f,", key_hori_ver3[0]);
				sprintf_s(eval_msg[9], "hori_ver3_2 = %f\n", key_hori_ver3[1]);
				sprintf_s(eval_msg[10], "hori_ver3_3 = %f,", key_hori_ver3[2]);
				sprintf_s(eval_msg[11], "hori_ver3_4 = %f\n", key_hori_ver3[3]);
				sprintf_s(eval_msg[12], "dia_ver1_1 = %f,",  key_dia_ver1[0]);
				sprintf_s(eval_msg[13], "dia_ver1_2 = %f\n",  key_dia_ver1[1]);
				sprintf_s(eval_msg[14], "dia_ver2_1 = %f,", key_dia_ver2[0]);
				sprintf_s(eval_msg[15], "dia_ver2_2 = %f\n", key_dia_ver2[1]);
				sprintf_s(eval_msg[16], "dia_ver2_3 = %f,", key_dia_ver2[2]);
				sprintf_s(eval_msg[17], "dia_ver2_4 = %f\n", key_dia_ver2[3]);
				sprintf_s(eval_msg[18], "dia_ver3_1 = %f,", key_dia_ver3[0]);
				sprintf_s(eval_msg[19], "dia_ver3_2 = %f\n", key_dia_ver3[1]);
				sprintf_s(eval_msg[20], "dia_ver3_3 = %f,", key_dia_ver3[2]);
				sprintf_s(eval_msg[21], "dia_ver3_4 = %f\n", key_dia_ver3[3]);
				sprintf_s(eval_msg[22], "dia_ver4_1 = %f,", key_dia_ver4[0]);
				sprintf_s(eval_msg[23], "dia_ver4_2 = %f\n", key_dia_ver4[1]);
				sprintf_s(eval_msg[24], "dia_ver4_3 = %f,", key_dia_ver4[2]);
				sprintf_s(eval_msg[25], "dia_ver4_4 = %f\n", key_dia_ver4[3]);
				sprintf_s(eval_msg[26], "edge_1 = %f,", key_edge[0]);
				sprintf_s(eval_msg[27], "edge_2 = %f\n", key_edge[1]);
				sprintf_s(eval_msg[28], "edge_3 = %f,", key_edge[2]);
				sprintf_s(eval_msg[29], "edge_4 = %f\n", key_edge[3]);
				sprintf_s(eval_msg[26], "edge_cor_1 = %f,", key_edge_cor[0]);
				sprintf_s(eval_msg[27], "edge_cor_2 = %f\n", key_edge_cor[1]);
				sprintf_s(eval_msg[28], "edge_cor_3 = %f,", key_edge_cor[2]);
				sprintf_s(eval_msg[29], "edge_cor_4 = %f\n", key_edge_cor[3]);
				sprintf_s(eval_msg[34], "corner4_2_1 = %f,", key_corner4_2[0]);
				sprintf_s(eval_msg[35], "corner4_2_2 = %f\n", key_corner4_2[1]);
				sprintf_s(eval_msg[36], "corner4_2_3 = %f,", key_corner4_2[2]);
				sprintf_s(eval_msg[37], "corner4_2_4 = %f\n", key_corner4_2[3]);
				sprintf_s(eval_msg[38], "corner3_3_1 = %f,", key_corner3_3[0]);
				sprintf_s(eval_msg[39], "corner3_3_2 = %f\n", key_corner3_3[1]);
				sprintf_s(eval_msg[40], "corner3_3_3 = %f,", key_corner3_3[2]);
				sprintf_s(eval_msg[41], "corner3_3_4 = %f\n", key_corner3_3[3]);
				/*sprintf_s(eval_msg[38], "triangle_1 = %f,", key_triangle[0]);
				sprintf_s(eval_msg[39], "triangle_2 = %f\n", key_triangle[1]);
				sprintf_s(eval_msg[40], "triangle_3 = %f,", key_triangle[2]);
				sprintf_s(eval_msg[41], "triangle_4 = %f\n", key_triangle[3]);
				sprintf_s(eval_msg[42], "mobility = %f\n", key_mobility);
				sprintf_s(eval_msg[43], "potential_mobility = %f\n", key_pot_mobility);
				sprintf_s(eval_msg[44], "paility = %f\n", key_pality);*/
				sprintf_s(eval_msg[42], "mobility = %f\n", key_mobility);
				sprintf_s(eval_msg[43], "constant = %f\n", key_constant);
				sprintf_s(eval_msg[44], "\n評価値 = %f,", eval_sum);
				sprintf_s(eval_msg[45], "\nblack = 0x%llx\nwhite = 0x%llx\n", black, white);
				int i;
				char print_msg[8192];
				strcpy_s(print_msg, eval_msg[0]);
				for(i = 1; i < 46; i++)
				{
					strcat_s(print_msg, eval_msg[i]);
				}
				
				MessageBox(hWnd, print_msg, "評価値詳細一覧", MB_OK);
				//memset(msg, 0, sizeof(print_msg));
			}
			break;
			/* FFOメニュ− */

		case FFO40:
			black = 9158069842325798912;
			white = 11047339776155165;
			configCPU(BLACK);
			break;

		case FFO41:
			black = 616174399789064;
			white = 39493460025648416;
			configCPU(BLACK);
			break;

		case FFO42:
			white = 9091853944868375556;
			black = 22586176447709200;
			configCPU(BLACK);
			break;

		case FFO43:
			black = 38808086923902976;
			white = 13546258740034592;
			configCPU(WHITE);
			break;

		case FFO44:
			black = 2494790880993312;
			white = 1010251075753548824;
			configCPU(WHITE);
			break;

		case FFO45:
			black = 282828816915486;
			white = 9287318235258944;
			configCPU(BLACK);
			break;

		case FFO46:
			black = 4052165999611379712;
			white = 36117299622447104;
			configCPU(BLACK);

			break;

		case FFO47:
			black = 277938752194568;
			white = 3536224466208;
			configCPU(WHITE);
			break;

		case FFO48:
			black = 38519958422848574;
			white = 4725679339520;
			configCPU(WHITE);
			break;

		case FFO49:
			black = 5765976742297600;
			white = 4253833575484;
			configCPU(BLACK);

			break;

		case FFO50:
			black = 4504145659822080;
			white = 4336117619740130304;
			configCPU(BLACK);
			break;

		case FFO51:
			black = 349834415978528;
			white = 8664011788383158280;
			configCPU(WHITE);
			break;

		case FFO52:
			black = 9096176176681728056;
			white = 35409824317440;
			configCPU(WHITE);
			break;

		case FFO53:
			black = 2515768979493888;
			white = 8949795312300457984;
			configCPU(BLACK);
			break;

		case FFO54:
			black = 277938752194568;
			white = 3536224466208;
			configCPU(BLACK);
			break;

		case FFO55:
			black = 4635799596172290;
			white = 289361502099486840;
			configCPU(BLACK);
			break;

		case FFO56:
			black = 4925086697193472;
			white = 9007372734053408;
			configCPU(WHITE);
			break;

		case FFO57:
			black = 9060166336512000;
			white = 8943248156475301888;
			configCPU(BLACK);

			break;

		case FFO58:
			black = 4636039783186432;
			white = 3383245044333600;
			configCPU(BLACK);
			break;

		case FFO59:
			black = 17320879491911778304;
			white = 295223649004691488;
			configCPU(BLACK);
			break;

		default:
			return DefWindowProc(hWnd, message, wParam, lParam);
		}
		InvalidateRect(hWnd, NULL, FALSE);
		/* 再描写 */
		hdc = GetDC(hWnd);
		DrawBoard( hdc, hStatus, -1, -1);
		ReleaseDC(hWnd, hdc);
		UpdateWindow(hRebar);
		SendMessage(hStatus, SB_SETTEXT, (WPARAM)1 | 0, (LPARAM)turn_str[NowTurn]);
		break;
	case WM_PAINT:
		hdc = BeginPaint(hWnd, &ps);
		// TODO: 描画コードをここに追加してください...
		hdc = GetDC(hWnd);
		DrawBoard( hdc, hStatus, move_x, move_y);
		ReleaseDC(hWnd, hdc);
		SendMessage(hStatus, SB_SETTEXT, (WPARAM)1 | 0, (LPARAM)turn_str[NowTurn]);
		//char str[64];
		//sprintf_s(str, "black = %llu", black);
		//SendMessage(hStatus, SB_SETTEXT, (WPARAM)3 | 0, (LPARAM)str);
		EndPaint(hWnd, &ps);
		break;
	case WM_DESTROY:
		
		/* 置換表の解放 */
		//HashDelete(hashTable);
		PostQuitMessage(0);
		break;
	default:
		return DefWindowProc(hWnd, message, wParam, lParam);
	}
	return 0;
}
コード例 #13
0
ファイル: viaccess.c プロジェクト: Saner2oo2/descrambler
void cSystemViaccess::ProcessEMM(int pid, int caid, const unsigned char *data)
{
  for(cViaccessCardInfo *mkey=Vcards.First(); mkey; mkey=Vcards.Next(mkey)) {
    int updtype;
    cAssembleData ad(data);
    if(mkey->cCardViaccess::MatchEMM(data)) {
      updtype=3;
      HashClear();
      memcpy(hbuff+3,mkey->ua,sizeof(mkey->ua));
      }
    else if(mkey->cProviderViaccess::MatchEMM(data)) {
      if(mkey->cProviderViaccess::Assemble(&ad)<0) continue;
      updtype=2;
      HashClear();
      memcpy(hbuff+5,mkey->sa,sizeof(mkey->sa)-1);
      }
    else continue;

    const unsigned char *buff;
    if((buff=ad.Assembled())) {
      const unsigned char *scan=cParseViaccess::NanoStart(buff);
      unsigned int scanlen=SCT_LEN(buff)-(scan-buff);

      if(scanlen>=5 && mkey->cProviderViaccess::MatchID(buff) &&
         cParseViaccess::KeyNrFromNano(scan)==mkey->keyno) {
        scan+=5; scanlen-=5;
        SetHashKey(mkey->key);
        Hash();

        unsigned int n;
        if(scan[0]==0x9e && scanlen>=(n=scan[1]+2)) {
          for(unsigned int i=0; i<n; i++) HashByte(scan[i]);
          Hash(); pH=0;
          scan+=n; scanlen-=5;
          }
        if(scanlen>0) {
          unsigned char newKey[MAX_NEW_KEYS][8];
          int numKeys=0, updPrv[MAX_NEW_KEYS]={}, updKey[MAX_NEW_KEYS]={};

          for(unsigned int cnt=0; cnt<scanlen && numKeys<MAX_NEW_KEYS;) {
            const unsigned int parm=scan[cnt++];
            unsigned int plen=scan[cnt++];

            switch(parm) {
              case 0x90:
              case 0x9E:
                cnt+=plen;
                break;
              case 0xA1: // keyupdate
                updPrv[numKeys]=(scan[cnt]<<16)+(scan[cnt+1]<<8)+(scan[cnt+2]&0xF0);
                updKey[numKeys]=scan[cnt+2]&0x0F;
                // fall through
              default:
                HashByte(parm); HashByte(plen);
                while(plen--) HashByte(scan[cnt++]);
                break;
              case 0xEF: // crypted key(s)
                HashByte(parm); HashByte(plen);
                if(plen==sizeof(newKey[0])) {
                  const unsigned char k7=mkey->key[7];
                  for(unsigned int kc=0 ; kc<sizeof(newKey[0]) ; kc++) {
                    const unsigned char b=scan[cnt++];
                    if(k7&1) newKey[numKeys][kc]=b^(hbuff[pH]&(k7<0x10 ? 0x5a : 0xa5));
                    else     newKey[numKeys][kc]=b;
                    HashByte(b);
                    }
                  numKeys++;
                  }
                else {
                  PRINTF(L_SYS_EMM,"key length mismatch %d!=%d",plen,(int)sizeof(newKey[0]));
                  cnt=scanlen;
                  }
                break;
              case 0xF0: // signature
                {
                char str[20], str2[20];
                static const char *ptext[] = { 0,0,"SHARED","UNIQUE" };
                const char *addr = (updtype==2) ? HexStr(str,mkey->sa,sizeof(mkey->sa)) : HexStr(str,mkey->ua,sizeof(mkey->ua));

                Hash();
                if(!memcmp(&scan[cnt],hbuff,sizeof(hbuff))) {
                  unsigned char key[8];
                  memcpy(key,mkey->key,sizeof(key));
                  if(key[7]) { // Rotate key
                    const unsigned char t1=key[0], t2=key[1];
                    key[0]=key[2]; key[1]=key[3]; key[2]=key[4]; key[3]=key[5]; key[4]=key[6];
                    key[5]=t1; key[6]=t2;
                    }

                  while(numKeys--) {
                    Decode(newKey[numKeys],key);
                    PRINTF(L_SYS_EMM,"%02X%02X %02X %s %s - KEY %06X.%02X -> %s",
                        mkey->ident[0],mkey->ident[1],mkey->keyno,addr,
                        ptext[updtype],updPrv[numKeys],updKey[numKeys],
                        HexStr(str2,newKey[numKeys],sizeof(newKey[numKeys])));
                    FoundKey();
                    if(keys.NewKey('V',updPrv[numKeys],updKey[numKeys],newKey[numKeys],8)) NewKey();
                    }
                  }
                else
                  PRINTF(L_SYS_EMM,"%02X%02X %02X %s %s - FAIL",mkey->ident[0],mkey->ident[1],mkey->keyno,addr,ptext[updtype]);
                cnt=scanlen;
                break;
                }
              }
            }
          }
        }
      }
    }
}
コード例 #14
0
ファイル: viaccess.c プロジェクト: Saner2oo2/descrambler
bool cViaccess::Decrypt(const unsigned char *work_key, const unsigned char *data, int len, unsigned char *des_data1, unsigned char *des_data2)
{
  int pos=0, encStart=0;
  unsigned char signatur[8];
  while(pos<len) {
    switch(data[pos]) {
      case 0xea:                 // encrypted bytes
        encStart = pos + 2;
        memcpy(des_data1,&data[pos+2],8);
        memcpy(des_data2,&data[pos+2+8],8);
        break;
      case 0xf0:                 // signature
        memcpy(signatur,&data[pos+2],8);
        break;
      }
    pos += data[pos+1]+2;
    }
  HashClear();
  SetHashKey(work_key);
  // key preparation
  unsigned char prepared_key[8];
  if(work_key[7]==0) {
    // 8th key-byte = 0 then like Eurocrypt-M but with viaccess mods
    HashNanos(data,encStart+16);
    memcpy(prepared_key,work_key,sizeof(prepared_key));
    }
  else { // key8 not zero
    // rotate the key 2x left
    prepared_key[0]=work_key[2];
    prepared_key[1]=work_key[3];
    prepared_key[2]=work_key[4];
    prepared_key[3]=work_key[5];
    prepared_key[4]=work_key[6];
    prepared_key[5]=work_key[0];
    prepared_key[6]=work_key[1];
    prepared_key[7]=work_key[7];
    // test if key8 odd
    if(work_key[7]&1) {
      HashNanos(data,encStart);
      // test if low nibble zero
      unsigned char k = ((work_key[7] & 0xf0) == 0) ? 0x5a : 0xa5;
      for(int i=0; i<8; i++) {
        unsigned char tmp=des_data1[i];
        des_data1[i]=(k & hbuff[pH]) ^ tmp;
        HashByte(tmp);
        }
      for(int i=0; i<8; i++) {
        unsigned char tmp=des_data2[i];
        des_data2[i]=(k & hbuff[pH]) ^ tmp;
        HashByte(tmp);
        }
      }
    else {
      HashNanos(data,encStart+16);
      }
    }
  Decode(des_data1,prepared_key);
  Decode(des_data2,prepared_key);
  Hash();
  return (memcmp(signatur,hbuff,8)==0);
}
コード例 #15
0
ファイル: vars.c プロジェクト: Kegeruneku/Cfengine-debian
static void DeleteAllVariables(char *scope)
{
struct Scope *ptr;
ptr = GetScope(scope);
HashClear(ptr->hashtable);
}