コード例 #1
0
static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags)
{
	if (!IsShipDepot(tile)) return CMD_ERROR;

	CommandCost ret = CheckTileOwnership(tile);
	if (ret.Failed()) return ret;

	TileIndex tile2 = GetOtherShipDepotTile(tile);

	/* do not check for ship on tile when company goes bankrupt */
	if (!(flags & DC_BANKRUPT)) {
		CommandCost ret = EnsureNoVehicleOnGround(tile);
		if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
		if (ret.Failed()) return ret;
	}

	if (flags & DC_EXEC) {
		delete Depot::GetByTile(tile);

		MakeWaterKeepingClass(tile,  GetTileOwner(tile));
		MakeWaterKeepingClass(tile2, GetTileOwner(tile2));
	}

	return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_SHIP]);
}
コード例 #2
0
ファイル: water_cmd.cpp プロジェクト: J0anJosep/OpenTTD
static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags)
{
	if (!IsShipDepot(tile)) return CMD_ERROR;

	CommandCost ret = CheckTileOwnership(tile);
	if (ret.Failed()) return ret;

	TileIndex tile2 = GetOtherShipDepotTile(tile);

	/* do not check for ship on tile when company goes bankrupt */
	if (!(flags & DC_BANKRUPT)) {
		CommandCost ret = EnsureNoVehicleOnGround(tile);
		if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
		if (ret.Failed()) return ret;
	}

	if (flags & DC_EXEC) {
		delete Depot::GetByTile(tile);

		Company *c = Company::GetIfValid(GetTileOwner(tile));
		if (c != NULL) {
			c->infrastructure.water -= 2 * LOCK_DEPOT_TILE_FACTOR;
			DirtyCompanyInfrastructureWindows(c->index);
		}

		MakeWaterKeepingClass(tile,  GetTileOwner(tile));
		MakeWaterKeepingClass(tile2, GetTileOwner(tile2));
	}

	return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_SHIP]);
}
コード例 #3
0
ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile)
{
	if (!ScriptMap::IsValidTile(tile)) return;

	DestinationID dest;
	VehicleType type;

	switch (GetTileType(tile)) {
		case MP_STATION: // Aircraft
			if (!IsAirport(tile)) return;
			type = VEH_AIRCRAFT;
			dest = GetStationIndex(tile);
			break;

		case MP_RAILWAY:
			if (!IsRailDepot(tile)) return;
			type = VEH_TRAIN;
			dest = GetDepotIndex(tile);
			break;

		case MP_ROAD:
			if (!IsRoadDepot(tile)) return;
			type = VEH_ROAD;
			dest = GetDepotIndex(tile);
			break;

		case MP_WATER:
			if (!IsShipDepot(tile)) return;
			type = VEH_SHIP;
			dest = GetDepotIndex(tile);
			break;

		default: // No depot
			return;
	}

	const Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle() && v->type == type) {
			const Order *order;

			FOR_VEHICLE_ORDERS(v, order) {
				if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
					this->AddItem(v->index);
					break;
				}
			}
		}
	}
}
コード例 #4
0
ファイル: water_cmd.cpp プロジェクト: Voxar/OpenTTD
static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags)
{
	if (!IsShipDepot(tile)) return CMD_ERROR;
	if (!CheckTileOwnership(tile)) return CMD_ERROR;

	TileIndex tile2 = GetOtherShipDepotTile(tile);

	/* do not check for ship on tile when company goes bankrupt */
	if (!(flags & DC_BANKRUPT)) {
		if (!EnsureNoVehicleOnGround(tile) || !EnsureNoVehicleOnGround(tile2)) return CMD_ERROR;
	}

	if (flags & DC_EXEC) {
		/* Kill the depot, which is registered at the northernmost tile. Use that one */
		delete Depot::GetByTile(tile);

		MakeWaterKeepingClass(tile,  GetTileOwner(tile));
		MakeWaterKeepingClass(tile2, GetTileOwner(tile2));
		MarkTileDirtyByTile(tile);
		MarkTileDirtyByTile(tile2);
	}

	return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_SHIP]);
}