static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) { IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface; HRESULT hr; TRACE("iface %p, filter_type %#x.\n", iface, FilterType); wined3d_mutex_lock(); hr = IWineD3DCubeTexture_SetAutoGenFilterType(This->wineD3DCubeTexture, (WINED3DTEXTUREFILTERTYPE) FilterType); wined3d_mutex_unlock(); return hr; }
static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) { IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface; TRACE("(%p) Relay\n", This); return IWineD3DCubeTexture_SetAutoGenFilterType(This->wineD3DCubeTexture, (WINED3DTEXTUREFILTERTYPE) FilterType); }