wxSize wxAuiMSWTabArt::GetTabSize(wxDC& dc, wxWindow* wnd, const wxString& caption, const wxBitmap& bitmap, bool active, int close_button_state, int* x_extent) { if ( !IsThemed() ) return wxAuiGenericTabArt::GetTabSize(dc, wnd, caption, bitmap, active, close_button_state, x_extent); if ( !m_closeBtnSize.IsFullySpecified() ) InitSizes(wnd, dc); wxCoord textWidth, textHeight, tmp; dc.SetFont(wnd->GetFont()); dc.GetTextExtent(caption, &textWidth, &tmp); dc.GetTextExtent("ABCDEFXj", &tmp, &textHeight); wxCoord tabWidth = wxMax(m_tabSize.x, textWidth); wxCoord tabHeight = wxMax(m_tabSize.y, textHeight); // if the close button is showing, add space for it if ( close_button_state != wxAUI_BUTTON_STATE_HIDDEN ) { tabWidth += m_closeBtnSize.x; tabHeight = wxMax(tabHeight, m_closeBtnSize.y); } // if there's a bitmap, add space for it if ( bitmap.IsOk() ) { tabWidth += bitmap.GetWidth() + wnd->FromDIP(3); // bitmap padding tabHeight = wxMax(tabHeight, bitmap.GetHeight() + wnd->FromDIP(2)); } // add padding tabWidth += wnd->FromDIP(12); tabHeight += wnd->FromDIP(3); if ( m_flags & wxAUI_NB_TAB_FIXED_WIDTH ) { tabWidth = m_fixedTabWidth; } else { int minTabWidth = wnd->FromDIP(46); if (tabWidth < minTabWidth) tabWidth = minTabWidth; } *x_extent = tabWidth; if (tabHeight > m_maxTabHeight) m_maxTabHeight = tabHeight; return wxSize(tabWidth, tabHeight); }
void runtime·mallocinit ( void ) { byte *p; uintptr arena_size , bitmap_size; extern byte end[]; byte *want; uintptr limit; #line 2311 "C:\Go\src\pkg\runtime\malloc.goc" p = nil; arena_size = 0; bitmap_size = 0; #line 2316 "C:\Go\src\pkg\runtime\malloc.goc" USED ( p ) ; USED ( arena_size ) ; USED ( bitmap_size ) ; #line 2320 "C:\Go\src\pkg\runtime\malloc.goc" runtime·InitSizes ( ) ; #line 2322 "C:\Go\src\pkg\runtime\malloc.goc" limit = runtime·memlimit ( ) ; #line 2327 "C:\Go\src\pkg\runtime\malloc.goc" if ( sizeof ( void* ) == 8 && ( limit == 0 || limit > ( 1<<30 ) ) ) { #line 2352 "C:\Go\src\pkg\runtime\malloc.goc" arena_size = 16LL<<30; bitmap_size = arena_size / ( sizeof ( void* ) *8/4 ) ; p = runtime·SysReserve ( ( void* ) ( 0x00f8ULL<<32 ) , bitmap_size + arena_size ) ; } if ( p == nil ) { #line 2374 "C:\Go\src\pkg\runtime\malloc.goc" bitmap_size = MaxArena32 / ( sizeof ( void* ) *8/4 ) ; arena_size = 512<<20; if ( limit > 0 && arena_size+bitmap_size > limit ) { bitmap_size = ( limit / 9 ) & ~ ( ( 1<<PageShift ) - 1 ) ; arena_size = bitmap_size * 8; } #line 2390 "C:\Go\src\pkg\runtime\malloc.goc" want = ( byte* ) ( ( ( uintptr ) end + ( 1<<18 ) + ( 1<<20 ) - 1 ) &~ ( ( 1<<20 ) -1 ) ) ; p = runtime·SysReserve ( want , bitmap_size + arena_size ) ; if ( p == nil ) runtime·throw ( "runtime: cannot reserve arena virtual address space" ) ; if ( ( uintptr ) p & ( ( ( uintptr ) 1<<PageShift ) -1 ) ) runtime·printf ( "runtime: SysReserve returned unaligned address %p; asked for %p" , p , bitmap_size+arena_size ) ; } if ( ( uintptr ) p & ( ( ( uintptr ) 1<<PageShift ) -1 ) ) runtime·throw ( "runtime: SysReserve returned unaligned address" ) ; #line 2400 "C:\Go\src\pkg\runtime\malloc.goc" runtime·mheap.bitmap = p; runtime·mheap.arena_start = p + bitmap_size; runtime·mheap.arena_used = runtime·mheap.arena_start; runtime·mheap.arena_end = runtime·mheap.arena_start + arena_size; #line 2406 "C:\Go\src\pkg\runtime\malloc.goc" runtime·MHeap_Init ( &runtime·mheap , runtime·SysAlloc ) ; m->mcache = runtime·allocmcache ( ) ; #line 2410 "C:\Go\src\pkg\runtime\malloc.goc" runtime·free ( runtime·malloc ( 1 ) ) ; }
void runtime·mallocinit ( void ) { byte *p; uintptr arena_size , bitmap_size; extern byte end[]; byte *want; #line 264 "malloc.goc" runtime·InitSizes ( ) ; #line 269 "malloc.goc" if ( sizeof ( void* ) == 8 ) { #line 292 "malloc.goc" arena_size = 16LL<<30; bitmap_size = arena_size / ( sizeof ( void* ) *8/4 ) ; p = runtime·SysReserve ( ( void* ) ( 0x00f8ULL<<32 ) , bitmap_size + arena_size ) ; if ( p == nil ) runtime·throw ( "runtime: cannot reserve arena virtual address space" ) ; } else { #line 315 "malloc.goc" bitmap_size = MaxArena32 / ( sizeof ( void* ) *8/4 ) ; arena_size = 512<<20; #line 327 "malloc.goc" want = ( byte* ) ( ( ( uintptr ) end + ( 1<<18 ) + ( 1<<20 ) - 1 ) &~ ( ( 1<<20 ) -1 ) ) ; p = runtime·SysReserve ( want , bitmap_size + arena_size ) ; if ( p == nil ) runtime·throw ( "runtime: cannot reserve arena virtual address space" ) ; } if ( ( uintptr ) p & ( ( ( uintptr ) 1<<PageShift ) -1 ) ) runtime·throw ( "runtime: SysReserve returned unaligned address" ) ; #line 335 "malloc.goc" runtime·mheap.bitmap = p; runtime·mheap.arena_start = p + bitmap_size; runtime·mheap.arena_used = runtime·mheap.arena_start; runtime·mheap.arena_end = runtime·mheap.arena_start + arena_size; #line 341 "malloc.goc" runtime·MHeap_Init ( &runtime·mheap , runtime·SysAlloc ) ; m->mcache = runtime·allocmcache ( ) ; #line 345 "malloc.goc" runtime·free ( runtime·malloc ( 1 ) ) ; }
void wxAuiMSWTabArt::DrawTab(wxDC& dc, wxWindow* wnd, const wxAuiNotebookPage& page, const wxRect& in_rect, int close_button_state, wxRect* out_tab_rect, wxRect* out_button_rect, int* x_extent) { if ( !IsThemed() ) { wxAuiGenericTabArt::DrawTab(dc, wnd, page, in_rect, close_button_state, out_tab_rect, out_button_rect, x_extent); return; } if ( !m_closeBtnSize.IsFullySpecified() ) InitSizes(wnd, dc); // figure out the size of the tab wxSize tabSize = GetTabSize(dc, wnd, page.caption, page.bitmap, page.active, close_button_state, x_extent); wxCoord tabHeight = tabSize.y; wxCoord tabWidth = tabSize.x; wxCoord tabX = in_rect.x; wxCoord tabY = 0; if (!page.active) { tabY += wnd->FromDIP(2); tabHeight -= wnd->FromDIP(2); } else { tabX -= wnd->FromDIP(2); tabWidth += wnd->FromDIP(4); tabHeight += 2; } int clipWidth = tabWidth; if ( tabX + clipWidth > in_rect.x + in_rect.width ) clipWidth = (in_rect.x + in_rect.width) - tabX; dc.SetClippingRegion(tabX - wnd->FromDIP(2), tabY, clipWidth + wnd->FromDIP(4), tabHeight); // draw tab wxRect tabRect(tabX, tabY, tabWidth, tabHeight); int tabState; if ( page.active ) tabState = TIS_SELECTED; else if ( page.hover ) tabState = TIS_HOT; else tabState = TIS_NORMAL; wxUxThemeHandle hTabTheme(wnd, L"Tab"); RECT tabR; wxCopyRectToRECT(tabRect, tabR); ::DrawThemeBackground(hTabTheme, GetHdcOf(dc.GetTempHDC()), TABP_TABITEM, tabState, &tabR, NULL); // Apparently, in at least some Windows 10 installations the call above // does not draw the left edge of the first tab and it needs to be drawn // separately, or it wouldn't be drawn at all. if ( tabX == GetIndentSize() ) { ::DrawThemeBackground ( hTabTheme, GetHdcOf(dc.GetTempHDC()), TABP_TABITEMLEFTEDGE, tabState, &tabR, NULL ); } wxRect textRect = tabRect; if ( !page.active ) textRect.Offset(0, wnd->FromDIP(1)); if ( close_button_state != wxAUI_BUTTON_STATE_HIDDEN ) textRect.width -= m_closeBtnSize.x + wnd->FromDIP(3); dc.SetFont(wnd->GetFont()); dc.DrawLabel(page.caption, page.bitmap, textRect, wxALIGN_CENTRE); // draw focus rectangle if ( page.active && (wnd->FindFocus() == wnd) ) { wxRect focusRect = tabRect; focusRect.Deflate(wnd->FromDIP(2)); wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0); } // draw close button if ( close_button_state != wxAUI_BUTTON_STATE_HIDDEN ) { wxUxThemeHandle hToolTipTheme(wnd, L"TOOLTIP"); int btnState; if ( close_button_state == wxAUI_BUTTON_STATE_HOVER ) btnState = TTCS_HOT; else if ( close_button_state == wxAUI_BUTTON_STATE_PRESSED ) btnState = TTCS_PRESSED; else btnState = TTCS_NORMAL; int offsetY = tabY; if ( wxGetWinVersion() < wxWinVersion_Vista ) offsetY++; // WinXP theme needs a little more padding wxRect rect(tabX + tabWidth - m_closeBtnSize.x - wnd->FromDIP(4), offsetY + (tabHeight / 2) - (m_closeBtnSize.y / 2), m_closeBtnSize.x, m_closeBtnSize.y); RECT btnR; wxCopyRectToRECT(rect, btnR); ::DrawThemeBackground(hToolTipTheme, GetHdcOf(dc.GetTempHDC()), TTP_CLOSE, btnState, &btnR, NULL); if ( out_button_rect ) *out_button_rect = rect; } *out_tab_rect = wxRect(tabX, tabY, tabWidth, tabHeight); dc.DestroyClippingRegion(); }
void runtime·mallocinit(void) { byte *p, *p1; uintptr arena_size, bitmap_size, spans_size, p_size; extern byte runtime·end[]; uintptr limit; uint64 i; bool reserved; p = nil; p_size = 0; arena_size = 0; bitmap_size = 0; spans_size = 0; reserved = false; // for 64-bit build USED(p); USED(p_size); USED(arena_size); USED(bitmap_size); USED(spans_size); runtime·InitSizes(); if(runtime·class_to_size[TinySizeClass] != TinySize) runtime·throw("bad TinySizeClass"); // limit = runtime·memlimit(); // See https://code.google.com/p/go/issues/detail?id=5049 // TODO(rsc): Fix after 1.1. limit = 0; // Set up the allocation arena, a contiguous area of memory where // allocated data will be found. The arena begins with a bitmap large // enough to hold 4 bits per allocated word. if(sizeof(void*) == 8 && (limit == 0 || limit > (1<<30))) { // On a 64-bit machine, allocate from a single contiguous reservation. // 128 GB (MaxMem) should be big enough for now. // // The code will work with the reservation at any address, but ask // SysReserve to use 0x0000XXc000000000 if possible (XX=00...7f). // Allocating a 128 GB region takes away 37 bits, and the amd64 // doesn't let us choose the top 17 bits, so that leaves the 11 bits // in the middle of 0x00c0 for us to choose. Choosing 0x00c0 means // that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x00df. // In little-endian, that's c0 00, c1 00, ..., df 00. None of those are valid // UTF-8 sequences, and they are otherwise as far away from // ff (likely a common byte) as possible. If that fails, we try other 0xXXc0 // addresses. An earlier attempt to use 0x11f8 caused out of memory errors // on OS X during thread allocations. 0x00c0 causes conflicts with // AddressSanitizer which reserves all memory up to 0x0100. // These choices are both for debuggability and to reduce the // odds of the conservative garbage collector not collecting memory // because some non-pointer block of memory had a bit pattern // that matched a memory address. // // Actually we reserve 136 GB (because the bitmap ends up being 8 GB) // but it hardly matters: e0 00 is not valid UTF-8 either. // // If this fails we fall back to the 32 bit memory mechanism arena_size = MaxMem; bitmap_size = arena_size / (sizeof(void*)*8/4); spans_size = arena_size / PageSize * sizeof(runtime·mheap.spans[0]); spans_size = ROUND(spans_size, PageSize); for(i = 0; i <= 0x7f; i++) { p = (void*)(i<<40 | 0x00c0ULL<<32); p_size = bitmap_size + spans_size + arena_size + PageSize; p = runtime·SysReserve(p, p_size, &reserved); if(p != nil) break; } } if (p == nil) { // On a 32-bit machine, we can't typically get away // with a giant virtual address space reservation. // Instead we map the memory information bitmap // immediately after the data segment, large enough // to handle another 2GB of mappings (256 MB), // along with a reservation for another 512 MB of memory. // When that gets used up, we'll start asking the kernel // for any memory anywhere and hope it's in the 2GB // following the bitmap (presumably the executable begins // near the bottom of memory, so we'll have to use up // most of memory before the kernel resorts to giving out // memory before the beginning of the text segment). // // Alternatively we could reserve 512 MB bitmap, enough // for 4GB of mappings, and then accept any memory the // kernel threw at us, but normally that's a waste of 512 MB // of address space, which is probably too much in a 32-bit world. bitmap_size = MaxArena32 / (sizeof(void*)*8/4); arena_size = 512<<20; spans_size = MaxArena32 / PageSize * sizeof(runtime·mheap.spans[0]); if(limit > 0 && arena_size+bitmap_size+spans_size > limit) { bitmap_size = (limit / 9) & ~((1<<PageShift) - 1); arena_size = bitmap_size * 8; spans_size = arena_size / PageSize * sizeof(runtime·mheap.spans[0]); } spans_size = ROUND(spans_size, PageSize); // SysReserve treats the address we ask for, end, as a hint, // not as an absolute requirement. If we ask for the end // of the data segment but the operating system requires // a little more space before we can start allocating, it will // give out a slightly higher pointer. Except QEMU, which // is buggy, as usual: it won't adjust the pointer upward. // So adjust it upward a little bit ourselves: 1/4 MB to get // away from the running binary image and then round up // to a MB boundary. p = (byte*)ROUND((uintptr)runtime·end + (1<<18), 1<<20); p_size = bitmap_size + spans_size + arena_size + PageSize; p = runtime·SysReserve(p, p_size, &reserved); if(p == nil) runtime·throw("runtime: cannot reserve arena virtual address space"); } // PageSize can be larger than OS definition of page size, // so SysReserve can give us a PageSize-unaligned pointer. // To overcome this we ask for PageSize more and round up the pointer. p1 = (byte*)ROUND((uintptr)p, PageSize); runtime·mheap.spans = (MSpan**)p1; runtime·mheap.bitmap = p1 + spans_size; runtime·mheap.arena_start = p1 + spans_size + bitmap_size; runtime·mheap.arena_used = runtime·mheap.arena_start; runtime·mheap.arena_end = p + p_size; runtime·mheap.arena_reserved = reserved; if(((uintptr)runtime·mheap.arena_start & (PageSize-1)) != 0) runtime·throw("misrounded allocation in mallocinit"); // Initialize the rest of the allocator. runtime·MHeap_Init(&runtime·mheap); g->m->mcache = runtime·allocmcache(); }