static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags) { if (!IsShipDepot(tile)) return CMD_ERROR; CommandCost ret = CheckTileOwnership(tile); if (ret.Failed()) return ret; TileIndex tile2 = GetOtherShipDepotTile(tile); /* do not check for ship on tile when company goes bankrupt */ if (!(flags & DC_BANKRUPT)) { CommandCost ret = EnsureNoVehicleOnGround(tile); if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2); if (ret.Failed()) return ret; } if (flags & DC_EXEC) { delete Depot::GetByTile(tile); MakeWaterKeepingClass(tile, GetTileOwner(tile)); MakeWaterKeepingClass(tile2, GetTileOwner(tile2)); } return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_SHIP]); }
static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags) { if (!IsShipDepot(tile)) return CMD_ERROR; CommandCost ret = CheckTileOwnership(tile); if (ret.Failed()) return ret; TileIndex tile2 = GetOtherShipDepotTile(tile); /* do not check for ship on tile when company goes bankrupt */ if (!(flags & DC_BANKRUPT)) { CommandCost ret = EnsureNoVehicleOnGround(tile); if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2); if (ret.Failed()) return ret; } if (flags & DC_EXEC) { delete Depot::GetByTile(tile); Company *c = Company::GetIfValid(GetTileOwner(tile)); if (c != NULL) { c->infrastructure.water -= 2 * LOCK_DEPOT_TILE_FACTOR; DirtyCompanyInfrastructureWindows(c->index); } MakeWaterKeepingClass(tile, GetTileOwner(tile)); MakeWaterKeepingClass(tile2, GetTileOwner(tile2)); } return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_SHIP]); }
ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile) { if (!ScriptMap::IsValidTile(tile)) return; DestinationID dest; VehicleType type; switch (GetTileType(tile)) { case MP_STATION: // Aircraft if (!IsAirport(tile)) return; type = VEH_AIRCRAFT; dest = GetStationIndex(tile); break; case MP_RAILWAY: if (!IsRailDepot(tile)) return; type = VEH_TRAIN; dest = GetDepotIndex(tile); break; case MP_ROAD: if (!IsRoadDepot(tile)) return; type = VEH_ROAD; dest = GetDepotIndex(tile); break; case MP_WATER: if (!IsShipDepot(tile)) return; type = VEH_SHIP; dest = GetDepotIndex(tile); break; default: // No depot return; } const Vehicle *v; FOR_ALL_VEHICLES(v) { if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle() && v->type == type) { const Order *order; FOR_VEHICLE_ORDERS(v, order) { if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) { this->AddItem(v->index); break; } } } } }
static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags) { if (!IsShipDepot(tile)) return CMD_ERROR; if (!CheckTileOwnership(tile)) return CMD_ERROR; TileIndex tile2 = GetOtherShipDepotTile(tile); /* do not check for ship on tile when company goes bankrupt */ if (!(flags & DC_BANKRUPT)) { if (!EnsureNoVehicleOnGround(tile) || !EnsureNoVehicleOnGround(tile2)) return CMD_ERROR; } if (flags & DC_EXEC) { /* Kill the depot, which is registered at the northernmost tile. Use that one */ delete Depot::GetByTile(tile); MakeWaterKeepingClass(tile, GetTileOwner(tile)); MakeWaterKeepingClass(tile2, GetTileOwner(tile2)); MarkTileDirtyByTile(tile); MarkTileDirtyByTile(tile2); } return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_SHIP]); }