コード例 #1
0
void CMusicListItemUI::DoEvent(TEventUI& event)
{
		if( event.Type == UIEVENT_MOUSEENTER )
		{
			if( IsEnabled() ) {
				m_uButtonState |= UISTATE_HOT;
				Hot();
				Invalidate();
			}
			if (m_pMusicInfoDlg == NULL)
			{
				m_pMusicInfoDlg = new CMusicInfoDialog;
				m_pMusicInfoDlg->Init(_T("xmls\\MusicList\\MusicInfoWnd.xml"),m_pManager->GetPaintWindow(), 357);
				m_pMusicInfoDlg->ResetWindow(GetPos().top - 10, GetMedia());
			}

// 			CMusicInfoDialog *pMusicInfoDlg = (static_cast<CMusicListGroupUI*>(GetParentNode()))->GetMusicList()->GetMusicInfoDialog();
// 			if (pMusicInfoDlg != NULL)
// 			{
// 				pMusicInfoDlg->ResetWindow(GetPos().top - 10, GetMedia());
// 				pMusicInfoDlg->ShowWindow();
// 			}			

			return;
		}
		else if( event.Type == UIEVENT_MOUSELEAVE )
		{
			if( (m_uButtonState & UISTATE_HOT) != 0 ) {
				m_uButtonState &= ~UISTATE_HOT;
				Hot(false);
				Invalidate();
			}
			if (m_pMusicInfoDlg != NULL)
			{
				m_pMusicInfoDlg->Close();
				m_pMusicInfoDlg = NULL;
			}
// 			CMusicInfoDialog *pMusicInfoDlg = (static_cast<CMusicListGroupUI*>(GetParentNode()))->GetMusicList()->GetMusicInfoDialog();
// 			if (pMusicInfoDlg != NULL)
// 			{
// 				pMusicInfoDlg->ShowWindow(false);
// 			}
			return;
		}	
		else if( event.Type == UIEVENT_CONTEXTMENU )
		{
			if( IsContextMenuUsed() ) {
				m_pManager->SendNotify(this, DUI_MSGTYPE_MENU, event.wParam, event.lParam);
			}
		}
		else
			CTreeNodeUI::DoEvent(event);
}
コード例 #2
0
ファイル: StyleButton.cpp プロジェクト: YTYOON/eNVR
//=============================================================================
//
// LoadStdImage()
//
// Purpose:     The LoadStdImage() Loads the image for the button.  This 
//				function (or LoadStdStyle()) must be called at a minimum.  
//				Automatically generates the other standard states.
//
// Parameters:  
//		[IN]	id
//				resource id, one of the resources already imported with the 
//				resource editor, usually begins with IDR_  
//
//		[IN]	pType
//				pointer to string describing the resource type
//				
// Returns:     BOOL
//				Non zero if successful, otherwise zero
//
//=============================================================================
BOOL StyleButton::LoadStdImage(UINT id, LPCTSTR pType)
{
	CRect rect; GetClientRect(rect);

	Stack Std(rect);
	Std.AddImage(CPoint(0,0), id, pType);
	m_StdStyle.AddStack(Std);

	Stack Press(rect);
	Press.AddImage(CPoint(1,1), id, pType);
	m_StdPStyle.AddStack(Press);

	Stack Hot(rect);
	Hot.AddImage(CPoint(0,0), id, pType, FALSE, LIGHTEN);
	m_StdHStyle.AddStack(Hot);

	Stack Gray(rect);
	Gray.AddImage(CPoint(0,0), id, pType, FALSE, GRAYSCALE);
	m_StdGStyle.AddStack(Gray);

	// create background
	Stack Back(rect);
	Back.FillSolid(CLEAR);
	m_Background.AddStack(Back);

	return TRUE;
}
コード例 #3
0
ファイル: StyleButton.cpp プロジェクト: YTYOON/eNVR
//=============================================================================
//
// LoadAltImage()
//
// Purpose:     The LoadAltImage() Loads the alternate image for the button.  
//				This function call is optional
//				Automatically generates the other alternate states.
//
// Parameters:  
//		[IN]	id
//				resource id, one of the resources already imported with the 
//				resource editor, usually begins with IDR_  
//
//		[IN]	pType
//				pointer to string describing the resource type
//				
// Returns:     BOOL
//				Non zero if successful, otherwise zero
//
//=============================================================================
BOOL StyleButton::LoadAltImage(UINT id, LPCTSTR pType)
{
	CRect rect; GetClientRect(rect);

	Stack Std(rect);
	Std.AddImage(CPoint(0,0), id, pType);
	m_AltStyle.AddStack(Std);

	Stack Press(rect);
	Press.AddImage(CPoint(1,1), id, pType);
	m_AltPStyle.AddStack(Press);

	Stack Hot(rect);
	Hot.AddImage(CPoint(0,0), id, pType, FALSE, LIGHTEN);
	m_AltHStyle.AddStack(Hot);

	m_bHaveAltStyle = TRUE;

	return TRUE;
}