sint32 viewport_interaction_left_click(sint32 x, sint32 y) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (info.sprite->unknown.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: { auto intent = Intent(WD_VEHICLE); intent.putExtra(INTENT_EXTRA_VEHICLE, info.vehicle); context_open_intent(&intent); break; } case SPRITE_IDENTIFIER_PEEP: { auto intent = Intent(WC_PEEP); intent.putExtra(INTENT_EXTRA_PEEP, info.peep); context_open_intent(&intent); break; } case SPRITE_IDENTIFIER_MISC: if (game_is_not_paused()) { switch (info.sprite->unknown.misc_identifier) { case SPRITE_MISC_BALLOON: game_do_command(info.sprite->balloon.sprite_index, GAME_COMMAND_FLAG_APPLY, 0, 0, GAME_COMMAND_BALLOON_PRESS, 0, 0); break; case SPRITE_MISC_DUCK: duck_press(&info.sprite->duck); break; } } break; } return 1; case VIEWPORT_INTERACTION_ITEM_RIDE: { auto intent = Intent(WD_TRACK); intent.putExtra(INTENT_EXTRA_TILE_ELEMENT, info.tileElement); context_open_intent(&intent); return true; } case VIEWPORT_INTERACTION_ITEM_PARK: context_open_window(WC_PARK_INFORMATION); return 1; default: return 0; } }
void LiveDanmuHandler::parseDataToDanmu(QByteArray data) { if (!data.isNull() && !data.isEmpty()) { QDataStream dataStream(&data, QIODevice::ReadOnly); qint64 dataLength = data.length(); if (dataLength < 16) { emit actionPrepared(Intent(Intent::ACTION_LOG_ERROR,"接收到的数据异常")); } else if (dataLength > 16) { int givenLength; dataStream >> givenLength; if (dataLength == givenLength) { short param1, param2; int action, param4; dataStream >> param1 >> param2 >> action >> param4; action -= 1; // qDebug() << action; if (action == 2) { int userCount; dataStream >> userCount; // qDebug() << userCount; emit viewerCountChanged(userCount); }
/** * * rct2: 0x006CFEAC */ static void window_track_place_mouseup(rct_window *w, rct_widgetindex widgetIndex) { switch (widgetIndex) { case WIDX_CLOSE: window_close(w); break; case WIDX_ROTATE: window_track_place_clear_provisional(); _currentTrackPieceDirection = (_currentTrackPieceDirection + 1) & 3; window_invalidate(w); _window_track_place_last_x = -1; window_track_place_draw_mini_preview(_trackDesign); break; case WIDX_MIRROR: track_design_mirror(_trackDesign); _currentTrackPieceDirection = (0 - _currentTrackPieceDirection) & 3; window_invalidate(w); _window_track_place_last_x = -1; window_track_place_draw_mini_preview(_trackDesign); break; case WIDX_SELECT_DIFFERENT_DESIGN: window_close(w); auto intent = Intent(WC_TRACK_DESIGN_LIST); intent.putExtra(INTENT_EXTRA_RIDE_TYPE, _window_track_list_item.type); intent.putExtra(INTENT_EXTRA_RIDE_ENTRY_INDEX, _window_track_list_item.entry_index); context_open_intent(&intent); break; } }
GameActionResult::Ptr Execute() const override { rct_banner* banner = &gBanners[_bannerIndex]; utf8 *buffer = gCommonStringFormatBuffer; utf8 *dst = buffer; dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour); String::Set(dst, sizeof(gCommonStringFormatBuffer) - (dst - buffer), _name.c_str(), _name.size()); rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer); if (string_id == 0) { return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT); } rct_string_id prev_string_id = banner->string_idx; banner->string_idx = string_id; user_string_free(prev_string_id); auto intent = Intent(INTENT_ACTION_UPDATE_BANNER); intent.putExtra(INTENT_EXTRA_BANNER_INDEX, _bannerIndex); context_broadcast_intent(&intent); return MakeResult(); }
/** * * rct2: 0x006CFF34 */ static void window_track_place_tooldown(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y) { sint32 i; sint16 mapX, mapY, mapZ; money32 cost; uint8 rideIndex; window_track_place_clear_provisional(); map_invalidate_map_selection_tiles(); gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE; gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT; gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW; sub_68A15E(x, y, &mapX, &mapY, nullptr, nullptr); if (mapX == LOCATION_NULL) return; // Try increasing Z until a feasible placement is found mapZ = window_track_place_get_base_z(mapX, mapY); for (i = 0; i < 7; i++) { gDisableErrorWindowSound = true; window_track_place_attempt_placement(_trackDesign, mapX, mapY, mapZ, 1, &cost, &rideIndex); gDisableErrorWindowSound = false; if (cost != MONEY32_UNDEFINED) { window_close_by_class(WC_ERROR); audio_play_sound_at_location(SOUND_PLACE_ITEM, mapX, mapY, mapZ); _currentRideIndex = rideIndex; if (track_design_are_entrance_and_exit_placed()) { auto intent = Intent(WC_RIDE); intent.putExtra(INTENT_EXTRA_RIDE_ID, rideIndex); context_open_intent(&intent); window_close(w); } else { ride_initialise_construction_window(rideIndex); w = window_find_by_class(WC_RIDE_CONSTRUCTION); window_event_mouse_up_call(w, WC_RIDE_CONSTRUCTION__WIDX_ENTRANCE); } return; } // Check if player did not have enough funds if (gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES) break; mapZ += 8; } // Unable to build track audio_play_sound_at_location(SOUND_ERROR, mapX, mapY, mapZ); }
static money32 BannerSetColour(sint16 x, sint16 y, uint8 baseHeight, uint8 direction, uint8 colour, uint8 flags) { gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING; sint32 z = (baseHeight * 8); gCommandPosition.x = x + 16; gCommandPosition.y = y + 16; gCommandPosition.z = z; if (!map_can_build_at(x, y, z - 16)) { return MONEY32_UNDEFINED; } if (flags & GAME_COMMAND_FLAG_APPLY) { rct_tile_element* tileElement = map_get_first_element_at(x / 32, y / 32); bool found = false; do { if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_BANNER) continue; if (tileElement->properties.banner.position != direction) continue; found = true; break; } while (!tile_element_is_last_for_tile(tileElement++)); if (!found) { return MONEY32_UNDEFINED; } auto intent = Intent(INTENT_ACTION_UPDATE_BANNER); intent.putExtra(INTENT_EXTRA_BANNER_INDEX, tileElement->properties.banner.index); context_broadcast_intent(&intent); gBanners[tileElement->properties.banner.index].colour = colour; map_invalidate_tile_zoom1(x, y, z, z + 32); } return 0; }
/** * * rct2: 0x006D2804, 0x006D264D */ bool track_design_save(uint8 rideIndex) { Ride* ride = get_ride(rideIndex); if (!(ride->lifecycle_flags & RIDE_LIFECYCLE_TESTED)){ context_show_error(STR_CANT_SAVE_TRACK_DESIGN, gGameCommandErrorText); return false; } if (!ride_has_ratings(ride)) { context_show_error(STR_CANT_SAVE_TRACK_DESIGN, gGameCommandErrorText); return false; } _trackDesign = track_design_save_to_td6(rideIndex); if (_trackDesign == nullptr) { context_show_error(STR_CANT_SAVE_TRACK_DESIGN, gGameCommandErrorText); return false; } if (gTrackDesignSaveMode) { if (!track_design_save_copy_scenery_to_td6(_trackDesign)) { free(_trackDesign->track_elements); free(_trackDesign->entrance_elements); free(_trackDesign); return false; } } utf8 track_name[256]; format_string(track_name, sizeof(track_name), ride->name, &ride->name_arguments); auto intent = Intent(WC_LOADSAVE); intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_SAVE | LOADSAVETYPE_TRACK); intent.putExtra(INTENT_EXTRA_PATH, std::string{track_name}); intent.putExtra(INTENT_EXTRA_CALLBACK, (void *) track_design_save_callback); context_open_intent(&intent); return true; }
/** * Weather & climate update iteration. * Gradually changes the weather parameters towards their determined next values. */ void climate_update() { // Only do climate logic if playing (not in scenario editor or title screen) if (gScreenFlags & (~SCREEN_FLAGS_PLAYING)) return; if (!gCheatsFreezeClimate) { if (gClimateUpdateTimer) { if (gClimateUpdateTimer == 960) { auto intent = Intent(INTENT_ACTION_UPDATE_CLIMATE); context_broadcast_intent(&intent); } gClimateUpdateTimer--; } else if (!(gCurrentTicks & 0x7F)) { if (gClimateCurrent.Temperature == gClimateNext.Temperature) { if (gClimateCurrent.WeatherGloom == gClimateNext.WeatherGloom) { gClimateCurrent.WeatherEffect = gClimateNext.WeatherEffect; _thunderTimer = 0; _lightningTimer = 0; if (gClimateCurrent.RainLevel == gClimateNext.RainLevel) { gClimateCurrent.Weather = gClimateNext.Weather; climate_determine_future_weather(scenario_rand()); auto intent = Intent(INTENT_ACTION_UPDATE_CLIMATE); context_broadcast_intent(&intent); } else if (gClimateNext.RainLevel <= RAIN_LEVEL_HEAVY) { gClimateCurrent.RainLevel = climate_step_weather_level(gClimateCurrent.RainLevel, gClimateNext.RainLevel); } } else { gClimateCurrent.WeatherGloom = climate_step_weather_level(gClimateCurrent.WeatherGloom, gClimateNext.WeatherGloom); gfx_invalidate_screen(); } } else { gClimateCurrent.Temperature = climate_step_weather_level(gClimateCurrent.Temperature, gClimateNext.Temperature); auto intent = Intent(INTENT_ACTION_UPDATE_CLIMATE); context_broadcast_intent(&intent); } } } if (_thunderTimer != 0) { climate_update_lightning(); climate_update_thunder(); } else if (gClimateCurrent.WeatherEffect == WEATHER_EFFECT_STORM) { // Create new thunder and lightning uint32 randomNumber = util_rand(); if ((randomNumber & 0xFFFF) <= 0x1B4) { randomNumber >>= 16; _thunderTimer = 43 + (randomNumber % 64); _lightningTimer = randomNumber % 32; }
static money32 BannerSetStyle(uint8 bannerIndex, uint8 colour, uint8 textColour, uint8 bannerFlags, uint8 flags) { if (bannerIndex >= MAX_BANNERS) { gGameCommandErrorText = STR_INVALID_SELECTION_OF_OBJECTS; return MONEY32_UNDEFINED; } rct_banner* banner = &gBanners[bannerIndex]; rct_tile_element* tileElement = banner_get_tile_element(bannerIndex); if (tileElement == nullptr) { return MONEY32_UNDEFINED; } if (!(flags & GAME_COMMAND_FLAG_APPLY)) { return 0; } banner->colour = colour; banner->text_colour = textColour; banner->flags = bannerFlags; tileElement->properties.banner.flags = 0xFF; if (banner->flags & BANNER_FLAG_NO_ENTRY) { tileElement->properties.banner.flags &= ~(1 << tileElement->properties.banner.position); } sint32 colourCodepoint = FORMAT_COLOUR_CODE_START + banner->text_colour; utf8 buffer[256]; format_string(buffer, 256, banner->string_idx, nullptr); sint32 firstCodepoint = utf8_get_next(buffer, nullptr); if (firstCodepoint >= FORMAT_COLOUR_CODE_START && firstCodepoint <= FORMAT_COLOUR_CODE_END) { utf8_write_codepoint(buffer, colourCodepoint); } else { utf8_insert_codepoint(buffer, colourCodepoint); } rct_string_id stringId = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer); if (stringId != 0) { rct_string_id prevStringId = banner->string_idx; banner->string_idx = stringId; user_string_free(prevStringId); auto intent = Intent(INTENT_ACTION_UPDATE_BANNER); intent.putExtra(INTENT_EXTRA_BANNER_INDEX, bannerIndex); context_broadcast_intent(&intent); } else { gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT; return MONEY32_UNDEFINED; } return 0; }
static money32 BannerSetName(uint8 bannerIndex, uint16 nameChunkIndex, uint32 nameChunk1, uint32 nameChunk2, uint32 nameChunk3, uint8 flags) { static char newName[128]; if (bannerIndex >= MAX_BANNERS) { log_warning("Invalid game command for setting banner name, banner id = %d", bannerIndex); return MONEY32_UNDEFINED; } rct_banner* banner = &gBanners[bannerIndex]; gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS; size_t indexToOffset[3] = { 24, 0, 12 }; if (nameChunkIndex > Util::CountOf(indexToOffset)) { log_warning("Invalid chunk index for setting banner name, banner id = %d, index = %d", bannerIndex, nameChunkIndex); return MONEY32_UNDEFINED; } size_t nameChunkOffset = std::min<size_t>(indexToOffset[nameChunkIndex], Util::CountOf(newName) - 12); std::memcpy(&newName[0 + nameChunkOffset], &nameChunk1, sizeof(uint32)); std::memcpy(&newName[4 + nameChunkOffset], &nameChunk2, sizeof(uint32)); std::memcpy(&newName[8 + nameChunkOffset], &nameChunk3, sizeof(uint32)); if (nameChunkIndex != 0) { return 0; } if (!(flags & GAME_COMMAND_FLAG_APPLY)) { return 0; } utf8 *buffer = gCommonStringFormatBuffer; utf8 *dst = buffer; dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour); String::Set(dst, 256, newName, 32); rct_string_id stringId = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer); if (stringId != 0) { rct_string_id prevStringId = banner->string_idx; banner->string_idx = stringId; user_string_free(prevStringId); auto intent = Intent(INTENT_ACTION_UPDATE_BANNER); intent.putExtra(INTENT_EXTRA_BANNER_INDEX, bannerIndex); context_broadcast_intent(&intent); } else { gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT; return MONEY32_UNDEFINED; } return 0; }
static void window_title_editor_mouseup(rct_window * w, rct_widgetindex widgetIndex) { bool commandEditorOpen = (window_find_by_class(WC_TITLE_COMMAND_EDITOR) != nullptr); switch (widgetIndex) { case WIDX_TITLE_EDITOR_CLOSE: window_close(w); break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Presets tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_NEW_BUTTON: if (!commandEditorOpen) { // TODO: This should probably be 'NEW' window_text_input_open(w, widgetIndex, STR_TITLE_EDITOR_ACTION_DUPLICATE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_NONE, 0, 64); } break; case WIDX_TITLE_EDITOR_DUPLICATE_BUTTON: if (!commandEditorOpen && _editingTitleSequence != nullptr) { window_text_input_open(w, widgetIndex, STR_TITLE_EDITOR_ACTION_DUPLICATE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_STRING, (uintptr_t)_sequenceName, 64); } break; case WIDX_TITLE_EDITOR_DELETE_BUTTON: if (window_title_editor_check_can_edit()) { title_sequence_manager_delete(_selectedTitleSequence); window_title_editor_load_sequence(0); } break; case WIDX_TITLE_EDITOR_RENAME_BUTTON: if (window_title_editor_check_can_edit() && _editingTitleSequence != nullptr) { window_text_input_open(w, widgetIndex, STR_TRACK_MANAGE_RENAME, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_STRING, (uintptr_t)_sequenceName, 64); } break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Editor tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_ADD_SAVE: if (!_isSequenceReadOnly && !title_is_previewing_sequence() && !commandEditorOpen) { auto intent = Intent(WC_LOADSAVE); intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME); intent.putExtra(INTENT_EXTRA_CALLBACK, (void *) window_title_editor_add_park_callback); context_open_intent(&intent); } break; case WIDX_TITLE_EDITOR_REMOVE_SAVE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { TitleSequenceRemovePark(_editingTitleSequence, w->selected_list_item); if (w->selected_list_item >= (sint16)_editingTitleSequence->NumSaves) { w->selected_list_item--; } } } break; case WIDX_TITLE_EDITOR_RENAME_SAVE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { window_text_input_open(w, widgetIndex, STR_FILEBROWSER_RENAME_SAVE_TITLE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SAVE, STR_STRING, (uintptr_t)_editingTitleSequence->Saves[w->selected_list_item], 52 - 1); } } break; case WIDX_TITLE_EDITOR_LOAD_SAVE: if (w->selected_list_item >= 0 && w->selected_list_item < (sint16)_editingTitleSequence->NumSaves) { auto handle = TitleSequenceGetParkHandle(_editingTitleSequence, w->selected_list_item); auto stream = (IStream *)handle->Stream; auto hintPath = String::ToStd(handle->HintPath); bool isScenario = ParkImporter::ExtensionIsScenario(hintPath); auto objectMgr = OpenRCT2::GetContext()->GetObjectManager(); auto parkImporter = std::unique_ptr<IParkImporter>(ParkImporter::Create(hintPath)); auto result = parkImporter->LoadFromStream(stream, isScenario); objectMgr->LoadObjects(result.RequiredObjects.data(), result.RequiredObjects.size()); parkImporter->Import(); if (isScenario) scenario_begin(); else game_load_init(); TitleSequenceCloseParkHandle(handle); window_title_editor_open(WINDOW_TITLE_EDITOR_TAB_SAVES); } break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Commands tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_INSERT: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) window_title_command_editor_open(_editingTitleSequence, w->selected_list_item + 1, true); else window_title_command_editor_open(_editingTitleSequence, (sint32)_editingTitleSequence->NumCommands, true); } break; case WIDX_TITLE_EDITOR_EDIT: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { window_title_command_editor_open(_editingTitleSequence, w->selected_list_item, false); } } break; case WIDX_TITLE_EDITOR_DELETE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { for (sint32 i = w->selected_list_item; i < (sint16)_editingTitleSequence->NumCommands - 1; i++) { _editingTitleSequence->Commands[i] = _editingTitleSequence->Commands[i + 1]; } _editingTitleSequence->NumCommands--; if (w->selected_list_item >= (sint16)_editingTitleSequence->NumCommands) { w->selected_list_item--; } TitleSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_SKIP_TO: { sint32 position = w->selected_list_item; if (title_is_previewing_sequence() && position != -1 && position < (sint32)_editingTitleSequence->NumCommands) { ITitleSequencePlayer * player = window_title_editor_get_player(); title_sequence_player_seek(player, position); title_sequence_player_update(player); } break; } case WIDX_TITLE_EDITOR_MOVE_DOWN: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands - 1) { TitleCommand * a = &_editingTitleSequence->Commands[w->selected_list_item]; TitleCommand * b = &_editingTitleSequence->Commands[w->selected_list_item + 1]; TitleCommand tmp = *a; *a = *b; *b = tmp; w->selected_list_item++; TitleSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_MOVE_UP: if (window_title_editor_check_can_edit()) { if (w->selected_list_item > 0 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { TitleCommand * a = &_editingTitleSequence->Commands[w->selected_list_item - 1]; TitleCommand * b = &_editingTitleSequence->Commands[w->selected_list_item]; TitleCommand tmp = *b; *b = *a; *a = tmp; w->selected_list_item--; TitleSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_REPLAY: if (title_is_previewing_sequence()) { ITitleSequencePlayer * player = window_title_editor_get_player(); title_sequence_player_reset(player); title_sequence_player_update(player); } break; case WIDX_TITLE_EDITOR_STOP: if (title_is_previewing_sequence()) { title_stop_previewing_sequence(); } break; case WIDX_TITLE_EDITOR_PLAY: if (!title_is_previewing_sequence() || _selectedTitleSequence != title_get_current_sequence()) { if (!title_preview_sequence(_selectedTitleSequence)) { context_show_error(STR_ERR_FAILED_TO_LOAD_TITLE_SEQUENCE, STR_NONE); } else if (!(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) { gPreviewingTitleSequenceInGame = true; } } break; case WIDX_TITLE_EDITOR_SKIP: if (title_is_previewing_sequence()) { ITitleSequencePlayer * player = window_title_editor_get_player(); sint32 position = title_sequence_player_get_current_position(player) + 1; if (position >= (sint32)_editingTitleSequence->NumCommands) { position = 0; } title_sequence_player_seek(player, position); title_sequence_player_update(player); } break; } }