コード例 #1
0
ファイル: tabartmsw.cpp プロジェクト: oneeyeman1/wxWidgets
wxSize wxAuiMSWTabArt::GetTabSize(wxDC& dc,
    wxWindow* wnd,
    const wxString& caption,
    const wxBitmap& bitmap,
    bool active,
    int close_button_state,
    int* x_extent)
{
    if ( !IsThemed() )
        return wxAuiGenericTabArt::GetTabSize(dc, wnd, caption, bitmap, active, close_button_state, x_extent);

    if ( !m_closeBtnSize.IsFullySpecified() )
        InitSizes(wnd, dc);

    wxCoord textWidth, textHeight, tmp;

    dc.SetFont(wnd->GetFont());
    dc.GetTextExtent(caption, &textWidth, &tmp);
    dc.GetTextExtent("ABCDEFXj", &tmp, &textHeight);

    wxCoord tabWidth = wxMax(m_tabSize.x, textWidth);
    wxCoord tabHeight = wxMax(m_tabSize.y, textHeight);

    // if the close button is showing, add space for it
    if ( close_button_state != wxAUI_BUTTON_STATE_HIDDEN )
    {
        tabWidth += m_closeBtnSize.x;
        tabHeight = wxMax(tabHeight, m_closeBtnSize.y);
    }

    // if there's a bitmap, add space for it
    if ( bitmap.IsOk() )
    {
        tabWidth += bitmap.GetWidth() + wnd->FromDIP(3); // bitmap padding
        tabHeight = wxMax(tabHeight, bitmap.GetHeight() + wnd->FromDIP(2));
    }

    // add padding
    tabWidth += wnd->FromDIP(12);
    tabHeight += wnd->FromDIP(3);

    if ( m_flags & wxAUI_NB_TAB_FIXED_WIDTH )
    {
        tabWidth = m_fixedTabWidth;
    }
    else
    {
        int minTabWidth = wnd->FromDIP(46);
        if (tabWidth < minTabWidth)
            tabWidth = minTabWidth;
    }

    *x_extent = tabWidth;

    if (tabHeight > m_maxTabHeight)
        m_maxTabHeight = tabHeight;

    return wxSize(tabWidth, tabHeight);
}
コード例 #2
0
ファイル: zmalloc_386.c プロジェクト: VarocalCross/Varocal
void 
runtime·mallocinit ( void ) 
{ 
byte *p; 
uintptr arena_size , bitmap_size; 
extern byte end[]; 
byte *want; 
uintptr limit; 
#line 2311 "C:\Go\src\pkg\runtime\malloc.goc"
p = nil; 
arena_size = 0; 
bitmap_size = 0; 
#line 2316 "C:\Go\src\pkg\runtime\malloc.goc"
USED ( p ) ; 
USED ( arena_size ) ; 
USED ( bitmap_size ) ; 
#line 2320 "C:\Go\src\pkg\runtime\malloc.goc"
runtime·InitSizes ( ) ; 
#line 2322 "C:\Go\src\pkg\runtime\malloc.goc"
limit = runtime·memlimit ( ) ; 
#line 2327 "C:\Go\src\pkg\runtime\malloc.goc"
if ( sizeof ( void* ) == 8 && ( limit == 0 || limit > ( 1<<30 ) ) ) { 
#line 2352 "C:\Go\src\pkg\runtime\malloc.goc"
arena_size = 16LL<<30; 
bitmap_size = arena_size / ( sizeof ( void* ) *8/4 ) ; 
p = runtime·SysReserve ( ( void* ) ( 0x00f8ULL<<32 ) , bitmap_size + arena_size ) ; 
} 
if ( p == nil ) { 
#line 2374 "C:\Go\src\pkg\runtime\malloc.goc"
bitmap_size = MaxArena32 / ( sizeof ( void* ) *8/4 ) ; 
arena_size = 512<<20; 
if ( limit > 0 && arena_size+bitmap_size > limit ) { 
bitmap_size = ( limit / 9 ) & ~ ( ( 1<<PageShift ) - 1 ) ; 
arena_size = bitmap_size * 8; 
} 
#line 2390 "C:\Go\src\pkg\runtime\malloc.goc"
want = ( byte* ) ( ( ( uintptr ) end + ( 1<<18 ) + ( 1<<20 ) - 1 ) &~ ( ( 1<<20 ) -1 ) ) ; 
p = runtime·SysReserve ( want , bitmap_size + arena_size ) ; 
if ( p == nil ) 
runtime·throw ( "runtime: cannot reserve arena virtual address space" ) ; 
if ( ( uintptr ) p & ( ( ( uintptr ) 1<<PageShift ) -1 ) ) 
runtime·printf ( "runtime: SysReserve returned unaligned address %p; asked for %p" , p , bitmap_size+arena_size ) ; 
} 
if ( ( uintptr ) p & ( ( ( uintptr ) 1<<PageShift ) -1 ) ) 
runtime·throw ( "runtime: SysReserve returned unaligned address" ) ; 
#line 2400 "C:\Go\src\pkg\runtime\malloc.goc"
runtime·mheap.bitmap = p; 
runtime·mheap.arena_start = p + bitmap_size; 
runtime·mheap.arena_used = runtime·mheap.arena_start; 
runtime·mheap.arena_end = runtime·mheap.arena_start + arena_size; 
#line 2406 "C:\Go\src\pkg\runtime\malloc.goc"
runtime·MHeap_Init ( &runtime·mheap , runtime·SysAlloc ) ; 
m->mcache = runtime·allocmcache ( ) ; 
#line 2410 "C:\Go\src\pkg\runtime\malloc.goc"
runtime·free ( runtime·malloc ( 1 ) ) ; 
} 
コード例 #3
0
ファイル: zmalloc_arm.c プロジェクト: krasin/go-deflate
void 
runtime·mallocinit ( void ) 
{ 
byte *p; 
uintptr arena_size , bitmap_size; 
extern byte end[]; 
byte *want; 
#line 264 "malloc.goc"
runtime·InitSizes ( ) ; 
#line 269 "malloc.goc"
if ( sizeof ( void* ) == 8 ) { 
#line 292 "malloc.goc"
arena_size = 16LL<<30; 
bitmap_size = arena_size / ( sizeof ( void* ) *8/4 ) ; 
p = runtime·SysReserve ( ( void* ) ( 0x00f8ULL<<32 ) , bitmap_size + arena_size ) ; 
if ( p == nil ) 
runtime·throw ( "runtime: cannot reserve arena virtual address space" ) ; 
} else { 
#line 315 "malloc.goc"
bitmap_size = MaxArena32 / ( sizeof ( void* ) *8/4 ) ; 
arena_size = 512<<20; 
#line 327 "malloc.goc"
want = ( byte* ) ( ( ( uintptr ) end + ( 1<<18 ) + ( 1<<20 ) - 1 ) &~ ( ( 1<<20 ) -1 ) ) ; 
p = runtime·SysReserve ( want , bitmap_size + arena_size ) ; 
if ( p == nil ) 
runtime·throw ( "runtime: cannot reserve arena virtual address space" ) ; 
} 
if ( ( uintptr ) p & ( ( ( uintptr ) 1<<PageShift ) -1 ) ) 
runtime·throw ( "runtime: SysReserve returned unaligned address" ) ; 
#line 335 "malloc.goc"
runtime·mheap.bitmap = p; 
runtime·mheap.arena_start = p + bitmap_size; 
runtime·mheap.arena_used = runtime·mheap.arena_start; 
runtime·mheap.arena_end = runtime·mheap.arena_start + arena_size; 
#line 341 "malloc.goc"
runtime·MHeap_Init ( &runtime·mheap , runtime·SysAlloc ) ; 
m->mcache = runtime·allocmcache ( ) ; 
#line 345 "malloc.goc"
runtime·free ( runtime·malloc ( 1 ) ) ; 
} 
コード例 #4
0
ファイル: tabartmsw.cpp プロジェクト: oneeyeman1/wxWidgets
void wxAuiMSWTabArt::DrawTab(wxDC& dc,
    wxWindow* wnd,
    const wxAuiNotebookPage& page,
    const wxRect& in_rect,
    int close_button_state,
    wxRect* out_tab_rect,
    wxRect* out_button_rect,
    int* x_extent)
{
    if ( !IsThemed() )
    {
        wxAuiGenericTabArt::DrawTab(dc, wnd, page, in_rect, close_button_state, out_tab_rect, out_button_rect, x_extent);
        return;
    }

    if ( !m_closeBtnSize.IsFullySpecified() )
        InitSizes(wnd, dc);

    // figure out the size of the tab
    wxSize tabSize = GetTabSize(dc,
        wnd,
        page.caption,
        page.bitmap,
        page.active,
        close_button_state,
        x_extent);

    wxCoord tabHeight = tabSize.y;
    wxCoord tabWidth = tabSize.x;
    wxCoord tabX = in_rect.x;
    wxCoord tabY = 0;

    if (!page.active)
    {
        tabY += wnd->FromDIP(2);
        tabHeight -= wnd->FromDIP(2);
    }
    else
    {
        tabX -= wnd->FromDIP(2);
        tabWidth += wnd->FromDIP(4);
        tabHeight += 2;
    }

    int clipWidth = tabWidth;
    if ( tabX + clipWidth > in_rect.x + in_rect.width )
        clipWidth = (in_rect.x + in_rect.width) - tabX;
    dc.SetClippingRegion(tabX - wnd->FromDIP(2), tabY, clipWidth + wnd->FromDIP(4), tabHeight);


    // draw tab
    wxRect tabRect(tabX, tabY, tabWidth, tabHeight);

    int tabState;
    if ( page.active )
        tabState = TIS_SELECTED;
    else if ( page.hover )
        tabState = TIS_HOT;
    else
        tabState = TIS_NORMAL;

    wxUxThemeHandle hTabTheme(wnd, L"Tab");
    RECT tabR;
    wxCopyRectToRECT(tabRect, tabR);
    ::DrawThemeBackground(hTabTheme, GetHdcOf(dc.GetTempHDC()), TABP_TABITEM,
        tabState,
        &tabR, NULL);

    // Apparently, in at least some Windows 10 installations the call above
    // does not draw the left edge of the first tab and it needs to be drawn
    // separately, or it wouldn't be drawn at all.
    if ( tabX == GetIndentSize() )
    {
        ::DrawThemeBackground
            (
                hTabTheme,
                GetHdcOf(dc.GetTempHDC()),
                TABP_TABITEMLEFTEDGE,
                tabState,
                &tabR,
                NULL
            );
    }

    wxRect textRect = tabRect;
    if ( !page.active )
        textRect.Offset(0, wnd->FromDIP(1));
    if ( close_button_state != wxAUI_BUTTON_STATE_HIDDEN )
        textRect.width -= m_closeBtnSize.x + wnd->FromDIP(3);

    dc.SetFont(wnd->GetFont());
    dc.DrawLabel(page.caption, page.bitmap, textRect, wxALIGN_CENTRE);

    // draw focus rectangle
    if ( page.active && (wnd->FindFocus() == wnd) )
    {
        wxRect focusRect = tabRect;
        focusRect.Deflate(wnd->FromDIP(2));

        wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
    }

    // draw close button
    if ( close_button_state != wxAUI_BUTTON_STATE_HIDDEN )
    {
        wxUxThemeHandle hToolTipTheme(wnd, L"TOOLTIP");

        int btnState;
        if ( close_button_state == wxAUI_BUTTON_STATE_HOVER )
            btnState = TTCS_HOT;
        else if ( close_button_state == wxAUI_BUTTON_STATE_PRESSED )
            btnState = TTCS_PRESSED;
        else
            btnState = TTCS_NORMAL;

        int offsetY = tabY;
        if ( wxGetWinVersion() < wxWinVersion_Vista )
            offsetY++; // WinXP theme needs a little more padding

        wxRect rect(tabX + tabWidth - m_closeBtnSize.x - wnd->FromDIP(4),
            offsetY + (tabHeight / 2) - (m_closeBtnSize.y / 2),
            m_closeBtnSize.x,
            m_closeBtnSize.y);

        RECT btnR;
        wxCopyRectToRECT(rect, btnR);
        ::DrawThemeBackground(hToolTipTheme, GetHdcOf(dc.GetTempHDC()), TTP_CLOSE, btnState, &btnR, NULL);

        if ( out_button_rect )
            *out_button_rect = rect;
    }

    *out_tab_rect = wxRect(tabX, tabY, tabWidth, tabHeight);

    dc.DestroyClippingRegion();
}
コード例 #5
0
ファイル: malloc.c プロジェクト: 8l/golang
void
runtime·mallocinit(void)
{
	byte *p, *p1;
	uintptr arena_size, bitmap_size, spans_size, p_size;
	extern byte runtime·end[];
	uintptr limit;
	uint64 i;
	bool reserved;

	p = nil;
	p_size = 0;
	arena_size = 0;
	bitmap_size = 0;
	spans_size = 0;
	reserved = false;

	// for 64-bit build
	USED(p);
	USED(p_size);
	USED(arena_size);
	USED(bitmap_size);
	USED(spans_size);

	runtime·InitSizes();

	if(runtime·class_to_size[TinySizeClass] != TinySize)
		runtime·throw("bad TinySizeClass");

	// limit = runtime·memlimit();
	// See https://code.google.com/p/go/issues/detail?id=5049
	// TODO(rsc): Fix after 1.1.
	limit = 0;

	// Set up the allocation arena, a contiguous area of memory where
	// allocated data will be found.  The arena begins with a bitmap large
	// enough to hold 4 bits per allocated word.
	if(sizeof(void*) == 8 && (limit == 0 || limit > (1<<30))) {
		// On a 64-bit machine, allocate from a single contiguous reservation.
		// 128 GB (MaxMem) should be big enough for now.
		//
		// The code will work with the reservation at any address, but ask
		// SysReserve to use 0x0000XXc000000000 if possible (XX=00...7f).
		// Allocating a 128 GB region takes away 37 bits, and the amd64
		// doesn't let us choose the top 17 bits, so that leaves the 11 bits
		// in the middle of 0x00c0 for us to choose.  Choosing 0x00c0 means
		// that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x00df.
		// In little-endian, that's c0 00, c1 00, ..., df 00. None of those are valid
		// UTF-8 sequences, and they are otherwise as far away from 
		// ff (likely a common byte) as possible.  If that fails, we try other 0xXXc0
		// addresses.  An earlier attempt to use 0x11f8 caused out of memory errors
		// on OS X during thread allocations.  0x00c0 causes conflicts with
		// AddressSanitizer which reserves all memory up to 0x0100.
		// These choices are both for debuggability and to reduce the
		// odds of the conservative garbage collector not collecting memory
		// because some non-pointer block of memory had a bit pattern
		// that matched a memory address.
		//
		// Actually we reserve 136 GB (because the bitmap ends up being 8 GB)
		// but it hardly matters: e0 00 is not valid UTF-8 either.
		//
		// If this fails we fall back to the 32 bit memory mechanism
		arena_size = MaxMem;
		bitmap_size = arena_size / (sizeof(void*)*8/4);
		spans_size = arena_size / PageSize * sizeof(runtime·mheap.spans[0]);
		spans_size = ROUND(spans_size, PageSize);
		for(i = 0; i <= 0x7f; i++) {
			p = (void*)(i<<40 | 0x00c0ULL<<32);
			p_size = bitmap_size + spans_size + arena_size + PageSize;
			p = runtime·SysReserve(p, p_size, &reserved);
			if(p != nil)
				break;
		}
	}
	if (p == nil) {
		// On a 32-bit machine, we can't typically get away
		// with a giant virtual address space reservation.
		// Instead we map the memory information bitmap
		// immediately after the data segment, large enough
		// to handle another 2GB of mappings (256 MB),
		// along with a reservation for another 512 MB of memory.
		// When that gets used up, we'll start asking the kernel
		// for any memory anywhere and hope it's in the 2GB
		// following the bitmap (presumably the executable begins
		// near the bottom of memory, so we'll have to use up
		// most of memory before the kernel resorts to giving out
		// memory before the beginning of the text segment).
		//
		// Alternatively we could reserve 512 MB bitmap, enough
		// for 4GB of mappings, and then accept any memory the
		// kernel threw at us, but normally that's a waste of 512 MB
		// of address space, which is probably too much in a 32-bit world.
		bitmap_size = MaxArena32 / (sizeof(void*)*8/4);
		arena_size = 512<<20;
		spans_size = MaxArena32 / PageSize * sizeof(runtime·mheap.spans[0]);
		if(limit > 0 && arena_size+bitmap_size+spans_size > limit) {
			bitmap_size = (limit / 9) & ~((1<<PageShift) - 1);
			arena_size = bitmap_size * 8;
			spans_size = arena_size / PageSize * sizeof(runtime·mheap.spans[0]);
		}
		spans_size = ROUND(spans_size, PageSize);

		// SysReserve treats the address we ask for, end, as a hint,
		// not as an absolute requirement.  If we ask for the end
		// of the data segment but the operating system requires
		// a little more space before we can start allocating, it will
		// give out a slightly higher pointer.  Except QEMU, which
		// is buggy, as usual: it won't adjust the pointer upward.
		// So adjust it upward a little bit ourselves: 1/4 MB to get
		// away from the running binary image and then round up
		// to a MB boundary.
		p = (byte*)ROUND((uintptr)runtime·end + (1<<18), 1<<20);
		p_size = bitmap_size + spans_size + arena_size + PageSize;
		p = runtime·SysReserve(p, p_size, &reserved);
		if(p == nil)
			runtime·throw("runtime: cannot reserve arena virtual address space");
	}

	// PageSize can be larger than OS definition of page size,
	// so SysReserve can give us a PageSize-unaligned pointer.
	// To overcome this we ask for PageSize more and round up the pointer.
	p1 = (byte*)ROUND((uintptr)p, PageSize);

	runtime·mheap.spans = (MSpan**)p1;
	runtime·mheap.bitmap = p1 + spans_size;
	runtime·mheap.arena_start = p1 + spans_size + bitmap_size;
	runtime·mheap.arena_used = runtime·mheap.arena_start;
	runtime·mheap.arena_end = p + p_size;
	runtime·mheap.arena_reserved = reserved;

	if(((uintptr)runtime·mheap.arena_start & (PageSize-1)) != 0)
		runtime·throw("misrounded allocation in mallocinit");

	// Initialize the rest of the allocator.	
	runtime·MHeap_Init(&runtime·mheap);
	g->m->mcache = runtime·allocmcache();
}