コード例 #1
0
ファイル: wxlwindow.cpp プロジェクト: gitrider/wxsj2
void
wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event))
{
    wxRect region = GetUpdateRegion().GetBox();
    InternalPaint(&region);
}
コード例 #2
0
ファイル: toppane.cpp プロジェクト: AllegianceZone/Allegiance
void TopPane::UpdateBits()
{
/* ORIGINAL ALLEGIANCE VERSION.
	ZEnter("TopPane::UpdateBits()");
    if (m_bNeedPaint) {
        ZTrace("m_bNeedPaint == true");
        if (CalcPaint()) {
            m_bNeedPaint = true;
            m_bPaintAll = true;
        }

        ZTrace("after CalcPaint() m_bNeedPaint ==" + ZString(m_bNeedPaint));
        ZTrace("after CalcPaint() m_bPaintAll  ==" + ZString(m_bPaintAll ));
        m_bPaintAll |= g_bPaintAll;
        InternalPaint(m_psurface);
        m_bNeedPaint = false;
    }
    ZExit("TopPane::UpdateBits()");*/


    ZEnter("TopPane::UpdateBits()");
	{
		HRESULT hr;
		bool bRenderTargetRequired;
		PrivateSurface* pprivateSurface; CastTo(pprivateSurface, m_psurface);
		bRenderTargetRequired = pprivateSurface->GetSurfaceType().Test(SurfaceTypeRenderTarget() ) == true;

		if( bRenderTargetRequired == true )
		{
			TEXHANDLE hTexture = pprivateSurface->GetTexHandle( );
			_ASSERT( hTexture != INVALID_TEX_HANDLE );
			hr = CVRAMManager::Get()->PushRenderTarget( hTexture );
		}

		ZTrace("m_bNeedPaint == true");
        CalcPaint(); 
        m_bNeedPaint = true;
        m_bPaintAll = true;

        ZTrace("after CalcPaint() m_bPaintAll  ==" + ZString(m_bPaintAll ));

		WinPoint offset( 0, 0 );

		// Call InternalPaint() with the child offset and parent size as params and create initial clipping rect.
		WinRect rectClip(	0, 
							0, 
							(int) m_psurface->GetSize().X(),
							(int) m_psurface->GetSize().Y() );

		m_bPaintAll |= g_bPaintAll;
        InternalPaint( m_psurface );
        m_bNeedPaint = false;

		if( bRenderTargetRequired == true )
		{
			CVRAMManager::Get()->PopRenderTarget( );
		}
    }
    ZExit("TopPane::UpdateBits()");

/*	{
        ZTrace("m_bNeedPaint == true");
		CalcPaint();
		m_bNeedPaint = true;
		m_bPaintAll = true;

        ZTrace("after CalcPaint() m_bNeedPaint ==" + ZString(m_bNeedPaint));
        ZTrace("after CalcPaint() m_bPaintAll  ==" + ZString(m_bPaintAll ));
        m_bPaintAll |= g_bPaintAll;

//		localOffset.SetY( localOffset.Y() - (int)m_psurface->GetSize().Y() );
//		localOffset += globalOffset;
		WinPoint offset( localOffset );

		// Remove offset now.
		offset.SetY( offset.Y() - (int)m_psurface->GetSize().Y() );

		// Call InternalPaint() with the child offset and parent size as params and create initial clipping rect.
		WinRect rectClip(	offset.X(), 
							offset.Y(), 
							offset.X() + (int) m_psurface->GetSize().X(),
							offset.Y() + (int) m_psurface->GetSize().Y() );
   
		// m_psurface is a dummy surface. Store the context.
		InternalPaint( m_psurface, offset, rectClip );
        m_bNeedPaint = false;
    }

    ZExit("TopPane::UpdateBits()");*/
}