コード例 #1
0
/*initalizes all needed objects for opencl
OCLHandle - Datastructure containg the opencl objects
*/
bool SetupOpenCLEnvironment( OpenCLData * OCLHandle)
{
	InitializePlatform(OCLHandle);
	InitializeDevice(OCLHandle);
	InitializeContext(OCLHandle);
	InitializeProgram(OCLHandle);
	InitializeKernels(OCLHandle);
	InitializeQueue(OCLHandle);

	return true;
}
コード例 #2
0
ファイル: screen_gameplay.c プロジェクト: MarcMDE/TapToJump
// Gameplay Screen Initialization logic
void InitGameplayScreen(void)
{
    // TODO: Initialize GAMEPLAY screen variables here!
    framesCounter = 0;
    finishScreen = 0;
    
    // MAP LAODING
        // TODO: Read .bmp file propierly in order to get image width & height
    Color *mapPixels = malloc(GRID_WIDTH*GRID_HEIGHT * sizeof(Color));
    mapPixels = GetImageData(LoadImage("assets/gameplay_screen/maps/map.bmp"));
    
    maxTriangles = 0;
    maxPlatforms = 0;
    
    for (int i=0; i<GRID_WIDTH*GRID_HEIGHT; i++)
    {
        /*
        printf("r: %i\n", mapPixels[i].r);
        printf("g: %i\n", mapPixels[i].g);
        printf("b: %i\n\n", mapPixels[i].b);
        */
        if (mapPixels[i].r == 255 && mapPixels[i].g == 0 && mapPixels[i].b == 0) maxTriangles++;
        else if (mapPixels[i].r == 0 && mapPixels[i].g == 255 && mapPixels[i].b == 0) maxPlatforms++;
    }
    
    triangles = malloc(maxTriangles * sizeof(TriangleObject));
    platforms = malloc(maxPlatforms * sizeof(SquareObject));
    
    int trianglesCounter=0;
    int platformsCounter=0;
    
    
    for (int y=0; y<GRID_HEIGHT; y++)
    {
        for (int x=0; x<GRID_WIDTH; x++)
        {
            if (mapPixels[y*GRID_WIDTH+x].r == 255 && mapPixels[y*GRID_WIDTH+x].g == 0 && mapPixels[y*GRID_WIDTH+x].b == 0) 
            {
                InitializeTriangle(&triangles[trianglesCounter], (Vector2){x, y});
                trianglesCounter++;
            }
            else if (mapPixels[y*GRID_WIDTH+x].r == 0 && mapPixels[y*GRID_WIDTH+x].g == 255 && mapPixels[y*GRID_WIDTH+x].b == 0) 
            {
                InitializePlatform(&platforms[platformsCounter], (Vector2){x, y});
                platformsCounter++;
            }
        }
    }
    
    free(mapPixels);
    
    //DEBUGGING && TESTING variables
    pause = FALSE;
    srand(time(NULL)); 
    
    // Textures loading
    player.texture = LoadTexture("assets/gameplay_screen/cube_main.png");
    triangleTexture = LoadTexture("assets/gameplay_screen/triangle_main.png");
    platformTexture = LoadTexture("assets/gameplay_screen/platform_main.png");
    player.pEmitter.texture = LoadTexture("assets/gameplay_screen/particle_main.png");
    
    bg = LoadTexture("assets/gameplay_screen/bg_main.png");
    
    // Sound loading
    InitAudioDevice();
    PlayMusicStream("assets/gameplay_screen/music/Flash_Funk_MarshmelloRemix.ogg");
    PauseMusicStream();
    SetMusicVolume(0.5f);
    
    // Did player win?
    startGame = FALSE;
    
    /*
    player.texture = LoadTexture("assets/gameplay_screen/debug.png");
    triangleTexture = LoadTexture("assets/gameplay_screen/debug.png");
    platformTexture = LoadTexture("assets/gameplay_screen/debug.png");
    player.pEmitter.texture = LoadTexture("assets/gameplay_screen/particle_main.png");
    */
    
    // Camera initialization
    mainCamera = (Camera2D){Vector2Right(), (Vector2){6.5f, 6.5f}, Vector2Zero(), TRUE};
    
    // Gravity initialization
    gravity = (GravityForce){Vector2Up(), 1.5f};
    
    // Ground position and coordinate
    groundCoordinadeY = GetScreenHeight()/CELL_SIZE-1;
    groundPositionY = GetOnGridPosition((Vector2){0, groundCoordinadeY}).y;
    
    // Player initialization
    InitializePlayer(&player, (Vector2){4, groundCoordinadeY-1}, (Vector2){0, 15}, 0.35f*GAME_SPEED);
    
    /*
    // Triangles initialization
    InitializeTriangle(&triangles[0], (Vector2){40, groundCoordinadeY-1});
    InitializeTriangle(&triangles[1], (Vector2){50, groundCoordinadeY-1});
    InitializeTriangle(&triangles[2], (Vector2){85, groundCoordinadeY-1});
    
    // Platforms initialization
    InitializePlatform(&platforms[0], (Vector2){20, groundCoordinadeY-1});
    InitializePlatform(&platforms[1], (Vector2){21, groundCoordinadeY-1});
    InitializePlatform(&platforms[2], (Vector2){22, groundCoordinadeY-1});
    InitializePlatform(&platforms[3], (Vector2){23, groundCoordinadeY-2});
    InitializePlatform(&platforms[4], (Vector2){24, groundCoordinadeY-2});
    */
}
コード例 #3
0
ファイル: init.c プロジェクト: hi-ban/hocoslamfy
void Initialize(bool* Continue, bool* Error)
{
	if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
	{
		*Continue = false;  *Error = true;
		printf("SDL initialisation failed: %s\n", SDL_GetError());
		SDL_ClearError();
		return;
	}
	else
		printf("SDL initialisation succeeded\n");

	Screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_HWSURFACE |
#ifdef SDL_TRIPLEBUF
		SDL_TRIPLEBUF
#else
		SDL_DOUBLEBUF
#endif
		);

	if (Screen == NULL)
	{
		*Continue = false;  *Error = true;
		printf("SDL_SetVideoMode failed: %s\n", SDL_GetError());
		SDL_ClearError();
		return;
	}
	else
		printf("SDL_SetVideoMode succeeded\n");

	SDL_ShowCursor(0);

	uint32_t i;
	for (i = 0; i < BG_LAYER_COUNT; i++)
	{
		BackgroundImages[i] = IMG_Load(BackgroundImageNames[i]);
		if (!CheckImage(Continue, Error, BackgroundImages[i], BackgroundImageNames[i]))
			return;
		if ((BackgroundImages[i] = ConvertSurface(Continue, Error, BackgroundImages[i], BackgroundImageNames[i])) == NULL)
			return;
	}
	CharacterFrames = IMG_Load("Bee.png");
	if (!CheckImage(Continue, Error, CharacterFrames, "Bee.png"))
		return;
	if ((CharacterFrames = ConvertSurface(Continue, Error, CharacterFrames, "Bee.png")) == NULL)
		return;
	CollisionImage = IMG_Load("Crash.png");
	if (!CheckImage(Continue, Error, CollisionImage, "Crash.png"))
		return;
	if ((CollisionImage = ConvertSurface(Continue, Error, CollisionImage, "Crash.png")) == NULL)
		return;
	ColumnImage = IMG_Load("Bamboo.png");
	if (!CheckImage(Continue, Error, ColumnImage, "Bamboo.png"))
		return;
	if ((ColumnImage = ConvertSurface(Continue, Error, ColumnImage, "Bamboo.png")) == NULL)
		return;

	InitializePlatform();

	// Title screen. (-> title.c)
	ToTitleScreen();
}
コード例 #4
0
ファイル: EGL.cpp プロジェクト: Blackbird88/dolphin
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceEGL::Create(void *window_handle)
{
	const char *s;
	EGLint egl_major, egl_minor;

	egl_dpy = OpenDisplay();

	if (!egl_dpy)
	{
		INFO_LOG(VIDEO, "Error: eglGetDisplay() failed\n");
		return false;
	}

	if (!eglInitialize(egl_dpy, &egl_major, &egl_minor))
	{
		INFO_LOG(VIDEO, "Error: eglInitialize() failed\n");
		return false;
	}

	/* Detection code */
	EGLConfig config;
	EGLint num_configs;

	DetectMode();

	// attributes for a visual in RGBA format with at least
	// 8 bits per color
	int attribs[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
		EGL_RED_SIZE, 8,
		EGL_GREEN_SIZE, 8,
		EGL_BLUE_SIZE, 8,
		EGL_NONE };

	EGLint ctx_attribs[] = {
		EGL_CONTEXT_CLIENT_VERSION, 2,
		EGL_NONE
	};
	switch (s_opengl_mode)
	{
		case MODE_OPENGL:
			attribs[1] = EGL_OPENGL_BIT;
			ctx_attribs[0] = EGL_NONE;
		break;
		case MODE_OPENGLES2:
			attribs[1] = EGL_OPENGL_ES2_BIT;
			ctx_attribs[1] = 2;
		break;
		case MODE_OPENGLES3:
			attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
			ctx_attribs[1] = 3;
		break;
		default:
			ERROR_LOG(VIDEO, "Unknown opengl mode set\n");
			return false;
		break;
	}

	if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs))
	{
		INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
		exit(1);
	}

	if (s_opengl_mode == MODE_OPENGL)
		eglBindAPI(EGL_OPENGL_API);
	else
		eglBindAPI(EGL_OPENGL_ES_API);

	EGLNativeWindowType host_window = (EGLNativeWindowType) window_handle;
	EGLNativeWindowType native_window = InitializePlatform(host_window, config);

	s = eglQueryString(egl_dpy, EGL_VERSION);
	INFO_LOG(VIDEO, "EGL_VERSION = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_VENDOR);
	INFO_LOG(VIDEO, "EGL_VENDOR = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
	INFO_LOG(VIDEO, "EGL_EXTENSIONS = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
	INFO_LOG(VIDEO, "EGL_CLIENT_APIS = %s\n", s);

	egl_ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
	if (!egl_ctx)
	{
		INFO_LOG(VIDEO, "Error: eglCreateContext failed\n");
		exit(1);
	}

	egl_surf = eglCreateWindowSurface(egl_dpy, config, native_window, nullptr);
	if (!egl_surf)
	{
		INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n");
		exit(1);
	}

	return true;
}
コード例 #5
0
/// \brief Constructor for the AcceleratorDevice class.
/// \param logger The application logger.
AcceleratorDevice::AcceleratorDevice(log4cpp::Category* logger) {
  logger_ = logger;
  InitializePlatform();
  InitializeDevices();
  InitializeContexts();
}
コード例 #6
0
ファイル: EGL.cpp プロジェクト: Alceris/ppsspp
bool cInterfaceEGL::ChooseAndCreate(void *window_handle, bool core, bool use565) {
	int attribs32[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  // Keep this first!
		EGL_RED_SIZE, 8,
		EGL_GREEN_SIZE, 8,
		EGL_BLUE_SIZE, 8,
		EGL_ALPHA_SIZE, 8,
		EGL_DEPTH_SIZE, 16,
		EGL_STENCIL_SIZE, 8,
		EGL_TRANSPARENT_TYPE, EGL_NONE,
		EGL_NONE, 0
	};
	int attribs16[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  // Keep this first!
		EGL_RED_SIZE, 5,
		EGL_GREEN_SIZE, 6,
		EGL_BLUE_SIZE, 5,
		EGL_ALPHA_SIZE, 0,
		EGL_DEPTH_SIZE, 16,
		EGL_STENCIL_SIZE, 8,
		EGL_TRANSPARENT_TYPE, EGL_NONE,
		EGL_NONE, 0
	};
	int attribsFallback32[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  // Keep this first!
		EGL_RED_SIZE, 8,
		EGL_GREEN_SIZE, 8,
		EGL_BLUE_SIZE, 8,
		EGL_ALPHA_SIZE, 8,
		EGL_DEPTH_SIZE, 16,
		EGL_NONE, 0
	};
	int attribsFallback16[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  // Keep this first!
		EGL_RED_SIZE, 5,
		EGL_GREEN_SIZE, 6,
		EGL_BLUE_SIZE, 5,
		EGL_ALPHA_SIZE, 0,
		EGL_DEPTH_SIZE, 16,
		EGL_NONE, 0
	};

	int *attribs = attribs32;
	int *attribsFallback = attribsFallback32;
	if (use565) {
		attribs = attribs16;
		attribsFallback = attribsFallback16;
	}

	EGLint ctx_attribs[] = {
		EGL_CONTEXT_CLIENT_VERSION, 2,
		EGL_NONE, 0
	};

	switch (s_opengl_mode) {
	case MODE_OPENGL:
		EGL_ILOG("Setting RENDERABLE_TYPE to EGL_OPENGL_BIT");
		attribs[1] = EGL_OPENGL_BIT;
		ctx_attribs[0] = EGL_NONE;
		break;
	case MODE_OPENGLES2:
		EGL_ILOG("Setting RENDERABLE_TYPE to EGL_OPENGL_ES2_BIT");
		attribs[1] = EGL_OPENGL_ES2_BIT;
		ctx_attribs[1] = 2;
		break;
	case MODE_OPENGLES3:
		EGL_ILOG("Setting RENDERABLE_TYPE to EGL_OPENGL_ES3_BIT_KHR");
		attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
		ctx_attribs[1] = 3;
		break;
	default:
		EGL_ELOG("Unknown OpenGL mode set\n");
		return false;
		break;
	}

	EGL_ILOG("Calling eglChooseConfig to get number of configs (use16bit=%d)...", (int)use565);

	EGLConfig *configs;
	EGLint num_configs;
	if (!eglChooseConfig(egl_dpy, attribs, NULL, 0, &num_configs) || num_configs == 0) {
		EGL_ILOG("Error: couldn't get a number of configs. Trying with fallback config (no stencil, not specifying transparent:none)\n");
		attribsFallback[1] = attribs[1];
		attribs = attribsFallback;
		if (!eglChooseConfig(egl_dpy, attribs, NULL, 0, &num_configs) || num_configs == 0) {
			eglTerminate(egl_dpy);
			return false;
		}
	}

	EGL_ILOG("Got %d configs. Now choosing...", num_configs);
	configs = new EGLConfig[num_configs];

	if (!eglChooseConfig(egl_dpy, attribs, configs, num_configs, &num_configs)) {
		EGL_ELOG("Error: couldn't get an EGL visual config (num_configs=%d)! Terminating EGL.\n", num_configs);
		eglTerminate(egl_dpy);
		return false;
	}

	int chosenConfig = -1;
	// Find our ideal config in the list. If it's there, use it, otherwise pick whatever the device wanted (#0)
	int wantedAlpha = 8;
	// Requiring alpha seems to be a problem on older devices. Let's see if this helps...
	if (attribs[1] == EGL_OPENGL_ES2_BIT)
		wantedAlpha = 0;
	for (int i = 0; i < num_configs; i++) {
		EGL_ILOG("Config %d:", i);
		LogEGLConfig(egl_dpy, configs[i]);
		int red, green, blue, alpha, depth, stencil;
		eglGetConfigAttrib(egl_dpy, configs[i], EGL_RED_SIZE, &red);
		eglGetConfigAttrib(egl_dpy, configs[i], EGL_GREEN_SIZE, &green);
		eglGetConfigAttrib(egl_dpy, configs[i], EGL_BLUE_SIZE, &blue);
		eglGetConfigAttrib(egl_dpy, configs[i], EGL_ALPHA_SIZE, &alpha);
		eglGetConfigAttrib(egl_dpy, configs[i], EGL_DEPTH_SIZE, &depth);
		eglGetConfigAttrib(egl_dpy, configs[i], EGL_STENCIL_SIZE, &stencil);
		if (chosenConfig == -1 && red == 8 && green == 8 && blue == 8 && alpha == wantedAlpha && depth == 24 && stencil == 8) {
			chosenConfig = i;
		}
	}
	if (chosenConfig == -1)
		chosenConfig = 0;

	EGL_ILOG("eglChooseConfig successful: num_configs=%d, choosing config %d", num_configs, chosenConfig);

	if (s_opengl_mode == MODE_OPENGL) {
		EGL_ILOG("eglBindAPI(OPENGL)");
		eglBindAPI(EGL_OPENGL_API);
	} else {
		EGL_ILOG("eglBindAPI(OPENGL_ES)");
		eglBindAPI(EGL_OPENGL_ES_API);
	}

	EGLNativeWindowType host_window = (EGLNativeWindowType)window_handle;
	EGLNativeWindowType native_window = InitializePlatform(host_window, configs[chosenConfig]);

	const char *s = eglQueryString(egl_dpy, EGL_VERSION);
	EGL_ILOG("EGL_VERSION = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_VENDOR);
	EGL_ILOG("EGL_VENDOR = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
	EGL_ILOG("EGL_EXTENSIONS = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
	EGL_ILOG("EGL_CLIENT_APIS = %s\n", s);

	egl_ctx = eglCreateContext(egl_dpy, configs[chosenConfig], EGL_NO_CONTEXT, ctx_attribs);
	if (!egl_ctx) {
		EGL_ILOG("Error: eglCreateContext failed: %s\n", EGLGetErrorString(eglGetError()));
		delete[] configs;
		return false;
	}
	EGL_ILOG("Successfully created EGL context.\n");

	egl_surf = eglCreateWindowSurface(egl_dpy, configs[chosenConfig], native_window, nullptr);
	if (!egl_surf) {
		EGL_ILOG("Error: eglCreateWindowSurface failed: native_window=%p error=%s ctx_attribs[1]==%d\n", native_window, EGLGetErrorString(eglGetError()), ctx_attribs[1]);
		eglDestroyContext(egl_dpy, egl_ctx);
		delete[] configs;
		return false;
	}
	EGL_ILOG("Successfully created EGL window surface (window=%p).\n", native_window);

	delete[] configs;
	return true;
}
コード例 #7
0
EFI_STATUS
EFIAPI
PlatformEarlyInitEntry (

  IN       EFI_PEI_FILE_HANDLE  FileHandle,
  IN CONST EFI_PEI_SERVICES    **PeiServices
  )
{
  EFI_STATUS                  Status;
  SYSTEM_CONFIGURATION        SystemConfiguration;
  EFI_PLATFORM_INFO_HOB       *PlatformInfo;
  EFI_PEI_HOB_POINTERS        Hob;
  EFI_PLATFORM_CPU_INFO       PlatformCpuInfo;

  //
  // Initialize SmbusPolicy PPI
  //
  Status = (*PeiServices)->InstallPpi(PeiServices, &mInstallSmbusPolicyPpi);
  ASSERT_EFI_ERROR (Status);

  //
  // Initialize Stall PPIs
  //
  Status = (*PeiServices)->InstallPpi (PeiServices, &mInstallStallPpi);
  ASSERT_EFI_ERROR (Status);

  //
  // Initialize platform PPIs
  //
  Status = (*PeiServices)->InstallPpi (PeiServices, &mInstallSpeakerInterfacePpi);
  ASSERT_EFI_ERROR (Status);

  //
  // Variable initialization
  //
  ZeroMem(&PlatformCpuInfo, sizeof(EFI_PLATFORM_CPU_INFO));

  //
  // Set the some PCI and chipset range as UC
  // And align to 1M at leaset
  //
  Hob.Raw = GetFirstGuidHob (&gEfiPlatformInfoGuid);
  ASSERT (Hob.Raw != NULL);
  PlatformInfo = GET_GUID_HOB_DATA(Hob.Raw);

  //
  // Initialize PlatformInfo HOB
  //
  MultiPlatformInfoInit(PeiServices, PlatformInfo);

  //
  // Do basic MCH init
  //
  MchInit (PeiServices);

  //
  // Set the new boot mode
  //
  Status = UpdateBootMode (PeiServices, PlatformInfo);
  ASSERT_EFI_ERROR (Status);

  SetPlatformBootMode (PeiServices, PlatformInfo);

  //
  // Get setup variable. This can only be done after BootMode is updated
  //
  GetSetupVariable (PeiServices, &SystemConfiguration);

  CheckOsSelection(PeiServices, &SystemConfiguration);

  //
  // Update PlatformInfo HOB according to setup variable
  //
  PlatformInfoUpdate(PeiServices, PlatformInfo, &SystemConfiguration);

  InitializePlatform (PeiServices, PlatformInfo, &SystemConfiguration);

  //
  // Initialize VlvPolicy PPI
  //
  Status = VlvPolicyInit (PeiServices, &SystemConfiguration);
  ASSERT_EFI_ERROR (Status);

  //
  // Soc specific GPIO setting
  //
  ConfigureSoCGpio(&SystemConfiguration);

  //
  //  Baylake Board specific.
  //
  if (PlatformInfo->BoardId == BOARD_ID_BL_RVP  ||
      PlatformInfo->BoardId == BOARD_ID_BL_FFRD ||
	    PlatformInfo->BoardId == BOARD_ID_BL_FFRD8 ||
      PlatformInfo->BoardId == BOARD_ID_BL_RVP_DDR3L ||
      PlatformInfo->BoardId == BOARD_ID_BL_STHI ||
      PlatformInfo->BoardId == BOARD_ID_BB_RVP ||
      PlatformInfo->BoardId == BOARD_ID_BS_RVP ||
      PlatformInfo->BoardId == BOARD_ID_MINNOW2 ||
      PlatformInfo->BoardId == BOARD_ID_MINNOW2_TURBOT||
      PlatformInfo->BoardId == BOARD_ID_CVH) {
    ConfigureLpssAndSccGpio(&SystemConfiguration, PlatformInfo);

  }


  //
  //  Configure LPE
  //  Alpine Valley and Bayley Bay board specific
  //
  ConfigureLpeGpio(&SystemConfiguration);

  //
  //  Bayley Bay Board specific.
  //
  ConfigureSciSmiGpioRout(PlatformInfo);
  if (SystemConfiguration.LpssI2C3Enabled == 1) {
    ConfigureMipiCsi();
  }


  //
  // Do basic CPU init
  //
  Status = PlatformCpuInit (PeiServices, &SystemConfiguration, &PlatformCpuInfo);

  //
  // Perform basic SSA related platform initialization
  //
  PlatformSsaInit (&SystemConfiguration,PeiServices);


  //
  // Do basic PCH init
  //
  Status = PlatformPchInit (&SystemConfiguration, PeiServices, PlatformInfo->PlatformType);
  ASSERT_EFI_ERROR (Status);

  //
  // Initialize platform PPIs
  //
  Status = (*PeiServices)->InstallPpi (PeiServices, &mPpiList[0]);
  ASSERT_EFI_ERROR (Status);

  if (PlatformInfo->BoardId != BOARD_ID_CVH) {
    InstallPlatformClocksNotify (PeiServices);
    InstallPlatformSysCtrlGPIONotify(PeiServices);
  }

  //
  // Initialize platform PPIs
  //
  Status = (*PeiServices)->NotifyPpi(PeiServices, &mNotifyList[0]);
  ASSERT_EFI_ERROR (Status);

  //
  // Initialize Measured Boot
  //
  Status = MeasuredBootInit (PeiServices, &SystemConfiguration);
  ASSERT_EFI_ERROR (Status);

  return Status;
}
コード例 #8
0
ファイル: EGL.cpp プロジェクト: AdmiralCurtiss/ppsspp
// Create rendering window.
bool cInterfaceEGL::Create(void *window_handle, bool core, bool use16bit)
{
	const char *s;
	EGLint egl_major, egl_minor;

	egl_dpy = OpenDisplay();

	if (!egl_dpy)
	{
		INFO_LOG(G3D, "Error: eglGetDisplay() failed\n");
		return false;
	}

	if (!eglInitialize(egl_dpy, &egl_major, &egl_minor))
	{
		INFO_LOG(G3D, "Error: eglInitialize() failed\n");
		return false;
	}
	INFO_LOG(G3D, "eglInitialize() succeeded\n");

	if (s_opengl_mode == MODE_DETECT || s_opengl_mode == MODE_DETECT_ES)
		DetectMode();

	int attribs32[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  // Keep this first!
		EGL_RED_SIZE, 8,
		EGL_GREEN_SIZE, 8,
		EGL_BLUE_SIZE, 8,
		EGL_ALPHA_SIZE, 8,
		EGL_DEPTH_SIZE, 16,
		EGL_STENCIL_SIZE, 8,
		EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
		EGL_TRANSPARENT_TYPE, EGL_NONE,
		EGL_SAMPLES, 0,
		EGL_NONE, 0
	};
	int attribs16[] = {
		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  // Keep this first!
		EGL_RED_SIZE, 5,
		EGL_GREEN_SIZE, 6,
		EGL_BLUE_SIZE, 5,
		EGL_ALPHA_SIZE, 0,
		EGL_DEPTH_SIZE, 16,
		EGL_STENCIL_SIZE, 8,
		EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
		EGL_TRANSPARENT_TYPE, EGL_NONE,
		EGL_SAMPLES, 0,
		EGL_NONE, 0
	};
	int *attribs = attribs32;
	if (use16bit) {
		attribs = attribs16;
	}

	EGLint ctx_attribs[] = {
		EGL_CONTEXT_CLIENT_VERSION, 2,
		EGL_NONE, 0
	};

	switch (s_opengl_mode) {
		case MODE_OPENGL:
			attribs[1] = EGL_OPENGL_BIT;
			ctx_attribs[0] = EGL_NONE;
		break;
		case MODE_OPENGLES2:
			attribs[1] = EGL_OPENGL_ES2_BIT;
			ctx_attribs[1] = 2;
		break;
		case MODE_OPENGLES3:
			attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
			ctx_attribs[1] = 3;
		break;
		default:
			ERROR_LOG(G3D, "Unknown OpenGL mode set\n");
			return false;
		break;
	}

	EGLConfig *configs;
	EGLint num_configs;
	if (!eglChooseConfig(egl_dpy, attribs, NULL, 0, &num_configs) || num_configs == 0) {
		INFO_LOG(G3D, "Error: couldn't get a number of configs\n");
		eglTerminate(egl_dpy);
		return false;
	}

	configs = new EGLConfig[num_configs];

	if (!eglChooseConfig(egl_dpy, attribs, configs, num_configs, &num_configs)) {
		INFO_LOG(G3D, "Error: couldn't get an EGL visual config\n");
		eglTerminate(egl_dpy);
		return false;
	}

	INFO_LOG(G3D, "eglChooseConfig successful: num_configs=%d, choosing config 0", num_configs);
	for (int i = 0; i < num_configs; i++) {
		INFO_LOG(G3D, "Config %d:", i);
		LogEGLConfig(egl_dpy, configs[i]);
	}

	if (s_opengl_mode == MODE_OPENGL)
		eglBindAPI(EGL_OPENGL_API);
	else
		eglBindAPI(EGL_OPENGL_ES_API);

	EGLNativeWindowType host_window = (EGLNativeWindowType) window_handle;
	EGLNativeWindowType native_window = InitializePlatform(host_window, configs[0]);

	s = eglQueryString(egl_dpy, EGL_VERSION);
	INFO_LOG(G3D, "EGL_VERSION = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_VENDOR);
	INFO_LOG(G3D, "EGL_VENDOR = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
	INFO_LOG(G3D, "EGL_EXTENSIONS = %s\n", s);

	s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
	INFO_LOG(G3D, "EGL_CLIENT_APIS = %s\n", s);

	egl_ctx = eglCreateContext(egl_dpy, configs[0], EGL_NO_CONTEXT, ctx_attribs);
	if (!egl_ctx) {
		INFO_LOG(G3D, "Error: eglCreateContext failed: %s\n", EGLGetErrorString(eglGetError()));
		eglTerminate(egl_dpy);
		delete[] configs;
		return false;
	}

	egl_surf = eglCreateWindowSurface(egl_dpy, configs[0], native_window, nullptr);
	if (!egl_surf) {
		INFO_LOG(G3D, "Error: eglCreateWindowSurface failed: native_window=%p error=%s ctx_attribs[1]==%d\n", native_window, EGLGetErrorString(eglGetError()), ctx_attribs[1]);

		eglDestroyContext(egl_dpy, egl_ctx);
		eglTerminate(egl_dpy);
		delete[] configs;
		return false;
	}

	delete[] configs;
	return true;
}