コード例 #1
0
ファイル: i810_dri.c プロジェクト: 01org/iotg-lin-gfx-ddx
static void
I810DRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 index)
{
   ScreenPtr pScreen = pWin->drawable.pScreen;
   ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
   BoxPtr pbox = REGION_RECTS(prgn);
   int nbox = REGION_NUM_RECTS(prgn);

   if (I810_DEBUG & DEBUG_VERBOSE_DRI)
      ErrorF("I810DRIInitBuffers\n");

   I810SetupForSolidFill(pScrn, 0, GXcopy, -1);
   while (nbox--) {
      I810SelectBuffer(pScrn, I810_SELECT_BACK);
      I810SubsequentSolidFillRect(pScrn, pbox->x1, pbox->y1,
				  pbox->x2 - pbox->x1, pbox->y2 - pbox->y1);
      pbox++;
   }

   /* Clear the depth buffer - uses 0xffff rather than 0.
    */
   pbox = REGION_RECTS(prgn);
   nbox = REGION_NUM_RECTS(prgn);
   I810SelectBuffer(pScrn, I810_SELECT_DEPTH);
   I810SetupForSolidFill(pScrn, 0xffff, GXcopy, -1);
   while (nbox--) {
      I810SubsequentSolidFillRect(pScrn, pbox->x1, pbox->y1,
				  pbox->x2 - pbox->x1, pbox->y2 - pbox->y1);
      pbox++;
   }
   I810SelectBuffer(pScrn, I810_SELECT_FRONT);

   I810DRISetNeedSync(pScrn);
}
コード例 #2
0
ファイル: i810_dri.c プロジェクト: 01org/iotg-lin-gfx-ddx
Bool
I810DRIEnter(ScrnInfoPtr pScrn)
{
   I810Ptr pI810 = I810PTR(pScrn);

   if (pI810->directRenderingEnabled) {

      if (pI810->agpAcquired == FALSE)
	 drmAgpAcquire(pI810->drmSubFD);
      pI810->agpAcquired = TRUE;
      if (pI810->dcacheHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->dcacheHandle,
			pI810->DepthOffset) != 0)
	    return FALSE;
      if (pI810->backHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->backHandle,
			pI810->BackOffset) != 0)
	    return FALSE;
      if (pI810->zHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->zHandle,
			pI810->DepthOffset) != 0)
	    return FALSE;
      if (pI810->sysmemHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->sysmemHandle, 0) != 0)
	    return FALSE;
      if (pI810->xvmcHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->xvmcHandle,
			pI810->MC.Start) != 0)
	    return FALSE;
      if (pI810->cursorHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->cursorHandle,
			pI810->CursorStart) != 0)
	    return FALSE;
      if (pI810->cursorARGBHandle != 0)
	 if (drmAgpBind(pI810->drmSubFD, pI810->cursorARGBHandle,
			pI810->CursorARGBStart) != 0)
	    return FALSE;
   }

   I810SelectBuffer(pScrn, I810_SELECT_FRONT);
   return TRUE;
}
コード例 #3
0
ファイル: i810_dri.c プロジェクト: 01org/iotg-lin-gfx-ddx
/* This routine is a modified form of XAADoBitBlt with the calls to
 * ScreenToScreenBitBlt built in. My routine has the prgnSrc as source
 * instead of destination. My origin is upside down so the ydir cases
 * are reversed.
 *
 * KW: can you believe that this is called even when a 2d window moves?
 */
static void
I810DRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg,
		   RegionPtr prgnSrc, CARD32 index)
{
   ScreenPtr pScreen = pParent->drawable.pScreen;
   ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
   BoxPtr pboxTmp, pboxNext, pboxBase;
   DDXPointPtr pptTmp, pptNew2 = NULL;
   int xdir, ydir;

   int screenwidth = pScrn->virtualX;
   int screenheight = pScrn->virtualY;

   BoxPtr pbox = REGION_RECTS(prgnSrc);
   int nbox = REGION_NUM_RECTS(prgnSrc);

   BoxPtr pboxNew1 = NULL;
   BoxPtr pboxNew2 = NULL;
   DDXPointPtr pptNew1 = NULL;
   DDXPointPtr pptSrc = &ptOldOrg;

   int dx = pParent->drawable.x - ptOldOrg.x;
   int dy = pParent->drawable.y - ptOldOrg.y;

   /* If the copy will overlap in Y, reverse the order */
   if (dy > 0) {
      ydir = -1;

      if (nbox > 1) {
	 /* Keep ordering in each band, reverse order of bands */
	 pboxNew1 = (BoxPtr) malloc(sizeof(BoxRec) * nbox);
	 if (!pboxNew1)
	    return;
	 pptNew1 = (DDXPointPtr) malloc(sizeof(DDXPointRec) * nbox);
	 if (!pptNew1) {
	    free(pboxNew1);
	    return;
	 }
	 pboxBase = pboxNext = pbox + nbox - 1;
	 while (pboxBase >= pbox) {
	    while ((pboxNext >= pbox) && (pboxBase->y1 == pboxNext->y1))
	       pboxNext--;
	    pboxTmp = pboxNext + 1;
	    pptTmp = pptSrc + (pboxTmp - pbox);
	    while (pboxTmp <= pboxBase) {
	       *pboxNew1++ = *pboxTmp++;
	       *pptNew1++ = *pptTmp++;
	    }
	    pboxBase = pboxNext;
	 }
	 pboxNew1 -= nbox;
	 pbox = pboxNew1;
	 pptNew1 -= nbox;
	 pptSrc = pptNew1;
      }
   } else {
      /* No changes required */
      ydir = 1;
   }

   /* If the regions will overlap in X, reverse the order */
   if (dx > 0) {
      xdir = -1;

      if (nbox > 1) {
	 /*reverse orderof rects in each band */
	 pboxNew2 = (BoxPtr) malloc(sizeof(BoxRec) * nbox);
	 pptNew2 = (DDXPointPtr) malloc(sizeof(DDXPointRec) * nbox);
	 if (!pboxNew2 || !pptNew2) {
	    if (pptNew2)
	       free(pptNew2);
	    if (pboxNew2)
	       free(pboxNew2);
	    if (pboxNew1) {
	       free(pptNew1);
	       free(pboxNew1);
	    }
	    return;
	 }
	 pboxBase = pboxNext = pbox;
	 while (pboxBase < pbox + nbox) {
	    while ((pboxNext < pbox + nbox) && (pboxNext->y1 == pboxBase->y1))
	       pboxNext++;
	    pboxTmp = pboxNext;
	    pptTmp = pptSrc + (pboxTmp - pbox);
	    while (pboxTmp != pboxBase) {
	       *pboxNew2++ = *--pboxTmp;
	       *pptNew2++ = *--pptTmp;
	    }
	    pboxBase = pboxNext;
	 }
	 pboxNew2 -= nbox;
	 pbox = pboxNew2;
	 pptNew2 -= nbox;
	 pptSrc = pptNew2;
      }
   } else {
      /* No changes are needed */
      xdir = 1;
   }

   /* SelectBuffer isn't really a good concept for the i810.
    */
   I810EmitFlush(pScrn);
   I810SetupForScreenToScreenCopy(pScrn, xdir, ydir, GXcopy, -1, -1);
   for (; nbox--; pbox++) {

      int x1 = pbox->x1;
      int y1 = pbox->y1;
      int destx = x1 + dx;
      int desty = y1 + dy;
      int w = pbox->x2 - x1 + 1;
      int h = pbox->y2 - y1 + 1;

      if (destx < 0)
	 x1 -= destx, w += destx, destx = 0;
      if (desty < 0)
	 y1 -= desty, h += desty, desty = 0;
      if (destx + w > screenwidth)
	 w = screenwidth - destx;
      if (desty + h > screenheight)
	 h = screenheight - desty;
      if (w <= 0)
	 continue;
      if (h <= 0)
	 continue;

      if (I810_DEBUG & DEBUG_VERBOSE_DRI)
	 ErrorF("MoveBuffers %d,%d %dx%d dx: %d dy: %d\n",
		x1, y1, w, h, dx, dy);
      
      I810SelectBuffer(pScrn, I810_SELECT_BACK);
      I810SubsequentScreenToScreenCopy(pScrn, x1, y1, destx, desty, w, h);
      I810SelectBuffer(pScrn, I810_SELECT_DEPTH);
      I810SubsequentScreenToScreenCopy(pScrn, x1, y1, destx, desty, w, h);
   }
   I810SelectBuffer(pScrn, I810_SELECT_FRONT);
   I810EmitFlush(pScrn);

   if (pboxNew2) {
      free(pptNew2);
      free(pboxNew2);
   }
   if (pboxNew1) {
      free(pptNew1);
      free(pboxNew1);
   }

   I810DRISetNeedSync(pScrn);
}
コード例 #4
0
ファイル: i810_accel.c プロジェクト: gvsurenderreddy/theqvd
/* The following function sets up the supported acceleration. Call it
 * from the FbInit() function in the SVGA driver, or before ScreenInit
 * in a monolithic server.
 */
Bool
I810AccelInit(ScreenPtr pScreen)
{
   XAAInfoRecPtr infoPtr;
   ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
   I810Ptr pI810 = I810PTR(pScrn);

   if (I810_DEBUG & DEBUG_VERBOSE_ACCEL)
      ErrorF("I810AccelInit\n");

   pI810->AccelInfoRec = infoPtr = XAACreateInfoRec();
   if (!infoPtr)
      return FALSE;

   pI810->bufferOffset = 0;
   infoPtr->Flags = LINEAR_FRAMEBUFFER | OFFSCREEN_PIXMAPS;
   /* There is a bit blt bug in 24 bpp.  This is a problem, but
    * at least without the pixmap cache we can pass the test suite */
   if (pScrn->depth != 24)
      infoPtr->Flags |= PIXMAP_CACHE;

   /* Sync
    */
   infoPtr->Sync = I810Sync;

   /* Solid filled rectangles 
    */
   {
      infoPtr->SolidFillFlags = NO_PLANEMASK;
      infoPtr->SetupForSolidFill = I810SetupForSolidFill;
      infoPtr->SubsequentSolidFillRect = I810SubsequentSolidFillRect;
   }

   /* Screen to screen copy 
    *   - the transparency op hangs the blit engine, disable for now.
    */
   {
      infoPtr->ScreenToScreenCopyFlags = (0
					  | NO_PLANEMASK
					  | NO_TRANSPARENCY | 0);

      infoPtr->SetupForScreenToScreenCopy = I810SetupForScreenToScreenCopy;
      infoPtr->SubsequentScreenToScreenCopy =
	    I810SubsequentScreenToScreenCopy;
   }

   /* 8x8 pattern fills 
    */
   {
      infoPtr->SetupForMono8x8PatternFill = I810SetupForMono8x8PatternFill;
      infoPtr->SubsequentMono8x8PatternFillRect =
	    I810SubsequentMono8x8PatternFillRect;

      infoPtr->Mono8x8PatternFillFlags = (HARDWARE_PATTERN_PROGRAMMED_BITS |
					  HARDWARE_PATTERN_SCREEN_ORIGIN |
					  BIT_ORDER_IN_BYTE_MSBFIRST |
					  NO_PLANEMASK | 0);
   }

   /* 8x8 color fills - not considered useful for XAA.
    */

   /* Scanline color expansion - Use the same scheme as the 3.3 driver.  
    *
    */
   if (pI810->Scratch.Size != 0) {
      int i;
      int width = ((pScrn->displayWidth + 31) & ~31) / 8;
      int nr_buffers = pI810->Scratch.Size / width;
      unsigned char *ptr = pI810->FbBase + pI810->Scratch.Start;

      pI810->NumScanlineColorExpandBuffers = nr_buffers;
      pI810->ScanlineColorExpandBuffers = (unsigned char **)
	    xnfcalloc(nr_buffers, sizeof(unsigned char *));

      for (i = 0; i < nr_buffers; i++, ptr += width)
	 pI810->ScanlineColorExpandBuffers[i] = ptr;

      infoPtr->ScanlineCPUToScreenColorExpandFillFlags = (NO_PLANEMASK |
							  ROP_NEEDS_SOURCE |
							  BIT_ORDER_IN_BYTE_MSBFIRST
							  | 0);

      infoPtr->ScanlineColorExpandBuffers = (unsigned char **)
	    xnfcalloc(1, sizeof(unsigned char *));
      infoPtr->NumScanlineColorExpandBuffers = 1;

      infoPtr->ScanlineColorExpandBuffers[0] =
	    pI810->ScanlineColorExpandBuffers[0];
      pI810->nextColorExpandBuf = 0;

      infoPtr->SetupForScanlineCPUToScreenColorExpandFill =
	    I810SetupForScanlineCPUToScreenColorExpandFill;

      infoPtr->SubsequentScanlineCPUToScreenColorExpandFill =
	    I810SubsequentScanlineCPUToScreenColorExpandFill;

      infoPtr->SubsequentColorExpandScanline =
	    I810SubsequentColorExpandScanline;
   }

   /* Possible todo: Image writes w/ non-GXCOPY rop.
    */

   I810SelectBuffer(pScrn, I810_SELECT_FRONT);

   return XAAInit(pScreen, infoPtr);
}